havoc [Wed, 23 May 2007 03:51:42 +0000 (03:51 +0000)]
added support for "rgbgen lightingdiffuse" as a type of lighting
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7344
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divverent [Wed, 23 May 2007 00:23:30 +0000 (00:23 +0000)]
damn, committed the old version of my patch... this now is the REAL v_flipped
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7343
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divverent [Wed, 23 May 2007 00:11:40 +0000 (00:11 +0000)]
cvar: v_flipped flips all 3D view except sprites and flips input to compensate,
basically a poor man's left handed mode
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7342
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havoc [Tue, 22 May 2007 20:17:21 +0000 (20:17 +0000)]
call FS_ClearSearchPath in FS_Shutdown
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7341
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havoc [Tue, 22 May 2007 20:15:24 +0000 (20:15 +0000)]
close packs when clearing search path
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7340
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havoc [Tue, 22 May 2007 20:07:56 +0000 (20:07 +0000)]
renamed snd_reload to snd_unloadallsounds to clarify its purpose
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7339
d7cf8633-e32d-0410-b094-
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havoc [Tue, 22 May 2007 18:46:56 +0000 (18:46 +0000)]
enable svc_pointparticles1 protocol, because the pointparticles
extension is so new that compatibility with month-old clients that never
officially supported the DP_SV_POINTPARTICLES feature is not a concern
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7338
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havoc [Tue, 22 May 2007 10:08:34 +0000 (10:08 +0000)]
fixed bug in autosprite setup code that made it malfunction badly on any
non-world entity
rewrote autosprite code to make it a bit cleaner
rewrote autosprite2 code to make it work properly
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7337
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divverent [Tue, 22 May 2007 08:07:34 +0000 (08:07 +0000)]
Win32: ioctl SIO_UDP_CONNRESET <- FALSE
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7336
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divverent [Tue, 22 May 2007 07:39:05 +0000 (07:39 +0000)]
Reject clc_stringcmd with \r and \n in them; when developer is set, hex dump these commands.
Exception: \r and \n are allowed at the end of a clc_stringcmd, but get cut off before processing (DP builds from before yesterday did that with sentcvar commands).
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7335
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havoc [Tue, 22 May 2007 05:50:19 +0000 (05:50 +0000)]
q3 shaders are now supported on all model and map formats
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7334
d7cf8633-e32d-0410-b094-
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havoc [Tue, 22 May 2007 02:37:06 +0000 (02:37 +0000)]
fix typo
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7333
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havoc [Mon, 21 May 2007 23:08:37 +0000 (23:08 +0000)]
added DP_SV_POINTPARTICLES extension string (the functions already
existed)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7331
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havoc [Mon, 21 May 2007 22:13:46 +0000 (22:13 +0000)]
added svc_pointparticles1 for next protocol bump (uses 15 bytes instead
of 29 bytes for the potentially common case of zero velocity and a count
of 1)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7330
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divverent [Mon, 21 May 2007 21:14:34 +0000 (21:14 +0000)]
make ASCII 10 and ASCII 13 terminate messagemode too (fixes Ctrl-J, Ctrl-M, Num-Enter)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7329
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divverent [Mon, 21 May 2007 21:08:24 +0000 (21:08 +0000)]
sentcvar: don't append a \n, it's a clc_stringcmd, these are not separated by \n!
