Merge branch 'samual/runningman_separate' of git://de.git.xonotic.org/xonotic/xonotic-maps.pk3dir into samual/runningman_separate
merged in a "fixed" flag area from a community patch, playerclipped hiding spots near 25hp in the upper-mid section
Merge branch 'samual/runningman_separate' of git://de.git.xonotic.org/xonotic/xonotic-maps.pk3dir into samual/runningman_separate
minor fixes/tweaks to darkzone. Fix rocket-swallowing glass corridor, one minor texture alignment issue. Also tweak lighting a bit to restore some contrast without reverting completely to pre-sRGB
turn off rune-darkzone. First 0.6.0 erratum...
Squashed commit of the following:
commit
6ff24d61102aa3fa153442afda84b472ca5c3581
Author: Rudolf Polzer <divverent@xonotic.org>
Date: Tue Mar 6 15:28:13 2012 +0100
rebuild please
commit
ab6ce7f2b6c5397253423b9d195a3a50ee6cb178
Author: Rudolf Polzer <divverent@xonotic.org>
Date: Tue Mar 6 15:27:25 2012 +0100
fix broken qer_editorimage
commit
5d1ee3a351aa5e6e4c5bd73dd5afde11d020bd2c
Author: Rudolf Polzer <divverent@xonotic.org>
Date: Tue Mar 6 15:24:42 2012 +0100
remove unused shader file
commit
13ffa009e975ad9aa003c756d1a8b1ad66684dab
Merge:
cc99f35 86c2509
Author: Rudolf Polzer <divverent@xonotic.org>
Date: Tue Mar 6 15:20:58 2012 +0100
Merge branch 'theshadow/solarium' of git://de.git.xonotic.org/xonotic/xonotic-maps.pk3dir into theshadow/solarium
commit
cc99f3563ef56dd15269840f3e70e1bf5b02d736
Author: Rudolf Polzer <divverent@xonotic.org>
Date: Tue Mar 6 15:20:21 2012 +0100
remove .DS_Store files
commit
d23dda55e38e9fa6439187921e45ec98e3e98d3c
Merge:
857db67 4978686
Author: Rudolf Polzer <divverent@xonotic.org>
Date: Tue Mar 6 15:15:34 2012 +0100
Merge branch 'master' into theshadow/solarium
commit
86c250950606a45bde11b4f82189b4cd7b718821
Author: Pearce 'theShadow' Michal <pearcem.dx@gmail.com>
Date: Mon Mar 5 16:16:57 2012 -0500
new soundtrack! traveler.
commit
857db67b00032640fdbec186ee07ed1a43be5f3f
Author: Pearce 'theShadow' Michal <pearcem.dx@gmail.com>
Date: Sun Mar 4 18:10:28 2012 -0500
add a speaker for the new sound.
commit
17ccca1260116f58ad2d8005a0262db8c87f32ad
Author: Pearce 'theShadow' Michal <pearcem.dx@gmail.com>
Date: Sun Mar 4 17:28:06 2012 -0500
replaced waterfall sound with one that is GPL compatible, thanks CuBe0wL!
commit
14086c03fb36964f5a1f0b00ea7556cbaa79a324
Author: Pearce 'theShadow' Michal <pearcem.dx@gmail.com>
Date: Thu Mar 1 14:20:40 2012 -0500
ok, I lied. This is the last version, for real this time.
commit
ae897849783e84d8268cc1e568275b94d7403722
Author: Pearce 'theShadow' Michal <pearcem.dx@gmail.com>
Date: Thu Mar 1 12:33:13 2012 -0500
final version, ready for merging with master.
commit
91bcdb892539e042eff0458fbb434fc751b2214b
Author: Pearce 'theShadow' Michal <pearcem.dx@gmail.com>
Date: Tue Feb 28 18:28:21 2012 -0500
morpheds texture fix, and a few tweaks.
commit
85dc9ef15c90ea14ddd0ef3400412691efb22ca3
Merge:
1eff284 0f640a4
Author: Pearce 'theShadow' Michal <pearcem.dx@gmail.com>
Date: Tue Feb 28 17:53:35 2012 -0500
Merge remote-tracking branch 'origin/master' into theshadow/solarium
commit
1eff284ac22738ef56be173e19e126432bd7ba02
Author: Pearce 'theShadow' Michal <pearcem.dx@gmail.com>
Date: Tue Feb 28 16:44:49 2012 -0500
BALANCE UPDATE! removed some ammo spawns. I could still use some input fmr playtesting though.
