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git.rm.cloudns.org Git - xonotic/xonotic-data.pk3dir.git/log
Samual Lenks [Tue, 4 Sep 2012 23:45:10 +0000 (19:45 -0400)]
Vector should be float
Samual Lenks [Tue, 4 Sep 2012 19:48:10 +0000 (15:48 -0400)]
use the actual health/armor calculation for players waypointsprite display
Samual Lenks [Tue, 4 Sep 2012 18:37:45 +0000 (14:37 -0400)]
Remove trailing tabs
Samual Lenks [Mon, 3 Sep 2012 07:13:00 +0000 (03:13 -0400)]
Slightly working (!) passing through warpzones...
Samual Lenks [Mon, 3 Sep 2012 03:38:06 +0000 (23:38 -0400)]
Complete implementation of mutator hooks for vehicles
Samual Lenks [Mon, 3 Sep 2012 02:14:40 +0000 (22:14 -0400)]
New WIP passing effect for the flags
Samual Lenks [Sun, 2 Sep 2012 19:51:14 +0000 (15:51 -0400)]
Change default minimum stalemate time to 1 minute
Samual Lenks [Sun, 2 Sep 2012 19:47:16 +0000 (15:47 -0400)]
Fix nexball code from using CTF's entities
Samual Lenks [Sun, 2 Sep 2012 19:42:58 +0000 (15:42 -0400)]
Move the old CTF code to the attic
Samual Lenks [Sat, 1 Sep 2012 20:05:41 +0000 (16:05 -0400)]
Merge remote-tracking branch 'origin/master' into samual/mutator_ctf
merlijn [Sat, 1 Sep 2012 18:35:53 +0000 (20:35 +0200)]
Merge remote-tracking branch 'origin/ablu/invicible_fix'
Erik Schilling [Sat, 1 Sep 2012 18:03:48 +0000 (20:03 +0200)]
Fixed complex bug that lead to mixing the time between strength and invincible for last one
Samual Lenks [Fri, 31 Aug 2012 20:27:59 +0000 (16:27 -0400)]
Also add unique touch sound
Samual Lenks [Fri, 31 Aug 2012 20:19:36 +0000 (16:19 -0400)]
This doesn't need fixed
Samual Lenks [Fri, 31 Aug 2012 20:11:27 +0000 (16:11 -0400)]
Give it a unique identifier and precache it too
Samual Lenks [Fri, 31 Aug 2012 20:08:22 +0000 (16:08 -0400)]
Add a unique sound for flag passing
Samual Lenks [Fri, 31 Aug 2012 18:27:18 +0000 (14:27 -0400)]
Use the new effects now
Samual Lenks [Fri, 31 Aug 2012 18:16:26 +0000 (14:16 -0400)]
Begin implementing new touch effect
Samual Lenks [Fri, 31 Aug 2012 18:04:34 +0000 (14:04 -0400)]
Much more stable implementation of floating flags
Samual Lenks [Fri, 31 Aug 2012 06:15:30 +0000 (02:15 -0400)]
Experimenting with new float-in-water handling techniques
Samual Lenks [Fri, 31 Aug 2012 01:15:51 +0000 (21:15 -0400)]
Working on adding warpzone support to passing flags... still doesn't work
properly... ARGH
Samual Lenks [Thu, 30 Aug 2012 19:08:18 +0000 (15:08 -0400)]
Fix stalemate and flag throwing while dead
Samual Lenks [Thu, 30 Aug 2012 17:43:43 +0000 (13:43 -0400)]
TODO some stuff
Samual Lenks [Wed, 29 Aug 2012 05:14:44 +0000 (01:14 -0400)]
Merge remote-tracking branch 'origin/master' into samual/mutator_ctf
Conflicts:
qcsrc/server/mutators/base.qh
qcsrc/server/progs.src
qcsrc/server/vehicles/vehicles.qc
vehicles.cfg
Samual Lenks [Tue, 28 Aug 2012 23:24:59 +0000 (19:24 -0400)]
Fix to the fix.
Samual Lenks [Tue, 28 Aug 2012 23:23:05 +0000 (19:23 -0400)]
You moron, vtos has ' ' around the vectors.