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7328
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havoc [Sun, 20 May 2007 22:42:39 +0000 (22:42 +0000)]
removed r_shadow_realtime_world_dlightshadows cvar, now the
r_shadow_realtime_dlight_shadows setting applies even in rtworld mode
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7327
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havoc [Sun, 20 May 2007 22:32:51 +0000 (22:32 +0000)]
renamed r_shadow_shadow_polygon* cvars to r_shadow_polygon*
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7326
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havoc [Sun, 20 May 2007 22:28:18 +0000 (22:28 +0000)]
validate r_shadow_frontsidecasting each frame and correct it to a valid
value if invalid
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7325
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havoc [Sun, 20 May 2007 22:26:48 +0000 (22:26 +0000)]
made the effect of the r_shadow_shadow_polygonoffset cvar reverse when
r_shadow_frontsidecasting is off, so that only one setting needs
changing to toggle between the two modes
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7324
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havoc [Sun, 20 May 2007 16:16:02 +0000 (16:16 +0000)]
send input for every client frame in singleplayer
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7323
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divverent [Sun, 20 May 2007 16:02:27 +0000 (16:02 +0000)]
DP_PRELOAD_DEPENDENCIES=yes makefile option: when set, link against the libraries needed using -l dynamically so they won't get loaded at runtime using dlopen
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7322
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divverent [Sun, 20 May 2007 14:59:03 +0000 (14:59 +0000)]
new option -capturedemo to capture a demo to an AVI file;
new cvars cl_capturevideo_width, cl_capturevideo_height to scale down video capture
when capturing >1GB, don't write an index chunk (in that case, an ix00/ix01 chunk has to be written, but that's not yet implemented)
when capturing, write a "dmlh" header to store the total number of frames, and store the partial number of frames in the "avih" header, as specified by OpenDML
when capturing, store the aspect ratio in a "vprp" header chunk (OpenDML)
make Host_Quit_f do nothing when already quitting (fixes "quit" issue while playing back a demo); note that Host_Quit_f is only used by the console and by -benchmark/-demo/-capturedemo
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7321
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havoc [Sat, 19 May 2007 19:24:19 +0000 (19:24 +0000)]
don't send svc_statubyte or any stat index over 32 to old clients
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7320
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havoc [Sat, 19 May 2007 19:23:34 +0000 (19:23 +0000)]
don't send empty unreliable packets
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7319
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havoc [Sat, 19 May 2007 18:42:03 +0000 (18:42 +0000)]
fix bug that caused server to send incorrect format of .velocity in
svc_clientdata when using "QUAKEDP" protocol
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7318
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havoc [Sat, 19 May 2007 12:01:02 +0000 (12:01 +0000)]
reworked newmouseparms[] code
removed -noforcemspd and -noforcemaccel options as they didn't make
sense when comparing to the MSDN documentation (-noforcemparms remains)
fixed any possible bugs with restoring originalmouseparms[]
added comments explaining the meaning of newmouseparms[] components
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7317
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divverent [Sat, 19 May 2007 09:19:52 +0000 (09:19 +0000)]
kill mouse accel using IOHIDSetAccelerationWithKey(mouseDev, CFSTR(kIOHIDMouseAccelerationType), -1.0) instead, this is what System Preferences uses (otherwise, mouse accel doesn't get restored right on exit)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7316
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divverent [Fri, 18 May 2007 21:11:39 +0000 (21:11 +0000)]
more of these
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7315
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divverent [Fri, 18 May 2007 21:08:47 +0000 (21:08 +0000)]
foo *var;
sizeof(var) is the size of the POINTER
sizeof(*var) is the size of the TYPE
Now it should work...
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7314
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divverent [Fri, 18 May 2007 21:05:19 +0000 (21:05 +0000)]
only memcpy the suggested format if the failure is not permanent! Otherwise, it can lead to endless loops
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7313
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havoc [Fri, 18 May 2007 15:26:11 +0000 (15:26 +0000)]
implemented support for \" in console command parsing code
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7312
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havoc [Thu, 17 May 2007 22:01:55 +0000 (22:01 +0000)]
changed default of cl_netinputpacketsperserverpacket to 1.0
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7311
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havoc [Thu, 17 May 2007 21:23:03 +0000 (21:23 +0000)]
allow non-integer cl_netinputpacketsperserverpacket values
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7310
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havoc [Thu, 17 May 2007 19:19:38 +0000 (19:19 +0000)]
fix descriptions on cl_netinputpacketsper* cvars
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7309
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havoc [Thu, 17 May 2007 19:14:36 +0000 (19:14 +0000)]
added a cvar which allows the client to send more than one packet per
server packet, by default 2, this results in smoother demos when packet
loss is occurring with predicted movement
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7308
d7cf8633-e32d-0410-b094-
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havoc [Thu, 17 May 2007 19:04:55 +0000 (19:04 +0000)]
don't limit lerps to 100ms in demo playback
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7307
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havoc [Thu, 17 May 2007 18:58:54 +0000 (18:58 +0000)]
moved the code that applies slowmo to demo playback so that it reacts
immediately to changes, not at the next packet read (which may never
come if slowmo was set to 0 at any point)
made pausedemo command freeze demo playback in a way that time does not
advance, preventing the problem where it fast forwards to catch up with
where it would have been if not paused after unpausing the demo
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7306
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divverent [Thu, 17 May 2007 15:53:57 +0000 (15:53 +0000)]
cvar apple_mouse_noaccel (1 default) disables mouse acceleration
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7303
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divverent [Thu, 17 May 2007 15:50:10 +0000 (15:50 +0000)]
setting skinframe to R_SkinFrame_LoadMissing for animmap too!
