havoc [Sat, 25 Feb 2006 14:13:18 +0000 (14:13 +0000)]
added md4four map checksumming, since QW servers seem to be very picky about map checksums matching
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6031
d7cf8633-e32d-0410-b094-
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havoc [Sat, 25 Feb 2006 13:21:54 +0000 (13:21 +0000)]
QW support getting very close
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6030
d7cf8633-e32d-0410-b094-
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havoc [Sat, 25 Feb 2006 10:11:36 +0000 (10:11 +0000)]
QW support getting closer
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6029
d7cf8633-e32d-0410-b094-
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havoc [Sat, 25 Feb 2006 09:59:58 +0000 (09:59 +0000)]
moved parse_model_precache and parse_sound_precache to cl.model_names and cl.sound_names respectively
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6028
d7cf8633-e32d-0410-b094-
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havoc [Sat, 25 Feb 2006 08:56:03 +0000 (08:56 +0000)]
fix typos that caused colormod to malfunction when hosting a QUAKEDP protocol server (it was sending red as green and blue), thanks to Spike for pointing this out
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6027
d7cf8633-e32d-0410-b094-
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havoc [Fri, 24 Feb 2006 06:04:40 +0000 (06:04 +0000)]
beginnings of qw protocol support
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6026
d7cf8633-e32d-0410-b094-
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havoc [Fri, 24 Feb 2006 06:03:21 +0000 (06:03 +0000)]
added InfoString_Print
modified InfoString_GetValue and InfoString_SetValue to reject " characters
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6025
d7cf8633-e32d-0410-b094-
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havoc [Fri, 24 Feb 2006 05:18:03 +0000 (05:18 +0000)]
renamed cl.protocol to cls.protocol
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6024
d7cf8633-e32d-0410-b094-
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havoc [Fri, 24 Feb 2006 05:17:36 +0000 (05:17 +0000)]
fix infinite loop bugs in InfoString_SetValue
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6023
d7cf8633-e32d-0410-b094-
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havoc [Fri, 24 Feb 2006 04:46:27 +0000 (04:46 +0000)]
removed canSend field from netconn_t, and added a fromserver variable in client parsing just for clarity
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6022
d7cf8633-e32d-0410-b094-
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havoc [Fri, 24 Feb 2006 04:44:04 +0000 (04:44 +0000)]
remove an unnecessary SV_VM block
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6021
d7cf8633-e32d-0410-b094-
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havoc [Fri, 24 Feb 2006 04:14:42 +0000 (04:14 +0000)]
patch from esteel that fixes the +/-button command descriptions (they all said button3)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6020
d7cf8633-e32d-0410-b094-
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havoc [Thu, 23 Feb 2006 16:19:09 +0000 (16:19 +0000)]
fix rcon_password validation to refuse whitespace, and refuse empty passwords (as it was meant to do all along, but wasn't working properly)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6019
d7cf8633-e32d-0410-b094-
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havoc [Thu, 23 Feb 2006 16:04:24 +0000 (16:04 +0000)]
rearrange SV_VM_Begin/End again to fix crashes
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6018
d7cf8633-e32d-0410-b094-
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havoc [Thu, 23 Feb 2006 14:50:41 +0000 (14:50 +0000)]
added qw compatible "rcon" support (allows a client who knows the server's rcon_password to run a command on the server), had to move NetConn_ServerFrame outside of the SV_VM_Begin block in Host_ServerFrame, and add relevant SV_VM_Begin blocks to various parts of host_cmd.c
added qw print command packet to client packet processing (needed for remote rcon when not connected to the server)
added qw "packet" command (sends a text message to the specified address)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6017
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havoc [Thu, 23 Feb 2006 11:08:14 +0000 (11:08 +0000)]
changed Polygon[DF]_Divide functions to also be able to return an on-plane points count
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6016
d7cf8633-e32d-0410-b094-
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havoc [Thu, 23 Feb 2006 10:57:31 +0000 (10:57 +0000)]
