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git.rm.cloudns.org Git - xonotic/xonotic-data.pk3dir.git/log
Mario [Thu, 9 Feb 2017 15:32:42 +0000 (01:32 +1000)]
Partial support for buffs in target_items entities
Mario [Thu, 9 Feb 2017 12:38:54 +0000 (22:38 +1000)]
Add an option to disable dropping of buffs with the use key
Mario [Wed, 8 Feb 2017 17:36:16 +0000 (03:36 +1000)]
Fix jetpack sound continuing when entering vehicle
Mario [Wed, 8 Feb 2017 17:26:04 +0000 (03:26 +1000)]
Add an argument to spectate command, to allow spectating specific players
Mario [Wed, 8 Feb 2017 14:28:33 +0000 (00:28 +1000)]
Fix bumblebee using the same field for owner and attack type
terencehill [Mon, 6 Feb 2017 18:13:01 +0000 (19:13 +0100)]
Split READSKILL macro in multiple lines
terencehill [Mon, 6 Feb 2017 18:09:05 +0000 (19:09 +0100)]
Reset cl_lockview on map start
Mario [Sun, 5 Feb 2017 20:30:51 +0000 (06:30 +1000)]
Add a console message when the map is changed
Mario [Sun, 5 Feb 2017 19:56:38 +0000 (05:56 +1000)]
Hide another big cause of mapinfo warning spam
Mario [Sun, 5 Feb 2017 19:43:19 +0000 (05:43 +1000)]
Add a hidden option to hide the mapinfo warnings
Mario [Sun, 5 Feb 2017 17:12:36 +0000 (03:12 +1000)]
Add an option to respawn buffs even if they're held
Mario [Sat, 4 Feb 2017 14:23:45 +0000 (00:23 +1000)]
Fix up the handling of invisibility buff, so as to not interfere much with the invisibility powerup in instagib, also fix cloaked mode
Mario [Sat, 4 Feb 2017 14:14:37 +0000 (00:14 +1000)]
Adjust scaling of weapon's alpha value to work at much lower values
Mario [Sat, 4 Feb 2017 14:07:49 +0000 (00:07 +1000)]
Make it possible to turn players completely invisible with the invisible buff
Mario [Sat, 4 Feb 2017 14:01:51 +0000 (00:01 +1000)]
To prevent spamming pickups, add a delay between dropping a buff and picking up a new one (workaround for a bug when instantly picking up a buff of the same type)
Mario [Fri, 3 Feb 2017 17:10:02 +0000 (03:10 +1000)]
Add a way to set the score given for a flag per entity (supports assists, caps, dropping, picking up and returning of flags)
Mario [Wed, 1 Feb 2017 09:23:12 +0000 (19:23 +1000)]
Store real owner of crylink projectiles in a separate field (if realowner changes when one of them is unlinked, a crash can occur)
Mirio [Wed, 1 Feb 2017 18:38:18 +0000 (19:38 +0100)]
Update credits
Mario [Tue, 31 Jan 2017 15:06:08 +0000 (01:06 +1000)]
Don't show anonymous record message in CTF
Mario [Tue, 31 Jan 2017 08:54:35 +0000 (18:54 +1000)]
Fix compile
Mario [Tue, 31 Jan 2017 08:16:46 +0000 (18:16 +1000)]
Give ballstealer a placeholder wr_reload function (should fix a crash)
Mario [Mon, 30 Jan 2017 11:42:15 +0000 (21:42 +1000)]
Remove snake minigame (may be reimplemented as a mod in the future)
Mario [Mon, 30 Jan 2017 04:35:23 +0000 (14:35 +1000)]
Add a file parameter to quickmenu, to allow loading different menus with different binds
