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10 years agoMerge branch 'sev/menu_charmap' into 'master'
Rudolf Polzer [Thu, 25 Dec 2014 18:41:06 +0000 (18:41 +0000)]
Merge branch 'sev/menu_charmap' into 'master'

Improved playername charmap

The current playername charmap is of quite a low quality:
- It uses a low-resolution, pre-rendered image of the characters
- The arrangement of the characters is random and redundant

This branch reimplements the charmap:
- The characters are defined in the qc sourcefile and rendered in-game
- They are arranged in a more logical way
- I've added the new Unicode dingbats from the Xolonium font (currently requires checkout of branch sev/xolonium in the main xonotic repo)

![charmap](https://gitlab.com/uploads/xonotic/xonotic-data.pk3dir/ce6d73410d/charmap.png)

For maintainability, I would prefer to directly include the UTF-8 encoded characters in the sourcefile, instead of the hex value, e.g. strzone("★").
But I first wanted to ask for your policy/opinion about including non-ASCII characters.

See merge request !60

10 years agoFix a couple of hanging semicolons
Mario [Thu, 25 Dec 2014 10:34:17 +0000 (21:34 +1100)]
Fix a couple of hanging semicolons

10 years agoMerge branch 'TimePath/issues/1434' into 'master'
Mario [Thu, 25 Dec 2014 10:31:34 +0000 (10:31 +0000)]
Merge branch 'TimePath/issues/1434' into 'master'

Fix broken reloadable weapons (and somehow players using random models)

See issue #1434

See merge request !65

10 years agoFix #1434
TimePath [Thu, 25 Dec 2014 10:23:51 +0000 (21:23 +1100)]
Fix #1434

10 years agoHardcode the encoding of characters in the Unicode Private Use Area
Severin Meyer [Thu, 25 Dec 2014 08:34:01 +0000 (09:34 +0100)]
Hardcode the encoding of characters in the Unicode Private Use Area

10 years agoMerge branch 'TimePath/issues/1428' into 'master'
Mario [Thu, 25 Dec 2014 08:29:56 +0000 (08:29 +0000)]
Merge branch 'TimePath/issues/1428' into 'master'

Repeated hitsound fix

Fixes #1428

See merge request !64

10 years agoUse a string instead of arrays for the charmap
Severin Meyer [Thu, 25 Dec 2014 03:23:40 +0000 (04:23 +0100)]
Use a string instead of arrays for the charmap

10 years agoMerge branch 'TimePath/features/jetpack_jump' into 'master'
Mario [Wed, 24 Dec 2014 04:28:57 +0000 (04:28 +0000)]
Merge branch 'TimePath/features/jetpack_jump' into 'master'

Jetpack Jump

Changes the jetpack to be activated by jumping again in the air, this is much more natural.
Also allows the hook to be used at the same time.

See merge request !59

10 years agoMerge branch 'master' into TimePath/features/jetpack_jump
TimePath [Wed, 24 Dec 2014 03:43:49 +0000 (14:43 +1100)]
Merge branch 'master' into TimePath/features/jetpack_jump

Conflicts:
qcsrc/server/cl_physics.qc

10 years agoAdd +jetpack to defaultXonotic.cfg
TimePath [Wed, 24 Dec 2014 03:38:27 +0000 (14:38 +1100)]
Add +jetpack to defaultXonotic.cfg

10 years agoSync from/to transifex.
Rudolf Polzer [Sun, 21 Dec 2014 07:02:52 +0000 (08:02 +0100)]
Sync from/to transifex.

10 years agoNew pot file, and use SSL for Transifex.
Rudolf Polzer [Sun, 21 Dec 2014 06:48:32 +0000 (07:48 +0100)]
New pot file, and use SSL for Transifex.