merged NetConn_SendReliableMessage into NetConn_SendUnreliableMessage, and also merged away the other ReliableMessage functions (ReSend and Next)
rearranged client and server message sending calls to attempt to send unreliable messages, even if empty (necessary to trigger sending of reliable messages)
eliminated last remnants of NetConn_SendToAll stuff
changed some cls.demoplayback checks to !cls.netcon checks
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6015
d7cf8633-e32d-0410-b094-
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havoc [Thu, 23 Feb 2006 10:47:09 +0000 (10:47 +0000)]
make cl_movement handling a little more robust (hopefully)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6014
d7cf8633-e32d-0410-b094-
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havoc [Thu, 23 Feb 2006 10:34:56 +0000 (10:34 +0000)]
changed r_speeds to only display timings with r_speeds 2, r_speeds 1 now only displays statistics (no glFinish needed so this is much faster)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6013
d7cf8633-e32d-0410-b094-
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havoc [Thu, 23 Feb 2006 05:47:53 +0000 (05:47 +0000)]
another int cast for that patch
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6012
d7cf8633-e32d-0410-b094-
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havoc [Thu, 23 Feb 2006 05:43:57 +0000 (05:43 +0000)]
added int cast on write call in new terminal printing code, and added an include of io.h on windows
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6011
d7cf8633-e32d-0410-b094-
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havoc [Thu, 23 Feb 2006 05:29:16 +0000 (05:29 +0000)]
removed runmove array in favor of using a private entity flag to prevent movement on the first physics frame an entity exists in, this makes projectiles fired by cl_movement 1 clients behave properly
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6010
d7cf8633-e32d-0410-b094-
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havoc [Thu, 23 Feb 2006 05:26:53 +0000 (05:26 +0000)]
add the priv.server->move field needed by a previous commit
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6009
d7cf8633-e32d-0410-b094-
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havoc [Thu, 23 Feb 2006 04:14:59 +0000 (04:14 +0000)]
change unknown opcode error to a Con_DPrintf, this makes fteqcc fastarrays progs load
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6006
d7cf8633-e32d-0410-b094-
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havoc [Thu, 23 Feb 2006 01:48:09 +0000 (01:48 +0000)]
div0 fixed the bug that caused huge console prints to the terminal to be truncated, this bug has been bothering me for a long time, thanks div0!
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6005
d7cf8633-e32d-0410-b094-
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havoc [Wed, 22 Feb 2006 23:18:12 +0000 (23:18 +0000)]
fix alias execution order bug introduced by Black on
20050705 (using Cbuf_AddText instead of Cbuf_InsertText for alias expansion is bad!)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6004
d7cf8633-e32d-0410-b094-
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havoc [Wed, 22 Feb 2006 12:12:24 +0000 (12:12 +0000)]
fix decal draw order bug introduced in recent commit, I forgot that decals are not queued as transparencies like other particles, so calling R_DrawParticles before rtlights was a bad idea (as it made the rtlights be unaffected by decals)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6003
d7cf8633-e32d-0410-b094-
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havoc [Wed, 22 Feb 2006 10:02:25 +0000 (10:02 +0000)]
changed behavior of r_showtris (now only affects geometry in the game view, not sky, not hud, and not bloom)
added r_showtris_polygonoffset (doesn't seem to work, for unknown reasons)
renamed r_drawcollisionbrushes to r_showcollisionbrushes and got rid of its mode 2 behavior (which was trippy but not all that useful)
added r_showdisabledepthtest cvar which disables depth testing on the debugging geometry produced by r_show* cvars
renamed r_shadow_visiblelighting/volumes cvars to r_showlighting/shadowvolumes (and they no longer have a mode 2, use r_showdisabledepthtesting to get the same effect instead)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6002
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havoc [Wed, 22 Feb 2006 07:50:02 +0000 (07:50 +0000)]
added NAN error checks to traceline and tracebox calls, these cause a PRVM_ERROR
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6001
d7cf8633-e32d-0410-b094-
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havoc [Wed, 22 Feb 2006 07:46:31 +0000 (07:46 +0000)]
