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git.rm.cloudns.org Git - xonotic/xonotic-data.pk3dir.git/log
Mircea Kitsune [Fri, 2 Dec 2011 15:36:48 +0000 (17:36 +0200)]
Merge branch 'master' into mirceakitsune/sandbox
Rudolf Polzer [Fri, 2 Dec 2011 10:56:30 +0000 (11:56 +0100)]
fix bug in omg config
Rudolf Polzer [Fri, 2 Dec 2011 08:35:22 +0000 (09:35 +0100)]
rename all "alpha" parameters in CSQC to remove clash with future csqcplayer use of .float alpha
Jakob MG [Tue, 29 Nov 2011 14:21:07 +0000 (15:21 +0100)]
fix min4->min
Mircea Kitsune [Tue, 29 Nov 2011 14:21:04 +0000 (16:21 +0200)]
Merge branch 'master' into mirceakitsune/sandbox
Jakob MG [Tue, 29 Nov 2011 14:06:35 +0000 (15:06 +0100)]
Merge branch 'master' of git://de.git.xonotic.org/xonotic/xonotic-data.pk3dir
Jakob MG [Tue, 29 Nov 2011 14:04:38 +0000 (15:04 +0100)]
Waypointsprites / healthbars for turrets #woxblox#
Rudolf Polzer [Mon, 28 Nov 2011 20:08:30 +0000 (21:08 +0100)]
add a compatibility workaround for 0.5.0 engine
Rudolf Polzer [Sat, 26 Nov 2011 17:01:06 +0000 (18:01 +0100)]
when all spawns are allowed, RanOutOfSpawns cannot happen
Rudolf Polzer [Sat, 26 Nov 2011 16:59:44 +0000 (17:59 +0100)]
g_spawn_useallspawns - disable teamplay spawn rules
Rudolf Polzer [Sat, 26 Nov 2011 16:38:24 +0000 (17:38 +0100)]
defaultplayermodel: allow multiple and randomize
Rudolf Polzer [Sat, 26 Nov 2011 14:05:56 +0000 (15:05 +0100)]
remove wrong use of r_hdr_scenebrightness in sRGB mode. We really shouldn't do that.
Rudolf Polzer [Sat, 26 Nov 2011 11:38:28 +0000 (12:38 +0100)]
fix declaration of runstandardplayerphysics
Rudolf Polzer [Sat, 26 Nov 2011 11:28:29 +0000 (12:28 +0100)]
fix lots of inconsistencies to EXT_CSQC naming
Rudolf Polzer [Sat, 26 Nov 2011 11:11:26 +0000 (12:11 +0100)]
add missing files
Rudolf Polzer [Sat, 26 Nov 2011 11:10:52 +0000 (12:10 +0100)]
lots of csprogdefs stuff
Rudolf Polzer [Sat, 26 Nov 2011 10:37:51 +0000 (11:37 +0100)]
fix more dpdefs stuff
Rudolf Polzer [Sat, 26 Nov 2011 10:35:57 +0000 (11:35 +0100)]
fix warnings
Rudolf Polzer [Sat, 26 Nov 2011 10:28:02 +0000 (11:28 +0100)]
many menuqc improvements regarding dpdefs
Rudolf Polzer [Sat, 26 Nov 2011 10:09:21 +0000 (11:09 +0100)]
some more cleanup - all svqc warnings gone
Rudolf Polzer [Sat, 26 Nov 2011 09:55:14 +0000 (10:55 +0100)]
use vectoangles2 properly
Rudolf Polzer [Sat, 26 Nov 2011 08:39:16 +0000 (09:39 +0100)]
use the engine's progsdefs.qc. This may break stuff, please test!
Rudolf Polzer [Sat, 26 Nov 2011 08:26:59 +0000 (09:26 +0100)]
fix name of extensions file
Rudolf Polzer [Sat, 26 Nov 2011 08:26:40 +0000 (09:26 +0100)]
update extensions file from dpdefs
Rudolf Polzer [Fri, 25 Nov 2011 22:32:02 +0000 (23:32 +0100)]
set glowintensity to 1 again for now
Rudolf Polzer [Fri, 25 Nov 2011 22:15:37 +0000 (23:15 +0100)]
less r_ambient in sRGB mode
Rudolf Polzer [Fri, 25 Nov 2011 15:23:02 +0000 (16:23 +0100)]
fix two bugs of crosshair button. Did anyone EVER test this one?