10 years agoAdd another jetpack mode
TimePath [Sun, 21 Dec 2014 06:28:47 +0000 (17:28 +1100)]
Add another jetpack mode

10 years agoMerge branch 'master' into TimePath/issues/1428
TimePath [Sat, 20 Dec 2014 11:00:02 +0000 (22:00 +1100)]
Merge branch 'master' into TimePath/issues/1428

10 years agoForce arc to always play pitch shifted hitsounds for consistency
TimePath [Sat, 20 Dec 2014 10:46:01 +0000 (21:46 +1100)]
Force arc to always play pitch shifted hitsounds for consistency

10 years agoImprove reliability by using total damage
TimePath [Sat, 20 Dec 2014 10:39:09 +0000 (21:39 +1100)]
Improve reliability by using total damage

10 years agoMerge branch 'master' into TimePath/features/jetpack_jump
TimePath [Sat, 20 Dec 2014 09:26:11 +0000 (20:26 +1100)]
Merge branch 'master' into TimePath/features/jetpack_jump

10 years agoTidying up, consider #1428 fixed
TimePath [Sat, 20 Dec 2014 08:41:22 +0000 (19:41 +1100)]
Tidying up, consider #1428 fixed

10 years agoTrack hit time so that constant damage makes a noise
TimePath [Sat, 20 Dec 2014 08:05:24 +0000 (19:05 +1100)]
Track hit time so that constant damage makes a noise

10 years agoRemove cl_cubemaps_extra
Mario [Sat, 20 Dec 2014 06:22:21 +0000 (17:22 +1100)]
Remove cl_cubemaps_extra

10 years agoMerge branch 'Mario/notifications' into 'master'
Mario [Sat, 20 Dec 2014 05:05:16 +0000 (05:05 +0000)]
Merge branch 'Mario/notifications' into 'master'

Merge branch Mario/notifications (M merge request)

Moves some prints into the notifications system.

See merge request !63

10 years agoFix some minor problems
Mario [Sat, 20 Dec 2014 05:03:39 +0000 (16:03 +1100)]
Fix some minor problems

10 years agoMerge branch 'master' into Mario/notifications
Mario [Sat, 20 Dec 2014 04:48:17 +0000 (15:48 +1100)]
Merge branch 'master' into Mario/notifications

Conflicts:
qcsrc/common/notifications.qh
qcsrc/server/command/sv_cmd.qc
qcsrc/server/mutators/gamemode_assault.qc
qcsrc/server/teamplay.qc

10 years agoTabs to spaces (to make merging a little less painful)
Mario [Sat, 20 Dec 2014 04:27:31 +0000 (15:27 +1100)]
Tabs to spaces (to make merging a little less painful)

10 years agoAdd TimePath to extended team
Mario [Sat, 20 Dec 2014 03:15:50 +0000 (14:15 +1100)]
Add TimePath to extended team

10 years agoAdd buffs to the menu
Mario [Sat, 20 Dec 2014 03:10:28 +0000 (14:10 +1100)]
Add buffs to the menu

10 years agoRemove unused stats file (was recently moved to common, this file is a leftover)
Mario [Fri, 19 Dec 2014 14:15:02 +0000 (01:15 +1100)]
Remove unused stats file (was recently moved to common, this file is a leftover)

10 years agoMerge branch 'Mario/arc_sounds' into 'master'
Mario [Fri, 19 Dec 2014 12:53:06 +0000 (12:53 +0000)]
Merge branch 'Mario/arc_sounds' into 'master'

Merge branch Mario/arc_sounds (M merge request)

New sounds by Archer, plus a few tweaks to the arc (uses polygon beam instead of trailparticles).

See merge request !62

10 years agoMerge branch 'master' into Mario/arc_sounds
Mario [Fri, 19 Dec 2014 12:48:24 +0000 (23:48 +1100)]
Merge branch 'master' into Mario/arc_sounds

10 years agoMerge branch 'TimePath/menu_tweaks' into 'master'
Mario [Fri, 19 Dec 2014 04:04:39 +0000 (04:04 +0000)]
Merge branch 'TimePath/menu_tweaks' into 'master'

Menu tweaks

Swap decals / particles (as they always were)

Make menu taller so that decal time is not cut off

Make extra reflective effects wider so that it doesn't look weird

See merge request !61

10 years agoTweak menu with suggestions from Mirio and Samual
TimePath [Thu, 18 Dec 2014 23:53:23 +0000 (10:53 +1100)]
Tweak menu with suggestions from Mirio and Samual

10 years agoUse polygons for beam instead of trailparticles
Mario [Thu, 18 Dec 2014 18:02:24 +0000 (05:02 +1100)]
Use polygons for beam instead of trailparticles

10 years agoAdd final arc sounds by Archer
Mario [Thu, 18 Dec 2014 15:59:07 +0000 (02:59 +1100)]
Add final arc sounds by Archer