made QC error() and objerror() builtins print the error string above and below the crash information, to be less confusing
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6000
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molivier [Mon, 20 Feb 2006 23:33:24 +0000 (23:33 +0000)]
Added function S_IsSoundPrecached to the sound engine API. "snd_main.h" shouldn't be included outside of the sound engine.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5999
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molivier [Mon, 20 Feb 2006 23:28:52 +0000 (23:28 +0000)]
Modified path for Transfusion gfx files
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5998
d7cf8633-e32d-0410-b094-
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havoc [Mon, 20 Feb 2006 04:07:22 +0000 (04:07 +0000)]
fix player not being able to move bug introduced by recent input accumulation code
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5997
d7cf8633-e32d-0410-b094-
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molivier [Sun, 19 Feb 2006 09:25:42 +0000 (09:25 +0000)]
Workaround for a bug in the Linux ATI proprietary driver; it does not put the current video mode in the first slot in the array returned by XF86VidModeGetAllModeLines, which can lead to a crash in VID_Shutdown. Also, fixed a small memory leak (the video mode array was never freed)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5996
d7cf8633-e32d-0410-b094-
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havoc [Sat, 18 Feb 2006 10:16:18 +0000 (10:16 +0000)]
call NetConn_UpdateSockets instead of NetConn_ClientFrame in playdemo code
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5995
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havoc [Sat, 18 Feb 2006 05:20:04 +0000 (05:20 +0000)]
Willis added a better fallback when the nexuiz menu qc fails to load
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5994
d7cf8633-e32d-0410-b094-
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havoc [Fri, 17 Feb 2006 09:41:32 +0000 (09:41 +0000)]
fix crashes with NAN bounding boxes (collisions or dlights) recursing down the BSP tree, they still don't behave properly (because there is no proper handling of NAN), but at least they don't crash anymore
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5993
d7cf8633-e32d-0410-b094-
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havoc [Fri, 17 Feb 2006 04:00:27 +0000 (04:00 +0000)]
added an unstick function used on most entities if their movement trace indicates they started in solid, this should prevent items and gibs from falling out of levels 99% of the time
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5992
d7cf8633-e32d-0410-b094-
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havoc [Fri, 17 Feb 2006 03:25:31 +0000 (03:25 +0000)]
changed tryrates array to include 48000, 24000, and 16000 speeds (this should help 48khz AC97 chips)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5991
d7cf8633-e32d-0410-b094-
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havoc [Thu, 16 Feb 2006 10:28:15 +0000 (10:28 +0000)]
reworked input timing a bit more, now cl_movement 1 mode syncs client packets to the incoming server packets (because the server does not trust the client's timing, only the history of server frames sent to the client, and thus the client has to sync exactly to the server timing to work)
moved CL_SendCmd() call into CL_ReadFromServer right after CL_ReadDemoMessage(), this fixes the prediction jitters that recently appeared with the cl_netinputpacketspersecond feature, however it might add a slight delay in local games (I haven't noticed a delay however)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5990
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havoc [Thu, 16 Feb 2006 07:24:09 +0000 (07:24 +0000)]
remove an unused extern for sys_ticrate, and added a comment warning about improper rate limiting if sys_ticrate is 0 (but it should never be 0 on a real server)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5989
d7cf8633-e32d-0410-b094-
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havoc [Thu, 16 Feb 2006 07:20:28 +0000 (07:20 +0000)]
fixed bug that allowed accidental speed cheating with cl_movement 1 mode (move->time was being cleared by ApplyClientMove, so when ReadClientMove calculated how much to move since the last move, it always thought the last move was at time == 0, and then it clamped this delta to 0.1 or less, which prevented it from being completely ridiculous, but still horrible)
added kicking of speed cheaters (if they echo a timestamp that has not yet been issued by the server, they're clearly lying)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5988
