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xonotic/xonotic-data.pk3dir.git
9 years agoChange buff random spawn flag to prevent old items setting it
Mario [Mon, 6 Apr 2015 15:21:22 +0000 (01:21 +1000)]
Change buff random spawn flag to prevent old items setting it

9 years agoFix references to unfinished plasma ammo type
Mario [Mon, 6 Apr 2015 15:02:34 +0000 (01:02 +1000)]
Fix references to unfinished plasma ammo type

9 years agoRemove boolean function
Mario [Sun, 5 Apr 2015 11:44:32 +0000 (21:44 +1000)]
Remove boolean function

9 years agoFor completeness, port step and follow movetypes (untested)
Mario [Sun, 5 Apr 2015 10:55:37 +0000 (20:55 +1000)]
For completeness, port step and follow movetypes (untested)

9 years agoHide some notification/effect system initialization messages
Mario [Sat, 4 Apr 2015 21:12:50 +0000 (07:12 +1000)]
Hide some notification/effect system initialization messages

9 years agoFix team change message showing for connecting clients
Mario [Sat, 4 Apr 2015 21:10:20 +0000 (07:10 +1000)]
Fix team change message showing for connecting clients

9 years agoUnlink more triggers
Mario [Fri, 3 Apr 2015 23:25:34 +0000 (10:25 +1100)]
Unlink more triggers

9 years agoDisable a few links for now (triggers are a bit rough)
Mario [Fri, 3 Apr 2015 20:18:17 +0000 (07:18 +1100)]
Disable a few links for now (triggers are a bit rough)

9 years agoAttempting a fix for funky ladders
Mario [Fri, 3 Apr 2015 20:13:40 +0000 (07:13 +1100)]
Attempting a fix for funky ladders

9 years agoPotentially fix a crash from flak
Mario [Fri, 3 Apr 2015 17:48:13 +0000 (04:48 +1100)]
Potentially fix a crash from flak

9 years agoUse CSQC prediction when cl_movement is 1 (2 uses old engine prediction)
Mario [Fri, 3 Apr 2015 11:19:27 +0000 (22:19 +1100)]
Use CSQC prediction when cl_movement is 1 (2 uses old engine prediction)

9 years agoRemove the old version
Mario [Fri, 3 Apr 2015 11:16:24 +0000 (22:16 +1100)]
Remove the old version

9 years agoMake prediction much more stable by re-porting ClientMovement_Move
Mario [Fri, 3 Apr 2015 11:15:00 +0000 (22:15 +1100)]
Make prediction much more stable by re-porting ClientMovement_Move

9 years agoRevert experimental item updates
Mario [Fri, 3 Apr 2015 08:19:51 +0000 (19:19 +1100)]
Revert experimental item updates

9 years agoMerge branch 'Mario/buff_updates' into Mario/combined_updates
Mario [Fri, 3 Apr 2015 08:04:49 +0000 (19:04 +1100)]
Merge branch 'Mario/buff_updates' into Mario/combined_updates

Conflicts:
qcsrc/client/autocvars.qh
qcsrc/client/hud_config.qc
qcsrc/common/buffs.qh
qcsrc/common/notifications.qh
qcsrc/common/stats.qh
qcsrc/server/autocvars.qh
qcsrc/server/mutators/base.qh
qcsrc/server/mutators/mutator_buffs.qc
qcsrc/server/mutators/mutator_buffs.qh

9 years agoMerge branch 'master' into Mario/buff_updates
Mario [Fri, 3 Apr 2015 07:48:19 +0000 (18:48 +1100)]
Merge branch 'master' into Mario/buff_updates

9 years agoDon't link them to server's ticrate (seems to work a tiny bit better)
Mario [Thu, 2 Apr 2015 09:19:19 +0000 (20:19 +1100)]
Don't link them to server's ticrate (seems to work a tiny bit better)

9 years agoExperimental improvements to item networking (much more accurate, but still fails...
Mario [Thu, 2 Apr 2015 07:54:40 +0000 (18:54 +1100)]
Experimental improvements to item networking (much more accurate, but still fails around funky walls)