I was going to highlight Samual just to be a jerk, but I didn't. you're welcome.
commit
eec03f9886af37b8dd3600fa779b513dee807d00
Author: Pearce 'theShadow' Michal <pearcem.dx@gmail.com>
Date: Tue Feb 28 12:21:14 2012 -0500
added some stuff, and cleaned up some degenerate patches.
commit
9375092d8bb1aa4b209e87be0fcf5632c47b63b7
Merge:
1eab788 10abbd7
Author: Pearce 'theShadow' Michal <pearcem.dx@gmail.com>
Date: Tue Feb 28 11:46:34 2012 -0500
Merge remote-tracking branch 'origin/master' into theshadow/solarium
commit
1eab7887ba3c5cd9836348b72ae2ca1af9cc0d2b
Author: Pearce 'theShadow' Michal <pearcem.dx@gmail.com>
Date: Mon Feb 27 13:22:34 2012 -0500
some bug fixes from cubeowl, and some texture consistency fixes.
commit
a4d15a860071ab4a50d86d5c1b483b0135ade5f7
Author: Pearce 'theShadow' Michal <pearcem.dx@gmail.com>
Date: Fri Feb 24 21:54:27 2012 -0500
new stairs textures.
commit
455b67cf151d6ee69836a73056e5fec2727deab6
Author: Pearce 'theShadow' Michal <pearcem.dx@gmail.com>
Date: Wed Feb 22 13:59:41 2012 -0500
some texture changes and such
commit
74187d66dabc1296932804760a6e63f697fdeaa0
Author: Pearce 'theShadow' Michal <pearcem.dx@gmail.com>
Date: Tue Feb 21 18:35:59 2012 -0500
fixed some odd textures, and added a few more details. also added a compromize that might make matthiaskrgr happy ;)
commit
490c09a78ce39b485727aeb789de77f5d6681887
Author: Pearce 'theShadow' Michal <pearcem.dx@gmail.com>
Date: Tue Feb 21 14:20:33 2012 -0500
retextured lots of stuff. just expirimenting at this point.
commit
0488dd69c8a74a9ef25b9557d8d9eea9eec269d8
Author: Pearce 'theShadow' Michal <pearcem.dx@gmail.com>
Date: Mon Feb 20 22:41:22 2012 -0500
lots of changes to the map. fixed some bugs, cleaned up some caulk, and added a few broken tiles.
commit
cd4ebea3322c9b8ad6032447972263847e5f3aed
Author: Pearce 'theShadow' Michal <pearcem.dx@gmail.com>
Date: Mon Feb 20 15:31:01 2012 -0500
fixed compile options, so it looks good again.
commit
850c4bd0a247a20e93de60535c805d3162a26c6d
Author: Pearce 'theShadow' Michal <pearcem.dx@gmail.com>
Date: Mon Feb 20 14:01:25 2012 -0500
changed somethings around in map options and map.
commit
63525264f46c3922a17acc3da0c46230c95dbf67
Author: Pearce 'theShadow' Michal <pearcem.dx@gmail.com>
Date: Sun Feb 19 17:42:20 2012 -0500
fixed sound file so it's no longer 100mb. everything should work fine now.
commit
31e8f8aedf2d2aa23c5a15fc63241b72247ee532
Author: Pearce 'theShadow' Michal <pearcem.dx@gmail.com>
Date: Sun Feb 19 10:13:14 2012 -0500
push again, maybe server's fixed?
commit
3a166f0f94424d156f01da17bfd350dec60e4daf
Author: Pearce 'theShadow' Michal <pearcem.dx@gmail.com>
Date: Sat Feb 18 19:27:50 2012 -0500
fix the model, and hopefully compile works now.
commit
1fa1f8448bcf404c22668ff4ac8c435722662e60
Author: Pearce 'theShadow' Michal <pearcem.dx@gmail.com>
Date: Sat Feb 18 18:42:40 2012 -0500
more cleanup
commit
b15173644d320e6570b82f50c4289d5c54a33252
Author: Pearce 'theShadow' Michal <pearcem.dx@gmail.com>
Date: Sat Feb 18 16:54:52 2012 -0500
some changes to the radar model, and some mroe fixes.
commit
4a949b958721d65317ccddc1ad96741e5d1ddbdc
Author: Pearce 'theShadow' Michal <pearcem.dx@gmail.com>
Date: Sat Feb 18 16:45:53 2012 -0500
cleanup
commit
5c87d370b0f7c91cce094b8497e610ab2ff71ac0
Author: Pearce 'theShadow' Michal <pearcem.dx@gmail.com>
Date: Sat Feb 18 15:48:30 2012 -0500
lots of new stuff. added radar model thing, changed some terrain around, added more underwater grass, added sound for waterfall. gonna have to double check to make sure I can use it. also moved some item spawns around.
