]>
git.rm.cloudns.org Git - xonotic/xonotic-data.pk3dir.git/log
Mario [Sat, 29 Aug 2015 06:11:06 +0000 (16:11 +1000)]
Add a clientside hook for PlayerJump
Mario [Sat, 29 Aug 2015 05:26:46 +0000 (15:26 +1000)]
Add a hook for customizing player model
Mario [Sat, 29 Aug 2015 02:04:23 +0000 (12:04 +1000)]
Disable minigames by default (0.8.1 users lack the assets, may re-enable for 0.8.2)
Mario [Sat, 29 Aug 2015 01:59:17 +0000 (11:59 +1000)]
Ignore minigame cvars in the purity check
Mario [Fri, 28 Aug 2015 11:04:10 +0000 (21:04 +1000)]
Add some more hooks and fix a particle effect call
Mario [Fri, 28 Aug 2015 07:01:21 +0000 (17:01 +1000)]
Add a mutator hook to customize bullets
TimePath [Fri, 28 Aug 2015 04:42:36 +0000 (14:42 +1000)]
Extract notification definitions
TimePath [Thu, 27 Aug 2015 12:40:36 +0000 (22:40 +1000)]
Use the new luma simpleitems by default
Closes #1512
TimePath [Thu, 27 Aug 2015 12:30:43 +0000 (22:30 +1000)]
Use seta for persistent client vars
Closes #1510
TimePath [Thu, 27 Aug 2015 11:46:13 +0000 (21:46 +1000)]
Fix long strings exceeding the scope of the weapon priority list
Closes #1429
TimePath [Thu, 27 Aug 2015 11:29:22 +0000 (21:29 +1000)]
Fix Hagar secondary releasing whenever you don't have enough ammo for a full charge
Closes #1323
TimePath [Thu, 27 Aug 2015 08:13:54 +0000 (18:13 +1000)]
Logging macros
TimePath [Thu, 27 Aug 2015 07:28:28 +0000 (07:28 +0000)]
Merge branch 'TimePath/structs' into 'master'
Struct support
Example:
```c
#define STRUCT_PAIR(_, my) \
_(my, first, float, ) \
_(my, second, float, END) // END is required
STRUCT(PAIR, STRUCT_PAIR)
STRUCT_DECLARE(last, STRUCT_PAIR) // no semicolon because gmqcc won't allow it
void test(STRUCT_PARAM(in, STRUCT_PAIR)) {
STRUCT_DECLARE(local, STRUCT_PAIR);
local_first = in_second;
local_second = in_first;
STRUCT_STORE(local, last, STRUCT_PAIR); // local goes to last
next(STRUCT_PASS(local, STRUCT_PAIR));
}
```
See merge request !183
TimePath [Thu, 27 Aug 2015 07:24:29 +0000 (17:24 +1000)]
Struct support
TimePath [Thu, 27 Aug 2015 03:01:10 +0000 (13:01 +1000)]
Extract a few more functions
TimePath [Thu, 27 Aug 2015 02:45:07 +0000 (12:45 +1000)]
Extract mean
TimePath [Thu, 27 Aug 2015 02:38:07 +0000 (12:38 +1000)]
Extract more lib functions
TimePath [Thu, 27 Aug 2015 01:15:10 +0000 (01:15 +0000)]
Merge branch 'TimePath/casings' into 'master'
Use temp entities for casings
Instead of the delayed removal shared entity hack
See merge request !206
TimePath [Thu, 27 Aug 2015 00:48:56 +0000 (10:48 +1000)]
Use temp entities for casings instead of the delayed removal shared entity hack
TimePath [Wed, 26 Aug 2015 23:40:54 +0000 (09:40 +1000)]
Move test to /lib
TimePath [Wed, 26 Aug 2015 23:38:54 +0000 (09:38 +1000)]
Move urllib to /lib
TimePath [Wed, 26 Aug 2015 23:33:56 +0000 (09:33 +1000)]
Add translation helpers to /lib
TimePath [Wed, 26 Aug 2015 23:25:52 +0000 (09:25 +1000)]
Expand /lib
TimePath [Wed, 26 Aug 2015 23:05:35 +0000 (09:05 +1000)]
