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git.rm.cloudns.org Git - xonotic/xonotic-data.pk3dir.git/log
Jakob MG [Fri, 1 Apr 2011 18:56:39 +0000 (20:56 +0200)]
Fix racer rockets, reset lock on spawn, zero avelocity on exit
Jakob MG [Fri, 1 Apr 2011 17:17:38 +0000 (19:17 +0200)]
Forgot a bad lines in raptor spawn code
Jakob MG [Fri, 1 Apr 2011 16:49:00 +0000 (18:49 +0200)]
Make a common vehicles_spawn to handle bulk stuff / reduce code duplication. Make raptor steer/aim by angular velocity (smoother, compatibel with ode). Make raptor & spiderbut use a combination of v_angle and crosshait_trace for accurate aim regardless of chase or not
Jakob MG [Fri, 1 Apr 2011 14:35:28 +0000 (16:35 +0200)]
Switching branch
mand1nga [Wed, 30 Mar 2011 02:35:42 +0000 (23:35 -0300)]
Experiment: Set MOVETYPE_TOSS on the vehicle when unmanned and taking damage
Jakob MG [Wed, 30 Mar 2011 00:38:31 +0000 (02:38 +0200)]
Racer fires one rocket at the time. All vehicles crush. Raptor primary fires two bolts ber side then has a slight refire added. Tweak settings
Jakob MG [Tue, 29 Mar 2011 20:28:45 +0000 (22:28 +0200)]
Update effectsinfo
Jakob MG [Tue, 29 Mar 2011 20:21:30 +0000 (22:21 +0200)]
Merge master
Jakob MG [Tue, 29 Mar 2011 20:18:53 +0000 (22:18 +0200)]
Make things somewhat usable before venturing into ODE land
Rudolf Polzer [Tue, 29 Mar 2011 16:32:04 +0000 (18:32 +0200)]
FINALLY fix the "warpzonelib" error a proper way
Jakob MG [Tue, 29 Mar 2011 04:09:40 +0000 (06:09 +0200)]
Fix wrong colormap for returnign vehicle after it returns / repsawn. Make vehicles un-enterable for a short while after beeing exited (so you dont accidently enter your vehicle again) Begin mass based force transfer colission system.
Rudolf Polzer [Mon, 28 Mar 2011 16:57:51 +0000 (18:57 +0200)]
Merge remote-tracking branch 'origin/samual/change_default_balance'
Rudolf Polzer [Mon, 28 Mar 2011 15:45:37 +0000 (17:45 +0200)]
rebalance this to actually make some difference
Rudolf Polzer [Mon, 28 Mar 2011 15:45:06 +0000 (17:45 +0200)]
fix slow push :P
Rudolf Polzer [Mon, 28 Mar 2011 15:31:46 +0000 (17:31 +0200)]
Fix some bugs in here
Rudolf Polzer [Mon, 28 Mar 2011 14:13:59 +0000 (16:13 +0200)]
new toy: autocvar_g_damagepush_speedfactor - ENJOY
Jakob MG [Mon, 28 Mar 2011 04:04:36 +0000 (06:04 +0200)]
New effects, revert to v_angle based steering (get rid of crazy turns), fix deth creds for spider and raptor, better settings, new rocket ai for racer rockets, and so on.
Rudolf Polzer [Sun, 27 Mar 2011 05:32:42 +0000 (07:32 +0200)]
move the minstanex_ammo hack out of WR_THINK, as now multiple WR_s may use it, even before WR_THINK is called
terencehill [Sat, 26 Mar 2011 19:48:29 +0000 (20:48 +0100)]
Fix minstagib where isn't possible to shoot when you have 9 cells left
Jakob MG [Sat, 26 Mar 2011 17:00:25 +0000 (18:00 +0100)]
Make colormap & fullbright work (uses g_fullbrightplayers), fix raptor shirt/pants. remove unused raptor_cockpit.jpg
Jakob MG [Sat, 26 Mar 2011 14:54:14 +0000 (15:54 +0100)]
Turn raptor bombs into csqc projectiles
Jakob MG [Sat, 26 Mar 2011 14:39:46 +0000 (15:39 +0100)]
Use pmove_vel & _org fro raptor bombing crosshair insted of buggy hakk, should be smooth now. A little better default settings for raptor
Rudolf Polzer [Fri, 25 Mar 2011 22:50:45 +0000 (23:50 +0100)]
some unused vars be gone
Jakob MG [Fri, 25 Mar 2011 19:45:59 +0000 (20:45 +0100)]
fix colormap in team games
mand1nga [Fri, 25 Mar 2011 16:58:30 +0000 (13:58 -0300)]
Added cvars for racer blowup damage
Jakob MG [Fri, 25 Mar 2011 16:32:35 +0000 (17:32 +0100)]
Some claim that you should acctualy add teh files you use. pfff.