commit
686edcddcc42e1a6691f4a1307113bc229c3adca
Merge:
f9bd946 8b6b565
Author: Pearce 'theShadow' Michal <pearcem.dx@gmail.com>
Date: Sat Feb 18 12:25:09 2012 -0500
Merge remote-tracking branch 'origin/master' into theshadow/solarium
commit
f9bd946b77258a712abdb841e579c37271c19a2c
Author: Pearce 'theShadow' Michal <pearcem.dx@gmail.com>
Date: Sat Feb 4 16:03:31 2012 -0500
add skybox. shut up matthiaskrgr
commit
fa407a74fd34735f73fdf38a2840e5de50e72976
Author: Pearce 'theShadow' Michal <pearcem.dx@gmail.com>
Date: Sat Feb 4 15:54:55 2012 -0500
some details, and a huge brush cleanup.
commit
a39182af38288e254be25a5beb1427031a776396
Author: Pearce 'theShadow' Michal <pearcem.dx@gmail.com>
Date: Sat Feb 4 12:50:34 2012 -0500
fixd broken reflections, and also modified some textures a bit
commit
8fc222ec76c5ddeabde0d9ca49f683e7d9775d8e
Author: Pearce 'theShadow' Michal <pearcem.dx@gmail.com>
Date: Mon Jan 30 09:35:11 2012 -0500
fix reflections, maybe? also update to fix 404 error
commit
c9fee13014212f7c57b6ace6e6718ab79ea54777
Author: Pearce 'theShadow' Michal <pearcem.dx@gmail.com>
Date: Sun Jan 29 16:04:44 2012 -0500
fixed water, and deleting unused files
commit
07c5d7ba1db7ed234ba84b341dab6d7afc4cdcaa
Author: Pearce 'theShadow' Michal <pearcem.dx@gmail.com>
Date: Sun Jan 29 15:15:18 2012 -0500
added gloss and reflect maps for water and waterfall textures, and removed savageX's fix, I want to try some different sollutions first.
commit
6d1ee877ce1db282269e9ae512b00126a4187cbf
Author: Pearce 'theShadow' Michal <pearcem.dx@gmail.com>
Date: Sun Jan 29 13:19:41 2012 -0500
fix by savagex, correcting reflections. I would really like to find a better way of doing this though.
commit
a0fb9d3181c82d0223e6402e8d570ba3edfae8e6
Author: Pearce 'theShadow' Michal <pearcem.dx@gmail.com>
Date: Sat Jan 28 17:10:19 2012 -0500
lots of changes here. fixed borked water reflections in the central room, added a cubemap effect to the waterfall, and some more texture fixes.)
commit
d6798b124cdc5f1359f047a33469334445a01f35
Author: Pearce 'theShadow' Michal <pearcem.dx@gmail.com>
Date: Sat Jan 28 00:14:48 2012 -0500
redid the environment map for glass. looks super cool now. also started trying to add an environment map for the waterfallm but I havn't managed to get it working yet. I'll work on that later.
commit
7c7b1d25e4fa4c5f6c9564a6856f41c0c58636bf
Author: Pearce 'theShadow' Michal <pearcem.dx@gmail.com>
Date: Fri Jan 27 17:59:27 2012 -0500
some small changes to the map, to make it actualy compile
commit
78232d32e10f93b07300da58d3bd6d2f7a485a81
Author: Pearce 'theShadow' Michal <pearcem.dx@gmail.com>
Date: Fri Jan 27 13:51:40 2012 -0500
ok, finally got some basica cubemaps working. they aren't very strong though, and I would like to make them a bit more noticeable.
commit
6eaa056d6a1b2806ca55d2aab08e48e15ca34332
Author: Pearce 'theShadow' Michal <pearcem.dx@gmail.com>
Date: Thu Jan 26 21:53:06 2012 -0500
seriously. cubemaps. i really really mean it this time
commit
31886fa1ab360dbedc3068955afe048b64e921da
Author: Pearce 'theShadow' Michal <pearcem.dx@gmail.com>
Date: Thu Jan 26 18:29:36 2012 -0500
ok, cubemaps for serious this time.
