]> git.rm.cloudns.org Git - xonotic/darkplaces.git/log
xonotic/darkplaces.git
13 years agodon't spam joy_active notices with developer_extra
havoc [Tue, 28 Jun 2011 00:55:10 +0000 (00:55 +0000)]
don't spam joy_active notices with developer_extra

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11225 d7cf8633-e32d-0410-b094-e92efae38249
::stable-branch::merge=cf74e01c006d2937bf1e3a522efc7b2dd0f40ba2

13 years agoprevent segfault caused by stringlistsort
divverent [Mon, 27 Jun 2011 14:05:26 +0000 (14:05 +0000)]
prevent segfault caused by stringlistsort

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11224 d7cf8633-e32d-0410-b094-e92efae38249
::stable-branch::merge=e24277377e64376fe6a8bbbdfad73f614f3909bf

13 years agofix C++ compile errors
havoc [Mon, 27 Jun 2011 02:20:27 +0000 (02:20 +0000)]
fix C++ compile errors

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11223 d7cf8633-e32d-0410-b094-e92efae38249
::stable-branch::merge=6ad14022e79720dfd015045545f889837d18e92e

13 years agofix the solid water bug for real
havoc [Mon, 27 Jun 2011 02:15:09 +0000 (02:15 +0000)]
fix the solid water bug for real

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11222 d7cf8633-e32d-0410-b094-e92efae38249
::stable-branch::merge=b32e6e3114c2bcbe6737cbacd1e66f912b2340ab

13 years agoanother attempt at fixing solid water in the dedicated server
havoc [Mon, 27 Jun 2011 02:10:35 +0000 (02:10 +0000)]
another attempt at fixing solid water in the dedicated server

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11221 d7cf8633-e32d-0410-b094-e92efae38249
::stable-branch::merge=c7bc9edf299b5f7f36325de8a5fecb0dfd9b41da

13 years agoimplemented DP_ENT_TRAILEFFECTNUM extension, which allows
havoc [Sun, 26 Jun 2011 22:37:13 +0000 (22:37 +0000)]
implemented DP_ENT_TRAILEFFECTNUM extension, which allows
self.traileffectnum = particleeffectnum("mycustomeffect") on server
entities, rather than requiring csqc for trailparticles()

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11220 d7cf8633-e32d-0410-b094-e92efae38249
::stable-branch::merge=5070a71b37b3dde085b45ff86fd36c5bb274a039

13 years agofix a bug in EntityFrame5 stats delta bits handling
divverent [Sun, 26 Jun 2011 19:50:50 +0000 (19:50 +0000)]
fix a bug in EntityFrame5 stats delta bits handling

It forgot to memset the stats delta bits to 0, so it marked stats as being sent
in the database that were not. This clearly caused too large resend data when
packet loss occurred.

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11219 d7cf8633-e32d-0410-b094-e92efae38249
::stable-branch::merge=bbfa614b656aa345e70174b6fdccd1804ca42fb6

13 years agofunny feature: cl_lerpexcess
divverent [Sun, 26 Jun 2011 19:07:03 +0000 (19:07 +0000)]
funny feature: cl_lerpexcess

Hides the effect of packet loss for linear motion. Mispredicts nonlinear
motion, of course. Can be configured to a max number of server packets lost
that it will try to compensate for. Of course off by default.

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11218 d7cf8633-e32d-0410-b094-e92efae38249
::stable-branch::merge=1a606ca4c462e8a9a76cd5e7e085efbecbe90009

13 years agoadd a workaround to make the ^ key work on some X.org systems
divverent [Sun, 26 Jun 2011 09:09:15 +0000 (09:09 +0000)]
add a workaround to make the ^ key work on some X.org systems

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11217 d7cf8633-e32d-0410-b094-e92efae38249
::stable-branch::merge=61227089d1b7eaf494a1a046081d85c58581951e

13 years agowork around broken XLookupKeysym returning "" on XK_asciicircum
divverent [Sun, 26 Jun 2011 09:09:13 +0000 (09:09 +0000)]
work around broken XLookupKeysym returning "" on XK_asciicircum

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11216 d7cf8633-e32d-0410-b094-e92efae38249
::stable-branch::merge=c0063f75ee03156d5bfc12efbad687e4863db964

13 years agocleaned up the fix for solid water in q1bsp dedicated servers
havoc [Sun, 26 Jun 2011 04:52:15 +0000 (04:52 +0000)]
cleaned up the fix for solid water in q1bsp dedicated servers

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11215 d7cf8633-e32d-0410-b094-e92efae38249
::stable-branch::merge=7b54444c08e4d206acaf8e302be47e6dfe1f9b7d

13 years agofix q1bsp dedicated server collisions, a simplification of the q1bsp
havoc [Sun, 26 Jun 2011 04:50:41 +0000 (04:50 +0000)]
fix q1bsp dedicated server collisions, a simplification of the q1bsp
loading code was breaking the material information and thus water was
made solid

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11214 d7cf8633-e32d-0410-b094-e92efae38249
::stable-branch::merge=4e41d58386ed371c0ce5eeea75df702b490372df

13 years agofixed gfx/menuplyr handling - Draw_NewPic now flags the cachepic_t with
havoc [Fri, 24 Jun 2011 01:38:21 +0000 (01:38 +0000)]
fixed gfx/menuplyr handling - Draw_NewPic now flags the cachepic_t with
CACHEPICFLAG_NEWPIC which disables texflags comparisons

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11213 d7cf8633-e32d-0410-b094-e92efae38249
::stable-branch::merge=8b0fbc64175362acf3ea872029a423012b76a4f8