10 years agoApply even less force (seems instagib has heavy modifiers)
Mario [Thu, 18 Dec 2014 11:00:08 +0000 (22:00 +1100)]
Apply even less force (seems instagib has heavy modifiers)

10 years agoApply a difference force modifier on vaporizer secondary
Mario [Thu, 18 Dec 2014 10:55:45 +0000 (21:55 +1100)]
Apply a difference force modifier on vaporizer secondary

10 years agoFix some bugs with nades, allow lasering a nade around
Mario [Thu, 18 Dec 2014 10:23:00 +0000 (21:23 +1100)]
Fix some bugs with nades, allow lasering a nade around

10 years agoAdd a hack to explode nades when they touch the void, don't remove nades when they...
Mario [Thu, 18 Dec 2014 07:57:04 +0000 (18:57 +1100)]
Add a hack to explode nades when they touch the void, don't remove nades when they hit player clips, still remove nades when they hit sky, fix deathmatch nade explosion effect

10 years agoUpdate French keybinds, patch by Spike
Mario [Thu, 18 Dec 2014 06:37:20 +0000 (17:37 +1100)]
Update French keybinds, patch by Spike

10 years agoMerge branch 'TimePath/issues/1421' into 'master'
Mario [Thu, 18 Dec 2014 06:35:01 +0000 (06:35 +0000)]
Merge branch 'TimePath/issues/1421' into 'master'

Issue 1421 - stats menu crash

The removed call to check stats can possibly return before the menu is ready.
The menu already makes a request when the stats panel is loaded, this one is dangerously redundant.

See merge request !58

10 years agoRemove obsolete charmap images
Severin Meyer [Thu, 18 Dec 2014 05:59:30 +0000 (06:59 +0100)]
Remove obsolete charmap images

10 years agoAdd new charmap skinvalues to existing menu skins
Severin Meyer [Thu, 18 Dec 2014 05:57:46 +0000 (06:57 +0100)]
Add new charmap skinvalues to existing menu skins

10 years agoReimplement the charmap to render the characters in-game, and reorganize the charmap...
Severin Meyer [Thu, 18 Dec 2014 05:40:40 +0000 (06:40 +0100)]
Reimplement the charmap to render the characters in-game, and reorganize the charmap to include new unicode characters from the xolonium font

10 years agoAdd a checkbox to the menu to disable jetpack jump
TimePath [Thu, 18 Dec 2014 02:53:00 +0000 (13:53 +1100)]
Add a checkbox to the menu to disable jetpack jump

10 years agoAdd a cvar to disable jetpack jump
TimePath [Thu, 18 Dec 2014 02:48:15 +0000 (13:48 +1100)]
Add a cvar to disable jetpack jump

10 years agoGive jetpack a button
TimePath [Thu, 18 Dec 2014 01:59:19 +0000 (12:59 +1100)]
Give jetpack a button

10 years agoFix jetpack running out of fuel
TimePath [Thu, 18 Dec 2014 01:27:16 +0000 (12:27 +1100)]
Fix jetpack running out of fuel

10 years agoLower it again (the modded mutator crew are picky)
Mario [Wed, 17 Dec 2014 19:22:42 +0000 (06:22 +1100)]
Lower it again (the modded mutator crew are picky)

10 years agoLower overkill laser force a little to match old balance, as per request
Mario [Wed, 17 Dec 2014 18:36:11 +0000 (05:36 +1100)]
Lower overkill laser force a little to match old balance, as per request

10 years agoMerge branch 'Mario/overkill' into 'master'
Mario [Wed, 17 Dec 2014 17:40:47 +0000 (17:40 +0000)]
Merge branch 'Mario/overkill' into 'master'

Merge branch Mario/overkill (L merge request)

Overkill mutator, cleaned up and stable enough for merge (I hope).

See merge request !57

10 years agoWR_INIT no longer needs to be called from mutator
Mario [Wed, 17 Dec 2014 17:38:00 +0000 (04:38 +1100)]
WR_INIT no longer needs to be called from mutator

10 years agoRemove some unused stuff
Mario [Wed, 17 Dec 2014 17:10:53 +0000 (04:10 +1100)]
Remove some unused stuff

10 years agoAlso check for overkill when adding weapons mapinfo feature
Mario [Wed, 17 Dec 2014 17:06:19 +0000 (04:06 +1100)]
Also check for overkill when adding weapons mapinfo feature