commit
7aa90ce4fbb5da76afc666bee8a007e21d1f3975
Author: Pearce 'theShadow' Michal <pearcem.dx@gmail.com>
Date: Thu Jan 26 16:41:06 2012 -0500
migrated texture folder to map_solarium to match other maps. hopefully I have all the files uploaded this time
commit
75d43ca92cb8322a63f0acb9bc0ffbc338991d1a
Author: Pearce 'theShadow' Michal <pearcem.dx@gmail.com>
Date: Wed Jan 25 23:16:58 2012 -0500
cubemaps! cubmaops all around!
commit
1a70d48e8c45f1d8a9914fa9faf16f03057ec53b
Author: Pearce 'theShadow' Michal <pearcem.dx@gmail.com>
Date: Wed Jan 25 23:14:33 2012 -0500
forgot to delete some files
commit
6f127baa533bd0305d95273d667fae8c05cc424b
Author: Pearce 'theShadow' Michal <pearcem.dx@gmail.com>
Date: Wed Jan 25 13:26:18 2012 -0500
bugfixes, details, and initial cubemap test.
commit
7e23842739731995dfb092c5be5228d565f59ac6
Author: Pearce 'theShadow' Michal <pearcem.dx@gmail.com>
Date: Tue Jan 24 20:57:17 2012 -0500
more changes, new attempt to fix water, and some more details. also removed somepoint lights.
commit
be2e107ebb42cd89e039a2d6ad7519635db1cb7d
Author: Pearce 'theShadow' Michal <pearcem.dx@gmail.com>
Date: Tue Jan 24 18:16:39 2012 -0500
more changes to archetecture, and possibly fixed water? we shall see.
commit
d604acf9e3c437fae75c3e06cd0ba9191916ead0
Author: Pearce 'theShadow' Michal <pearcem.dx@gmail.com>
Date: Mon Jan 23 21:57:06 2012 -0500
lots of changes. details, lighting, removed the particle effect, retextured. all around bug fixes. you know the drill
commit
8a56f92908a9ac3026376ede1c72ade7c1b93126
Author: Pearce 'theShadow' Michal <pearcem.dx@gmail.com>
Date: Sat Jan 21 19:24:26 2012 -0500
ugh this makes no sense
commit
937e5b7f0a715e265f1727bdc33d2d01ed15c2f8
Author: Pearce Michal <pearcemichal@Pearce-Michals-MacBook-Pro.local>
Date: Sat Jan 21 18:47:37 2012 -0500
more changes to map options, and some syntax corections.
commit
a7ec07329a9443a4d770768a610c8406d2299f26
Author: Pearce Michal <pearcemichal@Pearce-Michals-MacBook-Pro.local>
Date: Sat Jan 21 17:21:09 2012 -0500
fix typo.
commit
ff781625cb6c1ebfd7caf867223d572261f2c468
Author: Pearce Michal <pearcemichal@Pearce-Michals-MacBook-Pro.local>
Date: Sat Jan 21 16:31:05 2012 -0500
more options tweaks.
commit
31f3241fe10d1ba54fe975a28db1babbd5b8e761
Author: Pearce Michal <pearcemichal@Pearce-Michals-MacBook-Pro.local>
Date: Sat Jan 21 01:32:46 2012 -0500
JUST KIDDING LOL just a few more tweaks, and changes to mapinfo. removed gametypes map doesn't have support for.
commit
59af0ed99abe0770e82a982f4f2980b3d3ec2657
Author: Pearce Michal <pearcemichal@Pearce-Michals-MacBook-Pro.local>
Date: Sat Jan 21 00:22:57 2012 -0500
nope
commit
2b1af9f98352fc09c985d740a7186a912fcfbb3b
Author: Pearce Michal <pearcemichal@Pearce-Michals-MacBook-Pro.local>
Date: Fri Jan 20 23:48:45 2012 -0500
I think I've figured out the right direction...
commit
64d7b0ac0e49de16d09c5146b02af7de2853e18f
Author: Pearce Michal <pearcemichal@Pearce-Michals-MacBook-Pro.local>
Date: Fri Jan 20 23:01:00 2012 -0500
btw I would be doing local compiles for this, but I screwed up netradiant. just fyi
commit
65fdf8ff171679540059a030491a0a00afe7ab00
Author: Pearce Michal <pearcemichal@Pearce-Michals-MacBook-Pro.local>
Date: Fri Jan 20 21:40:53 2012 -0500
more testing
commit
eb59cc89e1a847f36c488e8c9f6666af30c3b4c3
Author: Pearce Michal <pearcemichal@Pearce-Michals-MacBook-Pro.local>
Date: Fri Jan 20 21:24:06 2012 -0500
this is going to take awhile. more messing about, and added -fast so it's quicker to test.
