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git.rm.cloudns.org Git - xonotic/xonotic-data.pk3dir.git/log
Mario [Sun, 22 Nov 2020 23:35:01 +0000 (09:35 +1000)]
Merge branch 'master' into Mario/team_keepaway
Rudolf Polzer [Sun, 22 Nov 2020 06:25:26 +0000 (07:25 +0100)]
Transifex autosync
Mario [Sun, 22 Nov 2020 00:24:57 +0000 (00:24 +0000)]
Merge branch 'terencehill/crosshair_hittest_settings_fix' into 'master'
Fix messy crosshair_hittest settings in the menu:
Closes #2483
See merge request xonotic/xonotic-data.pk3dir!861
terencehill [Sat, 21 Nov 2020 09:04:38 +0000 (10:04 +0100)]
Fix messy crosshair_hittest settings in the menu:
* remove crosshair_hittest_scale as it isn't used
* remove crosshair_hittest slider and its very long tooltip that was hard to read (fixes #2483)
* fix crosshair_hittest 1.25 description, it no longer enlarge the crosshair when you would hit an enemy but only shrinks it when you would hit a teammate
* add crosshair_hittest_blur_teammate setting
Rudolf Polzer [Thu, 19 Nov 2020 06:24:14 +0000 (07:24 +0100)]
Transifex autosync
terencehill [Wed, 18 Nov 2020 22:52:51 +0000 (23:52 +0100)]
Throw casings if chase_active is on and r_drawviewmodel is off
Rudolf Polzer [Tue, 17 Nov 2020 06:24:10 +0000 (07:24 +0100)]
Transifex autosync
terencehill [Mon, 16 Nov 2020 09:34:09 +0000 (10:34 +0100)]
Don't spawn casings from the 1st person weapon model if it's invisible; it fixes #2491
Rudolf Polzer [Mon, 16 Nov 2020 06:24:05 +0000 (07:24 +0100)]
Transifex autosync
Mario [Mon, 16 Nov 2020 03:17:39 +0000 (13:17 +1000)]
Add g_balance_electro_secondary_limit setting to allow controlling the maximum number of electro orbs a player can have active at a time (the oldest orb will explode when the limit is reached)
Rudolf Polzer [Sun, 15 Nov 2020 06:25:18 +0000 (07:25 +0100)]
Transifex autosync
terencehill [Sat, 14 Nov 2020 15:28:23 +0000 (16:28 +0100)]
Rearrange checkboxes in the server filter row to be less confusing; it also fixes #2512
terencehill [Sat, 14 Nov 2020 15:24:18 +0000 (16:24 +0100)]
Advanced menu tooltips: display cvar value next to cvar name
terencehill [Sat, 14 Nov 2020 15:18:05 +0000 (16:18 +0100)]
Get rid of an useless global
Rudolf Polzer [Sat, 14 Nov 2020 06:24:06 +0000 (07:24 +0100)]
Transifex autosync
Mario [Fri, 13 Nov 2020 14:03:02 +0000 (00:03 +1000)]
Nullify the think function on map entities, works around some crashes in certain maps
Rudolf Polzer [Fri, 13 Nov 2020 06:23:54 +0000 (07:23 +0100)]
Transifex autosync
Rudolf Polzer [Thu, 12 Nov 2020 06:24:09 +0000 (07:24 +0100)]
Transifex autosync
Mario [Wed, 11 Nov 2020 23:24:42 +0000 (09:24 +1000)]
Add a rough frontal view mode to the chase camera
Rudolf Polzer [Wed, 11 Nov 2020 06:23:57 +0000 (07:23 +0100)]
Transifex autosync
Rudolf Polzer [Tue, 10 Nov 2020 06:24:08 +0000 (07:24 +0100)]
Transifex autosync
Rudolf Polzer [Mon, 9 Nov 2020 06:24:03 +0000 (07:24 +0100)]
Transifex autosync
Rudolf Polzer [Sun, 8 Nov 2020 06:26:01 +0000 (07:26 +0100)]
Transifex autosync
Mario [Sat, 7 Nov 2020 07:31:41 +0000 (17:31 +1000)]
Don't apply view bobbing while observing
Rudolf Polzer [Sat, 7 Nov 2020 06:24:12 +0000 (07:24 +0100)]
Transifex autosync
Mario [Fri, 6 Nov 2020 16:27:07 +0000 (16:27 +0000)]
Merge branch 'Mario/arc_bolt_bounce' into 'master'
Merge branch Mario/arc_bolt_bounce (S merge request)