13 years agodraw weapons on sbar at full opacity like they are in mission packs
havoc [Thu, 23 Jun 2011 07:21:55 +0000 (07:21 +0000)]
draw weapons on sbar at full opacity like they are in mission packs

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11212 d7cf8633-e32d-0410-b094-e92efae38249
::stable-branch::merge=8b5a5ec0447c1e5062781142501e1b818fad5eb9

13 years agofix model loading memory corruption errors related to
havoc [Thu, 23 Jun 2011 05:41:53 +0000 (05:41 +0000)]
fix model loading memory corruption errors related to
r_enableshadowvolumes 0, and also potential memory corruption errors
related to numvertices <= 65536

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11211 d7cf8633-e32d-0410-b094-e92efae38249
::stable-branch::merge=e2da2ae1092579c392c7bd4fc9e1b65312f0fc84

13 years agomore rework of r_shadow_bouncegrid, now dynamic mode performs somewhat
havoc [Thu, 23 Jun 2011 03:12:27 +0000 (03:12 +0000)]
more rework of r_shadow_bouncegrid, now dynamic mode performs somewhat
better, but still without the artifacts it used to have
added more static mode cvars to differentiate optimal settings

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11210 d7cf8633-e32d-0410-b094-e92efae38249
::stable-branch::merge=fc7a6cd8936ce095824fbe9aeca99331322a8f6a

13 years agoadded r_shadow_bouncegrid 2 which disables rtlights and just renders the
havoc [Thu, 23 Jun 2011 02:44:24 +0000 (02:44 +0000)]
added r_shadow_bouncegrid 2 which disables rtlights and just renders the
bouncegrid
reworked several aspects of bouncegrid, it has less grid artifacts now

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11209 d7cf8633-e32d-0410-b094-e92efae38249
::stable-branch::merge=9855b6cf603522523529940c9df8827e7d0c2f91

13 years agoadded sv_gameplayfix_q1bsptracelinereportstexture cvar (default 1), to
havoc [Wed, 22 Jun 2011 20:13:42 +0000 (20:13 +0000)]
added sv_gameplayfix_q1bsptracelinereportstexture cvar (default 1), to
allow people to disable the surface-based traceline if they so desire

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11208 d7cf8633-e32d-0410-b094-e92efae38249
::stable-branch::merge=9b73f5e152089c02f4157b4f3cddcc884e3648cd

13 years ago"real" Unicode upper/lowercase (only 1:1 mappings, though)
divverent [Tue, 21 Jun 2011 20:33:09 +0000 (20:33 +0000)]
"real" Unicode upper/lowercase (only 1:1 mappings, though)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11207 d7cf8633-e32d-0410-b094-e92efae38249
::stable-branch::merge=3ceec78e79383ada2e6abe25e5a6e5f067259427

13 years agofix two typos in DP_PHYSICS_ODE explanation (thanks FrikaC for pointing
havoc [Mon, 20 Jun 2011 05:29:39 +0000 (05:29 +0000)]
fix two typos in DP_PHYSICS_ODE explanation (thanks FrikaC for pointing
these out)
synchronize dpextensions.qc files (for anyone reading the dpmod one)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11206 d7cf8633-e32d-0410-b094-e92efae38249
::stable-branch::merge=90c25c516ee8ba2b285e10f31896e4c0ceb29185

13 years agochange default r_texture_dds_load_logfailure to 0 as was intended
havoc [Sun, 19 Jun 2011 19:40:06 +0000 (19:40 +0000)]
change default r_texture_dds_load_logfailure to 0 as was intended

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11204 d7cf8633-e32d-0410-b094-e92efae38249
::stable-branch::merge=94a5be97432b0a538c0200cd0c837253b65633bf

13 years agofix entity networking AGAIN
divverent [Tue, 14 Jun 2011 18:55:08 +0000 (18:55 +0000)]
fix entity networking AGAIN

Do NOT inhibit sending EntityState5 removes for CSQC entities!
These entities may be needed for state changes.

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11200 d7cf8633-e32d-0410-b094-e92efae38249
::stable-branch::merge=2000fe0dea529231a494c63436f171829cbf43e5

13 years agofix wrong array sizes in MODE_WATER in softrast causing an overrun
divverent [Mon, 13 Jun 2011 18:34:50 +0000 (18:34 +0000)]
fix wrong array sizes in MODE_WATER in softrast causing an overrun

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11199 d7cf8633-e32d-0410-b094-e92efae38249
::stable-branch::merge=e1cc58c8345fbadd75421fa7843ec19bdf0b8681

13 years agofix some warnings about useless code (unsigned < 0, x = x)
divverent [Mon, 13 Jun 2011 18:34:46 +0000 (18:34 +0000)]
fix some warnings about useless code (unsigned < 0, x = x)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11198 d7cf8633-e32d-0410-b094-e92efae38249
::stable-branch::merge=76ac9a336b02cf18504e9c3253294e8058cdc3dc

13 years agofix detection of multisampling for ATC
divverent [Mon, 13 Jun 2011 18:28:06 +0000 (18:28 +0000)]
fix detection of multisampling for ATC

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11197 d7cf8633-e32d-0410-b094-e92efae38249
::stable-branch::merge=67046d5bb087c89301a4a645a5f294fe2c4da207

13 years agorefactored MSG_ReadString to be nicer code (and fix a potentially uninitialized varia...
havoc [Mon, 13 Jun 2011 17:31:58 +0000 (17:31 +0000)]
refactored MSG_ReadString to be nicer code (and fix a potentially uninitialized variable warning)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11196 d7cf8633-e32d-0410-b094-e92efae38249
::stable-branch::merge=18ebdf763dbed55665bd08d7eabad958bfb345f6