Rudolf Polzer [Fri, 25 Nov 2011 12:55:01 +0000 (13:55 +0100)]
stronger glow on models
Rudolf Polzer [Fri, 25 Nov 2011 12:23:46 +0000 (13:23 +0100)]
enable sRGB fallback if needed
Rudolf Polzer [Fri, 25 Nov 2011 11:43:43 +0000 (12:43 +0100)]
sRGB stuff (not enabled yet)
Rudolf Polzer [Fri, 25 Nov 2011 11:20:29 +0000 (12:20 +0100)]
Merge remote-tracking branch 'origin/mirceakitsune/bloom_tweaks'
Rudolf Polzer [Fri, 25 Nov 2011 10:29:20 +0000 (11:29 +0100)]
simplify spawnpoint logic again - "at least one SP was bad" suffices for disabling now
Rudolf Polzer [Fri, 25 Nov 2011 10:24:08 +0000 (11:24 +0100)]
fix CTS spawns on courtfun
Rudolf Polzer [Fri, 25 Nov 2011 10:02:26 +0000 (11:02 +0100)]
remove some leftovers from mapcfg
Mircea Kitsune [Wed, 23 Nov 2011 23:42:05 +0000 (01:42 +0200)]
Port bloom settings from latest Vore Tournament GIT. Might need some tweaking, but should look much better than the old one. Notice: Uses colorexponent
Jakob MG [Tue, 22 Nov 2011 11:39:21 +0000 (12:39 +0100)]
Fix moving turrets failing target check due to non updated tur_shotorg (use origin insted). Better vehicle target check
Jakob MG [Tue, 22 Nov 2011 10:01:40 +0000 (11:01 +0100)]
Dont spawn vehicles 128 units above spawm spot (fix raptor spawn-enter-crashdown)
Jakob MG [Tue, 22 Nov 2011 09:40:14 +0000 (10:40 +0100)]
Make spider's aim true even if case/chase_up/tilted
Jakob MG [Tue, 22 Nov 2011 09:29:22 +0000 (10:29 +0100)]
Fix incorrect sending of health/shiled on vehicle enter
Jakob MG [Tue, 22 Nov 2011 09:21:24 +0000 (10:21 +0100)]
Make alarm sound/s stop right away when exiting a vehicle
Jakob MG [Tue, 22 Nov 2011 08:58:42 +0000 (09:58 +0100)]
Ignore sky & softtargets for vehicle impact damage. Extand vehile impactdamage to all colissions. Fix potentialy massive bug with raptor (missing self re-set after swaping self in frame code)
Samual [Sat, 19 Nov 2011 21:02:49 +0000 (16:02 -0500)]
Fix an issue with shotgun multihit allowing for double the damage to be inflicted accidentally
Rudolf Polzer [Sat, 19 Nov 2011 17:50:24 +0000 (18:50 +0100)]
fix note off strings
Rudolf Polzer [Sat, 19 Nov 2011 17:44:52 +0000 (18:44 +0100)]
fix some more magicear bugs
Rudolf Polzer [Sat, 19 Nov 2011 17:04:59 +0000 (18:04 +0100)]
fixes
Rudolf Polzer [Sat, 19 Nov 2011 16:41:30 +0000 (17:41 +0100)]
magicear: support tuba notes
Rudolf Polzer [Sat, 19 Nov 2011 16:17:29 +0000 (17:17 +0100)]
now we can verify rhythm too
Rudolf Polzer [Sat, 19 Nov 2011 15:29:58 +0000 (16:29 +0100)]
better verifying
Rudolf Polzer [Sat, 19 Nov 2011 15:28:26 +0000 (16:28 +0100)]
add a simple test function for last tuba notes
Rudolf Polzer [Sat, 19 Nov 2011 15:09:23 +0000 (16:09 +0100)]
remember the last 32 tuba notes per player
Rudolf Polzer [Sat, 19 Nov 2011 15:01:05 +0000 (16:01 +0100)]
some refactor
Rudolf Polzer [Sat, 19 Nov 2011 14:48:02 +0000 (15:48 +0100)]
rain: also draw rain when fps are high :P
Rudolf Polzer [Sat, 19 Nov 2011 14:05:09 +0000 (15:05 +0100)]
Merge remote-tracking branch 'origin/mirceakitsune/bugfix_ai_reloading'
Mircea Kitsune [Sat, 19 Nov 2011 00:12:45 +0000 (02:12 +0200)]
Correct my last fix
Mircea Kitsune [Sat, 19 Nov 2011 00:05:04 +0000 (02:05 +0200)]
Fix a small and unlikely bug that I discovered in Vore Tournament. If a bot does not have a weapon but attempts to reload it / switch to it, he will have weird animations. Therefore, make sure the bot has the weapon before trying to switch.