Jakob MG [Fri, 25 Mar 2011 01:46:01 +0000 (02:46 +0100)]
add more crosshairs for vehicles
Jakob MG [Fri, 25 Mar 2011 01:44:42 +0000 (02:44 +0100)]
clean up racer, make it steer arround crosshair & make it use new taregt lock system.
Jakob MG [Fri, 25 Mar 2011 00:27:25 +0000 (01:27 +0100)]
save state before removing stale code
Samual [Thu, 24 Mar 2011 16:24:41 +0000 (12:24 -0400)]
Merge remote branch 'origin/master' into samual/change_default_balance
Mircea Kitsune [Wed, 23 Mar 2011 16:59:49 +0000 (18:59 +0200)]
Better names
Mircea Kitsune [Wed, 23 Mar 2011 16:54:55 +0000 (18:54 +0200)]
Fix HUD blood splash being drawn at incorrect position / size. It was using the reticle positioning, which got filtered in a recent change.
Rudolf Polzer [Wed, 23 Mar 2011 06:17:14 +0000 (07:17 +0100)]
use crylink_impact again (which is a copy of crylink_impactbig currently, but keeping them separate for morphed to play with)
Rudolf Polzer [Wed, 23 Mar 2011 06:16:50 +0000 (07:16 +0100)]
Merge branch 'master' into samual/change_default_balance
Rudolf Polzer [Wed, 23 Mar 2011 06:16:16 +0000 (07:16 +0100)]
visual fix for crylink impact
Rudolf Polzer [Wed, 23 Mar 2011 06:12:06 +0000 (07:12 +0100)]
Merge remote branch 'origin/terencehill/misc_bugfixes'
Samual [Wed, 23 Mar 2011 01:36:13 +0000 (21:36 -0400)]
Merge branch 'samual/change_default_balance' of ssh://git.xonotic.org/xonotic-data.pk3dir into samual/change_default_balance
Samual [Tue, 22 Mar 2011 23:23:56 +0000 (19:23 -0400)]
Swap the file names back and add support for old seeker abilities -- now should be good to merge
Rudolf Polzer [Tue, 22 Mar 2011 21:20:38 +0000 (22:20 +0100)]
add key binds for balance testing (F7 = balanceSamual, F8 = balanceXonotic), also aliases balanceSamual, balanceFruitieX
terencehill [Tue, 22 Mar 2011 18:30:55 +0000 (19:30 +0100)]
Check for negative values returned by search_begin searching for waypoints frames
Also add a function to load waypoints frames of a specific extension to avoid code duplication
Actually, previous code is changed with the addition of the check for dh and of the variable ext_len
Samual [Tue, 22 Mar 2011 01:45:15 +0000 (21:45 -0400)]
Disable protection for minelayer proximity until further notice
Samual [Tue, 22 Mar 2011 00:15:00 +0000 (20:15 -0400)]
Lots of tweaks to the balance which were stashed away on my server - This should basically be done, as long as I didn't miss anything.
Samual [Mon, 21 Mar 2011 23:24:49 +0000 (19:24 -0400)]
Merge branch 'samual/crylink_updates' into samual/change_default_balance
Samual [Mon, 21 Mar 2011 23:22:28 +0000 (19:22 -0400)]
Merge branch 'samual/seeker_updates' into samual/change_default_balance
Samual [Mon, 21 Mar 2011 22:53:33 +0000 (18:53 -0400)]
Swap the configs and create one for FruitieX's old balance.
Samual [Mon, 21 Mar 2011 22:42:09 +0000 (18:42 -0400)]
Change the effect from crylink_impact to crylink_impactbig on the secondary of the crylink. Old way looked pathetically weak.
Samual [Mon, 21 Mar 2011 21:13:11 +0000 (17:13 -0400)]
New effect (slightly) for tag rockets
Samual [Mon, 21 Mar 2011 17:07:40 +0000 (13:07 -0400)]
Merge remote branch 'origin/master' into samual/seeker_updates
Samual [Mon, 21 Mar 2011 17:06:18 +0000 (13:06 -0400)]
Lets just add some placeholder sprites.... they're broken for some reason (and need tweaking ANYWAY)
Samual [Mon, 21 Mar 2011 07:57:11 +0000 (03:57 -0400)]
Change the effect slightly for the seeker, and swap primary with secondary
Jakob MG [Mon, 21 Mar 2011 01:44:02 +0000 (02:44 +0100)]
New cvar g_vehicle_raptor_cannon_locktarget, if 1 lets the raptors cannon lock onto and track a target if its udner the crosshaor for long enougth. New cvar g_vehicle_raptor_cannon_predicttarget, if above cvar and this one is 1, cannons also predicts target movement.
