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git.rm.cloudns.org Git - xonotic/xonotic-data.pk3dir.git/log
unknown [Thu, 25 Nov 2010 11:59:09 +0000 (06:59 -0500)]
Adapt keepaway to use Send_KillNotification; code is complete, just needs new images for it.
unknown [Thu, 25 Nov 2010 08:12:45 +0000 (03:12 -0500)]
Code cleanups + keepaway powerups, this one might be questionable and might require some review. Gonna do some testing on my server now to see if it's 100% stable and bug free
unknown [Thu, 25 Nov 2010 07:18:22 +0000 (02:18 -0500)]
Merge remote branch 'origin/master' into samual/keepaway
Rudolf Polzer [Thu, 25 Nov 2010 06:19:36 +0000 (07:19 +0100)]
fix bad side effects of picking up ammo/health
unknown [Thu, 25 Nov 2010 01:39:19 +0000 (20:39 -0500)]
Merge remote branch 'origin/master' into samual/keepaway
unknown [Thu, 25 Nov 2010 01:34:41 +0000 (20:34 -0500)]
TEST THIS: Remove the thinkhack from ka_RespawnBall() and just execute the function again immediately if spawning failed
Rudolf Polzer [Wed, 24 Nov 2010 20:15:36 +0000 (21:15 +0100)]
do announcer messages for bullets only for the rifle
Rudolf Polzer [Wed, 24 Nov 2010 19:56:58 +0000 (20:56 +0100)]
crylink link maintenance: fix one odd case that may have caused corruption
Rudolf Polzer [Wed, 24 Nov 2010 19:01:30 +0000 (20:01 +0100)]
better handle >100% accuracy
Rudolf Polzer [Wed, 24 Nov 2010 18:58:24 +0000 (19:58 +0100)]
crylink: properly calculate maxdmg
Rudolf Polzer [Wed, 24 Nov 2010 18:48:47 +0000 (19:48 +0100)]
more accuracy fixes
Rudolf Polzer [Wed, 24 Nov 2010 18:03:56 +0000 (19:03 +0100)]
Merge remote branch 'origin/divVerent/accuracy-fixes'
Rudolf Polzer [Wed, 24 Nov 2010 17:57:38 +0000 (18:57 +0100)]
remove two balance configs nobody needs AT ALL
FruitieX [Wed, 24 Nov 2010 17:39:14 +0000 (19:39 +0200)]
Merge remote branch 'origin/master' into fruitiex/balance
unknown [Wed, 24 Nov 2010 02:54:34 +0000 (21:54 -0500)]
Make the keepaway ball follow jump pads (Maybe i'll later re-do this by actually doing what was on the todo suggestion)
unknown [Wed, 24 Nov 2010 02:19:28 +0000 (21:19 -0500)]
Add a sound for when the ball touches something, and fix precaching for sounds
unknown [Tue, 23 Nov 2010 23:56:09 +0000 (18:56 -0500)]
Merge remote branch 'origin/master' into samual/keepaway
unknown [Tue, 23 Nov 2010 23:53:43 +0000 (18:53 -0500)]
Remove the think "hack" for spawning the ball -- not sure if this breaks anything, or why the hack was needed in the first place, or if I need to use initializeentity instead. divVerent? (BTW, with this, the game mode starts just fine and runs just fine as far as I can tell)
Rudolf Polzer [Tue, 23 Nov 2010 17:22:05 +0000 (18:22 +0100)]
mine layer: properly inherit spawnshieldtime when sticking to a wall, to fix remote detonate
Rudolf Polzer [Tue, 23 Nov 2010 13:05:39 +0000 (14:05 +0100)]
accuracy: only resend if the accuracy value actually changed
Rudolf Polzer [Mon, 22 Nov 2010 16:12:08 +0000 (17:12 +0100)]
more fixes of accuracy new system
Rudolf Polzer [Mon, 22 Nov 2010 15:41:59 +0000 (16:41 +0100)]
forgot to actually initialize the accuracy tracking
Rudolf Polzer [Mon, 22 Nov 2010 15:41:00 +0000 (16:41 +0100)]
don't cull the accuracy entity
Rudolf Polzer [Mon, 22 Nov 2010 13:43:05 +0000 (14:43 +0100)]
accuracy: csqc updates to match the svqc stuff
Rudolf Polzer [Mon, 22 Nov 2010 13:31:15 +0000 (14:31 +0100)]
properly count minstanex damage
Rudolf Polzer [Mon, 22 Nov 2010 13:28:59 +0000 (14:28 +0100)]
resend accuracy when spectating
Rudolf Polzer [Mon, 22 Nov 2010 13:26:27 +0000 (14:26 +0100)]
way more fixes
Rudolf Polzer [Mon, 22 Nov 2010 12:49:47 +0000 (13:49 +0100)]
beginning of a SANE accuracy networking system
unknown [Mon, 22 Nov 2010 08:08:46 +0000 (03:08 -0500)]
Beginning ground work on creating a bot role for keepaway; will do more tomorrow.
