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xonotic/xonotic-data.pk3dir.git
12 years agoMerge remote branch 'origin/master' into samual/updatecommands
Samual [Fri, 25 Nov 2011 19:43:33 +0000 (14:43 -0500)]
Merge remote branch 'origin/master' into samual/updatecommands

12 years agofix two bugs of crosshair button. Did anyone EVER test this one?
Rudolf Polzer [Fri, 25 Nov 2011 15:23:02 +0000 (16:23 +0100)]
fix two bugs of crosshair button. Did anyone EVER test this one?

12 years agostronger glow on models
Rudolf Polzer [Fri, 25 Nov 2011 12:55:01 +0000 (13:55 +0100)]
stronger glow on models

12 years agoenable sRGB fallback if needed
Rudolf Polzer [Fri, 25 Nov 2011 12:23:46 +0000 (13:23 +0100)]
enable sRGB fallback if needed

12 years agosRGB stuff (not enabled yet)
Rudolf Polzer [Fri, 25 Nov 2011 11:43:43 +0000 (12:43 +0100)]
sRGB stuff (not enabled yet)

12 years agoMerge remote-tracking branch 'origin/mirceakitsune/bloom_tweaks'
Rudolf Polzer [Fri, 25 Nov 2011 11:20:29 +0000 (12:20 +0100)]
Merge remote-tracking branch 'origin/mirceakitsune/bloom_tweaks'

12 years agosimplify spawnpoint logic again - "at least one SP was bad" suffices for disabling now
Rudolf Polzer [Fri, 25 Nov 2011 10:29:20 +0000 (11:29 +0100)]
simplify spawnpoint logic again - "at least one SP was bad" suffices for disabling now

12 years agofix CTS spawns on courtfun
Rudolf Polzer [Fri, 25 Nov 2011 10:24:08 +0000 (11:24 +0100)]
fix CTS spawns on courtfun

12 years agoremove some leftovers from mapcfg
Rudolf Polzer [Fri, 25 Nov 2011 10:02:26 +0000 (11:02 +0100)]
remove some leftovers from mapcfg

12 years agoPort bloom settings from latest Vore Tournament GIT. Might need some tweaking, but...
Mircea Kitsune [Wed, 23 Nov 2011 23:42:05 +0000 (01:42 +0200)]
Port bloom settings from latest Vore Tournament GIT. Might need some tweaking, but should look much better than the old one. Notice: Uses colorexponent

12 years agoFix moving turrets failing target check due to non updated tur_shotorg (use origin...
Jakob MG [Tue, 22 Nov 2011 11:39:21 +0000 (12:39 +0100)]
Fix moving turrets failing target check due to non updated tur_shotorg (use origin insted). Better vehicle target check

12 years agoDont spawn vehicles 128 units above spawm spot (fix raptor spawn-enter-crashdown)
Jakob MG [Tue, 22 Nov 2011 10:01:40 +0000 (11:01 +0100)]
Dont spawn vehicles 128 units above spawm spot (fix raptor spawn-enter-crashdown)

12 years agoMake spider's aim true even if case/chase_up/tilted
Jakob MG [Tue, 22 Nov 2011 09:40:14 +0000 (10:40 +0100)]
Make spider's aim true even if case/chase_up/tilted

12 years agoFix incorrect sending of health/shiled on vehicle enter
Jakob MG [Tue, 22 Nov 2011 09:29:22 +0000 (10:29 +0100)]
Fix incorrect sending of health/shiled on vehicle enter

12 years agoMake alarm sound/s stop right away when exiting a vehicle
Jakob MG [Tue, 22 Nov 2011 09:21:24 +0000 (10:21 +0100)]
Make alarm sound/s stop right away when exiting a vehicle

12 years agoIgnore sky & softtargets for vehicle impact damage. Extand vehile impactdamage to...
Jakob MG [Tue, 22 Nov 2011 08:58:42 +0000 (09:58 +0100)]
Ignore sky & softtargets for vehicle impact damage. Extand vehile impactdamage to all colissions. Fix potentialy massive bug with raptor (missing self re-set after swaping self in frame code)

12 years agoMerge remote branch 'origin/master' into samual/updatecommands
Samual [Sun, 20 Nov 2011 04:45:40 +0000 (23:45 -0500)]
Merge remote branch 'origin/master' into samual/updatecommands

12 years agoFix an issue with shotgun multihit allowing for double the damage to be inflicted...
Samual [Sat, 19 Nov 2011 21:02:49 +0000 (16:02 -0500)]
Fix an issue with shotgun multihit allowing for double the damage to be inflicted accidentally