9 years agoAdd an option to hide items further than a set distance away from the player (can...
Mario [Thu, 2 Apr 2015 06:13:50 +0000 (17:13 +1100)]
Add an option to hide items further than a set distance away from the player (can greatly improve performance on maps with a lot of items), disabled by default

9 years agoAdd support for old (Quake 3/Live) oneflag maps
Mario [Thu, 2 Apr 2015 05:11:42 +0000 (16:11 +1100)]
Add support for old (Quake 3/Live) oneflag maps

9 years agoUndo the important fix
Mario [Thu, 2 Apr 2015 03:27:26 +0000 (14:27 +1100)]
Undo the important fix

9 years agoPossibly fix showfps
Mario [Wed, 1 Apr 2015 08:22:15 +0000 (19:22 +1100)]
Possibly fix showfps

9 years agoAn actually important fix
Mario [Tue, 31 Mar 2015 16:48:23 +0000 (03:48 +1100)]
An actually important fix

9 years agoAdd an important fix
Mario [Tue, 31 Mar 2015 16:36:15 +0000 (03:36 +1100)]
Add an important fix

9 years agoMerge branch 'master' into Mario/combined_updates
Mario [Tue, 31 Mar 2015 15:41:07 +0000 (02:41 +1100)]
Merge branch 'master' into Mario/combined_updates

Conflicts:
qcsrc/server/mutators/mutator_instagib.qc

9 years agoMerge branch 'Mario/crosshair_blink_fix' into 'master'
Mario [Tue, 31 Mar 2015 12:49:25 +0000 (12:49 +0000)]
Merge branch 'Mario/crosshair_blink_fix' into 'master'

Merge branch Mario/crosshair_blink_fix (XXS merge request)

Fixes blinking crosshair while spectating.

See merge request !114

9 years agoDisable hit indication while spectating (serves no purpose as a spectator, disabling...
Mario [Tue, 31 Mar 2015 12:47:15 +0000 (23:47 +1100)]
Disable hit indication while spectating (serves no purpose as a spectator, disabling also fixes "blinking" bug)

9 years agoMerge branch 'Mario/accuracy_fix' into 'master'
Mario [Tue, 31 Mar 2015 12:37:17 +0000 (12:37 +0000)]
Merge branch 'Mario/accuracy_fix' into 'master'

Merge branch Mario/accuracy_fix (M merge request)

Restores the hacks to use Blaster weapon for secondary fire's accuracy counting in overkill and instagib.

See merge request !113

9 years agoFix secondary fire taking accuracy off the overkill/instagib primary attacks
Mario [Tue, 31 Mar 2015 12:20:35 +0000 (23:20 +1100)]
Fix secondary fire taking accuracy off the overkill/instagib primary attacks

9 years agoTemporarily disable networking of ladders (abnormal ladder brushes are extending...
Mario [Sat, 28 Mar 2015 01:50:04 +0000 (12:50 +1100)]
Temporarily disable networking of ladders (abnormal ladder brushes are extending past their limits, this will have to be solved)

9 years agoMerge branch 'Mario/nade_fixes' into 'master'
Mario [Fri, 27 Mar 2015 08:15:05 +0000 (08:15 +0000)]
Merge branch 'Mario/nade_fixes' into 'master'

Merge branch Mario/nade_fixes (M merge request)

Fixes nades disappearing when touching clips, allows dropping the nade down only when player is both looking down and holding crouch, fixes ultra fast overkill superweapon re-spawn times, adds an option to change the nade throw offset (possibly useful for servers that wish to attempt to reproduce the old overkill's nade throw offsets).