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7302
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havoc [Thu, 17 May 2007 14:14:19 +0000 (14:14 +0000)]
fix 3 typos
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7301
d7cf8633-e32d-0410-b094-
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havoc [Thu, 17 May 2007 13:49:39 +0000 (13:49 +0000)]
renamed vid_dga to vid_dgamouse
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7300
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havoc [Thu, 17 May 2007 13:45:35 +0000 (13:45 +0000)]
renamed vid_dga to vid_dgamouse
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7299
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havoc [Thu, 17 May 2007 13:44:12 +0000 (13:44 +0000)]
cleaned up vid_dga code, removed vid_dga_mouseaccel cvar as it did the
same thing as sensitivity (and was not saved, and defaulted to 1)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7298
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havoc [Thu, 17 May 2007 11:55:41 +0000 (11:55 +0000)]
improved coreaudio initialization code to suggest more changes
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7297
d7cf8633-e32d-0410-b094-
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havoc [Thu, 17 May 2007 11:43:53 +0000 (11:43 +0000)]
fix CoreAudio support so that it suggests a proper sound speed when the
hardware returns a different value
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7296
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divverent [Thu, 17 May 2007 10:16:58 +0000 (10:16 +0000)]
enable apple multithreaded GL by default; let's see when the first one complains
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7295
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divverent [Thu, 17 May 2007 09:38:46 +0000 (09:38 +0000)]
libcurl-4; vid_glx: RTLD_GLOBAL (apparently FreeBSD users need it)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7294
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havoc [Wed, 16 May 2007 17:15:09 +0000 (17:15 +0000)]
trace corona checks from eye to light origin, this fixes light coronas
being seen inside walls in quake mission pack 2 on lightning traps
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7293
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havoc [Wed, 16 May 2007 17:11:35 +0000 (17:11 +0000)]
fix some unused variables
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7292
d7cf8633-e32d-0410-b094-
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havoc [Wed, 16 May 2007 17:11:04 +0000 (17:11 +0000)]
changed 1-frame warm-up period to 3 frames before time begins advancing
in the timedemo playback (meaning 3 identical frames are rendered first)
this should improve consistency of timedemo results
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7291
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havoc [Wed, 16 May 2007 13:45:39 +0000 (13:45 +0000)]
changed an error when fighting the end boss of Nehahra to merely a
warning, the qc should be fixed though
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7290
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havoc [Wed, 16 May 2007 11:47:15 +0000 (11:47 +0000)]
hopefully fixed a bug in line/sphere collision code (not used)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7289
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havoc [Wed, 16 May 2007 09:27:04 +0000 (09:27 +0000)]
optimized the Mod_Q3BSP_LightPoint pitch/yaw math by using the
mod_md3_sin table rather than a lot of angle math to feed to cos/sin
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7288
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divverent [Tue, 15 May 2007 23:16:06 +0000 (23:16 +0000)]
only print Set: and SetA: for developer >= 100 (as only then, a Cvar_Get function call line always follows)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7287
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divverent [Tue, 15 May 2007 23:12:54 +0000 (23:12 +0000)]
calling VM_SetTraceGlobals can create a tempstring for the texture name; thus,
make sure that the tempstring gets freed when VM_SetTraceGlobals gets called
from outside QC (before calling the touch function)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7286
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havoc [Tue, 15 May 2007 10:14:06 +0000 (10:14 +0000)]
renamed QUAKEWORLD protocol to QW to shorten connect string
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7285
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havoc [Tue, 15 May 2007 10:08:23 +0000 (10:08 +0000)]
fix a bug that caused the DP server to only report the first two
protocols it supports rather than all
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7284
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havoc [Mon, 14 May 2007 14:34:53 +0000 (14:34 +0000)]
added a proper gl_lightmaps rendering path, previously the gl_lightmaps
option did not work with r_glsl 1 and affected sprites (which it was not
meant to)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7280
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divverent [Mon, 14 May 2007 14:31:57 +0000 (14:31 +0000)]
oops, forgot to remove it...