13 years agoMSG_ReadString: if hitting the max length of the string, continue to read until NUL...
divverent [Mon, 13 Jun 2011 07:10:08 +0000 (07:10 +0000)]
MSG_ReadString: if hitting the max length of the string, continue to read until NUL anyway (prevents msg_badread when reading an overlong string)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11195 d7cf8633-e32d-0410-b094-e92efae38249
::stable-branch::merge=7c586d061e7308e0e8164827fa0e14b470921d67

13 years agomake "exec" accept wildcards
divverent [Sun, 12 Jun 2011 19:59:24 +0000 (19:59 +0000)]
make "exec" accept wildcards

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11194 d7cf8633-e32d-0410-b094-e92efae38249
::stable-branch::merge=adbccd5c89a88e85b2a9e8f9e93120c171e01a6e

13 years agoremove duplicate names from file search results
divverent [Sun, 12 Jun 2011 19:59:21 +0000 (19:59 +0000)]
remove duplicate names from file search results

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11193 d7cf8633-e32d-0410-b094-e92efae38249
::stable-branch::merge=e97faa7f06e7821c32fb675cecb474e07ce55df6

13 years agofix a crash on saving a game
havoc [Wed, 8 Jun 2011 20:32:11 +0000 (20:32 +0000)]
fix a crash on saving a game

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11192 d7cf8633-e32d-0410-b094-e92efae38249
::stable-branch::merge=11affacc847ea4174861a4837fcd8d39e7b81f1c

13 years agoreworked progs loading so that entvars_t and globalvars_t are no longer
havoc [Wed, 8 Jun 2011 19:23:52 +0000 (19:23 +0000)]
reworked progs loading so that entvars_t and globalvars_t are no longer
required to match (if they do match, the relevant fields will match the
structs, otherwise name lookups are used), this means the PROGHEADER_CRC
no longer has to match either...  and same for csqc and menuqc

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11190 d7cf8633-e32d-0410-b094-e92efae38249
::stable-branch::merge=135f08ba52321984c05e36cdf42ad81420a4d2fd

13 years agouse subtractive blend equation to support negative v_brightness; support smaller...
divverent [Wed, 8 Jun 2011 19:35:54 +0000 (19:35 +0000)]
use subtractive blend equation to support negative v_brightness; support smaller-than-1 contrast

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11191 d7cf8633-e32d-0410-b094-e92efae38249
::stable-branch::merge=96218fbe352690c1092b46731be16bda117b2b93

13 years agoeliminated S_LockSfx and S_UnlockSfx which were not thread-safe and
havoc [Wed, 8 Jun 2011 18:03:19 +0000 (18:03 +0000)]
eliminated S_LockSfx and S_UnlockSfx which were not thread-safe and
could cause sounds to leak across multiple levels, cd play/loop now
immediately unload previous music track

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11189 d7cf8633-e32d-0410-b094-e92efae38249
::stable-branch::merge=37c4042c3dbb546c53bc5de8d556d2469b49289e

13 years agoimplemented r_transparent_alphatocoverage 2 which promotes alphablend if
havoc [Wed, 8 Jun 2011 17:36:16 +0000 (17:36 +0000)]
implemented r_transparent_alphatocoverage 2 which promotes alphablend if
desired to ATC, the default is 1 (only promotes alphatest)
enable GL_MULTISAMPLE during extension detection to make things work

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11188 d7cf8633-e32d-0410-b094-e92efae38249
::stable-branch::merge=57d7496c097df506f385c4a301173e7576c987c7

13 years agoreworked use of alphatest - now only GL11/GL13/GLES1 paths use it, other
havoc [Wed, 8 Jun 2011 13:33:46 +0000 (13:33 +0000)]
reworked use of alphatest - now only GL11/GL13/GLES1 paths use it, other
paths use SHADERPERMUTATION_ALPHAKILL (including the SOFT path)
reworked r_transparent_alphatocoverage, it no longer needs
vid_multisampling

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11186 d7cf8633-e32d-0410-b094-e92efae38249
::stable-branch::merge=3b5563d41ef96889a5ae6813f0a73cea27a851df

13 years agoinitial attempt do do r_trippy in HLSL
divverent [Sun, 5 Jun 2011 14:55:41 +0000 (14:55 +0000)]
initial attempt do do r_trippy in HLSL

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11181 d7cf8633-e32d-0410-b094-e92efae38249
::stable-branch::merge=06e741c847a22b0510d83629650954cab0834202

13 years agoreduce cvar spam when using developer_extra
havoc [Wed, 8 Jun 2011 13:20:59 +0000 (13:20 +0000)]
reduce cvar spam when using developer_extra

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11185 d7cf8633-e32d-0410-b094-e92efae38249
::stable-branch::merge=e7c1f7ddb295ad2efb109bb9e054857b809386c4

13 years agodisable sv_gameplayfix_nudgeoutofsolid by default until we figure out
havoc [Wed, 8 Jun 2011 15:47:32 +0000 (15:47 +0000)]
disable sv_gameplayfix_nudgeoutofsolid by default until we figure out
how to handle multiple plane intersections

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11187 d7cf8633-e32d-0410-b094-e92efae38249
::stable-branch::merge=908afe190b1bec6dd5cbdc166deb7cd928c88304

13 years agoreworked sv_gameplayfix_nudgeoutofsolid, it now begins with an enlarged
havoc [Sat, 28 May 2011 17:50:38 +0000 (17:50 +0000)]
reworked sv_gameplayfix_nudgeoutofsolid, it now begins with an enlarged
start position test and nudges out of solids, then does the move, this
should reduce collision issues with triangle mesh brushes in steelstorm,
renamed sv_gameplayfix_nudgeoutofsolid_bias to
sv_gameplayfix_nudgeoutofsolid_separation with 0.03125 as default

