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3 years agoFix sleuth vs murderer when single battle happens, Karma warning notification added
LegendaryGuard [Tue, 27 Apr 2021 20:09:34 +0000 (22:09 +0200)]
Fix sleuth vs murderer when single battle happens, Karma warning notification added

3 years agoFix for warmup phase
LegendaryGuard [Mon, 26 Apr 2021 18:09:39 +0000 (20:09 +0200)]
Fix for warmup phase

3 years agoMore details to karma bankick tool info
LegendaryGuard [Mon, 26 Apr 2021 03:00:00 +0000 (05:00 +0200)]
More details to karma bankick tool info

3 years agoFix karma scoreboard visualization, programmer's wtf moment in the code is here!
LegendaryGuard [Mon, 26 Apr 2021 02:53:19 +0000 (04:53 +0200)]
Fix karma scoreboard visualization, programmer's wtf moment in the code is here!

3 years agoFix corpse info details
LegendaryGuard [Sun, 18 Apr 2021 07:04:44 +0000 (09:04 +0200)]
Fix corpse info details

3 years agoMore corpse info improvement
LegendaryGuard [Fri, 16 Apr 2021 21:21:48 +0000 (23:21 +0200)]
More corpse info improvement

3 years agoEnhance corpse info messages and deleted bot_clear function (in master branch it...
LegendaryGuard [Fri, 16 Apr 2021 21:03:34 +0000 (23:03 +0200)]
Enhance corpse info messages and deleted bot_clear function (in master branch it doesn't exist)

3 years agoFix and improvement of Corpse Detection info
LegendaryGuard [Sun, 11 Apr 2021 23:59:34 +0000 (01:59 +0200)]
Fix and improvement of Corpse Detection info

3 years agoRemoved unnecessary SetResource(entity, RES_TYPE, ammoquantity) stuff
LegendaryGuard [Tue, 6 Apr 2021 16:28:36 +0000 (18:28 +0200)]
Removed unnecessary SetResource(entity, RES_TYPE, ammoquantity) stuff

3 years agoAdded new cvar player ammo start (bullets, rockets, cells) and deleted Sleuth skill...
LegendaryGuard [Mon, 5 Apr 2021 21:59:29 +0000 (23:59 +0200)]
Added new cvar player ammo start (bullets, rockets, cells) and deleted Sleuth skill unnecesary condition part, only players who hold Shockwave can use this skill, Sleuths always have Shockwave

3 years agoFixes and adjustements
LegendaryGuard [Mon, 29 Mar 2021 22:05:46 +0000 (00:05 +0200)]
Fixes and adjustements

3 years agoFixes and improvements for admin users, don't make Karma control too strict when...
LegendaryGuard [Sun, 28 Mar 2021 12:17:01 +0000 (14:17 +0200)]
Fixes and improvements for admin users, don't make Karma control too strict when player attacks ally in the round, already ends punished

3 years agoFix little number
LegendaryGuard [Sat, 27 Mar 2021 00:06:15 +0000 (01:06 +0100)]
Fix little number

3 years agoAdded cvars in gamemodes-server.cfg
LegendaryGuard [Fri, 26 Mar 2021 23:56:12 +0000 (00:56 +0100)]
Added cvars in gamemodes-server.cfg

3 years agoAdded karma severity cvar to adjust how severe can be to decrease player karma points...
LegendaryGuard [Fri, 26 Mar 2021 23:54:10 +0000 (00:54 +0100)]
Added karma severity cvar to adjust how severe can be to decrease player karma points (added for admin management)

3 years agoAdded more player stability in terms of quantity
LegendaryGuard [Fri, 26 Mar 2021 23:42:24 +0000 (00:42 +0100)]
Added more player stability in terms of quantity

3 years agoChanged to Murder in Megaerebus Manor, fixes and enhanced bots Civilians and Sleuths...
LegendaryGuard [Fri, 26 Mar 2021 23:28:47 +0000 (00:28 +0100)]
Changed to Murder in Megaerebus Manor, fixes and enhanced bots Civilians and Sleuths vs Murderers and improvements