See merge request !112

9 years agoMerge branch 'master' into Mario/nade_fixes
Mario [Fri, 27 Mar 2015 07:58:43 +0000 (18:58 +1100)]
Merge branch 'master' into Mario/nade_fixes

9 years agoUse an inversed color for buff progress bars (still doesn't look great, but slightly...
Mario [Fri, 27 Mar 2015 05:26:14 +0000 (16:26 +1100)]
Use an inversed color for buff progress bars (still doesn't look great, but slightly more visible)

9 years agoMerge branch 'master' into Mario/buff_updates
Mario [Thu, 26 Mar 2015 07:42:46 +0000 (18:42 +1100)]
Merge branch 'master' into Mario/buff_updates

9 years agoFix buffs potentially removing the wrong item
Mario [Thu, 26 Mar 2015 00:03:43 +0000 (11:03 +1100)]
Fix buffs potentially removing the wrong item

9 years agoDisable networking of trains temporarily
Mario [Wed, 25 Mar 2015 04:59:00 +0000 (15:59 +1100)]
Disable networking of trains temporarily

9 years agoFix compile
Mario [Wed, 25 Mar 2015 03:38:22 +0000 (14:38 +1100)]
Fix compile

9 years agoMerge branch 'master' into Mario/combined_updates
Mario [Wed, 25 Mar 2015 03:34:59 +0000 (14:34 +1100)]
Merge branch 'master' into Mario/combined_updates

9 years agoAllow maps to specify "warpzone_isboxy" "1" to disable exacttrigger logic on anything.
Rudolf Polzer [Tue, 24 Mar 2015 18:52:05 +0000 (19:52 +0100)]
Allow maps to specify "warpzone_isboxy" "1" to disable exacttrigger logic on anything.

This allows for some performance optimizations.

9 years agoMake the face normal calculation clearer by using less variables.
Rudolf Polzer [Tue, 24 Mar 2015 18:51:00 +0000 (19:51 +0100)]
Make the face normal calculation clearer by using less variables.

9 years agoAdd a way to trigger multi only when certain keys are pressed (intended for use on...
Mario [Tue, 24 Mar 2015 16:02:41 +0000 (03:02 +1100)]
Add a way to trigger multi only when certain keys are pressed (intended for use on warp pipes)

9 years agoKill dotproduct() function as it's built-in in QC; move cross() to warpzonelib so...
Rudolf Polzer [Tue, 24 Mar 2015 14:36:12 +0000 (15:36 +0100)]
Kill dotproduct() function as it's built-in in QC; move cross() to warpzonelib so warpzonelib can use it and stay standalone.

9 years agoUse engine side touch on triggers
Mario [Tue, 24 Mar 2015 14:32:57 +0000 (01:32 +1100)]
Use engine side touch on triggers

9 years agoAllow knockback from weapons in side-scrolling mode
Mario [Tue, 24 Mar 2015 14:03:35 +0000 (01:03 +1100)]
Allow knockback from weapons in side-scrolling mode

9 years agoDon't check warpzone trigger touch for all triggers (causes severe lag on maps with...
Mario [Tue, 24 Mar 2015 10:01:51 +0000 (21:01 +1100)]
Don't check warpzone trigger touch for all triggers (causes severe lag on maps with giant triggers)

9 years agoMerge branch 'Mario/combined_prediction' into Mario/combined_updates
Mario [Tue, 24 Mar 2015 08:43:29 +0000 (19:43 +1100)]
Merge branch 'Mario/combined_prediction' into Mario/combined_updates

9 years agoRemove a duplicate declaration
Mario [Tue, 24 Mar 2015 08:43:11 +0000 (19:43 +1100)]
Remove a duplicate declaration

9 years agoPredicted sidescrolling, yay
Mario [Tue, 24 Mar 2015 02:19:33 +0000 (13:19 +1100)]
Predicted sidescrolling, yay

9 years agoMerge branch 'Mario/qc_physics_prehax' into Mario/combined_updates
Mario [Tue, 24 Mar 2015 01:30:55 +0000 (12:30 +1100)]
Merge branch 'Mario/qc_physics_prehax' into Mario/combined_updates