commit
6e34c22d53ccca5f225f204d340e1aca78a16ce2
Author: Pearce Michal <pearcemichal@Pearce-Michals-MacBook-Pro.local>
Date: Fri Jan 20 19:46:39 2012 -0500
compile settings, looked some stuff up, so now I actually know what these do :p
commit
829195789f20cf2a07a6f244139418136d5b5bf1
Author: Pearce Michal <pearcemichal@Pearce-Michals-MacBook-Pro.local>
Date: Fri Jan 20 18:31:28 2012 -0500
more options tweaking.
commit
b6aeaef737be5d0e3849b3dd3e098dfcced78381
Author: Pearce Michal <pearcemichal@Pearce-Michals-MacBook-Pro.local>
Date: Fri Jan 20 13:38:17 2012 -0500
changes to compile options. expirimentation time!
commit
340152536145289fe6d0a29b06d6966bcd83dd21
Merge:
f6702d6 912fd73
Author: Pearce Michal <pearcemichal@Pearce-Michals-MacBook-Pro.local>
Date: Fri Jan 20 12:22:38 2012 -0500
Merge branch 'master', remote-tracking branch 'origin' into theshadow/solarium
commit
f6702d665cd84081f41866a2c432f64378be76af
Author: Pearce Michal <pearcemichal@Pearce-Michals-MacBook-Pro.local>
Date: Thu Jan 5 18:26:39 2012 -0500
added particle effect to waterfall, and some more plants around. also replaced some more ramps with actual stairs.
commit
64765054820fe836dc53baec4fa9800cc931334d
Author: Pearce Michal <pearcemichal@Pearce-Michals-MacBook-Pro.local>
Date: Wed Jan 4 13:00:16 2012 -0500
fixes broken shaders, and tweaked compile settings more
commit
67767082af71b284e48e4fd7daa68d9770dc2676
Author: Pearce Michal <pearcemichal@Pearce-Michals-MacBook-Pro.local>
Date: Wed Jan 4 12:16:19 2012 -0500
let's see if -a does anything
commit
98ab31cd78a1645c72b26d11b945edeb024b8114
Author: Pearce Michal <pearcemichal@Pearce-Michals-MacBook-Pro.local>
Date: Wed Jan 4 12:15:00 2012 -0500
reverted watwerfall for now. It will look cool once I get it working, but that is for a later day. also fixes for water, hoping the files actually upload this time
commit
dd9ffa6215b9480e51e38d95a37cdad9b6a3e0dc
Author: Pearce Michal <pearcemichal@Pearce-Michals-MacBook-Pro.local>
Date: Wed Jan 4 00:05:03 2012 -0500
lots of changes, edits of compile options, map tweaks and a new original water shader, made by yours truly.
commit
705c7a710a77bd9a1fb9d04e6cbe0c99c43bcb3d
Author: Pearce Michal <pearcemichal@Pearce-Michals-MacBook-Pro.local>
Date: Tue Jan 3 22:47:54 2012 -0500
more more tweaks, and I added some refraction to the waterfall just to see how it looks. I may remove it later.
commit
fcfa802f15d5302c2b0ae39eaf8b1fd0130404f8
Author: Pearce Michal <pearcemichal@Pearce-Michals-MacBook-Pro.local>
Date: Tue Jan 3 21:58:03 2012 -0500
more tweaks, hopefull this will give me something useable
commit
6facb05698b02f6fb3064accbdf8233b4cc467ef
Author: Pearce Michal <pearcemichal@Pearce-Michals-MacBook-Pro.local>
Date: Tue Jan 3 21:21:57 2012 -0500
changes to mapinfo
commit
fe188810260dd5b849dbc23249b2138265caa04b
Author: Pearce Michal <pearcemichal@Pearce-Michals-MacBook-Pro.local>
Date: Tue Jan 3 20:43:25 2012 -0500
YET MORE TWEAKS
commit
49b01fbab2d90e16787a09d9ea30f1168d3a5170
Author: Pearce Michal <pearcemichal@Pearce-Michals-MacBook-Pro.local>
Date: Tue Jan 3 19:50:34 2012 -0500
some fixes for sRGB lighting
commit
b40cea20b8f0e48434b1ac52d6d5acaf9c597e58
Author: Pearce Michal <pearcemichal@Pearce-Michals-MacBook-Pro.local>
Date: Tue Jan 3 17:41:05 2012 -0500
srgb lighting test
commit
3f1aa410eba2405d47d478f35d2c1bf8f2b9381a
Author: Pearce Michal <pearcemichal@Pearce-Michals-MacBook-Pro.local>
Date: Mon Jan 2 21:08:45 2012 -0500
moved some item spawns around, and added some brush detailing.