3 years agoKarma improvements: karma warning added. If dead player was attacked by weapons like...
LegendaryGuard [Fri, 26 Mar 2021 00:03:02 +0000 (01:03 +0100)]
Karma improvements: karma warning added. If dead player was attacked by weapons like Machine Gun, Rifle or Shotgun, the corpse info for detectives will be fully revealed (Killer role info added)

3 years agoFixes and improvements, now karma system works better
LegendaryGuard [Thu, 25 Mar 2021 01:22:06 +0000 (02:22 +0100)]
Fixes and improvements, now karma system works better

3 years agoMore improvements for Detective skill weapon feature, more info about corpse causes...
LegendaryGuard [Wed, 24 Mar 2021 00:35:21 +0000 (01:35 +0100)]
More improvements for Detective skill weapon feature, more info about corpse causes details

3 years agoEnhanced Detective skill weapon feature, a bit of fix, and ammo differences per each...
LegendaryGuard [Mon, 22 Mar 2021 23:24:16 +0000 (00:24 +0100)]
Enhanced Detective skill weapon feature, a bit of fix, and ammo differences per each role

3 years agoAdded Detective skill feature, identifies all corpses
LegendaryGuard [Mon, 22 Mar 2021 01:09:16 +0000 (02:09 +0100)]
Added Detective skill feature, identifies all corpses

3 years agoAdded karma damage feature
LegendaryGuard [Sun, 21 Mar 2021 00:06:25 +0000 (01:06 +0100)]
Added karma damage feature

3 years agoEnhanced chat message user display
LegendaryGuard [Sat, 20 Mar 2021 17:26:51 +0000 (18:26 +0100)]
Enhanced chat message user display

3 years agoCompleted karma bankick tool feature
LegendaryGuard [Sat, 13 Mar 2021 02:50:37 +0000 (03:50 +0100)]
Completed karma bankick tool feature

3 years agoAdded karma bankick tool, still in process
LegendaryGuard [Fri, 12 Mar 2021 00:58:19 +0000 (01:58 +0100)]
Added karma bankick tool, still in process

3 years agoAdded stable corpse feature, now the dead players are like corpse objects
LegendaryGuard [Thu, 11 Mar 2021 01:37:23 +0000 (02:37 +0100)]
Added stable corpse feature, now the dead players are like corpse objects

3 years agoAdd Corpse feature, fix round start when starts 1v1 Detective vs Traitor, converts...
LegendaryGuard [Fri, 26 Feb 2021 20:48:14 +0000 (21:48 +0100)]
Add Corpse feature, fix round start when starts 1v1 Detective vs Traitor, converts Detective to Innocent at the start of the round

3 years agoAdded Karma points for the scoreboard, there are some TODOs to process
LegendaryGuard [Tue, 23 Feb 2021 00:34:14 +0000 (01:34 +0100)]
Added Karma points for the scoreboard, there are some TODOs to process

3 years agoAdded Detective part, there are TODOs to continue the project
LegendaryGuard [Mon, 22 Feb 2021 00:14:24 +0000 (01:14 +0100)]
Added Detective part, there are TODOs to continue the project

3 years agoAdded Trouble in Terrorist Town gamemode, using another way to recover the lost gamem...
LegendaryGuard [Sat, 20 Feb 2021 15:27:29 +0000 (16:27 +0100)]
Added Trouble in Terrorist Town gamemode, using another way to recover the lost gamemode, there are still things that need to be completed

3 years agoFix "player is connecting..." message not shown in team games
terencehill [Thu, 18 Feb 2021 17:32:03 +0000 (18:32 +0100)]
Fix "player is connecting..." message not shown in team games

3 years agoImprove sv_dodging_frozen description
terencehill [Fri, 12 Feb 2021 17:27:39 +0000 (18:27 +0100)]
Improve sv_dodging_frozen description