Conflicts:
qcsrc/client/laser.qc
qcsrc/client/main.qc
qcsrc/client/progs.src
qcsrc/client/vehicles/vehicles.qc
qcsrc/common/constants.qh
qcsrc/common/csqcmodel_settings.qh
qcsrc/common/nades.qc
qcsrc/common/triggers/teleporters.qc
qcsrc/common/triggers/trigger/jumppads.qc
qcsrc/common/weapons/w_porto.qc
qcsrc/csqcmodellib/cl_player.qc
qcsrc/server/cl_client.qc
qcsrc/server/cl_physics.qc
qcsrc/server/cl_player.qc
qcsrc/server/defs.qh
qcsrc/server/g_triggers.qc
qcsrc/server/mutators/gamemode_assault.qc
qcsrc/server/mutators/gamemode_ctf.qc
qcsrc/server/mutators/gamemode_ctf.qh
qcsrc/server/mutators/gamemode_domination.qc
qcsrc/server/mutators/gamemode_onslaught.qc
qcsrc/server/mutators/mutator_buffs.qc
qcsrc/server/mutators/mutator_dodging.qc
qcsrc/server/mutators/mutator_multijump.qc
qcsrc/server/mutators/mutator_nades.qc
qcsrc/server/progs.src
qcsrc/server/race.qh
qcsrc/server/t_halflife.qc
qcsrc/server/tturrets/system/system_main.qc
qcsrc/server/tturrets/system/system_misc.qc
qcsrc/server/vehicles/racer.qc
qcsrc/server/vehicles/vehicles.qc
qcsrc/warpzonelib/common.qc

9 years agoLook down while crouching (matches Arcade Quake, besides the crouching, which is...
Mario [Mon, 23 Mar 2015 03:22:04 +0000 (14:22 +1100)]
Look down while crouching (matches Arcade Quake, besides the crouching, which is a requirement here)

9 years agoFix overkill powerups again
Mario [Mon, 23 Mar 2015 01:01:12 +0000 (12:01 +1100)]
Fix overkill powerups again

9 years agoFix overkill powerups
Mario [Mon, 23 Mar 2015 00:57:04 +0000 (11:57 +1100)]
Fix overkill powerups

9 years agoBring back old powerups temporarily for tourney
Mario [Mon, 23 Mar 2015 00:31:38 +0000 (11:31 +1100)]
Bring back old powerups temporarily for tourney

9 years agoFix some overbright maps when realtime world lights are enabled.
Rudolf Polzer [Sat, 21 Mar 2015 22:13:35 +0000 (23:13 +0100)]
Fix some overbright maps when realtime world lights are enabled.

9 years agoSupport workarea limiting of the window size.
Rudolf Polzer [Tue, 17 Mar 2015 11:03:11 +0000 (12:03 +0100)]
Support workarea limiting of the window size.

Requires an engine change to support getresolution(-2) to return the workarea.

9 years agoSet nade throw offset to "0 0 0" (will leave the cvar in there incase some servers...
Mario [Mon, 16 Mar 2015 22:09:42 +0000 (09:09 +1100)]
Set nade throw offset to "0 0 0" (will leave the cvar in there incase some servers wish to use it)

9 years agoComment out a hack which removes nades when they touch clips
Mario [Mon, 16 Mar 2015 21:56:10 +0000 (08:56 +1100)]
Comment out a hack which removes nades when they touch clips

9 years agoReset overkill superweapon respawn time to 2 minutes (seems a 1 was missed in the...
Mario [Mon, 16 Mar 2015 21:52:44 +0000 (08:52 +1100)]
Reset overkill superweapon respawn time to 2 minutes (seems a 1 was missed in the 120 second cooldown cvar one of the old ports)

9 years agoAlso require crouch to drop the nade down
Mario [Mon, 16 Mar 2015 21:48:27 +0000 (08:48 +1100)]
Also require crouch to drop the nade down

9 years agoAdd a setting to handle nade throwing offset, defaulting to -20 (seems to work well)
Mario [Mon, 16 Mar 2015 20:58:02 +0000 (07:58 +1100)]
Add a setting to handle nade throwing offset, defaulting to -20 (seems to work well)

9 years agoFix a warning when dying in overkill with no attacker set
Mario [Mon, 16 Mar 2015 20:42:44 +0000 (07:42 +1100)]
Fix a warning when dying in overkill with no attacker set

9 years agoAllow true flight with flight buff
Mario [Mon, 16 Mar 2015 16:39:06 +0000 (03:39 +1100)]
Allow true flight with flight buff

9 years agoMedic: Regenerate health right up to 250 (testing)
Mario [Mon, 16 Mar 2015 16:17:22 +0000 (03:17 +1100)]
Medic: Regenerate health right up to 250 (testing)