commit
f7a244a3c2234350e9c716148f78d6fee83d45ba
Author: Pearce Michal <pearcemichal@Pearce-Michals-MacBook-Pro.local>
Date: Mon Jan 2 17:19:22 2012 -0500
changed around some textures and removed another rendered for performance.
commit
2e657f390173450674eb43dfdd1bf3cfdaf039a0
Author: Pearce Michal <pearcemichal@Pearce-Michals-MacBook-Pro.local>
Date: Sun Jan 1 21:48:48 2012 -0500
fix balance issue (nex had 3 times as much ammo everything as everything else) and some more tweaks
commit
55566c3e994092ae6ca3fccd73969247bedc169e
Author: Pearce Michal <pearcemichal@Pearce-Michals-MacBook-Pro.local>
Date: Sun Jan 1 20:16:01 2012 -0500
more fixes
commit
74e7c6e1d66f0dce1569173c6b6a57a6743f95df
Author: Pearce Michal <pearcemichal@Pearce-Michals-MacBook-Pro.local>
Date: Sun Jan 1 18:53:28 2012 -0500
fix waterfall
commit
4e8f580d015677e437e4b1e89aebdce242c5f366
Author: Pearce Michal <pearcemichal@Pearce-Michals-MacBook-Pro.local>
Date: Sun Jan 1 18:09:27 2012 -0500
changes to waterfall and some patch tweaks
commit
e60167f165c2ab1dd0b9d21cad9606b09e7e7a17
Author: Pearce Michal <pearcemichal@Pearce-Michals-MacBook-Pro.local>
Date: Sun Jan 1 17:04:09 2012 -0500
added waterfall, and moved rocketlauncher spawn
commit
e7ad64e71c1aee1f8b80af5e347acdaeb5c2a71c
Author: Pearce Michal <pearcemichal@Pearce-Michals-MacBook-Pro.local>
Date: Sun Jan 1 15:51:49 2012 -0500
playing around with alphamod. also removed waterfall for no until i have a better solution
commit
3fd71b6dab094d6f421d5e617af3bda3b23ffb0c
Author: Pearce Michal <pearcemichal@Pearce-Michals-MacBook-Pro.local>
Date: Sun Jan 1 14:45:20 2012 -0500
expiriments with water
commit
723c69a1b3d01cd381e89a2345a36d9d29aa68dc
Author: Pearce Michal <pearcemichal@Pearce-Michals-MacBook-Pro.local>
Date: Sun Jan 1 12:46:42 2012 -0500
more lights, some minor details.
commit
4c578c4ecc1ee32ce875282089f2391f6b4e3b2c
Author: Pearce Michal <pearcemichal@Pearce-Michals-MacBook-Pro.local>
Date: Sat Dec 31 12:04:24 2011 -0500
moved some weapon spawnsa round, and redid some brushwork
commit
e85b2fca5aa40a05e2f777bf8f0a715bef06cb0a
Author: Pearce Michal <pearcemichal@Pearce-Michals-MacBook-Pro.local>
Date: Fri Dec 30 21:49:26 2011 -0500
more fixess
commit
5e18bc608d52b458367efb8ca4f50599eea59524
Author: Pearce Michal <pearcemichal@Pearce-Michals-MacBook-Pro.local>
Date: Fri Dec 30 20:42:48 2011 -0500
added more lights, more items and moved nex spawn.
commit
a6a12d2242430cef21a6e62c1792db33a902d6d9
Author: Pearce Michal <pearcemichal@Pearce-Michals-MacBook-Pro.local>
Date: Fri Dec 30 15:48:53 2011 -0500
added lights, changed arund sound and fixed some texturing issues.
commit
d21e66b19551ea2442b0ac7b808d79005ae1141e
Author: Pearce Michal <pearcemichal@Pearce-Michals-MacBook-Pro.local>
Date: Thu Dec 29 23:47:25 2011 -0500
some changes to the layout, replaced the jumpad with a ramp. also messed with sound more.
commit
e92361da5558a30dfd11c01758a584517d43b3f6
Author: Pearce Michal <pearcemichal@Pearce-Michals-MacBook-Pro.local>
Date: Thu Dec 29 17:09:57 2011 -0500
added bot waypoints
commit
47952ec7f430615bfe0470ce8e9832554b1b61c5
Author: Pearce Michal <pearcemichal@Pearce-Michals-MacBook-Pro.local>
Date: Thu Dec 29 17:04:17 2011 -0500
added lights, and fixed sound.