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11169 d7cf8633-e32d-0410-b094-e92efae38249
::stable-branch::merge=25c09ca585e81bf9eb236a339ae5dcd64f63b679

13 years agotheora encoding: simplify; bump default quality to 48 as that is what encoder_example...
divverent [Tue, 7 Jun 2011 09:32:30 +0000 (09:32 +0000)]
theora encoding: simplify; bump default quality to 48 as that is what encoder_example uses

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11184 d7cf8633-e32d-0410-b094-e92efae38249
::stable-branch::merge=ffa2dfcb8f656bce0555cb4c2e08a4bc9315c4e9

13 years agotheora encoding: allow both bitrate and quality to be -1 for insane quality
divverent [Tue, 7 Jun 2011 09:22:17 +0000 (09:22 +0000)]
theora encoding: allow both bitrate and quality to be -1 for insane quality

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11183 d7cf8633-e32d-0410-b094-e92efae38249
::stable-branch::merge=bd172244c077be2f4f13caf8cabd022fcad4bd33

13 years agotheora encoding: set VP3 compatibility mode. This SHOULD fix issues with youtube.
divverent [Tue, 7 Jun 2011 07:22:54 +0000 (07:22 +0000)]
theora encoding: set VP3 compatibility mode. This SHOULD fix issues with youtube.

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11182 d7cf8633-e32d-0410-b094-e92efae38249
::stable-branch::merge=c02cfddeff5b18cd3eb33600a5b188b8c3255cd3

13 years agoUNMERGE! reworked sv_gameplayfix_nudgeoutofsolid, it now begins with an enlarged
havoc [Sat, 28 May 2011 17:50:38 +0000 (17:50 +0000)]
UNMERGE! reworked sv_gameplayfix_nudgeoutofsolid, it now begins with an enlarged
start position test and nudges out of solids, then does the move, this
should reduce collision issues with triangle mesh brushes in steelstorm,
renamed sv_gameplayfix_nudgeoutofsolid_bias to
sv_gameplayfix_nudgeoutofsolid_separation with 0.03125 as default

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11169 d7cf8633-e32d-0410-b094-e92efae38249
::stable-branch::unmerge=25c09ca585e81bf9eb236a339ae5dcd64f63b679

13 years agofix r_trippy compile with DRI/Mesa
divverent [Sun, 5 Jun 2011 14:55:40 +0000 (14:55 +0000)]
fix r_trippy compile with DRI/Mesa

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11180 d7cf8633-e32d-0410-b094-e92efae38249
::stable-branch::merge=af372e0fe5486d894987080a2a782bc78b6cf60a

13 years agoenable alpha test in dpsoftrast. Why was it turned off?
divverent [Sat, 4 Jun 2011 20:06:13 +0000 (20:06 +0000)]
enable alpha test in dpsoftrast. Why was it turned off?

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11179 d7cf8633-e32d-0410-b094-e92efae38249
::stable-branch::merge=736fd14cf5a67635fcde41bb596acbc8f172a4d0

13 years agoadd the new S_ function to snd_null.c too
divverent [Sat, 4 Jun 2011 04:43:55 +0000 (04:43 +0000)]
add the new S_ function to snd_null.c too

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11178 d7cf8633-e32d-0410-b094-e92efae38249
::stable-branch::merge=ee0301171ddfb3f95478ef1d2a2616db5f7153c4

13 years agonew cvars: snd_startloopingsounds, snd_startnonloopingsounds
divverent [Fri, 3 Jun 2011 20:18:37 +0000 (20:18 +0000)]
new cvars: snd_startloopingsounds, snd_startnonloopingsounds

Use cases:
1. playing mods with bugs where looping sounds never end, annoying
2. implementing demo seeking via cfg file tricks (turn off non-looping sounds
   during high slowmo values used for seeking)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11177 d7cf8633-e32d-0410-b094-e92efae38249
::stable-branch::merge=55c3001cc18a0c55096bd3bb04af734df7e8025b

13 years agocheck OpenGL 2.0 version again, rather than supporting fragment shaders
havoc [Fri, 3 Jun 2011 06:40:06 +0000 (06:40 +0000)]
check OpenGL 2.0 version again, rather than supporting fragment shaders
on 1.4, as it's just not performant on these chips and sometimes buggy

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11176 d7cf8633-e32d-0410-b094-e92efae38249
::stable-branch::merge=d3179fa702631ed2c9b45ab21983365dce14def6

13 years agoiqm version 1 compatibility
eihrul [Wed, 1 Jun 2011 11:56:46 +0000 (11:56 +0000)]
iqm version 1 compatibility

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11175 d7cf8633-e32d-0410-b094-e92efae38249
::stable-branch::merge=ba7268e5279ee4f6959883a2789d5abdf8c67a70

13 years agosupport for version 2 of iqm
eihrul [Tue, 31 May 2011 23:19:44 +0000 (23:19 +0000)]
support for version 2 of iqm

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11173 d7cf8633-e32d-0410-b094-e92efae38249
::stable-branch::merge=e72b9d40a0b0bb4f55e3c280d6c2b9b412399ee1

13 years agoUNMERGE! support for version 2 of iqm
eihrul [Tue, 31 May 2011 23:19:44 +0000 (23:19 +0000)]
UNMERGE! support for version 2 of iqm

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11173 d7cf8633-e32d-0410-b094-e92efae38249
::stable-branch::unmerge=e72b9d40a0b0bb4f55e3c280d6c2b9b412399ee1

13 years agothe git describe option --dirty is too new, so don't use it
divverent [Wed, 1 Jun 2011 10:47:42 +0000 (10:47 +0000)]
the git describe option --dirty is too new, so don't use it