unknown [Mon, 22 Nov 2010 07:06:37 +0000 (02:06 -0500)]
Fix 2 bugs (Warmup to normal match carrier bug - waypoint spawn in solid in ka_SpawnBall) and add a sound for ka_RespawnBall so you can hear when the ball is respawning.
unknown [Mon, 22 Nov 2010 00:25:20 +0000 (19:25 -0500)]
Add some new keepawayball_carrying images with now fully functioning HUD - some bug fixes and cleanups - and add some new effects for the ball
FruitieX [Sun, 21 Nov 2010 21:36:22 +0000 (23:36 +0200)]
with all the other stuff we have compromised, let's compromise this too! sv_maxspeed 360 = (320 + 400) / 2
FruitieX [Sun, 21 Nov 2010 21:34:14 +0000 (23:34 +0200)]
electro: eat less ammo again (5 per sec, with secondary you'll quickly empty it anyway)
unknown [Sun, 21 Nov 2010 21:07:49 +0000 (16:07 -0500)]
Remove kaballcarried, andfix ballcarried so it can be used in keepaway as well
FruitieX [Sun, 21 Nov 2010 20:49:44 +0000 (22:49 +0200)]
less damage falloff on electro primary... dont make it useless at it's tip
unknown [Sun, 21 Nov 2010 20:42:05 +0000 (15:42 -0500)]
Finally a functioning HUD! Now all I need is a new keepawayball_carrying.tga image. (Morphed?)
FruitieX [Sun, 21 Nov 2010 20:20:02 +0000 (22:20 +0200)]
only 100 armor in lms/ca
unknown [Sun, 21 Nov 2010 20:11:13 +0000 (15:11 -0500)]
Merge remote branch 'origin/master' into samual/keepaway
FruitieX [Sun, 21 Nov 2010 20:10:51 +0000 (22:10 +0200)]
Merge remote branch 'origin/master' into fruitiex/balance
unknown [Sun, 21 Nov 2010 20:09:41 +0000 (15:09 -0500)]
Some major updates, work on adding HUD to KA, some bug fixes.
Rudolf Polzer [Sun, 21 Nov 2010 20:05:40 +0000 (21:05 +0100)]
more typos
Rudolf Polzer [Sun, 21 Nov 2010 20:05:12 +0000 (21:05 +0100)]
fix another typo
Rudolf Polzer [Sun, 21 Nov 2010 20:00:43 +0000 (21:00 +0100)]
do not reset items bits in non-ctf and non-nexball
Rudolf Polzer [Sun, 21 Nov 2010 20:00:13 +0000 (21:00 +0100)]
key bind editor: allow permanently unbinding keys
unknown [Sat, 20 Nov 2010 06:57:41 +0000 (01:57 -0500)]
Update waypoints in keepaway slightly - this creates a bug on initialization/spawning the ball, but does not actually harm anything currently. I'll fix the bug when I have more time tomorrow.
unknown [Sat, 20 Nov 2010 06:57:07 +0000 (01:57 -0500)]
Merge remote branch 'origin/master' into samual/keepaway
Rudolf Polzer [Sat, 20 Nov 2010 06:40:54 +0000 (07:40 +0100)]
campaigntimer: allow win by timelimit if no fraglimit is set
unknown [Sat, 20 Nov 2010 06:27:27 +0000 (01:27 -0500)]
Merge remote branch 'origin/master' into samual/keepaway
Rudolf Polzer [Sat, 20 Nov 2010 06:15:04 +0000 (07:15 +0100)]
rename physics configs: Xonotic now uses physicsX0, Nexuiz ones are now called physicsNexuiz10 etc.