Fix unarchived cvars
TimePath [Wed, 26 Aug 2015 22:55:07 +0000 (08:55 +1000)]
Fix 50 health waypoint showing while playing
TimePath [Wed, 26 Aug 2015 13:20:27 +0000 (13:20 +0000)]
Fix compile
TimePath [Wed, 26 Aug 2015 12:28:58 +0000 (12:28 +0000)]
Merge branch 'TimePath/gamesettings' into 'master'
Game settings as list
Finally something to do away with all those tabs
* Makes it possible for mutators to add settings panels
* Adds one for damage text
![](https://dl.dropboxusercontent.com/u/
42745598 /screenshots/2015-08-25_22-12-51.png)
See merge request !205
TimePath [Wed, 26 Aug 2015 12:18:44 +0000 (12:18 +0000)]
Merge branch 'TimePath/waypointsprites' into 'master'
Waypoint sprites
* Gets rid of strings in the waypointsprite API
* Makes waypoints available to the menu
See merge request !203
TimePath [Wed, 26 Aug 2015 12:15:03 +0000 (12:15 +0000)]
Merge branch 'TimePath/itemstime2.0_regressions' into 'master'
Itemstime2.0 regressions
Closes #1526
See merge request !204
Mario [Wed, 26 Aug 2015 02:08:36 +0000 (12:08 +1000)]
Add some hooks to allow custom bones
Mario [Wed, 26 Aug 2015 01:38:05 +0000 (11:38 +1000)]
Add hooks to tag index
Mario [Wed, 26 Aug 2015 01:27:19 +0000 (11:27 +1000)]
Fix a couple of extensions left in W_Sound calls
Mario [Tue, 25 Aug 2015 12:12:12 +0000 (22:12 +1000)]
Show a connecting message instead of team change (fixes an age old "bug")
TimePath [Tue, 25 Aug 2015 12:11:14 +0000 (22:11 +1000)]
Damage text settings menu
TimePath [Tue, 25 Aug 2015 11:35:25 +0000 (21:35 +1000)]
Use a list for switching between game settings
Mirio [Tue, 25 Aug 2015 09:15:24 +0000 (11:15 +0200)]
Update translators
Mario [Tue, 25 Aug 2015 03:05:56 +0000 (13:05 +1000)]
Fix turrets in assault
TimePath [Tue, 25 Aug 2015 01:20:55 +0000 (11:20 +1000)]
Provide default implementation
TimePath [Tue, 25 Aug 2015 01:00:57 +0000 (11:00 +1000)]
Backport DataSource
TimePath [Tue, 25 Aug 2015 00:48:47 +0000 (10:48 +1000)]
Use the reset_map_global hook
TimePath [Tue, 25 Aug 2015 00:48:18 +0000 (10:48 +1000)]
Add a cvar to hide large armor and health
TimePath [Tue, 25 Aug 2015 00:02:05 +0000 (10:02 +1000)]
Fix itemstime regressions
with hidespawned 0, panel displays all kind of items including ammo
with hidespawned 0, there are free spots in the panel
TimePath [Tue, 25 Aug 2015 00:43:02 +0000 (00:43 +0000)]
Merge branch 'terencehill/itemstime_readyrestart_fix' into 'master'
Reset item times on warmup end / game restart
Fixes #1503
See merge request !184
TimePath [Mon, 24 Aug 2015 11:42:29 +0000 (21:42 +1000)]
Merge branch 'master' into TimePath/waypointsprites
# Conflicts:
# qcsrc/client/main.qc
TimePath [Mon, 24 Aug 2015 11:34:10 +0000 (21:34 +1000)]
Create waypoint definitions
Mario [Mon, 24 Aug 2015 09:10:04 +0000 (09:10 +0000)]
Merge branch 'Mario/minigames_merge' into 'master'
Merge branch Mario/minigames_merge (L merge request)
Minigame system by Melanosuchus, about time this fine piece of work made its way into the main game.