commit
66d97a02cef80d6c41f873ece826a55cf7686b1a
Author: Pearce Michal <pearcemichal@Pearce-Michals-MacBook-Pro.local>
Date: Thu Dec 29 14:53:08 2011 -0500
started retexturing solarium, and working towards official inclusion. also added some sounds as a test.
commit
24eaa23d8b5a042f7743c7909e2fc2c03e367144
Merge:
54b250f 911a18a
Author: Pearce Michal <pearcemichal@Pearce-Michals-MacBook-Pro.local>
Date: Thu Dec 29 11:34:20 2011 -0500
Merge remote-tracking branch 'origin/master' into theshadow/solarium
commit
54b250f3c5e883a384082ad2dc78e84334688e55
Merge:
280453d 4e8c62e
Author: Pearce Michal <pearcemichal@Pearce-Michals-MacBook-Pro.local>
Date: Mon Sep 12 13:00:26 2011 -0400
Merge branch 'master' into theShadow/solarium
commit
280453d9257f9ad2266f703441b4b9cc869c56b8
Author: Pearce Michal <pearcemichal@Pearce-Michals-MacBook-Pro.local>
Date: Sat Sep 10 16:17:26 2011 -0400
more texture changes and an updated mapimage
commit
cdc4da5ab2c8fdad9e9742271929b5eb3b18d08b
Author: Pearce Michal <pearcemichal@Pearce-Michals-MacBook-Pro.local>
Date: Mon Sep 5 17:12:13 2011 -0400
some more changes, and expirimenting with texture.
commit
7ed54c06f4824f5d186100f2bd2694cf23fe62fa
Merge:
2fc72e4 a9fbecd
Author: Pearce Michal <pearcemichal@Pearce-Michals-MacBook-Pro.local>
Date: Sun Sep 4 14:29:49 2011 -0400
Merge remote-tracking branch 'origin/master' into theshadow/solarium
commit
2fc72e4598fd2d9571141b2cb62aa3b5e7718be9
Author: Pearce Michal <pearcemichal@Pearce-Michals-MacBook-Pro.local>
Date: Sun Sep 4 14:26:47 2011 -0400
AN UPDATE! added more spawn points, and begun work on a texture overhaul of the map.
commit
3e982321b72774204f68074c095687cec60600f3
Author: Pearce Michal <pearcemichal@Pearce-Michals-MacBook-Pro.local>
Date: Mon Jun 13 21:53:55 2011 -0400
some changes I made to git, that I can't remember oO
commit
33b69ae05d32eec65b6ec214cfd9347d3fe0f7ef
Author: Pearce Michal <pearcemichal@Pearce-Michals-MacBook-Pro.local>
Date: Sat Jun 4 23:26:12 2011 -0400
storms getting bad. time to call it a day. also added breakable glass!
commit
6ebc685000cf000adf8f28fc56bcb3921782b3eb
Author: Pearce Michal <pearcemichal@Pearce-Michals-MacBook-Pro.local>
Date: Sat Jun 4 21:19:59 2011 -0400
some tweaks to the grass models
commit
c5fa078b9f5bc2cceb96a26595abd4032ddb9608
Author: Pearce Michal <pearcemichal@Pearce-Michals-MacBook-Pro.local>
Date: Sat Jun 4 19:34:21 2011 -0400
removed grass form solarium, for FPS reasons. also added more detail, and playing around with layout modifications.
commit
58e4d3e19963d8ba9fea7e923185d8084e780bc0
Author: Pearce Michal <pearcemichal@Pearce-Michals-MacBook-Pro.local>
Date: Sat Jun 4 00:32:33 2011 -0400
DETAILS. lots of them, and still more to come. also fixed glass.
commit
49a2dc6fc1b80ed4648cefed6f54f3e402a80f97
Author: Pearce Michal <pearcemichal@Pearce-Michals-MacBook-Pro.local>
Date: Fri Jun 3 01:29:55 2011 -0400
IT IS TIME, for the great completion. from now, I will begin the process of finalizing this map for official inclusion.
commit
488061567f32656e77edb54d3025149fc77e07c0
Author: Pearce Michal <yodaalmighty2000@gmail.com>
Date: Wed Mar 30 16:37:12 2011 -0400
hopefully commit works this time.
commit
9e6892cd87911b885ff0a95383b88a51856b6e0f
Author: Pearce Michal <yodaalmighty2000@gmail.com>
Date: Wed Mar 30 11:19:22 2011 -0400
removed fireball from solarium.