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11174 d7cf8633-e32d-0410-b094-e92efae38249
::stable-branch::merge=04cb3d278b366b71d8a088acd2f5ffeb5ac4f448

13 years agosupport for version 2 of iqm
eihrul [Tue, 31 May 2011 23:19:44 +0000 (23:19 +0000)]
support for version 2 of iqm

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11173 d7cf8633-e32d-0410-b094-e92efae38249
::stable-branch::merge=e72b9d40a0b0bb4f55e3c280d6c2b9b412399ee1

13 years agoviewmodel matrix fixes:
divverent [Tue, 31 May 2011 20:25:01 +0000 (20:25 +0000)]
viewmodel matrix fixes:

- have two separate viewmodel matrices, one that only applies the viewmodel
  scale (for EF_NOGUNBOB), and one that contains bobbing etc. effects
- recalculate both matrices properly when using R_SetView() from CSQC
- make sure view parameters are consistent between whether R_SetView() is
  called or not
- fix missing viewmodel scale in intermission

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11172 d7cf8633-e32d-0410-b094-e92efae38249
::stable-branch::merge=3f8dd70cf524fa42fafddb3dbc9aa64591c2d734

13 years agofix calculation of viewangles to include v_idlescale
divverent [Sun, 29 May 2011 16:56:25 +0000 (16:56 +0000)]
fix calculation of viewangles to include v_idlescale

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11171 d7cf8633-e32d-0410-b094-e92efae38249
::stable-branch::merge=6cc0a6e1e0bf9142cbbf9e5d93264d736fa342cf

13 years agoadded r_trippy cvar
havoc [Sun, 29 May 2011 11:06:42 +0000 (11:06 +0000)]
added r_trippy cvar

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11170 d7cf8633-e32d-0410-b094-e92efae38249
::stable-branch::merge=9c19f5424cd24c82205885ed3d1c75f92f92b2d1

13 years agoreworked sv_gameplayfix_nudgeoutofsolid, it now begins with an enlarged
havoc [Sat, 28 May 2011 17:50:38 +0000 (17:50 +0000)]
reworked sv_gameplayfix_nudgeoutofsolid, it now begins with an enlarged
start position test and nudges out of solids, then does the move, this
should reduce collision issues with triangle mesh brushes in steelstorm,
renamed sv_gameplayfix_nudgeoutofsolid_bias to
sv_gameplayfix_nudgeoutofsolid_separation with 0.03125 as default

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11169 d7cf8633-e32d-0410-b094-e92efae38249
::stable-branch::merge=25c09ca585e81bf9eb236a339ae5dcd64f63b679

13 years agocall SetDllDirectory on Win32 too
divverent [Fri, 27 May 2011 16:58:46 +0000 (16:58 +0000)]
call SetDllDirectory on Win32 too

Usage: put DLLs in a bin32/ subdir for that
If not done, binaries work as before.

This is the only way to have a 32bit and 64bit executable version in the same
directory! Otherwise Windows will abort DLL search at the 32bit DLL, which
fails to load into a 64bit process.

NOTE: this requires WinXP SP1 and above. To compile with this functionality
disabled, compile with -DDONT_USE_SETDLLDIRECTORY added to the CFLAGS.

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11168 d7cf8633-e32d-0410-b094-e92efae38249
::stable-branch::merge=fc8e8ca74dbb1cf8729e193ae25652daea9416a8

13 years agoapply vid_sRGB correction to viewblends and particles
havoc [Fri, 27 May 2011 07:44:27 +0000 (07:44 +0000)]
apply vid_sRGB correction to viewblends and particles

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11167 d7cf8633-e32d-0410-b094-e92efae38249
::stable-branch::merge=bebdddd7765df0b347089323bad3a5ae626f7822

13 years agor_speeds now shows without being connected (in menu for example),
havoc [Wed, 25 May 2011 01:46:42 +0000 (01:46 +0000)]
r_speeds now shows without being connected (in menu for example),
showfps also does

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11166 d7cf8633-e32d-0410-b094-e92efae38249
::stable-branch::merge=dcfd91cf606568faf86a1826496f9f86927c45af

13 years agofix bugs with deformvertexes autosprite in GL11/GL13/GLES1 paths
havoc [Wed, 25 May 2011 01:13:13 +0000 (01:13 +0000)]
fix bugs with deformvertexes autosprite in GL11/GL13/GLES1 paths

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11165 d7cf8633-e32d-0410-b094-e92efae38249
::stable-branch::merge=fb3d2ae44bef169636365338609174217fdf89cb

13 years agohonor ent->shadertime in all material handling (tcmod, etc)
havoc [Mon, 23 May 2011 15:49:45 +0000 (15:49 +0000)]
honor ent->shadertime in all material handling (tcmod, etc)
do frame looping properly on q3 shader animmap (no more precision issues)
wrap tcmod scroll so that it does not have precision breakdown
changed rsurface.ent_shadertime to rsurface.shadertime which is now
relative time (what should be used)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11164 d7cf8633-e32d-0410-b094-e92efae38249
::stable-branch::merge=413d0b4aa169829f1c464b2bcde781972af138a2

13 years agoadded LoopingFrameNumberFromDouble function to do this operation
havoc [Mon, 23 May 2011 15:46:32 +0000 (15:46 +0000)]
added LoopingFrameNumberFromDouble function to do this operation
correctly (using divide, floor, and multiply), since doing it the lazy
way (cast to int, use modulus operator) breaks down after a certain
amount of time in the level

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11163 d7cf8633-e32d-0410-b094-e92efae38249
::stable-branch::merge=6bb2c4cecb8a4e633fc0faf90c939fc180f7163b