Mario [Sun, 29 Jan 2017 13:31:07 +0000 (23:31 +1000)]
Silence a spammy message if a weapon model's animation is a little bit broken
Mario [Sun, 29 Jan 2017 11:53:34 +0000 (11:53 +0000)]
Merge branch 'Mario/ctf_rankings' into 'master'
Merge branch Mario/ctf_rankings (S merge request)
See merge request !405
terencehill [Sun, 29 Jan 2017 11:16:19 +0000 (12:16 +0100)]
Remove an obsolete cvar
terencehill [Sun, 29 Jan 2017 11:15:31 +0000 (12:15 +0100)]
Add a comment explaining the weird rounding math of TIME_ENCODE
Mario [Sun, 29 Jan 2017 08:23:36 +0000 (18:23 +1000)]
Fix use of switchweapon in death weapon throwing code
Mario [Sun, 29 Jan 2017 07:44:56 +0000 (17:44 +1000)]
Fix players potentially picking up a second flag
Mario [Sun, 29 Jan 2017 03:39:24 +0000 (13:39 +1000)]
Pinata mutator shouldn't affect purity
Mario [Sun, 29 Jan 2017 03:14:20 +0000 (13:14 +1000)]
Make super weapon time spectatable
Mario [Sun, 29 Jan 2017 03:02:32 +0000 (13:02 +1000)]
Fix CTF rankings not acquiring player's name for the leaderboard
Mario [Sat, 28 Jan 2017 11:36:05 +0000 (11:36 +0000)]
Merge branch 'Mario/overkill' into 'master'
Merge branch Mario/overkill (S merge request)
See merge request !407
Mario [Sat, 28 Jan 2017 09:34:38 +0000 (19:34 +1000)]
Hopefully fix compilation test
Mario [Sat, 28 Jan 2017 08:59:40 +0000 (18:59 +1000)]
Minor tweak to make it actually work again
Mario [Sat, 28 Jan 2017 08:30:45 +0000 (18:30 +1000)]
Add a new mode to weaponswitch debug which enforces the secondary weapons to only weapons with a dual wielding flag
Mario [Sat, 28 Jan 2017 07:40:35 +0000 (17:40 +1000)]
Minor cleanup in hook removing code (probably doesn't fix hook sometimes getting removed for no reason)
Mario [Sat, 28 Jan 2017 01:49:25 +0000 (11:49 +1000)]
Add shirt
Mario [Sat, 28 Jan 2017 01:49:10 +0000 (11:49 +1000)]
Remove Shirt
Mario [Sat, 28 Jan 2017 00:59:56 +0000 (10:59 +1000)]
Add fixed and updated models by Morphed
Mario [Sat, 28 Jan 2017 00:57:17 +0000 (10:57 +1000)]
Merge branch 'master' into Mario/overkill
Mario [Fri, 27 Jan 2017 06:58:09 +0000 (16:58 +1000)]
Fix map screenshots not appearing even if the secondary paths have it
Mario [Fri, 27 Jan 2017 01:58:34 +0000 (11:58 +1000)]
Add a property for item's default pickup_anyway value
Mario [Wed, 25 Jan 2017 07:20:34 +0000 (17:20 +1000)]
Actually fix it (we apparently still need owner for the trace)
Mario [Tue, 24 Jan 2017 22:59:33 +0000 (08:59 +1000)]
Fix exiting vehicles
Mario [Tue, 24 Jan 2017 02:31:53 +0000 (12:31 +1000)]
Fix menu always reporting buffs
Mario [Tue, 24 Jan 2017 00:50:52 +0000 (10:50 +1000)]
Update the null weapon crosshair
Mario [Sat, 21 Jan 2017 21:24:15 +0000 (07:24 +1000)]
Fix an oddity with strings (possible cause of a stats related crash)
terencehill [Fri, 20 Jan 2017 15:46:03 +0000 (16:46 +0100)]
Maybe it works if I initialize it properly...
terencehill [Fri, 20 Jan 2017 14:53:47 +0000 (15:53 +0100)]
Fix uninitialized vector...