See merge request xonotic/xonotic-data.pk3dir!853
Mario [Fri, 6 Nov 2020 15:47:11 +0000 (15:47 +0000)]
Merge branch 'Mario/rocket_wall_fix' into 'master'
Merge branch Mario/rocket_wall_fix (XS merge request)
See merge request xonotic/xonotic-data.pk3dir!813
Mario [Fri, 6 Nov 2020 15:47:11 +0000 (15:47 +0000)]
Perform an initial trace to the position of the gun, potential fix for rockets getting stuck in walls
Mario [Fri, 6 Nov 2020 15:25:25 +0000 (01:25 +1000)]
Merge branch 'master' into Mario/arc_bolt_bounce
Mario [Fri, 6 Nov 2020 15:25:16 +0000 (01:25 +1000)]
Fix minor whitespace mismatch
Mario [Fri, 6 Nov 2020 15:13:36 +0000 (15:13 +0000)]
Merge branch 'terencehill/ft_autorevive_progress' into 'master'
FreezeTag: autorevive progress
See merge request xonotic/xonotic-data.pk3dir!608
Mario [Fri, 6 Nov 2020 15:00:06 +0000 (01:00 +1000)]
Merge branch 'master' into terencehill/ft_autorevive_progress
Mario [Fri, 6 Nov 2020 14:41:49 +0000 (14:41 +0000)]
Merge branch 'Mario/filter_highping' into 'master'
Merge branch Mario/filter_highping (S merge request)
Closes #2388
See merge request xonotic/xonotic-data.pk3dir!858
Mario [Fri, 6 Nov 2020 14:41:49 +0000 (14:41 +0000)]
Add a checkbox to filter high latency servers (enabled by default with a ping limit of 300)
Mario [Fri, 6 Nov 2020 14:09:22 +0000 (00:09 +1000)]
Merge branch 'master' into Mario/arc_bolt_bounce
Mario [Fri, 6 Nov 2020 12:45:05 +0000 (22:45 +1000)]
Perform a full projectile update when passing through a warpzone, workaround for projectiles frequently getting stuck visually at the warpzone
Rudolf Polzer [Thu, 5 Nov 2020 06:23:59 +0000 (07:23 +0100)]
Transifex autosync
Rudolf Polzer [Wed, 4 Nov 2020 06:24:01 +0000 (07:24 +0100)]
Transifex autosync
Rudolf Polzer [Tue, 3 Nov 2020 06:23:56 +0000 (07:23 +0100)]
Transifex autosync
Mario [Mon, 2 Nov 2020 00:48:15 +0000 (10:48 +1000)]
Don't disable rendering completely if the player is invisible, fixes #2395
Mario [Sun, 1 Nov 2020 16:23:53 +0000 (02:23 +1000)]
Make automatic revival message white, as it is just an info message
Mario [Sun, 1 Nov 2020 15:02:55 +0000 (01:02 +1000)]
Minor cleanup to vehicle code: make hover tags common code and exclude model data from the menu VM
Mario [Sun, 1 Nov 2020 12:38:54 +0000 (22:38 +1000)]
Don't apply view bobbing while inside a vehicle (currently does not apply since vehicles are unpredicted)
Mario [Sun, 1 Nov 2020 12:20:22 +0000 (22:20 +1000)]
Fix compilation unit test
Mario [Sun, 1 Nov 2020 11:35:52 +0000 (21:35 +1000)]
Don't play teleportation sounds on dead players
Mario [Sun, 1 Nov 2020 11:30:44 +0000 (21:30 +1000)]
Remove medic buff team healing functionality, fixes #2492. Only apply vampire buff health stealing to players and fix vampire mutator potentially stealing health from frozen players
terencehill [Sun, 1 Nov 2020 11:21:54 +0000 (12:21 +0100)]
Fix distance check
Mario [Sun, 1 Nov 2020 11:08:03 +0000 (21:08 +1000)]
Melee only mutator does not require items in the map
Mario [Sun, 1 Nov 2020 10:58:46 +0000 (20:58 +1000)]
Add a gametype flag to signify that the mode forces its own weapon arena (allows mutators to check against it to disable themselves without needing to check for a specific gamemode)
terencehill [Sun, 1 Nov 2020 10:23:37 +0000 (11:23 +0100)]
Shownames: calculate distance only when really needed to avoid wasting a vlen call; also reduce cvar calls in WarpZone_FixView