10 years agoRemove a now unused notification
Mario [Wed, 17 Dec 2014 17:01:13 +0000 (04:01 +1100)]
Remove a now unused notification

10 years agoFor other modes, still allow ammo amount to be drawn while holding infinite ammo
Mario [Wed, 17 Dec 2014 16:59:50 +0000 (03:59 +1100)]
For other modes, still allow ammo amount to be drawn while holding infinite ammo

10 years agoRemove overkill toggle from menu (still show it in active mutators list)
Mario [Wed, 17 Dec 2014 16:58:26 +0000 (03:58 +1100)]
Remove overkill toggle from menu (still show it in active mutators list)

10 years agoComment out the colorful block behind the arc beam
Mario [Wed, 17 Dec 2014 16:46:22 +0000 (03:46 +1100)]
Comment out the colorful block behind the arc beam

10 years agoUpdate sounds
Mario [Wed, 17 Dec 2014 16:33:11 +0000 (03:33 +1100)]
Update sounds

10 years agoClean up flash handling a bit (was showing in some cases)
Mario [Wed, 17 Dec 2014 14:55:56 +0000 (01:55 +1100)]
Clean up flash handling a bit (was showing in some cases)

10 years agoPossibly fix stats race condition, closes #1421
TimePath [Wed, 17 Dec 2014 09:43:33 +0000 (20:43 +1100)]
Possibly fix stats race condition, closes #1421

10 years agoRemove jetpack from input menu, jetpack/hook conflict notices
TimePath [Wed, 17 Dec 2014 09:27:34 +0000 (20:27 +1100)]
Remove jetpack from input menu, jetpack/hook conflict notices

10 years agoChange jetpack to activate when pressing jump in the air
TimePath [Wed, 17 Dec 2014 09:03:49 +0000 (20:03 +1100)]
Change jetpack to activate when pressing jump in the air

10 years agoNew sounds
Mario [Wed, 17 Dec 2014 00:18:13 +0000 (11:18 +1100)]
New sounds

10 years agoAdd newer sounds
Mario [Tue, 16 Dec 2014 23:51:51 +0000 (10:51 +1100)]
Add newer sounds

10 years agoAdd new arc sounds by Archer (known issue: loop sound doesn't loop)
Mario [Tue, 16 Dec 2014 23:44:36 +0000 (10:44 +1100)]
Add new arc sounds by Archer (known issue: loop sound doesn't loop)

10 years agoAttempt to fix nade damage
Mario [Tue, 16 Dec 2014 22:48:57 +0000 (09:48 +1100)]
Attempt to fix nade damage

10 years agoMake it work
Mario [Tue, 16 Dec 2014 22:42:13 +0000 (09:42 +1100)]
Make it work

10 years agoActually use ok_lastwep
Mario [Tue, 16 Dec 2014 22:31:17 +0000 (09:31 +1100)]
Actually use ok_lastwep

10 years agoMerge branch 'master' into Mario/overkill
Mario [Tue, 16 Dec 2014 03:36:30 +0000 (14:36 +1100)]
Merge branch 'master' into Mario/overkill

10 years agoMerge branch 'sev/menu_image_fix' into 'master'
Mario [Tue, 16 Dec 2014 00:40:42 +0000 (00:40 +0000)]
Merge branch 'sev/menu_image_fix' into 'master'

Sev/menu image fix

I noticed a few error messages during start-up (see below).
These are caused by a XonoticScreenshotImage object, which is initialized with an empty (string_null) image source.
On a resizeNotify call, the null string is handed down a long sequence of functions and ultimately causes the errors.

This branch adds a check to the Image base class to prevent this.

> FS_OpenVirtualFile("dds/gfx/menu/luminos/.dds", true): nasty filename rejected
> FS_OpenVirtualFile("gfx/menu/luminos/.tga", true): nasty filename rejected
> FS_OpenVirtualFile("gfx/menu/luminos/.png", true): nasty filename rejected
> FS_OpenVirtualFile("gfx/menu/luminos/.jpg", true): nasty filename rejected
> FS_OpenVirtualFile("gfx/menu/luminos/.pcx", true): nasty filename rejected
> FS_OpenVirtualFile("menu/luminos/.tga", true): nasty filename rejected
> FS_OpenVirtualFile("menu/luminos/.png", true): nasty filename rejected
> FS_OpenVirtualFile("menu/luminos/.jpg", true): nasty filename rejected
> FS_OpenVirtualFile("menu/luminos/.pcx", true): nasty filename rejected
> FS_OpenVirtualFile("gfx/menu/luminos/.lmp", false): nasty filename rejected