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7279
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divverent [Mon, 14 May 2007 14:25:46 +0000 (14:25 +0000)]
need to explicitly load vorbis_comment_query from libvorbis, not libvorbisfile, on Win32
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7278
d7cf8633-e32d-0410-b094-
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havoc [Mon, 14 May 2007 14:20:00 +0000 (14:20 +0000)]
remove a piece of debugging code
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7277
d7cf8633-e32d-0410-b094-
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havoc [Mon, 14 May 2007 14:07:27 +0000 (14:07 +0000)]
fixed lightmap merging bugs and added a special simplified case for
the case of no merging (mainly for testing)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7276
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havoc [Mon, 14 May 2007 12:24:55 +0000 (12:24 +0000)]
reworked lightmap merging code to determine optimal texture size for
each merged lightmap texture (which basically means the last one is now
smaller than the rest in most cases)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7275
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divverent [Mon, 14 May 2007 12:03:07 +0000 (12:03 +0000)]
LOOP_START tag in vorbis files now gives the sample number to loop from
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7274
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havoc [Mon, 14 May 2007 10:28:00 +0000 (10:28 +0000)]
restored the old lightmap batching code that I removed when adding the
lightmap merging, this helps a lot on maps that don't fit in one
1024x1024 lightmap
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7273
d7cf8633-e32d-0410-b094-
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havoc [Mon, 14 May 2007 09:33:26 +0000 (09:33 +0000)]
changed loopstart from signed to unsigned, now un-looped sounds are
represented with loopstart == total_length
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7272
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havoc [Mon, 14 May 2007 09:12:25 +0000 (09:12 +0000)]
removed channel_t->end and lastptime, now only pos governs playback
position, this should make the playback code safer
reworked S_PaintChannels to advance channel pos regardless of volume
changed S_StartSound to delay sounds rather than skip them, which may be
important on short sound effects
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7271
d7cf8633-e32d-0410-b094-
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havoc [Sat, 12 May 2007 10:26:15 +0000 (10:26 +0000)]
don't use cl_nettimesync code when playing a demo
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7270
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havoc [Sat, 12 May 2007 10:02:06 +0000 (10:02 +0000)]
added a keyname for backslash which is now used instead of the literal \
character, avoiding issues with bind "\" "something" which was parsing
wrongly, also removed the quotes around the bind keyname, and changed
the keyname code to prefer using the override names (such as tilde
instead of ~) in binds when saving the config
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7269
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havoc [Sat, 12 May 2007 09:46:58 +0000 (09:46 +0000)]
patch from David Cristian which adds a "browse mods" menu which seems to
work quite well
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7268
d7cf8633-e32d-0410-b094-
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divverent [Fri, 11 May 2007 08:45:14 +0000 (08:45 +0000)]
fix description of cl_movement_wateraccelerate; make air movement use movevars_airaccelerate (fixes movement in Nexuiz Pro)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7267
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divverent [Fri, 11 May 2007 08:20:56 +0000 (08:20 +0000)]
if .gravity field is zero, it means the same as one (see also: SV_AddGravity)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7266
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divverent [Fri, 11 May 2007 08:14:11 +0000 (08:14 +0000)]
also send friction/waterfriction as stats
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7265
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divverent [Fri, 11 May 2007 07:47:31 +0000 (07:47 +0000)]
fix typo in r_q1bsp_skymasking cvar name
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7264
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havoc [Fri, 11 May 2007 01:17:24 +0000 (01:17 +0000)]
added back cl_netsyncboundmode 5 (4 with sub-millisecond adjustment when
very near the correct value)
added new default cl_nettimesyncboundmode 6, this is a hybrid of 1 and 5
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7263
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havoc [Fri, 11 May 2007 01:04:45 +0000 (01:04 +0000)]
moved almost all server cvars to sv_main.c and added corresponding
externs in server.h
removed cl_gravity and cl_slowmo cvars
renamed cl.movevars_slowmo to cl.movevars_timescale
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7262
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havoc [Fri, 11 May 2007 00:00:29 +0000 (00:00 +0000)]
added friction and waterfriction movevars stats
corrected sv_airaccel_qw and sv_airaccel_sideways_friction cvars (they
had the wrong name string)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7261
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havoc [Wed, 9 May 2007 11:09:07 +0000 (11:09 +0000)]
added back support for {}()[]: special characters in
COM_ParseToken_VM_Tokenize
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7257
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havoc [Wed, 9 May 2007 11:00:14 +0000 (11:00 +0000)]
renamed COM_ParseTokenConsole to COM_ParseToken_Console
split COM_ParseToken into COM_ParseToken_Simple, COM_ParseToken_QuakeC