Mario [Sun, 1 Nov 2020 08:09:50 +0000 (18:09 +1000)]
Calculate a rough shot origin to show Arc smoke effects, rather than calling W_SetupShot every frame, improves performance slightly while holding the Arc
Mario [Sun, 1 Nov 2020 08:04:23 +0000 (18:04 +1000)]
Don't attempt to play "welcome" announcement, as it does not exist
Mario [Sun, 1 Nov 2020 05:55:56 +0000 (15:55 +1000)]
Merge branch 'master' into Mario/arc_bolt_bounce
Rudolf Polzer [Fri, 30 Oct 2020 06:24:07 +0000 (07:24 +0100)]
Transifex autosync
Rudolf Polzer [Thu, 29 Oct 2020 06:23:51 +0000 (07:23 +0100)]
Transifex autosync
terencehill [Wed, 28 Oct 2020 00:27:40 +0000 (01:27 +0100)]
Remove an extra new line prepended to LOG_INFO messages
terencehill [Wed, 28 Oct 2020 00:27:00 +0000 (01:27 +0100)]
Attempt to prevent sound spam when a dead player gets stuck in the jumppad for some reason
Mario [Mon, 26 Oct 2020 11:14:14 +0000 (21:14 +1000)]
Purge autocvars.qh from the codebase, cvars are defined in the headers of the features that use them
Mario [Mon, 26 Oct 2020 07:31:56 +0000 (17:31 +1000)]
Purge autocvars.qh from the client-side codebase, cvars are defined in the headers of the features that use them
Rudolf Polzer [Mon, 26 Oct 2020 06:23:56 +0000 (07:23 +0100)]
Transifex autosync
Rudolf Polzer [Sun, 25 Oct 2020 06:25:07 +0000 (07:25 +0100)]
Transifex autosync
Mario [Mon, 19 Oct 2020 11:09:39 +0000 (21:09 +1000)]
Clean up keepaway code a bit, replace references to a global ball entity with intrusive lists
Mario [Mon, 19 Oct 2020 10:26:37 +0000 (20:26 +1000)]
Merge branch 'master' into Mario/team_keepaway
Mario [Mon, 19 Oct 2020 10:21:43 +0000 (10:21 +0000)]
Merge branch 'Mario/model_stair_smoothing' into 'master'
Merge branch Mario/model_stair_smoothing (S merge request)
See merge request xonotic/xonotic-data.pk3dir!859
Mario [Mon, 19 Oct 2020 10:08:47 +0000 (20:08 +1000)]
Merge branch 'master' into Mario/model_stair_smoothing
Mario [Mon, 19 Oct 2020 09:32:54 +0000 (19:32 +1000)]
Clean up nexball gametype definition
Mario [Mon, 19 Oct 2020 08:56:17 +0000 (18:56 +1000)]
Minor cleanup to player score sorting functions
Rudolf Polzer [Mon, 19 Oct 2020 05:24:05 +0000 (07:24 +0200)]
Transifex autosync
Mario [Mon, 19 Oct 2020 03:09:36 +0000 (13:09 +1000)]
Add a mutator hook to allow mutators to force drawing of the scoreboard
Mario [Mon, 19 Oct 2020 01:38:22 +0000 (11:38 +1000)]
If item touching or spawning is already handled, don't attempt to spawn another life powerup in LMS and instagib, fixes #2336
Mario [Sun, 18 Oct 2020 23:46:39 +0000 (09:46 +1000)]
Fix inventory system networking so that it stores the inventory state on the client rather than the inventory object
Mario [Sun, 18 Oct 2020 21:59:07 +0000 (07:59 +1000)]
Remove an empty legacy include file
Mario [Sun, 18 Oct 2020 21:28:58 +0000 (07:28 +1000)]
Port some minor cleanups from the guide branch
Mario [Sun, 18 Oct 2020 10:27:42 +0000 (20:27 +1000)]
Minor cleanup to nades mutator
Mario [Sun, 18 Oct 2020 10:07:50 +0000 (20:07 +1000)]
Fix plasma turrets using a server-side particle effect number in InstaGib
Rudolf Polzer [Sun, 18 Oct 2020 05:25:23 +0000 (07:25 +0200)]
Transifex autosync
Mario [Sun, 18 Oct 2020 03:07:43 +0000 (03:07 +0000)]
Merge branch 'TimePath/classnames' into 'master'
Tidy up classnames
See merge request xonotic/xonotic-data.pk3dir!501