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havoc [Wed, 15 Feb 2006 22:29:50 +0000 (22:29 +0000)]
added a small how to install guide and a link to the Linux Quake Howto
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5987
d7cf8633-e32d-0410-b094-
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havoc [Wed, 15 Feb 2006 06:04:51 +0000 (06:04 +0000)]
also accumulate impulses when receiving multiple packets per server frame
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5986
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havoc [Wed, 15 Feb 2006 03:14:42 +0000 (03:14 +0000)]
changed client input packets to be sent at a fixed 50fps (configurable by cvar) rather than in response to each server packet
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5985
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havoc [Wed, 15 Feb 2006 03:09:37 +0000 (03:09 +0000)]
improved server handling of multiple packets per client physics frame (as would be the case if the client sends more frames per second than the server sends to it)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5984
d7cf8633-e32d-0410-b094-
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havoc [Wed, 15 Feb 2006 02:54:14 +0000 (02:54 +0000)]
fix very stupid bug that caused entities to sometimes not be removed (priority was not being updated when deltabits were added back to an entity, so the priority remained at the no-update-necessary level despite the fact it should be sent again)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5983
d7cf8633-e32d-0410-b094-
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havoc [Tue, 14 Feb 2006 23:39:23 +0000 (23:39 +0000)]
fix a typo in vid_conwidth declaration
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5982
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havoc [Mon, 13 Feb 2006 18:35:43 +0000 (18:35 +0000)]
added nexuiz-agl executable name so that mac nexuiz builds work
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5981
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havoc [Mon, 13 Feb 2006 00:23:46 +0000 (00:23 +0000)]
modified Host_ServerFrame to run multiple server frames again, but with a time limit of 0.05 seconds spent on server frames per call
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5980
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havoc [Sun, 12 Feb 2006 21:03:32 +0000 (21:03 +0000)]
now make clean cleans up the nexuiz executables also
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5979
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havoc [Sun, 12 Feb 2006 20:59:15 +0000 (20:59 +0000)]
changed vorbis.dll and friends to use lib prefix (libvorbis.dll)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5978
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havoc [Sun, 12 Feb 2006 20:26:02 +0000 (20:26 +0000)]
added nexuiz icon and make rules to make use of it, and now the icon is included in dedicated and sdl builds (not just native client builds)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5977
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havoc [Sun, 12 Feb 2006 19:44:39 +0000 (19:44 +0000)]
fixed changelevel networking bug (now ignores clc_ackframe messages from clients who are not spawned, this prevents leftover entity acks from previous level from messing up netcode)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5976
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havoc [Sun, 12 Feb 2006 19:43:45 +0000 (19:43 +0000)]
moved sendsignon = true back to where it was, as it is directly related to the message writing above it
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5975
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havoc [Sun, 12 Feb 2006 18:22:42 +0000 (18:22 +0000)]
fix uninitialized specularscale in R_Shadow_RenderSurfacesLighting
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5974
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havoc [Sun, 12 Feb 2006 18:22:09 +0000 (18:22 +0000)]
fix uninitialized variables in InfoString_GetValue and InfoString_SetValue
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5973
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havoc [Sun, 12 Feb 2006 18:21:16 +0000 (18:21 +0000)]
renamed NetConn_UpdateServerStuff to NetConn_UpdateSockets and made it non-static, now called in CL_EstablishConnection so +connect on commandline works again
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5972
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havoc [Sun, 12 Feb 2006 05:35:37 +0000 (05:35 +0000)]