12 years agofix note off strings
Rudolf Polzer [Sat, 19 Nov 2011 17:50:24 +0000 (18:50 +0100)]
fix note off strings

12 years agofix some more magicear bugs
Rudolf Polzer [Sat, 19 Nov 2011 17:44:52 +0000 (18:44 +0100)]
fix some more magicear bugs

12 years agofixes
Rudolf Polzer [Sat, 19 Nov 2011 17:04:59 +0000 (18:04 +0100)]
fixes

12 years agomagicear: support tuba notes
Rudolf Polzer [Sat, 19 Nov 2011 16:41:30 +0000 (17:41 +0100)]
magicear: support tuba notes

12 years agonow we can verify rhythm too
Rudolf Polzer [Sat, 19 Nov 2011 16:17:29 +0000 (17:17 +0100)]
now we can verify rhythm too

12 years agobetter verifying
Rudolf Polzer [Sat, 19 Nov 2011 15:29:58 +0000 (16:29 +0100)]
better verifying

12 years agoadd a simple test function for last tuba notes
Rudolf Polzer [Sat, 19 Nov 2011 15:28:26 +0000 (16:28 +0100)]
add a simple test function for last tuba notes

12 years agoremember the last 32 tuba notes per player
Rudolf Polzer [Sat, 19 Nov 2011 15:09:23 +0000 (16:09 +0100)]
remember the last 32 tuba notes per player

12 years agosome refactor
Rudolf Polzer [Sat, 19 Nov 2011 15:01:05 +0000 (16:01 +0100)]
some refactor

12 years agorain: also draw rain when fps are high :P
Rudolf Polzer [Sat, 19 Nov 2011 14:48:02 +0000 (15:48 +0100)]
rain: also draw rain when fps are high :P

12 years agoMerge remote-tracking branch 'origin/mirceakitsune/bugfix_ai_reloading'
Rudolf Polzer [Sat, 19 Nov 2011 14:05:09 +0000 (15:05 +0100)]
Merge remote-tracking branch 'origin/mirceakitsune/bugfix_ai_reloading'

12 years agoCorrect my last fix
Mircea Kitsune [Sat, 19 Nov 2011 00:12:45 +0000 (02:12 +0200)]
Correct my last fix

12 years agoFix a small and unlikely bug that I discovered in Vore Tournament. If a bot does...
Mircea Kitsune [Sat, 19 Nov 2011 00:05:04 +0000 (02:05 +0200)]
Fix a small and unlikely bug that I discovered in Vore Tournament. If a bot does not have a weapon but attempts to reload it / switch to it, he will have weird animations. Therefore, make sure the bot has the weapon before trying to switch.

12 years agoFix mortar/hagar effects
Samual [Fri, 18 Nov 2011 05:42:31 +0000 (00:42 -0500)]
Fix mortar/hagar effects

12 years agoGive getfilternumber the functionality to also get edict numbers from player
Samual [Thu, 17 Nov 2011 22:13:23 +0000 (17:13 -0500)]
Give getfilternumber the functionality to also get edict numbers from player
names.. This way you can supply the name of a player you want to select
instead of just being able to supply the entity number.

12 years agoAdopt some code to use GetFilteredNumber() function for finding player
Samual [Thu, 17 Nov 2011 21:33:42 +0000 (16:33 -0500)]
Adopt some code to use GetFilteredNumber() function for finding player
entity numbers.

12 years agoSome updates to prints in gamecommand.qc
Samual [Thu, 17 Nov 2011 21:05:47 +0000 (16:05 -0500)]
Some updates to prints in gamecommand.qc

12 years agoMerge remote-tracking branch 'origin/master' into samual/updatecommands
Samual [Thu, 17 Nov 2011 20:31:47 +0000 (15:31 -0500)]
Merge remote-tracking branch 'origin/master' into samual/updatecommands

12 years agofix typo
Rudolf Polzer [Thu, 17 Nov 2011 17:06:38 +0000 (18:06 +0100)]
fix typo

12 years agocl_gibs_avelocity_scale for rotating gibs
Rudolf Polzer [Thu, 17 Nov 2011 17:01:01 +0000 (18:01 +0100)]
cl_gibs_avelocity_scale for rotating gibs

12 years agocl_minfps: make gibs die faster on low fps
Rudolf Polzer [Thu, 17 Nov 2011 13:17:46 +0000 (14:17 +0100)]
cl_minfps: make gibs die faster on low fps