TimePath [Sun, 18 Oct 2020 03:07:43 +0000 (03:07 +0000)]
Tidy up classnames
Mario [Sun, 18 Oct 2020 01:59:37 +0000 (01:59 +0000)]
Merge branch 'bones_was_here/csprogs' into 'master'
Server build and csprogs pk3 stuff
See merge request xonotic/xonotic-data.pk3dir!850
Mario [Fri, 16 Oct 2020 21:45:04 +0000 (07:45 +1000)]
Resolve a rabbit hole of header dependencies
Mario [Fri, 16 Oct 2020 12:12:54 +0000 (22:12 +1000)]
Sort most common includes alphabetically
Mario [Fri, 16 Oct 2020 11:45:50 +0000 (21:45 +1000)]
Apply a standard alphabetical sort order to the server side includes and use constant paths
Mario [Fri, 16 Oct 2020 11:16:08 +0000 (21:16 +1000)]
Apply a standard alphabetical sort order to the client side includes and use constant paths
Mario [Fri, 16 Oct 2020 11:01:29 +0000 (11:01 +0000)]
Merge branch 'Juhu/unnecessary-main-includes' into 'master'
Remove unneeded main.qh include lines
See merge request xonotic/xonotic-data.pk3dir!855
Juhu [Fri, 16 Oct 2020 06:53:54 +0000 (08:53 +0200)]
remove unnecessary main.qh includes (also one server/player.qh include)
Mario [Fri, 16 Oct 2020 05:50:40 +0000 (15:50 +1000)]
Remove an unnecessary main.qh include from the strafehud code
Mario [Wed, 14 Oct 2020 20:48:59 +0000 (06:48 +1000)]
Add a function to remove the buff icon model above players, call it when re-spawning, fixes #2503
Mario [Wed, 14 Oct 2020 20:44:07 +0000 (20:44 +0000)]
Merge branch 'amade/cleanup_includes' into 'master'
Cleanup includes
See merge request xonotic/xonotic-data.pk3dir!854
Amadeusz Sławiński [Wed, 14 Oct 2020 20:44:07 +0000 (20:44 +0000)]
Cleanup common includes
Instead of:
#include "../common/(...)"
use:
#include <common/(...)>
Mario [Wed, 14 Oct 2020 17:58:56 +0000 (17:58 +0000)]
Merge branch 'Juhu/strafehud' into 'master'
StrafeHUD for Xonotic
See merge request xonotic/xonotic-data.pk3dir!802
Mario [Wed, 14 Oct 2020 17:36:19 +0000 (03:36 +1000)]
Merge branch 'master' into Juhu/strafehud
Mario [Wed, 14 Oct 2020 16:37:09 +0000 (02:37 +1000)]
Add some notes about the now unused projectile effects
Mario [Tue, 13 Oct 2020 19:14:02 +0000 (05:14 +1000)]
Restore original value of sv_dodging_maxspeed to allow dodging while moving again, fixes #2505
Mario [Mon, 12 Oct 2020 16:59:55 +0000 (02:59 +1000)]
Merge branch 'master' into Mario/arc_bolt_bounce
Rudolf Polzer [Fri, 9 Oct 2020 05:23:57 +0000 (07:23 +0200)]
Transifex autosync
Mario [Thu, 8 Oct 2020 04:03:06 +0000 (14:03 +1000)]
Fix Arc bolts bouncing more times than they're supposed to, rename the bounce_damage cvar to bounce_explode so as to not confuse it with a damage setting
Mario [Thu, 8 Oct 2020 03:49:04 +0000 (13:49 +1000)]
Reduce the number of bounces the Arc bolts can make to 1 (down from 3) in the testing balance, the utility remains without being as spammy
terencehill [Wed, 7 Oct 2020 15:56:22 +0000 (17:56 +0200)]
Give players reviving a frozen teammate 1 point every 1.5 seconds (cvar g_freezetag_revive_time_to_score). It also automatically disables revive progress clearing when out of range to prevent stacking points by entering and exiting the revival zone many times
terencehill [Wed, 7 Oct 2020 13:15:05 +0000 (15:15 +0200)]
Merge branch 'master' into terencehill/ft_autorevive_progress
Mario [Wed, 7 Oct 2020 12:37:16 +0000 (22:37 +1000)]
Fix Arc continuing to fire after the match ends