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git.rm.cloudns.org Git - xonotic/xonotic-maps.pk3dir.git/log
Matthias Krüger [Fri, 2 Aug 2013 16:51:11 +0000 (18:51 +0200)]
unsealed: I think it's the third time now I fixed this texture disalignment...
Matthias Krüger [Fri, 2 Aug 2013 13:18:04 +0000 (15:18 +0200)]
unsealed: solve some more disalignments
Matthias Krüger [Fri, 2 Aug 2013 13:14:30 +0000 (15:14 +0200)]
unsealed: sigh, why does it feel like I was doing the same fixes again and again?
Matthias Krüger [Fri, 2 Aug 2013 13:11:35 +0000 (15:11 +0200)]
unsealed: change area around megahealth a bit.
Matthias Krüger [Fri, 2 Aug 2013 11:59:08 +0000 (13:59 +0200)]
unsealed: more texture changes and fixes.
Matthias Krüger [Fri, 2 Aug 2013 09:07:15 +0000 (11:07 +0200)]
unsealed: fix some texture disalignments.
Matthias Krüger [Fri, 2 Aug 2013 09:00:43 +0000 (11:00 +0200)]
unsealed: make hunter turret socket a light.
Matthias Krüger [Fri, 2 Aug 2013 07:02:20 +0000 (09:02 +0200)]
unsealed: even more texture fixes.
Matthias Krüger [Thu, 1 Aug 2013 23:36:14 +0000 (01:36 +0200)]
unsealed: fix some more light textures.
Matthias Krüger [Thu, 1 Aug 2013 23:17:59 +0000 (01:17 +0200)]
unsealed: fix light textures
Matthias Krüger [Thu, 1 Aug 2013 20:23:27 +0000 (22:23 +0200)]
unsealed: move 2 mountains a bit so that we can squeeze through at their side again where I put the wall.
Matthias Krüger [Wed, 31 Jul 2013 20:35:57 +0000 (22:35 +0200)]
unsealed: some small texture fixes here and there
Matthias Krüger [Wed, 31 Jul 2013 20:22:52 +0000 (22:22 +0200)]
unsealed: start retexturing of the red base
Matthias Krüger [Wed, 31 Jul 2013 14:47:12 +0000 (16:47 +0200)]
unsealed: add modified trak5x/floor_floor2 textures.
Matthias Krüger [Tue, 30 Jul 2013 15:36:44 +0000 (17:36 +0200)]
unsealed: bring back old minimap, not auto-generated.
Matthias Krüger [Tue, 30 Jul 2013 15:34:43 +0000 (17:34 +0200)]
unsealed: don't generate a minimap / don't overwrite the existing minimap.
Matthias Krüger [Tue, 30 Jul 2013 13:19:28 +0000 (15:19 +0200)]
unsealed: remove another weaponclip from a tree
Matthias Krüger [Tue, 30 Jul 2013 11:30:35 +0000 (13:30 +0200)]
unsealed: prevent bullets from passing crystals.
Matthias Krüger [Tue, 30 Jul 2013 10:47:11 +0000 (12:47 +0200)]
unsealed: add crystals so inside of central mountain.
Matthias Krüger [Tue, 30 Jul 2013 09:23:21 +0000 (11:23 +0200)]
unsealed: import crystal models by Morphed, taken from Justins Catharsis.
Matthias Krüger [Tue, 30 Jul 2013 09:19:50 +0000 (11:19 +0200)]
unsealed: fix outer fence, once again... will this ever have an end?
Matthias Krüger [Tue, 30 Jul 2013 09:17:15 +0000 (11:17 +0200)]
unsealed: oops, I was too lazy while copying the lights to the red base... fix textures.. :)
Matthias Krüger [Tue, 30 Jul 2013 09:11:49 +0000 (11:11 +0200)]
map:unsealed: add tons of lights to the bases
Matthias Krüger [Mon, 29 Jul 2013 11:26:53 +0000 (13:26 +0200)]
unsealed: more light details
Matthias Krüger [Mon, 29 Jul 2013 01:52:54 +0000 (03:52 +0200)]
unsealed: fix decals
Matthias Krüger [Mon, 29 Jul 2013 01:01:02 +0000 (03:01 +0200)]
unsealed: move electros out of the mountain (wtf?).
Matthias Krüger [Mon, 29 Jul 2013 00:57:44 +0000 (02:57 +0200)]
unsealed: minor fixes here and there
Matthias Krüger [Sun, 28 Jul 2013 21:16:11 +0000 (23:16 +0200)]
unsealed: change light ramps a bit, caulk their backs, move 50armors a bit.