rollback recent network compression changes, it really does have to be reset on level change because the client expects it to be, another solution must be found
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5970
d7cf8633-e32d-0410-b094-
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havoc [Sun, 12 Feb 2006 05:28:19 +0000 (05:28 +0000)]
fixed glsl colormapping brightness bug when using colormod
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5969
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havoc [Sun, 12 Feb 2006 05:12:37 +0000 (05:12 +0000)]
a fix for the previous fix (don't reset host_client->latestframenum on level change)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5968
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havoc [Sun, 12 Feb 2006 03:28:52 +0000 (03:28 +0000)]
GAME_NEXUIZ scoreboard team color names patch from KadaverJack
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5967
d7cf8633-e32d-0410-b094-
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havoc [Sun, 12 Feb 2006 02:55:42 +0000 (02:55 +0000)]
fix problems with changelevel causing network compression to stop working (bug introduced when SV_SendReconnect was rewritten quite some time ago), this was happening because the compression database was being freed on level change and reallocated, and thus producing older entity frame numbers that the client refused
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5966
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havoc [Sun, 12 Feb 2006 00:35:46 +0000 (00:35 +0000)]
removed EntityFrame5_ResetDatabase because it was only used in EntityFrame5_AllocDatabase
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5964
d7cf8633-e32d-0410-b094-
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havoc [Sat, 11 Feb 2006 22:49:59 +0000 (22:49 +0000)]
fix a crash in SV_ConnectClient on bots
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5963
d7cf8633-e32d-0410-b094-
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havoc [Sat, 11 Feb 2006 04:24:19 +0000 (04:24 +0000)]
removed crash parameter from Host_ShudownServer, eliminated NetConn_SendToAll and SV_SendReconnect
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5962
d7cf8633-e32d-0410-b094-
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havoc [Sat, 11 Feb 2006 04:21:51 +0000 (04:21 +0000)]
minor cleanup of keepalive
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5961
d7cf8633-e32d-0410-b094-
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havoc [Sat, 11 Feb 2006 02:33:30 +0000 (02:33 +0000)]
migrated cls.message and client->message buffers into netconn_t struct
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5960
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havoc [Fri, 10 Feb 2006 18:44:19 +0000 (18:44 +0000)]
added a comment by MAX_LIGHTSTYLES about savegames
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5959
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havoc [Thu, 9 Feb 2006 13:52:17 +0000 (13:52 +0000)]
added diffuse texture alpha support to GLSL shader (dot3 and vertex still need updating)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5958
d7cf8633-e32d-0410-b094-
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havoc [Wed, 8 Feb 2006 16:49:07 +0000 (16:49 +0000)]
fixed bugs concerning rtlighting of transparent entities
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5957
d7cf8633-e32d-0410-b094-
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havoc [Wed, 8 Feb 2006 16:13:59 +0000 (16:13 +0000)]
two more 4x3 modes
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5956
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havoc [Tue, 7 Feb 2006 15:39:51 +0000 (15:39 +0000)]
changed two MAX_LIGHTSTYLE references to cl_max_lightstyle
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5951
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havoc [Tue, 7 Feb 2006 15:36:56 +0000 (15:36 +0000)]
fixed loadgame to support stock quake savegames (which have 64 lightstyles, darkplaces savegames have 256)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5950
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havoc [Tue, 7 Feb 2006 15:08:16 +0000 (15:08 +0000)]
made MAX_LIGHTSTYLES error into a warning and it now checks cl_max_lightstyle instead
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5949
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havoc [Tue, 7 Feb 2006 15:07:40 +0000 (15:07 +0000)]
added externs for more of the cl_max_ variables
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5948
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black [Sun, 5 Feb 2006 13:44:27 +0000 (13:44 +0000)]
Fix it the right way (and also remove another bug this way).