terencehill [Fri, 20 Jan 2017 14:48:50 +0000 (15:48 +0100)]
Oops! Fix compilation
terencehill [Fri, 20 Jan 2017 13:27:18 +0000 (14:27 +0100)]
Optimize/clean up havocbot_goalrating_items a little bit
terencehill [Fri, 20 Jan 2017 13:23:31 +0000 (14:23 +0100)]
Remove a useless tracebox_hits_trigger_hurt: dropped weapons are removed as soon as they fall on a trigger_hurt and can't be rated while they are in the air
terencehill [Thu, 19 Jan 2017 00:00:51 +0000 (01:00 +0100)]
Fix/improve fade in/out of armor progressbar in the healtharmor panel
Mario [Wed, 18 Jan 2017 06:43:34 +0000 (16:43 +1000)]
Block anonymous records from the CTS leaderboard
Mario [Wed, 18 Jan 2017 04:42:18 +0000 (14:42 +1000)]
Fix a backwards check
terencehill [Mon, 16 Jan 2017 18:12:51 +0000 (19:12 +0100)]
Compact some notification code
terencehill [Mon, 16 Jan 2017 18:07:54 +0000 (19:07 +0100)]
Simplify notif_arg_missing_teams
Mario [Sun, 15 Jan 2017 16:49:33 +0000 (02:49 +1000)]
Allow listing a single records page
terencehill [Sat, 14 Jan 2017 22:22:04 +0000 (23:22 +0100)]
Fix a string
terencehill [Sat, 14 Jan 2017 22:20:59 +0000 (23:20 +0100)]
Fix stupid bug causing bots to never go for enemy flag after taking the enemy flag for the first time
Mario [Fri, 13 Jan 2017 22:22:36 +0000 (08:22 +1000)]
Add a client side option to disable leaderboard, and change title to "Capture time rankings" instead of simply "Rankings" to avoid confusion
Mario [Fri, 13 Jan 2017 19:40:14 +0000 (05:40 +1000)]
Make sure minigames can't invite an invalid client
Mario [Fri, 13 Jan 2017 14:12:02 +0000 (00:12 +1000)]
Fix monsters not attacking some targets, also fix monster paths
Mario [Thu, 12 Jan 2017 21:11:58 +0000 (21:11 +0000)]
Merge branch 'terencehill/bot_AI' into 'master'
Bot AI improvements
See merge request !404
Mario [Thu, 12 Jan 2017 17:09:41 +0000 (03:09 +1000)]
Minor performance improvement
Mario [Thu, 12 Jan 2017 17:07:47 +0000 (03:07 +1000)]
Don't spam body impact sound if monster is burning
Mario [Thu, 12 Jan 2017 15:18:11 +0000 (01:18 +1000)]
Add an option to show CTS-style capture time rankings in the CTF scoreboard
terencehill [Thu, 12 Jan 2017 13:29:37 +0000 (14:29 +0100)]
Merge branch 'master' into terencehill/bot_AI
terencehill [Thu, 12 Jan 2017 13:27:10 +0000 (14:27 +0100)]
Fix compilation unit
terencehill [Thu, 12 Jan 2017 11:59:30 +0000 (12:59 +0100)]
Move shockwave down the priority list too
terencehill [Wed, 11 Jan 2017 22:24:19 +0000 (23:24 +0100)]
Fix issues with choice notifications
Rudolf Polzer [Wed, 11 Jan 2017 15:42:54 +0000 (16:42 +0100)]
Transifex Sync.