Matthias Krüger [Sun, 28 Jul 2013 11:22:48 +0000 (13:22 +0200)]
unsealed: increase lightmapsize to 2048
Matthias Krüger [Sun, 28 Jul 2013 00:47:44 +0000 (02:47 +0200)]
unsealed: split up the walls into several pieces.
Matthias Krüger [Sat, 27 Jul 2013 19:44:35 +0000 (21:44 +0200)]
unsealed: align wall properly.
Matthias Krüger [Sat, 27 Jul 2013 13:24:24 +0000 (15:24 +0200)]
unsealed: initial import of the outer wall surrounding the map from unsealed1.
Matthias Krüger [Fri, 26 Jul 2013 22:17:00 +0000 (00:17 +0200)]
unsealed: add 2 medium armors to each base
Matthias Krüger [Fri, 26 Jul 2013 21:54:01 +0000 (23:54 +0200)]
map: unsealed: use new trims on stairs inside bases.
Matthias Krüger [Fri, 26 Jul 2013 21:29:37 +0000 (23:29 +0200)]
map: unsealed: add recolored trims from trak5x
Matthias Krüger [Fri, 26 Jul 2013 21:02:58 +0000 (23:02 +0200)]
unsealed: make a few jump-ramps look less boring.
Matthias Krüger [Fri, 26 Jul 2013 17:39:50 +0000 (19:39 +0200)]
map: unsealed: fix another light object.
Matthias Krüger [Fri, 26 Jul 2013 15:24:01 +0000 (17:24 +0200)]
unsealed: add xonotic logo decals, unfortunately invisible. It gets fixed later.
Matthias Krüger [Fri, 26 Jul 2013 12:45:27 +0000 (14:45 +0200)]
unsealed: new attempt to turrets, only have one double-rocket turret behind the bumble at each back of base.
Matthias Krüger [Fri, 26 Jul 2013 09:29:54 +0000 (11:29 +0200)]
unsealed: fix positions of a few ramps.
Matthias Krüger [Thu, 25 Jul 2013 23:23:29 +0000 (01:23 +0200)]
map: unsealed: remove weaponclip near aircraft spawnpoints
Matthias Krüger [Thu, 25 Jul 2013 23:09:55 +0000 (01:09 +0200)]
map: unsealed: fix turrets, add small ramps+lamps inside of bases for trickjumps.
Matthias Krüger [Thu, 25 Jul 2013 16:11:50 +0000 (18:11 +0200)]
map: unsealed: add hunter turrets at upper back of bases.
Matthias Krüger [Thu, 25 Jul 2013 16:10:59 +0000 (18:10 +0200)]
map: unsealed: finally fix glass near landing platforms.
Matthias Krüger [Thu, 25 Jul 2013 10:13:24 +0000 (12:13 +0200)]
unsealed: fix all the glass near plane spawnpoints
Matthias Krüger [Wed, 24 Jul 2013 20:30:36 +0000 (22:30 +0200)]
unsealed: partly fix hexglass overlapping near aircraft spawnpoints.
Matthias Krüger [Wed, 24 Jul 2013 16:37:50 +0000 (18:37 +0200)]
map: unsealed: remove weaponclip from tree trunks.
Matthias Krüger [Wed, 24 Jul 2013 16:21:54 +0000 (18:21 +0200)]
map: unsealedtrial: color some surfaces and stairs in the bases.
Matthias Krüger [Tue, 23 Jul 2013 20:48:33 +0000 (22:48 +0200)]
unsealed: remove now dublicated glassx textures.