Samual Lenks [Tue, 28 Aug 2012 21:00:41 +0000 (17:00 -0400)]
Merge remote-tracking branch 'origin/samual/create_scrshot_ent'
Samual Lenks [Tue, 28 Aug 2012 17:49:10 +0000 (13:49 -0400)]
Add "create_scrshot_ent" command which saves info_autoscreenshot entities
easily
Rudolf Polzer [Tue, 28 Aug 2012 15:56:22 +0000 (17:56 +0200)]
remove a script that no longer makes sense
Jakob MG [Tue, 28 Aug 2012 15:25:24 +0000 (17:25 +0200)]
Merge remote-tracking branch 'origin/mirceakitsune/bloom_scenebrightness'
Jakob MG [Tue, 28 Aug 2012 14:20:57 +0000 (16:20 +0200)]
#woxblox#
When g_superspectate is enabled (server side) These commands are available to spectator clients:
cmd autospec options:
strength or st: auto-spectate on strength powerup.
shield or sh: auto-spectate on shield powerup.
mega_health or mh: auto-spectate on mega health.
mega_armor or ma: auto-spectate on mega armor.
flag_grab or fg: auto-spectate on CTF flag grab.
observer_only or oo: auto-spectate only if in observer mode.
show_what or sw: Display what event / item triggerd auto-spectate.
item_msg or im: Auto-spectate when item_message in superspec is triggerd.
all or aa: turn everything on/off
clear: Turn everything off
Options can be combines as: cmd autospec clear st ma mh on
This first turns all options off then turns on auto-spectate for strength, mega armor and health.
cmd superspec options:
clear: turn everything off.
silent or si: suppress ALL centerprint messages from super/auto spectate (you still get console ones).
verbose or ve: makes super and auto spectate print some additional information.
item_message or im: makes superspectate print items that was picked up.
See cmd superspec_itemfilter for more info
Options can be combines as: cmd superspec si off ve im on
This first turns off silent then turn on verbose and item messages
cmd superspec_itemfilter options:
\"item_class1 item_class2\" to set up a filter of what to show with item_message (note the \").
clear: Remove the filter
show: Display current filter
cmd followpowerup
Find and spectate a player with a powerup (strength or shield)
cmd followstrength
Find and spectate player with the strength powerup (if any)
cmd followstshield
Find and spectate player with the shield powerup (if any)
cmd followfc [red|blue]
Find and follow a flag carrier, optionally only for read or blue team (if any)
If the spectator client support crypto_idfp, per client settings will be saved/restored server side.
Jakob MG [Sat, 25 Aug 2012 21:37:17 +0000 (23:37 +0200)]
oh noes, sorry
Jakob MG [Sat, 25 Aug 2012 21:32:34 +0000 (23:32 +0200)]
Dewopsyfy the dewopsyfication
Jakob MG [Sat, 25 Aug 2012 21:30:20 +0000 (23:30 +0200)]
Dewopsyfy
Jakob MG [Sat, 25 Aug 2012 16:08:09 +0000 (18:08 +0200)]
new functions for g_superspectate: cmd autospec [strength|shield|mega_health|mega_armor] [on|off] Allows automatic switcihng to client that grabbed the relevant item. Options can be combined rpn style (ex: strength mega_health on shield mega_armor off
merlijn [Sat, 25 Aug 2012 12:29:25 +0000 (14:29 +0200)]
Change color hit indicator color from red to white (closes bug 1144)
Jakob MG [Thu, 23 Aug 2012 20:06:20 +0000 (22:06 +0200)]
Merge remote-tracking branch 'origin/terencehill/mutators_dialog_cleanup'
Jakob MG [Thu, 23 Aug 2012 19:54:42 +0000 (21:54 +0200)]
Merge remote-tracking branch 'origin/terencehill/no_damagedbycontents_when_gibbed'
Jakob MG [Thu, 23 Aug 2012 19:43:12 +0000 (21:43 +0200)]
Merge remote-tracking branch 'origin/terencehill/freezetag_fixes'
Conflicts:
qcsrc/server/cl_client.qc
Jakob MG [Thu, 23 Aug 2012 18:38:12 +0000 (20:38 +0200)]