See merge request !202
Mario [Mon, 24 Aug 2015 08:34:57 +0000 (18:34 +1000)]
Merge branch 'master' into Mario/minigames_merge
# Conflicts:
# _hud_descriptions.cfg
# defaultXonotic.cfg
# qcsrc/client/hud.qh
# qcsrc/client/main.qc
# qcsrc/client/progs.src
# qcsrc/client/view.qc
# qcsrc/common/constants.qh
# qcsrc/common/notifications.qh
# qcsrc/server/autocvars.qh
# qcsrc/server/cl_client.qc
# qcsrc/server/progs.src
TimePath [Mon, 24 Aug 2015 08:13:43 +0000 (18:13 +1000)]
Move waypoint autocvars and initialization
Mario [Mon, 24 Aug 2015 07:41:31 +0000 (17:41 +1000)]
Fix the hooks for weapon and sound models, supposedly
Mario [Mon, 24 Aug 2015 06:57:39 +0000 (06:57 +0000)]
Merge branch 'Mario/sound_model_paths' into 'master'
Merge branch Mario/sound_model_paths (M merge request)
Adds hooks to item/weapon model & sound setting, so their paths can be customised from mods.
See merge request !201
TimePath [Mon, 24 Aug 2015 06:54:19 +0000 (16:54 +1000)]
Combine client/server waypointsprites
Mario [Mon, 24 Aug 2015 06:51:38 +0000 (16:51 +1000)]
Use the function in client code too
Mario [Mon, 24 Aug 2015 06:20:09 +0000 (16:20 +1000)]
Merge branch 'master' into Mario/sound_model_paths
# Conflicts:
# qcsrc/common/items/item/powerup.qc
Mario [Mon, 24 Aug 2015 06:03:13 +0000 (16:03 +1000)]
Hack item models
TimePath [Mon, 24 Aug 2015 05:40:42 +0000 (15:40 +1000)]
Support CSQC_Ent_Update mutator hooks
TimePath [Mon, 24 Aug 2015 05:41:25 +0000 (05:41 +0000)]
Merge branch 'TimePath/itemstime2.0' into 'master'
Itemstime improvements
Also fixes #1521
See merge request !200
Mario [Mon, 24 Aug 2015 05:35:54 +0000 (15:35 +1000)]
Add the remaining weapon model calls
Mario [Mon, 24 Aug 2015 04:45:06 +0000 (14:45 +1000)]
Add a function to control weapon sound paths with hooks
TimePath [Mon, 24 Aug 2015 04:24:28 +0000 (14:24 +1000)]
Fix their waypoints
TimePath [Mon, 24 Aug 2015 03:56:05 +0000 (13:56 +1000)]
Show 50 armor and health in itemstime. Fixes #1521
TimePath [Mon, 24 Aug 2015 03:45:24 +0000 (13:45 +1000)]
Use the item system for itemstime
TimePath [Mon, 24 Aug 2015 03:36:05 +0000 (13:36 +1000)]
Merge branch 'master' into TimePath/itemstime2.0
TimePath [Mon, 24 Aug 2015 03:28:19 +0000 (03:28 +0000)]
Merge branch 'TimePath/guide_backports' into 'master'
Backport icon handling from TimePath/guide
The guide might be a while, these changes are useful for improving itemstime
See merge request !199
TimePath [Mon, 24 Aug 2015 03:18:30 +0000 (13:18 +1000)]
Backport icon handling from TimePath/guide
TimePath [Mon, 24 Aug 2015 02:34:56 +0000 (12:34 +1000)]
Move itemstime hud drawing into the mutator
Mario [Mon, 24 Aug 2015 02:26:11 +0000 (12:26 +1000)]
Add a few more mutator hooks to handle custom projectiles
TimePath [Mon, 24 Aug 2015 01:53:42 +0000 (11:53 +1000)]
Use more hooks
TimePath [Mon, 24 Aug 2015 01:48:12 +0000 (11:48 +1000)]