9 years agoDisable flight and jump buffs by default
Mario [Mon, 16 Mar 2015 16:09:51 +0000 (03:09 +1100)]
Disable flight and jump buffs by default

9 years agoAdd movetype updates from QC physics branch
Mario [Mon, 16 Mar 2015 15:29:22 +0000 (02:29 +1100)]
Add movetype updates from QC physics branch

9 years agoNetwork impulse triggers
Mario [Mon, 16 Mar 2015 15:00:13 +0000 (02:00 +1100)]
Network impulse triggers

9 years agoMerge some changes from prediction branch
Mario [Mon, 16 Mar 2015 14:09:17 +0000 (01:09 +1100)]
Merge some changes from prediction branch

9 years agoMerge branch 'master' into Mario/qc_physics_prehax
Mario [Mon, 16 Mar 2015 14:00:45 +0000 (01:00 +1100)]
Merge branch 'master' into Mario/qc_physics_prehax

9 years agoAdd a setting to change laser force in overkill
Mario [Mon, 16 Mar 2015 13:11:27 +0000 (00:11 +1100)]
Add a setting to change laser force in overkill

9 years agoDisable machine gun reloading while carrying ammo buff
Mario [Fri, 13 Mar 2015 19:51:40 +0000 (06:51 +1100)]
Disable machine gun reloading while carrying ammo buff

9 years agoVampire: also steal armor if the target has any
Mario [Fri, 13 Mar 2015 19:30:35 +0000 (06:30 +1100)]
Vampire: also steal armor if the target has any

9 years agoNegate fall damage while carrying jump buff
Mario [Fri, 13 Mar 2015 19:17:27 +0000 (06:17 +1100)]
Negate fall damage while carrying jump buff

9 years agoTweak disability a little
Mario [Fri, 13 Mar 2015 19:08:32 +0000 (06:08 +1100)]
Tweak disability a little

9 years agoMagnet buff: greatly increased item pickup range
Mario [Fri, 13 Mar 2015 18:42:24 +0000 (05:42 +1100)]
Magnet buff: greatly increased item pickup range

9 years agoSwapper buff: press dropweapon to swap places with a nearby enemy. Icon by Melanosuchus
Mario [Fri, 13 Mar 2015 18:06:01 +0000 (05:06 +1100)]
Swapper buff: press dropweapon to swap places with a nearby enemy. Icon by Melanosuchus

9 years agoMerge branch 'master' into Mario/buff_updates
Mario [Fri, 13 Mar 2015 16:40:06 +0000 (03:40 +1100)]
Merge branch 'master' into Mario/buff_updates

9 years agoMerge branch 'master' into Mario/combined_updates
Mario [Fri, 13 Mar 2015 11:22:23 +0000 (22:22 +1100)]
Merge branch 'master' into Mario/combined_updates

9 years agoMerge branch 'master' into Mario/combined_updates
Mario [Fri, 13 Mar 2015 11:20:43 +0000 (22:20 +1100)]
Merge branch 'master' into Mario/combined_updates

Conflicts:
qcsrc/server/defs.qh

9 years agoMerge branch 'Mario/combined_viewloc' into Mario/combined_updates
Mario [Fri, 13 Mar 2015 11:14:03 +0000 (22:14 +1100)]
Merge branch 'Mario/combined_viewloc' into Mario/combined_updates

9 years agoMerge branch 'Mario/combined_updates' into Mario/combined_viewloc
Mario [Fri, 13 Mar 2015 11:13:45 +0000 (22:13 +1100)]
Merge branch 'Mario/combined_updates' into Mario/combined_viewloc

9 years agoDisable lightning arc branching, as this can (and WILL) recurse infinitely.
Rudolf Polzer [Mon, 9 Mar 2015 13:09:09 +0000 (14:09 +0100)]
Disable lightning arc branching, as this can (and WILL) recurse infinitely.

9 years agoMake sure the number of lightning beam segments is bounded.
Rudolf Polzer [Mon, 9 Mar 2015 12:28:55 +0000 (13:28 +0100)]
Make sure the number of lightning beam segments is bounded.

Otherwise, beam list overflow and infinite loops.