12 years agoMerge remote-tracking branch 'origin/nifrek/framegroupsfix'
Rudolf Polzer [Wed, 16 Nov 2011 08:56:25 +0000 (09:56 +0100)]
Merge remote-tracking branch 'origin/nifrek/framegroupsfix'

12 years agoMerge remote-tracking branch 'origin/nyov/hookfix'
Rudolf Polzer [Wed, 16 Nov 2011 08:55:17 +0000 (09:55 +0100)]
Merge remote-tracking branch 'origin/nyov/hookfix'

12 years agodetach hook in intermission/endmatch
nyov [Wed, 16 Nov 2011 07:15:07 +0000 (08:15 +0100)]
detach hook in intermission/endmatch

might not be necessary if 3rd person view would attach it to
the player model instead of view

12 years agodecals on models now render a LOT faster #woxblox#
Rudolf Polzer [Tue, 15 Nov 2011 15:21:22 +0000 (16:21 +0100)]
decals on models now render a LOT faster #woxblox#

you may want to try enabling them again

12 years agouse only 50 direction for bloodshower as a test. Maybe 50 is too low though.
Rudolf Polzer [Tue, 15 Nov 2011 15:10:41 +0000 (16:10 +0100)]
use only 50 direction for bloodshower as a test. Maybe 50 is too low though.

12 years agobloodshowers: change to use count instead of countabsolute
Rudolf Polzer [Tue, 15 Nov 2011 15:10:19 +0000 (16:10 +0100)]
bloodshowers: change to use count instead of countabsolute

this SHOULD not be a visible change. If not, I will fix.

12 years ago'wq' is not recognized as an internal or external command,
nifrek [Tue, 15 Nov 2011 11:39:25 +0000 (06:39 -0500)]
'wq' is not recognized as an internal or external command,
operable program or batch file.

12 years agoFix forwardleftbad frame number in framegroups for gak, nyx, pyria
nifrek [Tue, 15 Nov 2011 11:24:15 +0000 (06:24 -0500)]
Fix forwardleftbad frame number in framegroups for gak, nyx, pyria

12 years agofix
Morphed [Tue, 15 Nov 2011 04:54:40 +0000 (05:54 +0100)]
fix

12 years agonew blood for humans, aliens and robots, new mg trail and muzzle flash fx
Morphed [Tue, 15 Nov 2011 03:40:34 +0000 (04:40 +0100)]
new blood for humans, aliens and robots, new mg trail and muzzle flash fx

12 years agoFix compilation bug
Samual [Mon, 14 Nov 2011 21:02:39 +0000 (16:02 -0500)]
Fix compilation bug

12 years agoMerge remote branch 'origin/master' into samual/updatecommands
Samual [Mon, 14 Nov 2011 20:54:33 +0000 (15:54 -0500)]
Merge remote branch 'origin/master' into samual/updatecommands

13 years agodeclare a variable
Rudolf Polzer [Mon, 14 Nov 2011 05:43:53 +0000 (06:43 +0100)]
declare a variable

13 years agogive two csqc functions the proper name
Rudolf Polzer [Mon, 14 Nov 2011 05:43:21 +0000 (06:43 +0100)]
give two csqc functions the proper name

13 years agoMore work with client side GameCommand (now more things work again :D)
Samual [Fri, 11 Nov 2011 23:36:32 +0000 (18:36 -0500)]
More work with client side GameCommand (now more things work again :D)

13 years agoANOTHER bug fixed
Samual [Fri, 11 Nov 2011 18:19:43 +0000 (13:19 -0500)]
ANOTHER bug fixed

13 years agoFix another compile bug
Samual [Fri, 11 Nov 2011 18:18:47 +0000 (13:18 -0500)]
Fix another compile bug

13 years agoFix compile bug
Samual [Fri, 11 Nov 2011 18:17:00 +0000 (13:17 -0500)]
Fix compile bug

13 years agoWorking on settemp command
Samual [Fri, 11 Nov 2011 08:35:56 +0000 (03:35 -0500)]
Working on settemp command

13 years agoUpdate to the last commit a bit :D
Samual [Fri, 11 Nov 2011 04:53:46 +0000 (23:53 -0500)]
Update to the last commit a bit :D

13 years agoUpdate the "invalid command" print to actually have the command string if it exists.
Samual [Fri, 11 Nov 2011 04:36:11 +0000 (23:36 -0500)]
Update the "invalid command" print to actually have the command string if it exists.