terencehill [Wed, 11 Jan 2017 15:05:06 +0000 (16:05 +0100)]
Merge branch 'master' into terencehill/bot_AI
terencehill [Wed, 11 Jan 2017 14:58:31 +0000 (15:58 +0100)]
Small cleanup
Mario [Tue, 10 Jan 2017 21:50:24 +0000 (21:50 +0000)]
Merge branch 'terencehill/notification_cvars' into 'master'
Reduce number of notification cvars
See merge request !403
Mario [Tue, 10 Jan 2017 21:34:19 +0000 (07:34 +1000)]
Fix type
Mario [Tue, 10 Jan 2017 18:42:12 +0000 (04:42 +1000)]
Remove weapon_blocked
Mario [Tue, 10 Jan 2017 15:55:59 +0000 (01:55 +1000)]
Fix a couple of precache warnings with doors and plats
terencehill [Tue, 10 Jan 2017 15:26:29 +0000 (16:26 +0100)]
Assign a higher priority to the vortex on close distances for more lethal vortex-shotgun combos
Mario [Tue, 10 Jan 2017 15:11:09 +0000 (01:11 +1000)]
Fix it properly
terencehill [Tue, 10 Jan 2017 15:08:16 +0000 (16:08 +0100)]
Bot AI: improve item rating
* fine-tune weapon base values and always use them instead of needlessly calculating every time new ones from the priority lists
* dynamically increase ammo and health/armor values based on the current need of them
* rate already owned weapons like ammo plus a small percentage of base weapon value
Mario [Tue, 10 Jan 2017 15:07:25 +0000 (01:07 +1000)]
Fix servers always starting with deathmatch
Mario [Mon, 9 Jan 2017 20:21:28 +0000 (06:21 +1000)]
Tweak flight buff to be more reliable (only needs crouch to trigger change of gravity)
terencehill [Mon, 9 Jan 2017 18:51:20 +0000 (19:51 +0100)]
Simplify modicons panel fading code
terencehill [Mon, 9 Jan 2017 18:42:17 +0000 (19:42 +0100)]
Move game_stopped setting to game modes that want it
Mario [Mon, 9 Jan 2017 13:16:54 +0000 (23:16 +1000)]
Update attack mode crosshair while raptor is launching
Mario [Mon, 9 Jan 2017 10:47:14 +0000 (20:47 +1000)]
Restore round handler resetting behaviour by not setting game_stopped during round intermission
Mario [Mon, 9 Jan 2017 08:22:23 +0000 (18:22 +1000)]
Optimize round restarting code and fix some modes (temporary hack)
Mario [Mon, 9 Jan 2017 07:41:18 +0000 (17:41 +1000)]
Fix invasion spawn priority preferring spawns that have been used recently
terencehill [Sat, 7 Jan 2017 18:47:55 +0000 (19:47 +0100)]
Don't allow players to become spectators after the game has ended
terencehill [Sat, 7 Jan 2017 18:47:01 +0000 (19:47 +0100)]
Small simplification
Mario [Sat, 7 Jan 2017 13:48:46 +0000 (23:48 +1000)]
Add a hidden flag to monsters, so they don't show up in random spawning, invasion or mob lists (similar to passive type, but more generally hidden)
terencehill [Sat, 7 Jan 2017 13:39:15 +0000 (14:39 +0100)]
Fix players not blocked and not able to vote when a CA match ends. It fixes #1849
Mario [Sat, 7 Jan 2017 05:34:06 +0000 (15:34 +1000)]
Remove an unused function
Mario [Sat, 7 Jan 2017 00:15:03 +0000 (10:15 +1000)]
Properly unassign hook from player's weapon entity on client side (may fix crouching issues)
Mario [Fri, 6 Jan 2017 22:51:47 +0000 (08:51 +1000)]
Avoid potentially drawing a 'bad string' (better to show no reticle at all than to crash the client)
terencehill [Fri, 6 Jan 2017 16:11:09 +0000 (17:11 +0100)]
Remove nent_cvarname field, get the cvar name from nent_name
terencehill [Fri, 6 Jan 2017 10:56:37 +0000 (11:56 +0100)]
Handle notifications with team information with a single cvar instead of one per team. Say goodbye to 156 cvars!
terencehill [Thu, 5 Jan 2017 19:55:40 +0000 (20:55 +0100)]
Fix wrong naming style and initialization in 2 macros that luckily didn't cause any trouble as these macros aren't used anywhere