3 years agoFix speed award not updated when the timelimit is reached
terencehill [Fri, 12 Feb 2021 17:26:15 +0000 (18:26 +0100)]
Fix speed award not updated when the timelimit is reached

3 years agoTransifex autosync
Rudolf Polzer [Fri, 12 Feb 2021 06:24:03 +0000 (07:24 +0100)]
Transifex autosync

3 years agoAdd bones_was_here to extended team credits
Mario [Mon, 8 Feb 2021 18:28:27 +0000 (04:28 +1000)]
Add bones_was_here to extended team credits

3 years agoLMS: don't show "respawning in x seconds" after losing your last life (the same trick...
terencehill [Sun, 7 Feb 2021 11:32:31 +0000 (12:32 +0100)]
LMS: don't show "respawning in x seconds" after losing your last life (the same trick is used in CA)

3 years agoUse Team_ColorToTeam in selectteam to avoid duplicated code
terencehill [Sun, 7 Feb 2021 11:22:27 +0000 (12:22 +0100)]
Use Team_ColorToTeam in selectteam to avoid duplicated code

3 years agoFix animbench usage message
terencehill [Sun, 7 Feb 2021 11:19:16 +0000 (12:19 +0100)]
Fix animbench usage message

3 years agoRevert "Record player race move time in PlayerPreThink so it can be recorded while...
Mario [Wed, 3 Feb 2021 23:25:25 +0000 (09:25 +1000)]
Revert "Record player race move time in PlayerPreThink so it can be recorded while inside a vehicle, fixes #2263"

This reverts commit cd9380e44806612f8eb2d04f27ca283ae8f0a461.

3 years agoTransifex autosync
Rudolf Polzer [Wed, 3 Feb 2021 06:23:59 +0000 (07:23 +0100)]
Transifex autosync

3 years agoTransifex autosync
Rudolf Polzer [Tue, 2 Feb 2021 06:24:16 +0000 (07:24 +0100)]
Transifex autosync

3 years agoSimplify vdist macro and remove a redundant vec2 call
terencehill [Mon, 1 Feb 2021 15:39:55 +0000 (16:39 +0100)]
Simplify vdist macro and remove a redundant vec2 call

3 years agoFix/improve 2 cvar descriptions
terencehill [Mon, 1 Feb 2021 15:37:22 +0000 (16:37 +0100)]
Fix/improve 2 cvar descriptions

3 years agoTransifex autosync
Rudolf Polzer [Mon, 1 Feb 2021 06:24:03 +0000 (07:24 +0100)]
Transifex autosync

3 years agoTransifex autosync
Rudolf Polzer [Sun, 31 Jan 2021 06:25:25 +0000 (07:25 +0100)]
Transifex autosync

3 years agoFix print command and compilation units test
terencehill [Wed, 27 Jan 2021 16:44:06 +0000 (17:44 +0100)]
Fix print command and compilation units test

3 years agoImprove warning messages when starting xonotic-dedicated
terencehill [Wed, 27 Jan 2021 16:30:00 +0000 (17:30 +0100)]
Improve warning messages when starting xonotic-dedicated

3 years agoStop the powerup sound when the countdown to game start is over (also in this case...
terencehill [Wed, 27 Jan 2021 16:27:36 +0000 (17:27 +0100)]
Stop the powerup sound when the countdown to game start is over (also in this case don't play the poweroff sound)

3 years agoStop reviving progress and forbid throwing weapons and nades during the countdown...
terencehill [Wed, 27 Jan 2021 16:22:32 +0000 (17:22 +0100)]
Stop reviving progress and forbid throwing weapons and nades during the countdown to game start

3 years agoMerge branch 'terencehill/scoreboard_item_stats' into 'master'
Mario [Wed, 27 Jan 2021 06:46:14 +0000 (06:46 +0000)]
Merge branch 'terencehill/scoreboard_item_stats' into 'master'

Scoreboard item stats [rebased]