Matthias Krüger [Tue, 23 Jul 2013 20:27:52 +0000 (22:27 +0200)]
Merge branch 'master' into matthiaskrgr/unsealedtrial2
Rudolf Polzer [Sat, 13 Jul 2013 09:21:53 +0000 (11:21 +0200)]
fix glassx shader
Rudolf Polzer [Sat, 13 Jul 2013 09:18:25 +0000 (11:18 +0200)]
Merge remote-tracking branch 'origin/matthiaskrgr/glassx'
Rudolf Polzer [Sat, 13 Jul 2013 09:17:22 +0000 (11:17 +0200)]
Merge remote-tracking branch 'origin/matthiaskrgr/courtfun'
Rudolf Polzer [Sat, 13 Jul 2013 09:17:12 +0000 (11:17 +0200)]
Merge remote-tracking branch 'origin/matthiaskrgr/exploding_barrels'
Rudolf Polzer [Sat, 13 Jul 2013 09:17:05 +0000 (11:17 +0200)]
Merge remote-tracking branch 'origin/matthiaskrgr/surfaceparm_alphashadow'
Rudolf Polzer [Sat, 13 Jul 2013 09:16:56 +0000 (11:16 +0200)]
Merge remote-tracking branch 'origin/matthiaskrgr/scrnshot_ents'
Rudolf Polzer [Sat, 13 Jul 2013 09:16:47 +0000 (11:16 +0200)]
Merge remote-tracking branch 'origin/matthiaskrgr/respawnrings_texture'
Rudolf Polzer [Sat, 13 Jul 2013 09:16:06 +0000 (11:16 +0200)]
Merge remote-tracking branch 'origin/matthiaskrgr/exx_floor-wrn01-red'
Matthias Krüger [Sat, 13 Jul 2013 05:58:59 +0000 (07:58 +0200)]
silentsiege: remove red respawnrings.
Matthias Krüger [Sat, 13 Jul 2013 05:49:12 +0000 (07:49 +0200)]
drain: remove blue respawnrings.
Matthias Krüger [Sat, 13 Jul 2013 05:41:48 +0000 (07:41 +0200)]
dance: remove red and blue respawnrings.
Matthias Krüger [Sat, 13 Jul 2013 05:29:04 +0000 (07:29 +0200)]
respawnrings: ensure backwards compatibility for maps which are still using the old ones, rename the new respawnrings to -highres.
Matthias Krüger [Wed, 10 Jul 2013 19:29:57 +0000 (21:29 +0200)]
add shaderfile.
Matthias Krüger [Wed, 10 Jul 2013 19:00:39 +0000 (21:00 +0200)]
add hexglass texture by Morphed.
Matthias Krüger [Wed, 10 Jul 2013 17:46:56 +0000 (19:46 +0200)]
update item spawnring shader file.
Matthias Krüger [Wed, 10 Jul 2013 17:44:40 +0000 (19:44 +0200)]
new high-res respawnring textures
for color in red blue yellow green black purple white ; do ; matthias@t400 00
convert -size 1024x1024 xc:transparent -fill transparent -stroke ${color} -strokewidth 15 \
-draw "circle 512,512 512,30" respawnring-${color}.png
done
Rudolf Polzer [Mon, 8 Jul 2013 09:56:30 +0000 (11:56 +0200)]
Matthias Krüger [Sat, 6 Jul 2013 13:16:51 +0000 (15:16 +0200)]
map: unsealed: readd minimap.
Matthias Krüger [Sat, 6 Jul 2013 13:16:03 +0000 (15:16 +0200)]
map: unsealed: bump map version, new map description and small stuff like that.
Matthias Krüger [Sat, 6 Jul 2013 13:12:40 +0000 (15:12 +0200)]
map: unsealed: new mappic.
Matthias Krüger [Sat, 6 Jul 2013 12:59:21 +0000 (14:59 +0200)]
clean up map_unsealedtrial2.shader a bit.
Matthias Krüger [Sat, 6 Jul 2013 07:24:11 +0000 (09:24 +0200)]
map: unsealed: add more wind wounds to mountain tops.
Matthias Krüger [Fri, 5 Jul 2013 22:19:23 +0000 (00:19 +0200)]
map: unsealed: randomly™ scale trees up and down to make them look more natural.
Matthias Krüger [Fri, 5 Jul 2013 22:08:29 +0000 (00:08 +0200)]
map: unsealed: add humm noise to lights.
Matthias Krüger [Fri, 5 Jul 2013 21:42:50 +0000 (23:42 +0200)]
unsealed: add sounds inside/under the mountain
Matthias Krüger [Fri, 5 Jul 2013 20:52:55 +0000 (22:52 +0200)]
unsealed: add more sounds on top of the central mountain.
Matthias Krüger [Thu, 4 Jul 2013 16:36:48 +0000 (18:36 +0200)]
map: unsealedtrial2: enable new toys to get weapons back.
Matthias Krüger [Wed, 3 Jul 2013 20:32:21 +0000 (22:32 +0200)]
Merge branch 'master' into matthiaskrgr/surfaceparm_alphashadow
Matthias Krüger [Tue, 2 Jul 2013 20:27:31 +0000 (22:27 +0200)]
map: unsealed: add accidentally removed minimap.
Matthias Krüger [Tue, 2 Jul 2013 20:26:33 +0000 (22:26 +0200)]
map: unsealed: add proper shadows to trees.