13 years agofix a crash in debug builds where the compiler did not optimize
havoc [Mon, 23 May 2011 09:41:52 +0000 (09:41 +0000)]
fix a crash in debug builds where the compiler did not optimize
ch->sfx-> to use a local variable holding the unchanging value of sfx
(the crash occurs when the mixer thread clears ch->sfx while the main
thread is deciding whether to merge a sound onto an existing channel -
if the channel dies during this code, the sfx pointer must be preserved)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11161 d7cf8633-e32d-0410-b094-e92efae38249
::stable-branch::merge=b812f1cdbdd266c770423017f47a129e64811cf0

13 years agofix steelstorm animated shader timing (shadertime was not declared in
havoc [Mon, 23 May 2011 11:08:46 +0000 (11:08 +0000)]
fix steelstorm animated shader timing (shadertime was not declared in
this csprogs.dat and the old code checked for that, no longer possible)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11162 d7cf8633-e32d-0410-b094-e92efae38249
::stable-branch::merge=9ae45aa38830d74344ac5d7a959788a2d89b5a6f

13 years agoMove some sprite-related cvars to model_sprite.c.
vortex [Sat, 21 May 2011 16:59:30 +0000 (16:59 +0000)]
Move some sprite-related cvars to model_sprite.c.

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11160 d7cf8633-e32d-0410-b094-e92efae38249
::stable-branch::merge=8db36146f598c50f57d2f8dd60f69a64fe15e8d5

13 years agoadd precache_cubemap() builtin
vortex [Fri, 20 May 2011 20:28:46 +0000 (20:28 +0000)]
add precache_cubemap() builtin

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11159 d7cf8633-e32d-0410-b094-e92efae38249
::stable-branch::merge=eceb4d03fd1de4078f3056fbde91ea55ffe5393d

13 years agoAdded "loadcubemap" builtin to allow preload cubemaps level can use, added experiment...
vortex [Fri, 20 May 2011 20:27:10 +0000 (20:27 +0000)]
Added "loadcubemap" builtin to allow preload cubemaps level can use, added experimental "r_water_lowquality" which reduces options while rendering water planes, this can help a bit. Added "gl_texturecompression_sprites" cvar.

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11158 d7cf8633-e32d-0410-b094-e92efae38249
::stable-branch::merge=4e08e20e6bfbd53bb1796e8de40d261bbfd0e7c3

13 years agoadded JOY_UP/DOWN/LEFT/RIGHT keys which are a more general form of the joy_axiskeyeve...
havoc [Thu, 19 May 2011 01:33:42 +0000 (01:33 +0000)]
added JOY_UP/DOWN/LEFT/RIGHT keys which are a more general form of the joy_axiskeyevents cvar (which when set to 1 will turn these into UPARROW/DOWNARROW/etc as before, but this way a menu qc can respond to them correctly)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11157 d7cf8633-e32d-0410-b094-e92efae38249
::stable-branch::merge=db717d093453e95a1fc005d7c884b12562d7ca9f

13 years agoXInput code path no longer emulates arrow keys in menu by default, instead this is...
havoc [Thu, 19 May 2011 01:21:10 +0000 (01:21 +0000)]
XInput code path no longer emulates arrow keys in menu by default, instead this is based purely on the joy_axiskeyevents cvar (and no longer cares if it is the menu or not)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11156 d7cf8633-e32d-0410-b094-e92efae38249
::stable-branch::merge=d6070bce95a76039af1a5073b0fed22efab34bae

13 years agodisable VorteX's multisample setup code because it crashes vid_restart
havoc [Wed, 18 May 2011 13:32:46 +0000 (13:32 +0000)]
disable VorteX's multisample setup code because it crashes vid_restart
and looks like it does not work anyway

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11155 d7cf8633-e32d-0410-b094-e92efae38249
::stable-branch::merge=6551bfc9535e8b62c0c567500948d44b8da6acbe

13 years agodon't crash in dedicated server when parsing shaders with dpreflectcube
havoc [Sat, 14 May 2011 17:58:56 +0000 (17:58 +0000)]
don't crash in dedicated server when parsing shaders with dpreflectcube

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11151 d7cf8633-e32d-0410-b094-e92efae38249
::stable-branch::merge=e356fe45dd489969d894461876d1701bb02e79f9

13 years agoMultisampling initialisation moved from vid_sdl to gl_backend. Make cubemaps array...
vortex [Fri, 13 May 2011 21:37:16 +0000 (21:37 +0000)]
Multisampling initialisation moved from vid_sdl to gl_backend. Make cubemaps array dynamic (segments are allocated on load), this uses less memory, and MAX_CUBEMAPS was raised.

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11147 d7cf8633-e32d-0410-b094-e92efae38249
::stable-branch::merge=e272f5efe910b09242dd42c4044aa85bfe9b1710

13 years agoimplemented support for Windows XInput (using different keys/cvars to allow non-confl...
havoc [Wed, 18 May 2011 13:18:43 +0000 (13:18 +0000)]
implemented support for Windows XInput (using different keys/cvars to allow non-conflicting configs) in vid_shared.c, usable in WGL and SDL clients on Windows
redesigned joystick code to encode any joystick data into a vid_joystate_t struct and use a common code path for all handling of axes and button events (also rewrote joy_axiskeyevents as part of this)
changed joystick deadzone handling to make values start at 0 at the edge of the deadzone
removed legacy joystick code in vid_wgl.c because it was too annoying to maintain
removed some hacky SDL 1.3 iOS code that is no longer needed

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11154 d7cf8633-e32d-0410-b094-e92efae38249
::stable-branch::merge=5737591d891d69836735abb645a1b173baaabe96

13 years agofix a bug where the wrong PRVM_ macro was being used
havoc [Wed, 18 May 2011 13:08:01 +0000 (13:08 +0000)]
fix a bug where the wrong PRVM_ macro was being used

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11153 d7cf8633-e32d-0410-b094-e92efae38249
::stable-branch::merge=2625b75211299dbaff3e97e4d864e3b67117048a

13 years agoUNMERGE! Multisampling initialisation moved from vid_sdl to gl_backend. Make cubemaps...
vortex [Fri, 13 May 2011 21:37:16 +0000 (21:37 +0000)]
UNMERGE! Multisampling initialisation moved from vid_sdl to gl_backend. Make cubemaps array dynamic (segments are allocated on load), this uses less memory, and MAX_CUBEMAPS was raised.