Rudolf Polzer [Sat, 20 Nov 2010 05:59:44 +0000 (06:59 +0100)]
nexball: don't display a useless health bar on a lone ball (BUT: could be undone, and later used for having the ball "time out")
unknown [Sat, 20 Nov 2010 04:57:01 +0000 (23:57 -0500)]
Almost fully functioning now! Just a couple more things to do and then testing.
unknown [Fri, 19 Nov 2010 22:51:58 +0000 (17:51 -0500)]
Merge remote branch 'origin/master' into samual/keepaway
Rudolf Polzer [Fri, 19 Nov 2010 21:28:53 +0000 (22:28 +0100)]
fix latest fix
Rudolf Polzer [Fri, 19 Nov 2010 21:22:46 +0000 (22:22 +0100)]
ballistic projectiles: bail out on weapclip
Rudolf Polzer [Fri, 19 Nov 2010 21:08:35 +0000 (22:08 +0100)]
crylink: some debugging
FruitieX [Fri, 19 Nov 2010 19:46:18 +0000 (21:46 +0200)]
jointime 0.1 on crylink primary
Rudolf Polzer [Fri, 19 Nov 2010 11:42:47 +0000 (12:42 +0100)]
Merge remote branch 'origin/tzork/turrets-assualt-fix'
Rudolf Polzer [Fri, 19 Nov 2010 11:39:48 +0000 (12:39 +0100)]
Merge remote branch 'origin/fruitiex/cl_gentle_damage'
unknown [Fri, 19 Nov 2010 07:48:59 +0000 (02:48 -0500)]
Some work on scoring.... still have to fix the bug of not displaying the correct columns, but that'll have to be tomorrow. Lots of cleaning up is going to need done soon as well.
FruitieX [Thu, 18 Nov 2010 21:36:45 +0000 (23:36 +0200)]
set pain_threshold_health back at 50. And s/treshold/threshold/g
FruitieX [Thu, 18 Nov 2010 21:10:36 +0000 (23:10 +0200)]
nerf the damage flash (same amount of damage now raises alpha by half the amount it used to), allow coloring the gentle flash with a custom color
unknown [Thu, 18 Nov 2010 21:10:08 +0000 (16:10 -0500)]
Merge remote branch 'origin/master' into samual/keepaway
unknown [Thu, 18 Nov 2010 21:09:12 +0000 (16:09 -0500)]
Issue fixed so the warning isn't needed anymore
Rudolf Polzer [Thu, 18 Nov 2010 21:05:12 +0000 (22:05 +0100)]
crylink: joinspeed -> joinspread (easier to tune in balance config)
tzork [Thu, 18 Nov 2010 16:04:14 +0000 (17:04 +0100)]
Make turrets switch team corretly in assualt.
FruitieX [Thu, 18 Nov 2010 14:23:13 +0000 (16:23 +0200)]
cl_gentle version of the damage flash
Rudolf Polzer [Thu, 18 Nov 2010 13:21:06 +0000 (14:21 +0100)]
fix the bug that antilagged bullets get newtonian projectile direction adjustment applied... as this is just wrong
Rudolf Polzer [Thu, 18 Nov 2010 12:11:15 +0000 (13:11 +0100)]
Merge branch 'master' of git://git.xonotic.org/xonotic/xonotic-data.pk3dir
Rudolf Polzer [Thu, 18 Nov 2010 12:11:00 +0000 (13:11 +0100)]
chooksta!
unknown [Thu, 18 Nov 2010 06:58:35 +0000 (01:58 -0500)]
Merge remote branch 'origin/master' into samual/keepaway
unknown [Thu, 18 Nov 2010 06:57:06 +0000 (01:57 -0500)]
Undo a little temporary change before merging into master, should make things easier
Rudolf Polzer [Thu, 18 Nov 2010 06:27:49 +0000 (07:27 +0100)]
Merge remote branch 'origin/fruitiex/csqc_polyblend'
Rudolf Polzer [Thu, 18 Nov 2010 06:22:33 +0000 (07:22 +0100)]
fix fruitiex's fix
Rudolf Polzer [Thu, 18 Nov 2010 06:21:25 +0000 (07:21 +0100)]
Merge remote branch 'origin/fruitiex/fbfix'
Rudolf Polzer [Thu, 18 Nov 2010 06:20:06 +0000 (07:20 +0100)]
Merge remote branch 'origin/fruitiex/fruit_vs_tzork-balance'
Rudolf Polzer [Thu, 18 Nov 2010 06:11:52 +0000 (07:11 +0100)]
also change maxspeed with highspeed; tune minstagib for it
FruitieX [Thu, 18 Nov 2010 06:07:06 +0000 (08:07 +0200)]
just slightly more RL start speed...