Clean up client items a bit. Add cl_simpleitems_postfix and fix http://dev.xonotic.org/issues/1281 while at it anyway
Jakob MG [Thu, 23 Aug 2012 18:17:15 +0000 (20:17 +0200)]
Merge remote-tracking branch 'origin/mrbougo/killspree_bugfix'
Jakob MG [Thu, 23 Aug 2012 16:20:35 +0000 (18:20 +0200)]
Fix kill/teamchange/spectate not working in vehicles
Jakob MG [Tue, 21 Aug 2012 23:34:18 +0000 (01:34 +0200)]
Fix crash when bumble die without having fired its healgun
Jakob MG [Sat, 18 Aug 2012 08:34:32 +0000 (10:34 +0200)]
Use vaf float autocvar_... = insted of fugly hakk. Indicate if left/right gunner slot is populated on bumblebee pilot's HUD
Jakob MG [Fri, 17 Aug 2012 19:10:20 +0000 (21:10 +0200)]
set g_superspectate in default too, thanks MrBougo
Jakob MG [Fri, 17 Aug 2012 15:31:24 +0000 (17:31 +0200)]
Fix mutator_superspec supressing other cmds
Jakob MG [Thu, 16 Aug 2012 21:20:55 +0000 (23:20 +0200)]
Make superspec better, support cmd followfc [red|blue], comment out unused funcs
Jakob MG [Thu, 16 Aug 2012 19:27:40 +0000 (21:27 +0200)]
mutator_superspec (g_superspectate 1 to enable): Extended spectation fucntions. Currently supports followpowerup, followstrength and followstshield (uses cmd interface)
Jakob MG [Thu, 16 Aug 2012 18:44:55 +0000 (20:44 +0200)]
Better death seq, Better gunner/pilot exit
Jakob MG [Thu, 16 Aug 2012 15:26:45 +0000 (17:26 +0200)]
Update bumble balance, fix healray stuck midair, set pilot/gunner to individual offsets so you can see who in in there
Jakob MG [Wed, 15 Aug 2012 21:32:00 +0000 (23:32 +0200)]
Vehicle balance update
Jakob MG [Wed, 15 Aug 2012 21:08:30 +0000 (23:08 +0200)]
Merge branch 'master' of git://nl.git.xonotic.org/xonotic/xonotic-data.pk3dir
Jakob MG [Wed, 15 Aug 2012 21:08:02 +0000 (23:08 +0200)]
Handle force reduction by damageforcescale for vehicles
Jakob MG [Wed, 15 Aug 2012 20:50:27 +0000 (22:50 +0200)]
Better polit view origin, fix & optimize raygun sender
Jakob MG [Wed, 15 Aug 2012 19:26:12 +0000 (21:26 +0200)]
Colission damage
Jakob MG [Wed, 15 Aug 2012 19:18:06 +0000 (21:18 +0200)]
Trottle healray effect, make gunner (if any) become pilot when pilot exit
Jakob MG [Wed, 15 Aug 2012 16:46:54 +0000 (18:46 +0200)]
Healing gun target lock for bumblebee, make healray fatter, remove gunner static crosshair
Jakob MG [Wed, 15 Aug 2012 14:33:54 +0000 (16:33 +0200)]
Add bumble HUD grafics
Jakob MG [Wed, 15 Aug 2012 14:32:16 +0000 (16:32 +0200)]
Format bumble code, remove old junk, fix flag carry pos
Rudolf Polzer [Wed, 15 Aug 2012 09:36:01 +0000 (11:36 +0200)]
fix syntax error in stuffto code
Rudolf Polzer [Wed, 15 Aug 2012 09:32:20 +0000 (11:32 +0200)]
Merge branch 'master' of http://de.git.xonotic.org/xonotic/xonotic-data.pk3dir
Rudolf Polzer [Wed, 15 Aug 2012 09:31:55 +0000 (11:31 +0200)]
decide which CSQC HUD elements are bold font and which not
Jakob MG [Wed, 15 Aug 2012 02:44:39 +0000 (04:44 +0200)]
Merge branch 'master' of git://nl.git.xonotic.org/xonotic/xonotic-data.pk3dir
Conflicts:
qcsrc/server/vehicles/vehicles.qc
Jakob MG [Wed, 15 Aug 2012 02:42:21 +0000 (04:42 +0200)]
Massive vehicles update. Bumblebee should now be usable
Rudolf Polzer [Tue, 14 Aug 2012 16:02:10 +0000 (18:02 +0200)]
use the bold font for menu title bars
Rudolf Polzer [Mon, 13 Aug 2012 07:11:44 +0000 (09:11 +0200)]
Jakob MG [Sun, 12 Aug 2012 15:34:40 +0000 (17:34 +0200)]
Fix bug #972
Jakob MG [Sun, 12 Aug 2012 15:15:42 +0000 (17:15 +0200)]
update credits
Jakob MG [Sun, 12 Aug 2012 15:03:31 +0000 (17:03 +0200)]
Fix for bug #990 by Ablu
MrBougo [Thu, 9 Aug 2012 22:23:18 +0000 (00:23 +0200)]
tZork broke simple items with
59c88c73 and