13 years agoFixes for setbots command
Samual [Thu, 10 Nov 2011 22:50:51 +0000 (17:50 -0500)]
Fixes for setbots command

13 years agoMake shuffleteams ACTUALLY work randomly ^_^
Samual [Thu, 10 Nov 2011 20:48:20 +0000 (15:48 -0500)]
Make shuffleteams ACTUALLY work randomly ^_^

13 years agoMake allspec command skip bots, we can't do anything about them
Samual [Thu, 10 Nov 2011 20:03:32 +0000 (15:03 -0500)]
Make allspec command skip bots, we can't do anything about them

13 years agoDelete sendcvar comment
Samual [Thu, 10 Nov 2011 19:49:32 +0000 (14:49 -0500)]
Delete sendcvar comment

13 years agoFinish hud command and add sendcvar command
Samual [Wed, 9 Nov 2011 18:54:18 +0000 (13:54 -0500)]
Finish hud command and add sendcvar command

13 years agoAdd comment for old code so I can re-write it later
Samual [Wed, 9 Nov 2011 06:20:18 +0000 (01:20 -0500)]
Add comment for old code so I can re-write it later

13 years agoWork on hud client command
Samual [Wed, 9 Nov 2011 06:17:23 +0000 (01:17 -0500)]
Work on hud client command

13 years agojust something quick with vote.qc
Samual [Wed, 9 Nov 2011 02:32:33 +0000 (21:32 -0500)]
just something quick with vote.qc

13 years agoFix compile error
Samual [Tue, 8 Nov 2011 19:45:54 +0000 (14:45 -0500)]
Fix compile error

13 years agoMuch more work with CSQC gamecommand.qc, plus other fixes/tweaks elsewhere
Samual [Tue, 8 Nov 2011 19:23:07 +0000 (14:23 -0500)]
Much more work with CSQC gamecommand.qc, plus other fixes/tweaks elsewhere

13 years agoUpdate some comments
Samual [Tue, 8 Nov 2011 16:45:23 +0000 (11:45 -0500)]
Update some comments

13 years agoGive CSQC its own gamecommand.qc file too -- Move consolecommands and gamecommands...
Samual [Tue, 8 Nov 2011 16:41:47 +0000 (11:41 -0500)]
Give CSQC its own gamecommand.qc file too -- Move consolecommands and gamecommands functions into there and begin re-writing them

13 years agoThe macros don't need to be broken up anymore ^_^ (Note: For now, this makes the...
Samual [Tue, 8 Nov 2011 15:25:39 +0000 (10:25 -0500)]
The macros don't need to be broken up anymore ^_^ (Note: For now, this makes the branch dependent on fteqcc master... last xonotic-stable will merge the commit for the fix though)

13 years agoMake GameCommand_playerdemo() use switches instead of many if/else statements
Samual [Tue, 8 Nov 2011 08:07:36 +0000 (03:07 -0500)]
Make GameCommand_playerdemo() use switches instead of many if/else statements

13 years agoWhoopsie
Samual [Tue, 8 Nov 2011 08:01:11 +0000 (03:01 -0500)]
Whoopsie

13 years agoClean up the code, plus many fixes/tweaks to comments
Samual [Tue, 8 Nov 2011 08:00:22 +0000 (03:00 -0500)]
Clean up the code, plus many fixes/tweaks to comments

13 years agoShuffleteams command finally works properly! So far no known bugs, but will clean...
Samual [Tue, 8 Nov 2011 07:46:34 +0000 (02:46 -0500)]
Shuffleteams command finally works properly! So far no known bugs, but will clean up the code and test on my servers later.

13 years agoBegin "shuffleteams" command -- basically it randomly builds a set of new teams,...
Samual [Mon, 7 Nov 2011 21:36:40 +0000 (16:36 -0500)]
Begin "shuffleteams" command -- basically it randomly builds a set of new teams, the idea is to make pickup matches or similar more easy to just pick teams, or even as a tool for autobalancing.