Matthias Krüger [Fri, 21 Jun 2013 18:01:07 +0000 (20:01 +0200)]
map: unsealedtrial2 bad attempt to add wind sound to the central mountain top. yet to be improved
Matthias Krüger [Fri, 14 Jun 2013 17:11:16 +0000 (19:11 +0200)]
map: unsealedtrial2: add auto screenshot entities.
Matthias Krüger [Tue, 2 Jul 2013 20:20:21 +0000 (22:20 +0200)]
Merge branch 'master' into matthiaskrgr/unsealedtrial2
Rudolf Polzer [Sun, 23 Jun 2013 16:17:21 +0000 (18:17 +0200)]
force shaderlist.txt to be built, fixes #1702
Matthias Krüger [Sun, 23 Jun 2013 16:14:15 +0000 (18:14 +0200)]
shaders: add surfaceparm alphashadow to following textures:
ex2x/base-chainlink
map_space-elevator/hangwires
textures/phillipk2x/floor-pk02_floor07
textures/phillipk2x/floor-pk02_floor10
textures/phillipk2x/floor-pk02_floor13a
textures/phillipk2x/floor-pk02_floor13b
Matthias Krüger [Thu, 20 Jun 2013 19:35:44 +0000 (21:35 +0200)]
textures: exx/floor_wrn01-red: properly recolor from floor/floor_wrn01-blue.tga, make it so that the original grey stripes do not become red.
Matthias Krüger [Wed, 19 Jun 2013 18:34:04 +0000 (20:34 +0200)]
map: courtfun: remove some hlac related setting.
Matthias Krüger [Sun, 9 Jun 2013 18:15:58 +0000 (20:15 +0200)]
map: abyss: add autoscreenshot entities.
Matthias Krüger [Sun, 9 Jun 2013 08:20:14 +0000 (10:20 +0200)]
maps: darkzone, lightspeed, runningmanctf, bump map versions due to explodable barrels.
Matthias Krüger [Sat, 8 Jun 2013 20:13:28 +0000 (22:13 +0200)]
map: darkzone: make 7 barrels explosive.
Matthias Krüger [Sat, 8 Jun 2013 20:08:10 +0000 (22:08 +0200)]
maps: lightspeed: make one barrel explodable.
Matthias Krüger [Sat, 8 Jun 2013 19:49:37 +0000 (21:49 +0200)]
map: runningmanctf: make two more barrels explodable.
Rudolf Polzer [Sat, 8 Jun 2013 19:18:43 +0000 (21:18 +0200)]
remove redundant map pictures...
Please make sure only tga exists on map screenshots and no lossy crap!
Avoid dupes! And ideally base on shots from the screenshot server (you
can set screenshot locations, you know) and avoid changing color
mapping, so the previews match in-game visuals as much as possible.
Matthias Krüger [Sat, 8 Jun 2013 15:32:48 +0000 (17:32 +0200)]
map: solarium: remove textures/map_solarium/waterfall/water2.tga and use textures/liquids_water/water2.tga instead
since the files are the same.
Matthias Krüger [Sat, 8 Jun 2013 15:30:55 +0000 (17:30 +0200)]
map: lightspeed: remove textures/map_lightspeed/light/light_1.tga and models/map_lightspeed/vines/vines01.tga and use
textures/ex2x/light/light_1.tga and models/desertfactory/textures/misc/vines01.tga since the files are the same.
Matthias Krüger [Sat, 8 Jun 2013 15:29:35 +0000 (17:29 +0200)]
maps: glowplant: remove textures/map_glowplant/gradient_light.tga and use textures/effects_lightning/gradient_white.tga instead
since the files are the same.
Matthias Krüger [Sat, 8 Jun 2013 15:28:35 +0000 (17:28 +0200)]
maps: g-23: remove textures/map_g-23/conveyorbelt/conveyorbelt.tga and use textures/exx/trim/trim_psimple05.tga instead
since the files are the same.
Matthias Krüger [Sat, 8 Jun 2013 15:26:29 +0000 (17:26 +0200)]
maps: darkzone: remove textures/map_darkzone/light/dz_bluelight.tga and use textures/ex2x/light/light_beam_blue.tga instead
since the files are the same.
Samual Lenks [Tue, 4 Jun 2013 20:55:28 +0000 (16:55 -0400)]
Merge remote-tracking branch 'origin/kuniuthefrogg/silentsiege_bad_texture_fix'
kuniuthefrogg [Tue, 4 Jun 2013 20:29:23 +0000 (22:29 +0200)]
fix damn lost wrong texture