commit
59ca5ec7a44e57bd4a54a9b1f4e3ef44f4f52712
Author: Pearce Michal <pearcemichal@Pearce-Michals-MacBook-Pro.local>
Date: Tue Mar 29 14:01:49 2011 -0400
some final tweaks for solarium. also messing with the compile options a bit.
commit
735203f324c12504e3101366af0828ca73d31768
Author: Pearce Michal <pearcemichal@Pearce-Michals-MacBook-Pro.local>
Date: Thu Mar 10 15:15:42 2011 -0500
ok, im calling grass done from here. also added map image
commit
53934d49c0ae83d14b29457e51f25c5ac2f4665d
Author: Pearce Michal <pearcemichal@pearcemichal-pc.urg.edu>
Date: Wed Mar 9 15:05:15 2011 -0500
more grass
commit
6d469baff9db12c49a542d687b1e6bca63deb91b
Author: Pearce Michal <pearcemichal@Pearce-Michals-MacBook-Pro.local>
Date: Wed Mar 9 00:12:11 2011 -0500
more messing about with grass shader. I think I finally have it this time.
commit
2ba15d5282ffdaf75ee9e11d1d1ac64b02395938
Author: Pearce Michal <pearcemichal@Pearce-Michals-MacBook-Pro.local>
Date: Tue Mar 8 10:24:07 2011 -0500
aha. problems solved.
commit
ef73a80a2b3a8a5aeea935d06203a9c6fc28ca9b
Author: Pearce Michal <pearcemichal@Pearce-Michals-MacBook-Pro.local>
Date: Tue Mar 8 09:42:57 2011 -0500
hopefully kick autocompile into gear
commit
fefb9933cc1cfc0a31d3fb3c0f54f3cf27af4908
Author: Pearce Michal <pearcemichal@Pearce-Michals-MacBook-Pro.local>
Date: Tue Mar 8 09:40:08 2011 -0500
max map draw surfs??? derp
commit
cd1247edbb7bd21f35b3befbef1a940da2aefffd
Author: Pearce Michal <pearcemichal@Pearce-Michals-MacBook-Pro.local>
Date: Tue Mar 8 09:34:36 2011 -0500
messing with grass shader. this should too me how to use some of the values properly.
commit
56e90f9101b0710a636e8be58a66d4db2e6385f0
Author: Pearce Michal <pearcemichal@Pearce-Michals-MacBook-Pro.local>
Date: Mon Mar 7 21:23:43 2011 -0500
messing with grass shader
commit
a91505d2cd2a63c53e16983c007255b4572a0f9c
Author: Pearce Michal <pearcemichal@Pearce-Michals-MacBook-Pro.local>
Date: Mon Mar 7 01:16:32 2011 -0500
huh. so making the number smaller makes the grass MORE dense. lets try a larger number
commit
85a12143e8c5585f444252d0f528eec7f2927f20
Author: Pearce Michal <pearcemichal@Pearce-Michals-MacBook-Pro.local>
Date: Mon Mar 7 00:13:26 2011 -0500
redueced the density of the grass to hopefully improve performance a bit. also added a frw detail things.
commit
6232dd261c3eadb60b456ced99637da256096f89
Author: Pearce Michal <pearcemichal@Pearce-Michals-MacBook-Pro.local>
Date: Sun Feb 27 23:35:12 2011 -0500
again, more changes to solarium.
commit
5a238eef82d47dacf15557ee831c10befeadbd75
Author: Pearce Michal <pearcemichal@Pearce-Michals-MacBook-Pro.local>
Date: Sun Feb 27 18:44:52 2011 -0500
fixed a missing texture (hopefully)
commit
dca3e3a09cfa6376687a617ee044562f70f387eb
Author: Pearce Michal <pearcemichal@Pearce-Michals-MacBook-Pro.local>
Date: Sun Feb 27 17:16:38 2011 -0500
more changes to solarium. hopefully improve preformance of grass a bit.
commit
1f57c1ac66cedef69475b94ca3f509fd670063c6
Author: Pearce Michal <pearcemichal@Pearce-Michals-MacBook-Pro.local>
Date: Fri Feb 25 21:32:42 2011 -0500
some changes to the mapoptions and grass shader for solarium
commit
fd421f4dc97a07234029de9d79e22ba65f328389
Author: Pearce Michal <pearcemichal@Pearce-Michals-MacBook-Pro.local>
Date: Fri Feb 25 20:35:32 2011 -0500
new map solarium
Merged new textures, and fixed in map.
Vines were not 1 qu thick. Also, new mapimage.
New map image, and fixing some textures here and there... I hope.