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5944
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havoc [Sun, 5 Feb 2006 05:17:54 +0000 (05:17 +0000)]
crash fix for use of $*/$0-9 when not in an alias, patch from KadaverJack
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5943
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havoc [Sat, 4 Feb 2006 14:09:38 +0000 (14:09 +0000)]
added 1280x800 resolution (2560x1600 already existed)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5941
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havoc [Fri, 3 Feb 2006 05:14:24 +0000 (05:14 +0000)]
two int casts that were missing, reported by Willis
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5940
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havoc [Thu, 2 Feb 2006 14:57:04 +0000 (14:57 +0000)]
vertex lighting path now does pants/shirt rendering faster than before
doubled brightness of vertex lighting path to make it look roughly like the other paths (unsure why it was darker however)
optimized lighting code setup a bit (less silly conditional returns)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5939
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havoc [Thu, 2 Feb 2006 13:52:00 +0000 (13:52 +0000)]
fix a bug in the GLSL colormapping setup (was feeding a tinted pants/shirt color, should feed the raw colormap colors, because the shader is doing a multiply by light color on all of this)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5938
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havoc [Thu, 2 Feb 2006 13:44:20 +0000 (13:44 +0000)]
split R_Shadow_RenderSurfacesLighting_Light_Dot3 into 3 subfunctions for different kinds of pass, and used these to do pants and shirt a little faster
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5937
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havoc [Thu, 2 Feb 2006 13:13:36 +0000 (13:13 +0000)]
added pants/shirt layer rendering to GLSL shader, rather than calling it three times like before (which was very slow)
migrated GLSL light shader permutation selection (and correspondingly all parameter setup) into R_Shadow_RenderSurfacesLighting_Light_GLSL, this causes more setup overhead but allows specific optimization of non-colormapping and non-specular surfaces so this should be a speed gain overall
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5936
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havoc [Wed, 1 Feb 2006 15:51:37 +0000 (15:51 +0000)]
fix crash in Cvar_CompleteCvarPrint
added description printing to cvarlist
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5935
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havoc [Wed, 1 Feb 2006 15:11:46 +0000 (15:11 +0000)]
changed renderer to check ent->colormap_pantscolor and ent->colormap_shirtcolor instead of ent->colormap to detect whether to use colormapping on a model, this should reduce chance of bugs in lighting code
also optimized the R_Shadow_RenderSurfacesLighting function a bit to have separate handling of colormapped and non-colormapped surfaces (probably a small speed gain, and reduces chance of bugs in lighting code)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5934
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havoc [Wed, 1 Feb 2006 13:21:06 +0000 (13:21 +0000)]
added description string to all cvars and commands
modified tab completion to print description by each cvar, instead of just printing names
refactored tab completion code
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5933
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havoc [Mon, 30 Jan 2006 13:34:01 +0000 (13:34 +0000)]
disable hardware gamma if XF86VidModeGetGammaRampSize reports a size other than 256, for instance 1024 on Quadro
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5927
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havoc [Mon, 30 Jan 2006 13:03:47 +0000 (13:03 +0000)]
sound direction fix (negated yaw angle), submitted by div0
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5926
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havoc [Mon, 30 Jan 2006 13:01:34 +0000 (13:01 +0000)]
patch from div0 to add -sndmono and -sndstereo options to sdl sound code
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5925
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havoc [Mon, 30 Jan 2006 12:59:27 +0000 (12:59 +0000)]
fix for segfault in map name completion, submitted by div0
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5924
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havoc [Mon, 23 Jan 2006 21:34:22 +0000 (21:34 +0000)]
fix a typo, and apparently this isn't the cause of the nexuiz CTF bug
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5923
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havoc [Mon, 23 Jan 2006 21:14:04 +0000 (21:14 +0000)]
fixed SOLID_NOT relink touching triggers bug (which was causing CTF flags to be repeatedly captured in Nexuiz)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5922
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molivier [Sat, 21 Jan 2006 10:19:00 +0000 (10:19 +0000)]
Updated DSP files from Willis
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5921
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molivier [Sat, 21 Jan 2006 09:59:11 +0000 (09:59 +0000)]
A few casts and variable type changes to get rid of warnings on Win64. By Willis
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5920
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molivier [Sat, 21 Jan 2006 09:40:54 +0000 (09:40 +0000)]
Moved a couple of extern declarations outside of the body of their functions (fixes compilation on MSVC6). By Willis
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5919
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molivier [Sat, 21 Jan 2006 09:13:48 +0000 (09:13 +0000)]
Added the proper libPNG DLL name for Win64, by Willis
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5918
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molivier [Sat, 21 Jan 2006 09:10:39 +0000 (09:10 +0000)]
Fix for Win64, by Willis
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5917
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molivier [Sat, 21 Jan 2006 08:50:36 +0000 (08:50 +0000)]
Fixed drawmask for non-csqc mods. Thanks to Willis for spotting this bug
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5916
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havoc [Tue, 17 Jan 2006 20:48:39 +0000 (20:48 +0000)]
changed newmouseparms to 0 0 0, in hopes of avoiding the winxp mouse acceleration bug
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5915
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