See merge request !56

10 years agoPrevent calls to draw_PictureSize with an empty source string
Severin Meyer [Mon, 15 Dec 2014 16:15:47 +0000 (17:15 +0100)]
Prevent calls to draw_PictureSize with an empty source string

10 years agoRemove invalid file wildcards
Mario [Mon, 15 Dec 2014 07:18:37 +0000 (18:18 +1100)]
Remove invalid file wildcards

10 years agoMerge branch 'TimePath/issue-1170' into 'master'
Mario [Mon, 15 Dec 2014 07:05:56 +0000 (07:05 +0000)]
Merge branch 'TimePath/issue-1170' into 'master'

Reset all binds

Pulls the default binds into their own cfg so we can `exec` it from the menu

See merge request !47

10 years agoMerge branch 'master' into TimePath/issue-1170
TimePath [Mon, 15 Dec 2014 06:41:09 +0000 (17:41 +1100)]
Merge branch 'master' into TimePath/issue-1170

10 years agoMove more special keys to their own file
TimePath [Mon, 15 Dec 2014 06:23:04 +0000 (17:23 +1100)]
Move more special keys to their own file

10 years ago`unbindall` from menu button instead
TimePath [Mon, 15 Dec 2014 06:16:09 +0000 (17:16 +1100)]
`unbindall` from menu button instead

10 years agoInclude empty binds file for all 'special' keys
TimePath [Mon, 15 Dec 2014 06:13:32 +0000 (17:13 +1100)]
Include empty binds file for all 'special' keys

10 years agoAdd `unbinball` to top of default binds to reset non-standard keys too
TimePath [Mon, 15 Dec 2014 06:12:31 +0000 (17:12 +1100)]
Add `unbinball` to top of default binds to reset non-standard keys too

10 years agoMerge branch 'master' into TimePath/issue-1170
TimePath [Mon, 15 Dec 2014 05:58:42 +0000 (16:58 +1100)]
Merge branch 'master' into TimePath/issue-1170

Conflicts:
qcsrc/menu/classes.c
qcsrc/menu/xonotic/dialog_settings_input.c
qcsrc/menu/xonotic/dialog_settings_misc.c
qcsrc/menu/xonotic/mainwindow.c

10 years agoFix teamplay/ffa text alignment
Mario [Mon, 15 Dec 2014 05:25:23 +0000 (16:25 +1100)]
Fix teamplay/ffa text alignment

10 years agoMerge branch 'sev/menu_headers' into 'master'
Mario [Mon, 15 Dec 2014 03:31:05 +0000 (03:31 +0000)]
Merge branch 'sev/menu_headers' into 'master'

Sev/menu headers

This branch makes the style of menu headers editable in skinfiles.
It also removes a lot of redundancy by moving the initialization of the header labels into a dedicated function.

Default values have been added to existing skinfiles.

See merge request !55

10 years agoFix accuracy
Mario [Mon, 15 Dec 2014 03:24:18 +0000 (14:24 +1100)]
Fix accuracy

10 years agoFix "lagging" rockets, but also break fireball slowmo again
Mario [Mon, 15 Dec 2014 03:22:25 +0000 (14:22 +1100)]
Fix "lagging" rockets, but also break fireball slowmo again

10 years agoMake the menu header style editable in skinfiles
Severin Meyer [Mon, 15 Dec 2014 01:29:32 +0000 (02:29 +0100)]
Make the menu header style editable in skinfiles

10 years agoFix a small typo
Mario [Mon, 15 Dec 2014 01:05:24 +0000 (12:05 +1100)]
Fix a small typo

10 years agoDon't give accuracy for shooting frozen players
Mario [Mon, 15 Dec 2014 00:34:49 +0000 (11:34 +1100)]
Don't give accuracy for shooting frozen players

10 years agoMerge branch 'terencehill/start_ammo' into 'master'
Mario [Sun, 14 Dec 2014 23:49:30 +0000 (23:49 +0000)]
Merge branch 'terencehill/start_ammo' into 'master'

Terencehill/start ammo

Fixes for a few issues

See merge request !53

10 years agoMerge branch 'terencehill/eventchase' into 'master'
Mario [Sun, 14 Dec 2014 23:46:45 +0000 (23:46 +0000)]
Merge branch 'terencehill/eventchase' into 'master'