Rudolf Polzer [Thu, 18 Nov 2010 05:53:02 +0000 (06:53 +0100)]
mostly fix prediction in minstagib speed powerup
Rudolf Polzer [Thu, 18 Nov 2010 05:25:33 +0000 (06:25 +0100)]
call the MakePlayerObserver hook BEFORE a player becomes observer (so the old origin is still available)
unknown [Thu, 18 Nov 2010 04:36:59 +0000 (23:36 -0500)]
Game mode is semi-functional now!!!! Tons of fixes were done, but still lots of things on the todolist. Also: I need to talk to divVerent about adding extra mutator hooks, as there are ~2 or 3 which could be extremely useful.
unknown [Wed, 17 Nov 2010 22:05:12 +0000 (17:05 -0500)]
Merge remote branch 'origin/master' into samual/keepaway
FruitieX [Wed, 17 Nov 2010 21:42:08 +0000 (23:42 +0200)]
allow sv_defaultplayer* and sv_defaultcharacter cvars in a pure server, don't use g_fullbrightplayers in the sv_fbskin_* aliases (they look much better without that, and arguably even easier to see)
Rudolf Polzer [Wed, 17 Nov 2010 21:21:32 +0000 (22:21 +0100)]
another try
Rudolf Polzer [Wed, 17 Nov 2010 21:18:17 +0000 (22:18 +0100)]
make the fbskin aliases work again
Rudolf Polzer [Wed, 17 Nov 2010 21:07:57 +0000 (22:07 +0100)]
try making the fbskin work
Rudolf Polzer [Wed, 17 Nov 2010 20:40:30 +0000 (21:40 +0100)]
Merge remote branch 'origin/fruitiex/fullbrightskin'
FruitieX [Wed, 17 Nov 2010 18:50:46 +0000 (20:50 +0200)]
nope, remove that as well
FruitieX [Wed, 17 Nov 2010 18:35:48 +0000 (20:35 +0200)]
oops i wasnt supposed to commit this
FruitieX [Wed, 17 Nov 2010 18:32:43 +0000 (20:32 +0200)]
always check the nex primary ammo when trying to charge. We don't want to allow switching back to the nex if we're out of ammo.
FruitieX [Wed, 17 Nov 2010 18:28:34 +0000 (20:28 +0200)]
add a master switch cvar and a custom color cvar
FruitieX [Wed, 17 Nov 2010 18:21:27 +0000 (20:21 +0200)]
also don't draw it if the match ended or we are in the mapvote screen (intermission)
FruitieX [Wed, 17 Nov 2010 18:16:55 +0000 (20:16 +0200)]
remove gl_polyblend, and let a CSQC fullscreen image with blood splatter (thanks tZork and your decals! :)) replace it. Has code for gradually pulsating the image more and more when below a certain health, and a decreasing pain_treshold as we get below that health. This is DAMN cool btw. :P
unknown [Wed, 17 Nov 2010 16:33:53 +0000 (11:33 -0500)]
Merge remote branch 'origin/master' into samual/keepaway
FruitieX [Wed, 17 Nov 2010 14:29:52 +0000 (16:29 +0200)]
rename a couple of cvars: Nex ring does not show "nexvelocity" anymore, so let's just call that crosshair_ring_nex_* instead. Make the campingrifle follow the same scheme, with crosshair_ring_campingrifle_*. If we add more features in the future using the crosshair ring they can be renamed accordingly.
Rudolf Polzer [Wed, 17 Nov 2010 11:03:17 +0000 (12:03 +0100)]
merge FruitieX's onslaught config changes
Rudolf Polzer [Wed, 17 Nov 2010 10:59:38 +0000 (11:59 +0100)]
sys_frametime: if it turns out to be invalid (<= 0), fall back to 60Hz (as sys_ticrate 0 means variable frametime in the engine)
FruitieX [Wed, 17 Nov 2010 10:19:06 +0000 (12:19 +0200)]
Merge remote branch 'origin/master' into fruitiex/fruit_vs_tzork-balance
FruitieX [Wed, 17 Nov 2010 10:13:31 +0000 (12:13 +0200)]
fix starting up keepaway for Samual ;). Gamemode still borken, i see no ball
Rudolf Polzer [Tue, 16 Nov 2010 21:16:45 +0000 (22:16 +0100)]
We don't need no runematch gametype, we don't need no spiky runes...
Rudolf Polzer [Tue, 16 Nov 2010 21:10:10 +0000 (22:10 +0100)]
models and content for freezetag (no code yet)