See merge request xonotic/xonotic-data.pk3dir!663

3 years agoTransifex autosync
Rudolf Polzer [Wed, 27 Jan 2021 06:24:08 +0000 (07:24 +0100)]
Transifex autosync

3 years agoMerge branch 'master' into terencehill/scoreboard_item_stats
Mario [Tue, 26 Jan 2021 11:58:13 +0000 (21:58 +1000)]
Merge branch 'master' into terencehill/scoreboard_item_stats

3 years agoTransifex autosync
Rudolf Polzer [Sat, 23 Jan 2021 06:24:03 +0000 (07:24 +0100)]
Transifex autosync

3 years agoApply the same special health value to bots too when the voting phase starts
terencehill [Thu, 21 Jan 2021 13:21:44 +0000 (14:21 +0100)]
Apply the same special health value to bots too when the voting phase starts

3 years agoDon't update health value in the bar above players after the game ends, as it's set...
terencehill [Thu, 21 Jan 2021 12:47:53 +0000 (13:47 +0100)]
Don't update health value in the bar above players after the game ends, as it's set to special values

3 years agoFix disconnect button not working
terencehill [Thu, 21 Jan 2021 11:57:31 +0000 (12:57 +0100)]
Fix disconnect button not working

3 years agoAdd terencehill to game code credits
Mario [Thu, 21 Jan 2021 10:33:32 +0000 (20:33 +1000)]
Add terencehill to game code credits

3 years agoSmall cleanup
terencehill [Thu, 21 Jan 2021 09:39:58 +0000 (10:39 +0100)]
Small cleanup

3 years agoShow a confirmation menu when pressing f11 to disconnect from server, it closes ...
terencehill [Thu, 21 Jan 2021 09:27:11 +0000 (10:27 +0100)]
Show a confirmation menu when pressing f11 to disconnect from server, it closes #2426

3 years agoMerge branch 'terencehill/csqc_input_stuff' into 'master'
Mario [Tue, 19 Jan 2021 10:21:47 +0000 (10:21 +0000)]
Merge branch 'terencehill/csqc_input_stuff' into 'master'

csqc input stuff

Closes #2496

See merge request xonotic/xonotic-data.pk3dir!872

3 years agoUpdate core team credits
Mario [Tue, 19 Jan 2021 08:59:56 +0000 (18:59 +1000)]
Update core team credits

3 years agoAdd SpiKe to the extended team credits
Mario [Tue, 19 Jan 2021 08:56:46 +0000 (18:56 +1000)]
Add SpiKe to the extended team credits

3 years agoUpdate credits to more accurately match the current team
Mario [Tue, 19 Jan 2021 08:52:46 +0000 (18:52 +1000)]
Update credits to more accurately match the current team

3 years agoTransifex autosync
Rudolf Polzer [Fri, 15 Jan 2021 06:23:59 +0000 (07:23 +0100)]
Transifex autosync

3 years agoMenu: allow editing a user defined key bind with right mouse click
terencehill [Sat, 9 Jan 2021 14:50:44 +0000 (15:50 +0100)]
Menu: allow editing a user defined key bind with right mouse click

3 years agoScoreboard: allow showing player id next to player name
terencehill [Sat, 9 Jan 2021 13:48:25 +0000 (14:48 +0100)]
Scoreboard: allow showing player id next to player name

3 years agoScoreboard: allow changing eliminated highlight alpha (hud_panel_scoreboard_table_hig...
terencehill [Fri, 8 Jan 2021 13:41:04 +0000 (14:41 +0100)]
Scoreboard: allow changing eliminated highlight alpha (hud_panel_scoreboard_table_highlight_alpha_eliminated)

3 years agoImprove description of a few cvars
terencehill [Fri, 8 Jan 2021 13:32:56 +0000 (14:32 +0100)]
Improve description of a few cvars