13 years agoAnother comment tweak
Samual [Mon, 7 Nov 2011 16:48:33 +0000 (11:48 -0500)]
Another comment tweak

13 years agoAlso add that comment to clientcommands.qc
Samual [Mon, 7 Nov 2011 16:46:59 +0000 (11:46 -0500)]
Also add that comment to clientcommands.qc

13 years agoMove clientcommands.qc to the same new help system
Samual [Mon, 7 Nov 2011 16:37:54 +0000 (11:37 -0500)]
Move clientcommands.qc to the same new help system

13 years agoMerge remote branch 'origin/master' into samual/updatecommands
Samual [Mon, 7 Nov 2011 16:12:08 +0000 (11:12 -0500)]
Merge remote branch 'origin/master' into samual/updatecommands

13 years agoAdd comment for direction on how to add commands
Samual [Mon, 7 Nov 2011 16:07:18 +0000 (11:07 -0500)]
Add comment for direction on how to add commands

13 years agoRemove the old help request system
Samual [Mon, 7 Nov 2011 15:10:54 +0000 (10:10 -0500)]
Remove the old help request system

13 years agoMerge branch 'master' of git://de.git.xonotic.org/xonotic/xonotic-data.pk3dir
Rudolf Polzer [Mon, 7 Nov 2011 08:17:04 +0000 (09:17 +0100)]
Merge branch 'master' of git://de.git.xonotic.org/xonotic/xonotic-data.pk3dir

13 years agoallow sv_allow_fullbright and sv_cullentities_* cvars on pure servers
Rudolf Polzer [Mon, 7 Nov 2011 08:16:04 +0000 (09:16 +0100)]
allow sv_allow_fullbright and sv_cullentities_* cvars on pure servers

13 years agoMove the help functionality into the macro itself
Samual [Mon, 7 Nov 2011 07:32:30 +0000 (02:32 -0500)]
Move the help functionality into the macro itself

13 years agoMerge remote branch 'origin/master' into samual/updatecommands
Samual [Sun, 6 Nov 2011 21:20:11 +0000 (16:20 -0500)]
Merge remote branch 'origin/master' into samual/updatecommands

13 years agodetect whether map has vehicles/turrets in mapinfo (flag is unused yet)
Rudolf Polzer [Sun, 6 Nov 2011 20:14:27 +0000 (21:14 +0100)]
detect whether map has vehicles/turrets in mapinfo (flag is unused yet)

13 years agoBegin new initialization system for commands, plus some tweaks to the macros
Samual [Sun, 6 Nov 2011 18:20:11 +0000 (13:20 -0500)]
Begin new initialization system for commands, plus some tweaks to the macros

13 years agoAdd commented out template for new gamecommand functions
Samual [Sun, 6 Nov 2011 17:40:17 +0000 (12:40 -0500)]
Add commented out template for new gamecommand functions

13 years agoFix client commands some more, plus other updates
Samual [Sun, 6 Nov 2011 17:33:42 +0000 (12:33 -0500)]
Fix client commands some more, plus other updates

13 years agoAlso make clientcommands.qc use the same macro method for command listing
Samual [Sun, 6 Nov 2011 07:43:10 +0000 (02:43 -0500)]
Also make clientcommands.qc use the same macro method for command listing

13 years agoAdd the rest of the commands too
Samual [Sun, 6 Nov 2011 07:27:42 +0000 (02:27 -0500)]
Add the rest of the commands too

13 years agoComment something out to compile temporarily
Samual [Sun, 6 Nov 2011 07:02:54 +0000 (02:02 -0500)]
Comment something out to compile temporarily

13 years agoNew method of listing commands/functions -- works better and saves duplications of...
Samual [Sun, 6 Nov 2011 06:22:34 +0000 (01:22 -0500)]
New method of listing commands/functions -- works better and saves duplications of the commands.

13 years agoMore consistency/fixes, this time for clientcommands.qc
Samual [Sun, 6 Nov 2011 04:37:17 +0000 (00:37 -0400)]
More consistency/fixes, this time for clientcommands.qc

13 years agoMove GetFilteredNumber to common/util.qc
Samual [Sun, 6 Nov 2011 04:08:14 +0000 (00:08 -0400)]
Move GetFilteredNumber to common/util.qc

13 years agoDon't declare temporary variables for other requests, it's only needed with command...
Samual [Sat, 5 Nov 2011 19:46:25 +0000 (15:46 -0400)]
Don't declare temporary variables for other requests, it's only needed with command request. also: CONSISTENCY CONSISTENCY CONSISTENCYYYYYYYYYYYYYY :D

13 years agoRe-write moveplayer command a bit to fix the bug with argc (FINALLY ;D)
Samual [Sat, 5 Nov 2011 19:14:52 +0000 (15:14 -0400)]
Re-write moveplayer command a bit to fix the bug with argc (FINALLY ;D)