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11147 d7cf8633-e32d-0410-b094-e92efae38249
::stable-branch::unmerge=e272f5efe910b09242dd42c4044aa85bfe9b1710

13 years agoUNMERGE! don't crash in dedicated server when parsing shaders with dpreflectcube
havoc [Sat, 14 May 2011 17:58:56 +0000 (17:58 +0000)]
UNMERGE! don't crash in dedicated server when parsing shaders with dpreflectcube

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11151 d7cf8633-e32d-0410-b094-e92efae38249
::stable-branch::unmerge=e356fe45dd489969d894461876d1701bb02e79f9

13 years agonew movement cvar and stat: sv_airaccel_qw_stretchfactor
divverent [Tue, 17 May 2011 18:12:08 +0000 (18:12 +0000)]
new movement cvar and stat: sv_airaccel_qw_stretchfactor

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11152 d7cf8633-e32d-0410-b094-e92efae38249
::stable-branch::merge=a4618343baeaeef9413feb24b515866f6341baca

13 years agoadded prvm_offsets.h which centralizes field/global/function lookups for
havoc [Mon, 9 May 2011 20:20:37 +0000 (20:20 +0000)]
added prvm_offsets.h which centralizes field/global/function lookups for
easier maintenance, this file is included with a huge set of macros for
each different purpose...

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11145 d7cf8633-e32d-0410-b094-e92efae38249
::stable-branch::merge=8c6898ab1f01b8efd78fea454b3f8654c4265ebb

13 years agoreworked PRVM_EDICTFIELD* and PRVM_GLOBALFIELD* usage to have more
havoc [Mon, 9 May 2011 17:56:56 +0000 (17:56 +0000)]
reworked PRVM_EDICTFIELD* and PRVM_GLOBALFIELD* usage to have more
specific naming of the macros, and allow code analysis to audit the used
fields/globals for better maintenance

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11144 d7cf8633-e32d-0410-b094-e92efae38249
::stable-branch::merge=e660b4c0147da9f4b5db110a05cfbadcea6b1b64

13 years agodon't crash in dedicated server when parsing shaders with dpreflectcube
havoc [Sat, 14 May 2011 17:58:56 +0000 (17:58 +0000)]
don't crash in dedicated server when parsing shaders with dpreflectcube

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11151 d7cf8633-e32d-0410-b094-e92efae38249
::stable-branch::merge=e356fe45dd489969d894461876d1701bb02e79f9

13 years agoMultisampling initialisation moved from vid_sdl to gl_backend. Make cubemaps array...
vortex [Fri, 13 May 2011 21:37:16 +0000 (21:37 +0000)]
Multisampling initialisation moved from vid_sdl to gl_backend. Make cubemaps array dynamic (segments are allocated on load), this uses less memory, and MAX_CUBEMAPS was raised.

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11147 d7cf8633-e32d-0410-b094-e92efae38249
::stable-branch::merge=e272f5efe910b09242dd42c4044aa85bfe9b1710

13 years agoA temporary hack for GAME_XONOTIC only
divverent [Sat, 14 May 2011 16:16:08 +0000 (16:16 +0000)]
A temporary hack for GAME_XONOTIC only

this commit adds getplayerkey(..., "TEMPHACK_origin") to get a networked
player's origin from csqc; it returns the empty string if the extension is not
supported, or the player is not known to the engine at the moment

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11150 d7cf8633-e32d-0410-b094-e92efae38249
::stable-branch::merge=7d5e9ee47b468b101a0bdd121de972fdb4bca801

13 years agoUNMERGE! Multisampling initialisation moved from vid_sdl to gl_backend. Make cubemaps...
vortex [Fri, 13 May 2011 21:37:16 +0000 (21:37 +0000)]
UNMERGE! Multisampling initialisation moved from vid_sdl to gl_backend. Make cubemaps array dynamic (segments are allocated on load), this uses less memory, and MAX_CUBEMAPS was raised.

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11147 d7cf8633-e32d-0410-b094-e92efae38249
::stable-branch::unmerge=e272f5efe910b09242dd42c4044aa85bfe9b1710

13 years agoadd a missing declaration in last commit
divverent [Sat, 14 May 2011 13:06:28 +0000 (13:06 +0000)]
add a missing declaration in last commit

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11149 d7cf8633-e32d-0410-b094-e92efae38249
::stable-branch::merge=6a03c89272a7193c133db45d45e22a223342a861

13 years agoAttempt to make loading screens not stay cached, to avoid loading GPU memory when...
divverent [Sat, 14 May 2011 13:03:44 +0000 (13:03 +0000)]
Attempt to make loading screens not stay cached, to avoid loading GPU memory when having high resolution loading images.