3 years agoFix type of a parameter of makeXonoticCommandButton
terencehill [Fri, 8 Jan 2021 13:26:52 +0000 (14:26 +0100)]
Fix type of a parameter of makeXonoticCommandButton

3 years agoTransifex autosync
Rudolf Polzer [Fri, 8 Jan 2021 06:24:08 +0000 (07:24 +0100)]
Transifex autosync

3 years agoMerge branch 'master' into terencehill/csqc_input_stuff
terencehill [Wed, 6 Jan 2021 14:41:19 +0000 (15:41 +0100)]
Merge branch 'master' into terencehill/csqc_input_stuff

3 years agoMerge branch 'terencehill/colorcode_stuff'
terencehill [Wed, 6 Jan 2021 13:36:37 +0000 (14:36 +0100)]
Merge branch 'terencehill/colorcode_stuff'

Improve color code editing in the player name input box

3 years agoMenu, player name input box: highlight the selected color code more. Also reduce...
terencehill [Tue, 5 Jan 2021 23:13:21 +0000 (00:13 +0100)]
Menu, player name input box: highlight the selected color code more. Also reduce some overlong code lines in the same file

3 years agoColor picker: delete color codes in a cleaner way
terencehill [Tue, 5 Jan 2021 21:49:54 +0000 (22:49 +0100)]
Color picker: delete color codes in a cleaner way

3 years agoUse checkColorCode in textLengthUpToWidth and get rid of skipIncompleteTag
terencehill [Tue, 5 Jan 2021 19:08:20 +0000 (20:08 +0100)]
Use checkColorCode in textLengthUpToWidth and get rid of skipIncompleteTag

3 years agoTransifex autosync
Rudolf Polzer [Tue, 5 Jan 2021 06:24:18 +0000 (07:24 +0100)]
Transifex autosync

3 years agoMenu, player name editing: make changing an existing color much easier by detecting...
terencehill [Mon, 4 Jan 2021 23:03:15 +0000 (00:03 +0100)]
Menu, player name editing: make changing an existing color much easier by detecting a color code even if the cursor is in the middle of it

3 years agoClean up code parsing color codes in inputbox.qc
terencehill [Mon, 4 Jan 2021 21:42:55 +0000 (22:42 +0100)]
Clean up code parsing color codes in inputbox.qc

3 years agoTransifex autosync
Rudolf Polzer [Mon, 4 Jan 2021 06:24:12 +0000 (07:24 +0100)]
Transifex autosync

3 years agoFix 3 non-UTF8 markup characters, fix and update UTF8 whitespace
terencehill [Sun, 3 Jan 2021 11:32:13 +0000 (12:32 +0100)]
Fix 3 non-UTF8 markup characters, fix and update UTF8 whitespace

3 years agoGitlab CI: fix checking of modified files in qcsrc folder, it wasn't recursive
terencehill [Thu, 31 Dec 2020 14:17:52 +0000 (15:17 +0100)]
Gitlab CI: fix checking of modified files in qcsrc folder, it wasn't recursive

3 years agoUse the same variable names as minigame_getWrappedLine as they are a clearer
terencehill [Thu, 31 Dec 2020 14:09:40 +0000 (15:09 +0100)]
Use the same variable names as minigame_getWrappedLine as they are a clearer

3 years agoReduce duplicated code in getWrappedLine and getWrappedLineLen
terencehill [Thu, 31 Dec 2020 13:30:14 +0000 (14:30 +0100)]
Reduce duplicated code in getWrappedLine and getWrappedLineLen

3 years agoMap vote: cycle through all the maps by pressing uparrow/downarrow key rather than...
terencehill [Wed, 30 Dec 2020 22:29:22 +0000 (23:29 +0100)]
Map vote: cycle through all the maps by pressing uparrow/downarrow key rather than cycling only through maps in the same column; it also fixes a crash due to inifinite recursion when all maps in a column are faded out

3 years agoMinigames: center bulldozer icon in the player status hud
terencehill [Wed, 30 Dec 2020 22:21:41 +0000 (23:21 +0100)]
Minigames: center bulldozer icon in the player status hud