Hook reset_map_global to call Item_ItemsTime_ResetTimes()
TimePath [Mon, 24 Aug 2015 01:43:44 +0000 (11:43 +1000)]
Move itemstime to mutator
TimePath [Mon, 24 Aug 2015 01:28:07 +0000 (11:28 +1000)]
Stop using stats for itemstime
Also fixes large armor being tracked instead of mega armor
TimePath [Mon, 24 Aug 2015 00:22:35 +0000 (10:22 +1000)]
Use STATIC_INIT
Mario [Sun, 23 Aug 2015 12:39:11 +0000 (12:39 +0000)]
Merge branch 'terencehill/obsolete_cvars_removal' into 'master'
Remove obsolete sv_fraginfo* cvars
See merge request !176
TimePath [Sun, 23 Aug 2015 12:08:28 +0000 (22:08 +1000)]
Trim spaces
TimePath [Sun, 23 Aug 2015 12:06:28 +0000 (22:06 +1000)]
Make a script safer
It wiped out my .git
TimePath [Sun, 23 Aug 2015 11:15:29 +0000 (21:15 +1000)]
Fix menu compile
Mario [Sun, 23 Aug 2015 11:05:11 +0000 (11:05 +0000)]
Merge branch 'Mario/format_message' into 'master'
Merge branch Mario/format_message (S merge request)
More fun for chat replacement hacks
See merge request !196
Mario [Sun, 23 Aug 2015 11:02:02 +0000 (21:02 +1000)]
Use new item stuff
Mario [Sun, 23 Aug 2015 10:54:14 +0000 (20:54 +1000)]
Clean up chat replacement handling, add a mutator hook for extra fun
Mario [Sun, 23 Aug 2015 10:43:54 +0000 (10:43 +0000)]
Merge branch 'Mario/ons_updates' into 'master'
Merge branch Mario/ons_updates (L merge request)
Greatly improves the onslaught gamemode
See merge request !195
Mario [Sun, 23 Aug 2015 10:42:33 +0000 (20:42 +1000)]
Merge branch 'master' into Mario/ons_updates
# Conflicts:
# qcsrc/common/mapinfo.qh
Mario [Sun, 23 Aug 2015 10:37:34 +0000 (10:37 +0000)]
Merge branch 'matthiaskrgr/stuff_descriptions' into 'master'
gametypes: change/add gametype (ctf, dm, cts...) descriptions.
Changes some gametype descriptions, inspired by TimePath/guide branch.
See merge request !182
Mario [Sun, 23 Aug 2015 10:28:54 +0000 (20:28 +1000)]
Make it run
Mario [Sun, 23 Aug 2015 10:20:26 +0000 (20:20 +1000)]
Merge branch 'master' into Mario/ons_updates
# Conflicts:
# qcsrc/client/view.qc
# qcsrc/common/constants.qh
# qcsrc/server/g_damage.qc
# qcsrc/server/mutators/gamemode_onslaught.qc
TimePath [Sun, 23 Aug 2015 09:52:55 +0000 (09:52 +0000)]
Merge branch 'Mario/turrets' into 'master'
Mario/turrets
See merge request !194
TimePath [Sun, 23 Aug 2015 08:56:02 +0000 (18:56 +1000)]
Merge branch 'master' into Mario/turrets
# Conflicts:
# qcsrc/client/progs.src
# qcsrc/common/monsters/sv_monsters.qc
# qcsrc/common/triggers/teleporters.qc
# qcsrc/common/vehicles/sv_vehicles.qh
# qcsrc/server/g_damage.qc
# qcsrc/server/g_damage.qh
# qcsrc/server/mutators/mutators_include.qc
TimePath [Sun, 23 Aug 2015 08:15:19 +0000 (18:15 +1000)]
Fix duplicate weapons/all.qc inclusion
TimePath [Sun, 23 Aug 2015 08:07:27 +0000 (18:07 +1000)]
Merge branch 'master' into Mario/turrets