Samual [Fri, 18 Nov 2011 05:42:31 +0000 (00:42 -0500)]
Fix mortar/hagar effects
Rudolf Polzer [Thu, 17 Nov 2011 17:06:38 +0000 (18:06 +0100)]
fix typo
Rudolf Polzer [Thu, 17 Nov 2011 17:01:01 +0000 (18:01 +0100)]
cl_gibs_avelocity_scale for rotating gibs
Rudolf Polzer [Thu, 17 Nov 2011 13:17:46 +0000 (14:17 +0100)]
cl_minfps: make gibs die faster on low fps
Rudolf Polzer [Wed, 16 Nov 2011 08:56:25 +0000 (09:56 +0100)]
Merge remote-tracking branch 'origin/nifrek/framegroupsfix'
Rudolf Polzer [Wed, 16 Nov 2011 08:55:17 +0000 (09:55 +0100)]
Merge remote-tracking branch 'origin/nyov/hookfix'
nyov [Wed, 16 Nov 2011 07:15:07 +0000 (08:15 +0100)]
detach hook in intermission/endmatch
might not be necessary if 3rd person view would attach it to
the player model instead of view
Rudolf Polzer [Tue, 15 Nov 2011 15:21:22 +0000 (16:21 +0100)]
decals on models now render a LOT faster #woxblox#
you may want to try enabling them again
Rudolf Polzer [Tue, 15 Nov 2011 15:10:41 +0000 (16:10 +0100)]
use only 50 direction for bloodshower as a test. Maybe 50 is too low though.
Rudolf Polzer [Tue, 15 Nov 2011 15:10:19 +0000 (16:10 +0100)]
bloodshowers: change to use count instead of countabsolute
this SHOULD not be a visible change. If not, I will fix.
nifrek [Tue, 15 Nov 2011 11:39:25 +0000 (06:39 -0500)]
'wq' is not recognized as an internal or external command,
operable program or batch file.
nifrek [Tue, 15 Nov 2011 11:24:15 +0000 (06:24 -0500)]
Fix forwardleftbad frame number in framegroups for gak, nyx, pyria
Mircea Kitsune [Tue, 15 Nov 2011 11:03:26 +0000 (13:03 +0200)]
Merge branch 'master' into mirceakitsune/sandbox
Morphed [Tue, 15 Nov 2011 04:54:40 +0000 (05:54 +0100)]
fix
Morphed [Tue, 15 Nov 2011 03:40:34 +0000 (04:40 +0100)]
new blood for humans, aliens and robots, new mg trail and muzzle flash fx
Rudolf Polzer [Mon, 14 Nov 2011 05:43:53 +0000 (06:43 +0100)]
declare a variable
Rudolf Polzer [Mon, 14 Nov 2011 05:43:21 +0000 (06:43 +0100)]
give two csqc functions the proper name
Mircea Kitsune [Tue, 8 Nov 2011 13:51:47 +0000 (15:51 +0200)]
Fix a fclose() I forgot to add for the database loading
Rudolf Polzer [Mon, 7 Nov 2011 08:17:04 +0000 (09:17 +0100)]
Merge branch 'master' of git://de.git.xonotic.org/xonotic/xonotic-data.pk3dir
Rudolf Polzer [Mon, 7 Nov 2011 08:16:04 +0000 (09:16 +0100)]
allow sv_allow_fullbright and sv_cullentities_* cvars on pure servers
Mircea Kitsune [Sun, 6 Nov 2011 22:51:58 +0000 (00:51 +0200)]
Allow a smaller scale in the sandbox menu
Mircea Kitsune [Sun, 6 Nov 2011 22:49:13 +0000 (00:49 +0200)]
Fix a bug which would cause the bounding box to get an incorrect size if scaling a model back and forth
Mircea Kitsune [Sun, 6 Nov 2011 22:10:14 +0000 (00:10 +0200)]
Slightly longer grabbing range by default
Rudolf Polzer [Sun, 6 Nov 2011 20:14:27 +0000 (21:14 +0100)]
detect whether map has vehicles/turrets in mapinfo (flag is unused yet)
Mircea Kitsune [Sun, 6 Nov 2011 15:50:44 +0000 (17:50 +0200)]
Fix local defined with the name of a global
Mircea Kitsune [Sun, 6 Nov 2011 13:38:48 +0000 (15:38 +0200)]
Actually, remove the g_grab switch permanently, and leave only the cvar to select grabbing distance. The code must enable an entity to be grabbed, so there's no point in having a cvar too.