c9de9b06 , undo this
Rudolf Polzer [Thu, 2 Aug 2012 13:52:54 +0000 (15:52 +0200)]
g_balance_teams 0 should also turn off imbalance prevention
Rudolf Polzer [Thu, 2 Aug 2012 13:47:14 +0000 (15:47 +0200)]
allow balance_teams changes
Rudolf Polzer [Thu, 2 Aug 2012 13:45:58 +0000 (15:45 +0200)]
turn off the teamplay team selection dialog
Jakob MG [Wed, 1 Aug 2012 00:15:16 +0000 (02:15 +0200)]
same goes for raptor
Jakob MG [Wed, 1 Aug 2012 00:13:42 +0000 (02:13 +0200)]
<matthiaskrgr> it would be nice if the original once was the defaul when one enters the tank imo
Jakob MG [Wed, 1 Aug 2012 00:07:39 +0000 (02:07 +0200)]
wopsy
Jakob MG [Wed, 1 Aug 2012 00:05:47 +0000 (02:05 +0200)]
Nicer exit for raptor/spider
Jakob MG [Tue, 31 Jul 2012 23:00:12 +0000 (01:00 +0200)]
BlaXpirits patch for http://dev.xonotic.org/issues/1255
Jakob MG [Tue, 31 Jul 2012 22:33:49 +0000 (00:33 +0200)]
merge vehicle dinit & spawn to reduce clutter & prepare for proper triggerspawn. call vehicle_initialize early
Jakob MG [Tue, 31 Jul 2012 07:41:22 +0000 (09:41 +0200)]
g_onslaught_controlpoints_proxycap (default off) de-capture controlpoints by standling close to them
Jakob MG [Tue, 31 Jul 2012 05:14:49 +0000 (07:14 +0200)]
Fix dropwepons not animating. Fix cl_weapon_stay_ (rename cvars). Initiate autocvars to defualts. Add cl_animate_items to turn animation on/off. Honor .angles set on items by map.
Jakob MG [Fri, 27 Jul 2012 03:05:00 +0000 (05:05 +0200)]
its allliiiivvvveeeeee. vehicle_bumblebee now mostly works.
Jakob MG [Thu, 26 Jul 2012 23:25:55 +0000 (01:25 +0200)]
Make ons a proper mutator, give it a optional, alternative spawnsystem.
Jakob MG [Thu, 26 Jul 2012 22:18:34 +0000 (00:18 +0200)]
Centerprint & sound warning when ONS generator is not shielded
Jakob MG [Thu, 26 Jul 2012 21:58:08 +0000 (23:58 +0200)]
Do not use both .think and InitializeEntity got ONS generator
Jakob MG [Thu, 26 Jul 2012 21:55:32 +0000 (23:55 +0200)]
Drop ONS generator/controlpoints to floor. Use setattachment for ONS shileds
Rudolf Polzer [Wed, 25 Jul 2012 10:41:22 +0000 (12:41 +0200)]
fix "cm" variable
Rudolf Polzer [Wed, 25 Jul 2012 08:21:04 +0000 (10:21 +0200)]
fix warnings
Rudolf Polzer [Wed, 25 Jul 2012 08:18:11 +0000 (10:18 +0200)]
for new players, set a random color at menuqc startup
Rudolf Polzer [Wed, 25 Jul 2012 08:11:54 +0000 (10:11 +0200)]
player color selector adjustments as suggested by Morphed (http://rm.sudo.rm-f.org/img/uploaded/
19393fb26967e8171a77adc6e65f4b76 .jpg)
Rudolf Polzer [Wed, 25 Jul 2012 07:58:28 +0000 (09:58 +0200)]
fix description of forcecolor
Rudolf Polzer [Wed, 25 Jul 2012 07:55:53 +0000 (09:55 +0200)]
typo fix
Rudolf Polzer [Wed, 25 Jul 2012 07:51:04 +0000 (09:51 +0200)]
Merge remote-tracking branch 'origin/master' into divVerent/force_colors_teamplay
Jakob MG [Tue, 24 Jul 2012 16:03:15 +0000 (18:03 +0200)]
New lock mode for raptor, rebalance
Jakob MG [Tue, 24 Jul 2012 14:56:18 +0000 (16:56 +0200)]
g_vehicle_name 1/0 do dis/en-anble specific vehicles. More work towards multislot vehicles. More work on ONS support
Rudolf Polzer [Tue, 24 Jul 2012 08:42:02 +0000 (10:42 +0200)]
Merge branch 'master' of http://de.git.xonotic.org/xonotic/xonotic-data.pk3dir
Rudolf Polzer [Tue, 24 Jul 2012 08:41:23 +0000 (10:41 +0200)]
fix game completion ratio when there is no fraglimit
Rudolf Polzer [Sat, 21 Jul 2012 19:11:50 +0000 (21:11 +0200)]
Merge remote-tracking branch 'origin/master' into divVerent/force_colors_teamplay
Samual Lenks [Sat, 21 Jul 2012 05:44:03 +0000 (01:44 -0400)]
Don't heal dead players
Rudolf Polzer [Fri, 13 Jul 2012 15:34:08 +0000 (17:34 +0200)]
compile fix