3 years agoMinigames: fix mouse buttons acting on the current keyboard selection (if changed...
terencehill [Tue, 29 Dec 2020 16:36:23 +0000 (17:36 +0100)]
Minigames: fix mouse buttons acting on the current keyboard selection (if changed) instead of the current mouse position

3 years agoMinigames: don't let the player interact with minigame menu via keyboard while waitin...
terencehill [Tue, 29 Dec 2020 15:38:14 +0000 (16:38 +0100)]
Minigames: don't let the player interact with minigame menu via keyboard while waiting for the opponent's move

3 years agoDon't handle minigame commands while in demo mode
Mario [Tue, 29 Dec 2020 06:39:49 +0000 (16:39 +1000)]
Don't handle minigame commands while in demo mode

3 years agoRemove redundant bInputType checks in HUD_Panel_InputEvent
terencehill [Mon, 28 Dec 2020 21:15:29 +0000 (22:15 +0100)]
Remove redundant bInputType checks in HUD_Panel_InputEvent

3 years agoMinigames: ignore left and right click if not used by a mingame or pressed outside...
terencehill [Mon, 28 Dec 2020 21:03:59 +0000 (22:03 +0100)]
Minigames: ignore left and right click if not used by a mingame or pressed outside the minigame menu panel; it prevents accidental shooting and zooming

3 years agoMinigames: ignore downarrow and uparrow keys while playing Connect Four instead of...
terencehill [Mon, 28 Dec 2020 20:31:32 +0000 (21:31 +0100)]
Minigames: ignore downarrow and uparrow keys while playing Connect Four instead of letting them change minigame menu selection

3 years agoMinigames: capture and ignore key release events; it prevents triggering -* aliases...
terencehill [Mon, 28 Dec 2020 00:10:34 +0000 (01:10 +0100)]
Minigames: capture and ignore key release events; it prevents triggering -* aliases (e.g. -crouch) when releasing a key

3 years agoRemove redundant bInputType checks in HUD_Radar_InputEvent and QuickMenu_InputEvent
terencehill [Sun, 27 Dec 2020 23:30:58 +0000 (00:30 +0100)]
Remove redundant bInputType checks in HUD_Radar_InputEvent and QuickMenu_InputEvent

3 years agoRemove some bInputType checks that now are redundant in HUD_Minigame_InputEvent
terencehill [Sun, 27 Dec 2020 23:13:22 +0000 (00:13 +0100)]
Remove some bInputType checks that now are redundant in HUD_Minigame_InputEvent

3 years agoMinigames: implement correct handling of cursor if hud_cursor_mode is 0; it fixes...
terencehill [Sun, 27 Dec 2020 22:59:02 +0000 (23:59 +0100)]
Minigames: implement correct handling of cursor if hud_cursor_mode is 0; it fixes #2496

3 years agoReduce indentation of a code block in HUD_Minigame_InputEvent
terencehill [Sun, 27 Dec 2020 22:38:31 +0000 (23:38 +0100)]
Reduce indentation of a code block in HUD_Minigame_InputEvent

4 years agoMap vote: reset keyboard selection in a simpler way in MapVote_InputEvent
terencehill [Sun, 27 Dec 2020 18:01:24 +0000 (19:01 +0100)]
Map vote: reset keyboard selection in a simpler way in MapVote_InputEvent

4 years agoMap vote: capture and ignore right mouse click; it prevents zooming while holding...
terencehill [Sun, 27 Dec 2020 16:20:08 +0000 (17:20 +0100)]
Map vote: capture and ignore right mouse click; it prevents zooming while holding the vortex

4 years agoMap vote screen: capture and ignore key release events; it prevents triggering -...
terencehill [Sun, 27 Dec 2020 16:10:02 +0000 (17:10 +0100)]
Map vote screen: capture and ignore key release events; it prevents triggering -* aliases (e.g. -crouch) when voting with a number key