Mircea Kitsune [Sun, 6 Nov 2011 13:30:54 +0000 (15:30 +0200)]
g_grab must be 1 by default
Mircea Kitsune [Sun, 6 Nov 2011 13:30:20 +0000 (15:30 +0200)]
Read-only mode. When enabled, no sandbox commands can be used, and objects cannot be spawned, removed, or edited. Useful if a server admin uses the sandbox to place objects on a map and modify gameplay, without wanting to recompile the map itself.
Mircea Kitsune [Sun, 6 Nov 2011 13:17:21 +0000 (15:17 +0200)]
Flood protection of object spawning and pasting. Defaulted to 1 second
Mircea Kitsune [Sun, 6 Nov 2011 12:57:14 +0000 (14:57 +0200)]
Correct a check for grabbing
Mircea Kitsune [Sun, 6 Nov 2011 12:15:09 +0000 (14:15 +0200)]
Lastly, use the correct cvar for grabbing distance, and give it a lower value
Mircea Kitsune [Sun, 6 Nov 2011 12:11:14 +0000 (14:11 +0200)]
In order for the new grabbing to work, a sandbox object's owner must be set as an entity too. Therefore, scan for players each frame... and if the player with the correct UID is present on the server, it is set as the owner. Otherwise, the owner is world
Mircea Kitsune [Sun, 6 Nov 2011 11:45:51 +0000 (13:45 +0200)]
Move non-cheat grabbing back into cheatfrae, so all code is in one place. Also remove the sandbox dragging code
Mircea Kitsune [Sun, 6 Nov 2011 11:15:53 +0000 (13:15 +0200)]
Remove non-cheat grabbing from the sandbox code, and allow it to be used for other purposes too. Any object with the .drag value set to anything other than 0 will be possible to drag without cheats, regardless of the sandbox mode.
Mircea Kitsune [Sat, 5 Nov 2011 22:26:41 +0000 (00:26 +0200)]
Merge branch 'master' into mirceakitsune/sandbox
Samual [Fri, 4 Nov 2011 19:06:47 +0000 (15:06 -0400)]
cl_announcer_maptime 3 in autocvars.qh
Samual [Fri, 4 Nov 2011 19:06:05 +0000 (15:06 -0400)]
Merge remote branch 'origin/samual/balance'
Samual [Fri, 4 Nov 2011 19:03:24 +0000 (15:03 -0400)]
Fix announcement/previous_announcement check -- should be good to go now :D
Samual [Fri, 4 Nov 2011 06:30:42 +0000 (02:30 -0400)]
Many fixes for announcer code, plus FINALLY fix the hagar "linkexplode" bug for contents... very annoying, but glad it's gone now :D
Samual [Thu, 3 Nov 2011 17:20:54 +0000 (13:20 -0400)]
Merge remote branch 'origin/master' into samual/balance
Rudolf Polzer [Wed, 2 Nov 2011 09:20:21 +0000 (10:20 +0100)]
add another checkfail
Rudolf Polzer [Wed, 2 Nov 2011 08:21:05 +0000 (09:21 +0100)]
get rid of the nextafter() hack now the engine has proper handling of this in setorigin()
Samual [Tue, 1 Nov 2011 18:35:34 +0000 (14:35 -0400)]
Add debug print
Samual [Tue, 1 Nov 2011 18:17:21 +0000 (14:17 -0400)]
Merge remote branch 'origin/master' into samual/balance
Rudolf Polzer [Tue, 1 Nov 2011 14:27:28 +0000 (15:27 +0100)]
request session locking