Terencehill/eventchase

Changes to the eventchase code

See merge request !54

10 years agoFix a few more stat messages
Mario [Sun, 14 Dec 2014 23:22:45 +0000 (10:22 +1100)]
Fix a few more stat messages

10 years agoHide some stat messages and fix an invalid particles cvar
Mario [Sun, 14 Dec 2014 23:13:48 +0000 (10:13 +1100)]
Hide some stat messages and fix an invalid particles cvar

10 years agoDisable extra cubemaps in medium and normal configs, add cl_cubemaps_extra to the...
Mario [Sun, 14 Dec 2014 23:01:16 +0000 (10:01 +1100)]
Disable extra cubemaps in medium and normal configs, add cl_cubemaps_extra to the menu

10 years agoMerge branch 'master' into terencehill/eventchase
terencehill [Sun, 14 Dec 2014 22:45:56 +0000 (23:45 +0100)]
Merge branch 'master' into terencehill/eventchase

10 years agoFix ammo panel bug in hud_config mode
terencehill [Sun, 14 Dec 2014 22:45:20 +0000 (23:45 +0100)]
Fix ammo panel bug in hud_config mode

10 years agoMerge branch 'master' into terencehill/start_ammo
terencehill [Sun, 14 Dec 2014 22:42:07 +0000 (23:42 +0100)]
Merge branch 'master' into terencehill/start_ammo

10 years agoMerge branch 'sev/small_fixes' into 'master'
Mario [Sun, 14 Dec 2014 22:27:34 +0000 (22:27 +0000)]
Merge branch 'sev/small_fixes' into 'master'

Small Fixes

I've had a look at some of the recent changes, great to see so much progress.
This branch adds some very minor fixes for things I noticed:

**Typo**

Fixed typo in the menu (the string is not yet part of the translation files)

**Screenshot viewer controls**

In analogy to the maplist and serverlist, I've added the possibility to open screenshots with LMB and space.

**Arc notification**

The arc kill notification still uses the hlac image, I've updated it

**Slider direction**

Currently, mousewheeldown and the PgDn key move the slider up, while
mousewheelup and the PgUp key move the slider down.
This doesn't make sense, so I've inverted the controls.

**Scrollbar thumb minimum height**

The scrollbar image is subdivided into 3 segments with a ratio of 1:2:1.
While the middle segment is intended to be stretched, the outer segments are not.
The current minimum height for the scrollbar thumb is 1*width, causing the thumb to be cut off, as seen in the advanced settings dialog.
I've changed the minimum height to fully include all "unstretchable" segments.

![minfactor](https://gitlab.com/uploads/xonotic/xonotic-data.pk3dir/402cf3bdc2/minfactor.png)

See merge request !52

10 years agocl_eventchase_death 2 to active the effect only when the corpse doesn't move anymore
terencehill [Sun, 14 Dec 2014 21:20:25 +0000 (22:20 +0100)]
cl_eventchase_death 2 to active the effect only when the corpse doesn't move anymore

10 years agoPut eventchase conditions in a function for clearness sake
terencehill [Sun, 14 Dec 2014 17:50:48 +0000 (18:50 +0100)]
Put eventchase conditions in a function for clearness sake

10 years agoUse the correct image for the arc kill notification
Severin Meyer [Sun, 14 Dec 2014 17:21:57 +0000 (18:21 +0100)]
Use the correct image for the arc kill notification

10 years agoActive eventchase_nexball only when playing or spectating somebody
terencehill [Sun, 14 Dec 2014 17:17:31 +0000 (18:17 +0100)]
Active eventchase_nexball only when playing or spectating somebody

10 years agoMove the slider UP when using mousewheelup or the PgUp key, and move it DOWN when...
Severin Meyer [Sun, 14 Dec 2014 17:16:46 +0000 (18:16 +0100)]
Move the slider UP when using mousewheelup or the PgUp key, and move it DOWN when using the mousewheeldown or the PgDn key

10 years agoAlso open screenshots with LMB and space in the screenshotlist, analogous to the...
Severin Meyer [Sun, 14 Dec 2014 17:09:25 +0000 (18:09 +0100)]
Also open screenshots with LMB and space in the screenshotlist, analogous to the serverlist and maplist