# Conflicts:
# qcsrc/client/main.qc
# qcsrc/client/progs.src
# qcsrc/client/tturrets.qc
# qcsrc/client/tturrets.qh
# qcsrc/common/command/generic.qc
# qcsrc/common/monsters/sv_monsters.qc
# qcsrc/common/nades.qc
# qcsrc/common/triggers/teleporters.qc
# qcsrc/server/autocvars.qh
# qcsrc/server/g_damage.qc
# qcsrc/server/g_damage.qh
# qcsrc/server/g_world.qc
# qcsrc/server/miscfunctions.qc
# qcsrc/server/mutators/mutators_include.qc
# qcsrc/server/progs.src
# qcsrc/server/tturrets/include/turrets_early.qh
# qcsrc/server/tturrets/system/system_damage.qc
# qcsrc/server/tturrets/system/system_main.qc
# qcsrc/server/tturrets/system/system_misc.qc
# qcsrc/server/tturrets/units/unit_ewheel.qc
# qcsrc/server/tturrets/units/unit_flac.qc
# qcsrc/server/tturrets/units/unit_machinegun.qc
# qcsrc/server/tturrets/units/unit_phaser.qc
# qcsrc/server/tturrets/units/unit_plasma.qc
# qcsrc/server/tturrets/units/unit_tessla.qc
# qcsrc/server/tturrets/units/unit_walker.qc
# qcsrc/server/vehicles/bumblebee.qc
# qcsrc/server/vehicles/racer.qc
# qcsrc/server/vehicles/vehicles.qc
# qcsrc/server/vehicles/vehicles_def.qh
TimePath [Sun, 23 Aug 2015 07:29:11 +0000 (07:29 +0000)]
Merge branch 'TimePath/vehicles_cleanup' into 'master'
Vehicles cleanup
* Simplifies headers
* Uses the common registration system
* Makes vehicle definitions available to the menu for the [guide](https://gitlab.com/xonotic/xonotic-data.pk3dir/merge_requests/181)
See merge request !190
TimePath [Sun, 23 Aug 2015 07:13:46 +0000 (17:13 +1000)]
Merge branch 'master' into TimePath/vehicles_cleanup
# Conflicts:
# qcsrc/client/main.qc
# qcsrc/client/progs.src
# qcsrc/server/progs.src
TimePath [Sun, 23 Aug 2015 06:43:02 +0000 (06:43 +0000)]
Merge branch 'TimePath/damagetext' into 'master'
Damage text
Nice little feature to display a running total of damage. ~~Should this be on by default? Should servers be able to disable it? Are the default settings good enough?~~ done done and done.
![](https://dl.dropboxusercontent.com/u/
42745598 /screenshots/2015-08-23_13-24-33.png)
See merge request !192
TimePath [Sun, 23 Aug 2015 06:23:06 +0000 (16:23 +1000)]
Describe damagetext cvars
Mario [Sun, 23 Aug 2015 06:19:32 +0000 (16:19 +1000)]
Add hit sound hooks for onslaught and assault objectives
TimePath [Sun, 23 Aug 2015 05:37:22 +0000 (15:37 +1000)]
Allow damagetext to be disabled at varying levels
TimePath [Sun, 23 Aug 2015 05:09:23 +0000 (15:09 +1000)]
Tweak accumulate range
TimePath [Sun, 23 Aug 2015 05:09:04 +0000 (15:09 +1000)]
Allow color coded format string
TimePath [Sun, 23 Aug 2015 04:29:50 +0000 (14:29 +1000)]
Allow custom string format
TimePath [Sun, 23 Aug 2015 04:05:55 +0000 (14:05 +1000)]
Show damage text for spectators
TimePath [Sun, 23 Aug 2015 03:41:09 +0000 (13:41 +1000)]
Don't combine indicators from different players
TimePath [Sun, 23 Aug 2015 03:18:05 +0000 (13:18 +1000)]
Damage text
Mario [Sun, 23 Aug 2015 01:20:38 +0000 (11:20 +1000)]
Add another hook, also reserve some stat slots for the mod