terencehill [Sun, 20 Mar 2011 22:36:09 +0000 (23:36 +0100)]
Remove wrong unlimited ammo check in Hook attack code, it should be checked in W_DecreaseAmmo
terencehill [Sun, 20 Mar 2011 22:32:23 +0000 (23:32 +0100)]
Fix issues when shooting if you have unlimited ammo and current ammo is 0:
crylink and HLAC shoot once and then don't shoot anymore (or switch to a better weapon)
uzi doesn't shoot at all (or switches to a better weapon)
Jakob MG [Sun, 20 Mar 2011 21:56:34 +0000 (22:56 +0100)]
Fix raptor hud warn spam.
Jakob MG [Sun, 20 Mar 2011 21:49:35 +0000 (22:49 +0100)]
Better defaults, fix aux xhair, add aux xhair to raptor.
Jakob MG [Sun, 20 Mar 2011 19:46:26 +0000 (20:46 +0100)]
New branch, old was br0ked. new aux. crosshait system.
terencehill [Sun, 20 Mar 2011 18:58:33 +0000 (19:58 +0100)]
Fix impossibility to reload current weapon if you have unlimited ammo and current weapon ammo is 0
terencehill [Sun, 20 Mar 2011 17:29:56 +0000 (18:29 +0100)]
Merge branch 'master' into terencehill/misc_bugfixes
terencehill [Sun, 20 Mar 2011 00:01:10 +0000 (01:01 +0100)]
Add a quick check to exec the reticle code only when the reticle gets drawn!
The logic in this part of code is still a bit stupid and redundant, but I think no1 cares about so let leave it for the sake of the diff simplicity
terencehill [Sat, 19 Mar 2011 23:36:48 +0000 (00:36 +0100)]
precache gfx/reticle_* only in CSQC_Init as there's no gain doing it at every frame
terencehill [Sat, 19 Mar 2011 23:27:55 +0000 (00:27 +0100)]
Fix no weapon displayed in the HUD if cl_weaponpriority is set to "" before connecting to a new server
Rudolf Polzer [Sat, 19 Mar 2011 21:07:07 +0000 (22:07 +0100)]
turn off vid_netwmfullscreen
Samual [Sat, 19 Mar 2011 19:42:06 +0000 (15:42 -0400)]
Merge remote branch 'origin/master' into samual/seeker_updates
Samual [Sat, 19 Mar 2011 19:40:48 +0000 (15:40 -0400)]
More cleanups and fixes, add waypointsprite stuff (slightly), and add the rest of the cvars
Rudolf Polzer [Sat, 19 Mar 2011 07:56:06 +0000 (08:56 +0100)]
aircontrol penalty of 200 WAS too high. 180 feels good now.
Rudolf Polzer [Sat, 19 Mar 2011 07:49:46 +0000 (08:49 +0100)]
Merge remote-tracking branch 'origin/divVerent/physics-speedfix'
Rudolf Polzer [Sat, 19 Mar 2011 07:46:31 +0000 (08:46 +0100)]
Merge remote branch 'origin/terencehill/misc_bugfixes'
Samual [Fri, 18 Mar 2011 22:07:03 +0000 (18:07 -0400)]
Whoops this should be AFTER the return, or else you get multiple passes... weirdly.
Samual [Fri, 18 Mar 2011 22:00:14 +0000 (18:00 -0400)]
Merge remote branch 'origin/master' into samual/seeker_updates
Samual [Fri, 18 Mar 2011 21:40:45 +0000 (17:40 -0400)]
Lots and lots of updates for the seeker >;D
terencehill [Thu, 17 Mar 2011 21:08:25 +0000 (22:08 +0100)]
Restore menu_picmip_bypass cvar description deleted by akari I think unintentionally in
34c4a6687aaf83a50e266b63ef9ae1b299129f38
Things like this happen when the diff isn't checked line by line...
terencehill [Wed, 16 Mar 2011 18:51:51 +0000 (19:51 +0100)]
No need to check for g_freezetag too
terencehill [Tue, 15 Mar 2011 20:18:24 +0000 (21:18 +0100)]
Allow diff for tooltips.db (FINALLY!).