From: MirceaKitsune <sonichedgehog_hyperblast00@yahoo.com>

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11148 d7cf8633-e32d-0410-b094-e92efae38249
::stable-branch::merge=0b4cff287c2e7d621f0ed198c6e00f976dbf8d31

13 years agoMultisampling initialisation moved from vid_sdl to gl_backend. Make cubemaps array...
vortex [Fri, 13 May 2011 21:37:16 +0000 (21:37 +0000)]
Multisampling initialisation moved from vid_sdl to gl_backend. Make cubemaps array dynamic (segments are allocated on load), this uses less memory, and MAX_CUBEMAPS was raised.

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11147 d7cf8633-e32d-0410-b094-e92efae38249
::stable-branch::merge=e272f5efe910b09242dd42c4044aa85bfe9b1710

13 years agoOpenGL 2.0 path: Make handling of Alpha-To-Coverage same as AlphaTest (enabling befor...
vortex [Wed, 11 May 2011 22:59:39 +0000 (22:59 +0000)]
OpenGL 2.0 path: Make handling of Alpha-To-Coverage same as AlphaTest (enabling before surface render and disabling after), instead of hacky R_ShadowMode_Begin force-to-disable, this also fixes shadowmap bug with ATI hardware. Also made vid_multisampling (if enabled) to force minimal vid_samples 2.

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11146 d7cf8633-e32d-0410-b094-e92efae38249
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13 years agoadded pmove_onground to get this value from the engine prediction
havoc [Mon, 9 May 2011 15:44:40 +0000 (15:44 +0000)]
added pmove_onground to get this value from the engine prediction
added pmove_inwater to get this value from the engine prediction

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13 years agofix missing .string message fielddef
havoc [Mon, 9 May 2011 13:35:35 +0000 (13:35 +0000)]
fix missing .string message fielddef

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11142 d7cf8633-e32d-0410-b094-e92efae38249
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13 years agoadd the prvm_badvalue variable needed by the last commit
havoc [Mon, 9 May 2011 13:35:20 +0000 (13:35 +0000)]
add the prvm_badvalue variable needed by the last commit

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11141 d7cf8633-e32d-0410-b094-e92efae38249
::stable-branch::merge=547992e433dfac23e1d5e6ff91f4e44335164e70

13 years agoadded debugging code for PRVM_EDICTFIELD*/PRVM_GLOBALFIELD* macros,
havoc [Mon, 9 May 2011 13:32:31 +0000 (13:32 +0000)]
added debugging code for PRVM_EDICTFIELD*/PRVM_GLOBALFIELD* macros,
these now warn if the fieldoffset is invalid, and do not crash

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11140 d7cf8633-e32d-0410-b094-e92efae38249
::stable-branch::merge=01fb45d86cd8443142099a9b3064c26908ba3c69

13 years agoMove Alpha-To-Coverage stuff to gl_backend.c, fix bug with shadows rendering.
vortex [Mon, 9 May 2011 11:28:12 +0000 (11:28 +0000)]
Move Alpha-To-Coverage stuff to gl_backend.c, fix bug with shadows rendering.

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11139 d7cf8633-e32d-0410-b094-e92efae38249
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13 years agofix a crash
havoc [Sun, 8 May 2011 22:52:32 +0000 (22:52 +0000)]
fix a crash

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13 years agofix another warning
havoc [Sun, 8 May 2011 19:51:49 +0000 (19:51 +0000)]
fix another warning

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11131 d7cf8633-e32d-0410-b094-e92efae38249
::stable-branch::merge=912fc8ebf5b77692efc450e89545420e5b3e6ad5

13 years agofix a C++ compile error
havoc [Sun, 8 May 2011 19:49:05 +0000 (19:49 +0000)]
fix a C++ compile error

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11130 d7cf8633-e32d-0410-b094-e92efae38249
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13 years agoa few more PRVM_EDICTFIELDVALUE/PRVM_GLOBALFIELDVALUE uses fixed
havoc [Sun, 8 May 2011 18:37:26 +0000 (18:37 +0000)]
a few more PRVM_EDICTFIELDVALUE/PRVM_GLOBALFIELDVALUE uses fixed

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11129 d7cf8633-e32d-0410-b094-e92efae38249
::stable-branch::merge=ab5ec6e843efaaa298f6661cf398ac9ed79f61b0

13 years agoremoved NULL checks for PRVM_EDICTFIELDVALUE/GLOBALFIELDVALUE
havoc [Sun, 8 May 2011 18:34:47 +0000 (18:34 +0000)]
removed NULL checks for PRVM_EDICTFIELDVALUE/GLOBALFIELDVALUE
added PRVM_EDICTFIELDFLOAT/VECTOR/STRING/EDICT/FUNCTION variants
added PRVM_GLOBALFIELDFLOAT/VECTOR/STRING/EDICT/FUNCTION variants
this should improve performance slightly, and make code audits easier
updated required fields lists, added required globals lists

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11128 d7cf8633-e32d-0410-b094-e92efae38249
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13 years agoGL_ARB_multisampling defs (vid_multisampling) and alpha-to-coverage effect (r_transpa...
vortex [Sun, 8 May 2011 21:55:18 +0000 (21:55 +0000)]
GL_ARB_multisampling defs (vid_multisampling) and alpha-to-coverage effect (r_transparent_alphatocoverage) for alphaTest surfaces, which dont use multisampling yet but looks better for most cases, especially for overhead games.

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13 years agofixed RF_VIEWMODEL really good this time
havoc [Sun, 8 May 2011 13:49:35 +0000 (13:49 +0000)]
fixed RF_VIEWMODEL really good this time
renamed cl.csqc_origin to cl.csqc_vieworigin, cl.csqc_angles to
cl.csqc_viewangles, and added cl.csqc_vieworiginfromengine and
cl.csqc_viewanglesfromengine which are used to restore the view
parameters when R_ClearScene is used in csqc

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