9 years agoFix secondary fire affecting primary accuracy in overkill and instagib
Mario [Sun, 8 Mar 2015 14:11:47 +0000 (01:11 +1100)]
Fix secondary fire affecting primary accuracy in overkill and instagib

9 years agoFix monsters unable to target non-player entities
Mario [Sat, 7 Mar 2015 15:03:21 +0000 (02:03 +1100)]
Fix monsters unable to target non-player entities

9 years agoHide the flag from the carrier's view while they're in a vehicle (fixes flag getting...
Mario [Fri, 6 Mar 2015 13:40:02 +0000 (00:40 +1100)]
Hide the flag from the carrier's view while they're in a vehicle (fixes flag getting in way of crosshair in 3rd person vehicle mode)

9 years agoMerge branch 'terencehill/weapon_panel_retry' into 'master'
Mario [Fri, 6 Mar 2015 07:31:36 +0000 (07:31 +0000)]
Merge branch 'terencehill/weapon_panel_retry' into 'master'

Weapons panel improvements

I've taken into account sev's feedback at !106 and after lots of tests I came up with something good, I think.

To sum it up the changes:
* weapons are now sorted either vertically (more rows) or horizontally (more columns) (not just vertically as before)
* all weapons layout: more symmetrical distribution, icons are now as big as possible
* only owned layout: prefer stretched layouts (like in sev's branch) but avoid too much stretched layouts where item aspect ratio gets altered

See merge request !110

9 years agoAdd some missing "bad" cvars
Mario [Thu, 5 Mar 2015 15:08:20 +0000 (02:08 +1100)]
Add some missing "bad" cvars

9 years agoFix minor typo
Mario [Thu, 5 Mar 2015 08:10:01 +0000 (19:10 +1100)]
Fix minor typo

9 years agoSome junk
Mario [Thu, 5 Mar 2015 08:01:18 +0000 (19:01 +1100)]
Some junk

9 years agoMerge branch 'Mario/combined_updates' into Mario/combined_viewloc
Mario [Wed, 4 Mar 2015 09:42:53 +0000 (20:42 +1100)]
Merge branch 'Mario/combined_updates' into Mario/combined_viewloc

9 years agoUse effects system for vehicle muzzle flashes
Mario [Wed, 4 Mar 2015 07:58:37 +0000 (18:58 +1100)]
Use effects system for vehicle muzzle flashes

9 years agoEnable 3rd person vehicle view by default
Mario [Wed, 4 Mar 2015 06:45:11 +0000 (17:45 +1100)]
Enable 3rd person vehicle view by default

9 years agoAllow spiderbot to sprint by holding jump
Mario [Wed, 4 Mar 2015 06:35:21 +0000 (17:35 +1100)]
Allow spiderbot to sprint by holding jump

9 years agoMake racer hover on lava and slime
Mario [Wed, 4 Mar 2015 05:34:57 +0000 (16:34 +1100)]
Make racer hover on lava and slime

9 years agoFix an oddity pointed out by TimePath
Mario [Wed, 4 Mar 2015 02:06:35 +0000 (13:06 +1100)]
Fix an oddity pointed out by TimePath

9 years agoAllow spiderbot to move while in the air (fixes getting stuck on jumppads), fix dodgi...
Mario [Tue, 3 Mar 2015 13:25:02 +0000 (00:25 +1100)]
Allow spiderbot to move while in the air (fixes getting stuck on jumppads), fix dodging, add cvars to handle damage multipliers for some objects (turrets, vehicles)

9 years agoMake it work
Mario [Mon, 2 Mar 2015 08:13:56 +0000 (19:13 +1100)]
Make it work

9 years agoGoat
Mario [Sun, 1 Mar 2015 08:41:44 +0000 (19:41 +1100)]
Goat

9 years agoClose to finalized, side scrolling view mode by Player 2
Mario [Sun, 1 Mar 2015 03:48:53 +0000 (14:48 +1100)]
Close to finalized, side scrolling view mode by Player 2

9 years agoAdd something for 2015
Mario [Sat, 28 Feb 2015 08:36:26 +0000 (19:36 +1100)]
Add something for 2015