NOTE: attribute "diff" must be explicitly set because it's unset for *.db
Samual [Tue, 15 Mar 2011 18:54:49 +0000 (14:54 -0400)]
Update health/damageforcescale values for rocketlauncher and mortar, add reload to uzi, and also fix refires of crylink primary and electro secondary
terencehill [Tue, 15 Mar 2011 18:34:07 +0000 (19:34 +0100)]
Change last instances of nixnex into nix
Rudolf Polzer [Tue, 15 Mar 2011 11:03:11 +0000 (12:03 +0100)]
more aircontrol penalty may feel better (more control)
Rudolf Polzer [Tue, 15 Mar 2011 10:43:20 +0000 (11:43 +0100)]
minor physics adjustment as suggested by FruitieX (but with maxspeed increased to 700)
Samual [Tue, 15 Mar 2011 05:08:21 +0000 (01:08 -0400)]
just use inner ring instead for when main ring is already used (for weapon reload information with weapons that already have rings)
Samual [Mon, 14 Mar 2011 23:02:08 +0000 (19:02 -0400)]
Small fix in view.qc
Samual [Mon, 14 Mar 2011 22:24:03 +0000 (18:24 -0400)]
Merge branch 'samual/fixes_for_latest_merge' of ssh://git.xonotic.org/xonotic-data.pk3dir into samual/fixes_for_latest_merge
Mircea Kitsune [Mon, 14 Mar 2011 22:22:14 +0000 (00:22 +0200)]
A safe tweak to my last change
Samual [Mon, 14 Mar 2011 22:17:40 +0000 (18:17 -0400)]
Merge branch 'samual/fixes_for_latest_merge' of ssh://git.xonotic.org/xonotic-data.pk3dir into samual/fixes_for_latest_merge
Mircea Kitsune [Mon, 14 Mar 2011 22:11:17 +0000 (00:11 +0200)]
Fix reloading with weapon arenas / unlimited weapon ammo. Weapon load will now be decreased as you fire, but when you reload it will take no ammo.
Samual [Mon, 14 Mar 2011 22:05:27 +0000 (18:05 -0400)]
Merge remote branch 'origin/master' into samual/fixes_for_latest_merge
Samual [Mon, 14 Mar 2011 22:02:06 +0000 (18:02 -0400)]
Fix the sniper rifle ammo and also fix the issue of bots with reading undeclared cvars
Rudolf Polzer [Mon, 14 Mar 2011 07:11:31 +0000 (08:11 +0100)]
Merge remote-tracking branch 'origin/samual/fixes_for_latest_merge'
Samual [Mon, 14 Mar 2011 05:47:05 +0000 (01:47 -0400)]
Fix some of the broken things in univeral_reload_system merge to master. -- this should've been done before merging! but, anyway it's mostly fine now. Has problems with weaponarena though... need to figure that out.
Jakob MG [Sun, 13 Mar 2011 22:03:52 +0000 (23:03 +0100)]
Mircea Kitsune [Sun, 13 Mar 2011 00:19:34 +0000 (02:19 +0200)]
Fix an issue with my last change
Mircea Kitsune [Sun, 13 Mar 2011 00:13:22 +0000 (02:13 +0200)]
Fix some inconveniences with the MineLayer
Mircea Kitsune [Sat, 12 Mar 2011 22:44:18 +0000 (00:44 +0200)]
Also give the reload ring a little more alpha by default
Mircea Kitsune [Sat, 12 Mar 2011 22:39:57 +0000 (00:39 +0200)]
Correct size value by default
Mircea Kitsune [Sat, 12 Mar 2011 22:32:59 +0000 (00:32 +0200)]
Merge branch 'master' into mirceakitsune/universal_reload_system
Mircea Kitsune [Sat, 12 Mar 2011 22:29:45 +0000 (00:29 +0200)]
Separate rings for Nex charge / MineLayer mines and reload. You can now see everything when using the nex with both charge and reloading enabled, or the minelayer with limited mines and reloading. The rings also won't overlap, and ammo rings can be individually sized and toggled.
Rudolf Polzer [Sat, 12 Mar 2011 18:59:41 +0000 (19:59 +0100)]
more French by Taximus
Mircea Kitsune [Thu, 10 Mar 2011 14:09:50 +0000 (16:09 +0200)]
Merge branch 'master' into mirceakitsune/universal_reload_system
Rudolf Polzer [Wed, 9 Mar 2011 16:35:00 +0000 (17:35 +0100)]
simplify unlimited_weapon_ammo: just set all ammo counters to 999. Way simpler...
Rudolf Polzer [Wed, 9 Mar 2011 11:53:20 +0000 (12:53 +0100)]
Fix some stupidities in the code I just merged: changing the log output is bad so long after it got done that way (people may be parsing it!), and the %d in the printfs were there for a reason (I know using %s there would be more efficient, but %d tells what that data actually IS)
Rudolf Polzer [Wed, 9 Mar 2011 11:48:02 +0000 (12:48 +0100)]
Merge remote branch 'origin/terencehill/misc_bugfixes'
terencehill [Tue, 8 Mar 2011 22:28:54 +0000 (23:28 +0100)]
Fix inverted commands for German/US keyboard layouts in input-tuba.cfg instructions