and COM_ParseToken_VM_Tokenize which have different support for special
characters
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7256
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havoc [Wed, 9 May 2007 09:53:11 +0000 (09:53 +0000)]
fixed several critical bugs in VM_tokenizebyseparator
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7255
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havoc [Wed, 9 May 2007 09:29:56 +0000 (09:29 +0000)]
fix broken OFS_PARM0 + index code in VM_M_callfunction and
VM_tokenizebyseparator, these were not multiplying by 3 as is required
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7254
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havoc [Wed, 9 May 2007 00:17:21 +0000 (00:17 +0000)]
removed a wasted normalize in fragment shader for model lighting
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7253
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havoc [Wed, 9 May 2007 00:13:21 +0000 (00:13 +0000)]
scale demo playback speed by slowmo cvar
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7252
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divverent [Mon, 7 May 2007 23:19:14 +0000 (23:19 +0000)]
GAME_NEXUIZ: move the key up a bit for keyhunt, looks better
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7251
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divverent [Mon, 7 May 2007 21:36:32 +0000 (21:36 +0000)]
Impossible combination of GAME_NEXUIZ CTF status icons ("have red flag | have blue flag") now displays an alternate image for the new keyhunt game mode
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7250
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havoc [Mon, 7 May 2007 20:50:22 +0000 (20:50 +0000)]
fix crash when loading progs/null.spr in nehahra, which has 0x0 size
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7249
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divverent [Mon, 7 May 2007 18:23:22 +0000 (18:23 +0000)]
fix glsl model lighting on unlit maps (normal vector was calculated as (0,0,0) as there was no contribution from the map -> GLSL calls normalize() on that -> (nan,nan,nan), which apparently counts as black).
The fix replaces these zero normal vectors by (0,0,1) (which vector is actually chosen does not matter, as its contribution is scaled by zero anyway).
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7248
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divverent [Mon, 7 May 2007 17:17:38 +0000 (17:17 +0000)]
let the slowmo cvar override the server/demo's idea of slowmo when it is != 1; makes slowmo work again for demo playback
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7247
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havoc [Mon, 7 May 2007 08:46:37 +0000 (08:46 +0000)]
reduced uninitialized memory a bit more
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7246
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havoc [Mon, 7 May 2007 07:28:00 +0000 (07:28 +0000)]
reduced uninitialized data size by 13MB by moving some temporary arrays
used by outdated protocols into their database struct, also moved some
other arrays
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7245
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havoc [Mon, 7 May 2007 06:46:04 +0000 (06:46 +0000)]
replaced mod_known array with a memexpandablearray_t, this saves 11.5MB
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7244
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havoc [Mon, 7 May 2007 05:37:08 +0000 (05:37 +0000)]
rewrote server sendstates building code, no longer builds two
entity_state_t arrays (where one of them is global and one per-client),
this is a slight efficiency loss but saves a few megabytes and makes the
customizeentityforclient code more straightforward
merged some global variables into cl. and sv. structs, and others became
arrays on the stack
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7243
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havoc [Mon, 7 May 2007 03:41:11 +0000 (03:41 +0000)]
now sends player physics variables as stats, including slowmo, gravity,
and sys_ticrate, this avoids the need to stuffcmd cl_movement cvars
on servers that provide the ticrate stat the cl_netinputpacketspersecond
cvar is no longer important, this also seems to improve demo recording
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7242
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havoc [Mon, 7 May 2007 03:01:40 +0000 (03:01 +0000)]
removed PRVM_EDICT_NUM_UNSIGNED (PRVM_EDICT_NUM now casts to unsigned)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7241
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havoc [Mon, 7 May 2007 02:49:41 +0000 (02:49 +0000)]
changed rain to spawn particles without collisions and implemented
delayed spawning of splashes to facilitate this
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7240
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havoc [Mon, 7 May 2007 02:49:10 +0000 (02:49 +0000)]
increased tolerance on warnings in DEBUGMOVES code
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7239
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havoc [Mon, 7 May 2007 02:48:43 +0000 (02:48 +0000)]
fixed a reference to sv.models in client code (should have been
cl.model_precache)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7238
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havoc [Sun, 6 May 2007 22:46:43 +0000 (22:46 +0000)]
rewrote most of wad system, this eliminated 512KB of static arrays for
hlwad lumpinfo
added W_UnloadAll function which is now called by FS_Rescan
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7237
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havoc [Sun, 6 May 2007 12:23:19 +0000 (12:23 +0000)]
made r_depthfirst a saved cvar
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7236
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