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git.rm.cloudns.org Git - xonotic/xonotic-data.pk3dir.git/log
FruitieX [Tue, 27 Jul 2010 12:38:24 +0000 (15:38 +0300)]
halve health regen speed
FruitieX [Tue, 27 Jul 2010 11:35:03 +0000 (14:35 +0300)]
Merge remote branch 'origin/master' into fruitiex/fruitbalance
FruitieX [Tue, 27 Jul 2010 11:33:40 +0000 (14:33 +0300)]
negative crylink primary force, negative nex force (experimental), nerf electro lightning gun force a bit
Rudolf Polzer [Tue, 27 Jul 2010 06:18:36 +0000 (08:18 +0200)]
electro lightning: paint with decals
Rudolf Polzer [Tue, 27 Jul 2010 05:27:00 +0000 (07:27 +0200)]
physics: change jumpvelocity to 260, a bit higher. Now optimized for 180bpm instead (exactly 180bpm would be 266.
666666666 , but we can only bpm sync if cl_maxfps is 60 anyway, and if it is, it matches 180bpm still exactly because part of a frame is still a frame; also, 260 is nicer for mappers than 266.66666, as a jumping player then still fits in 112qu without hitting the ceiling with his head)
FruitieX [Sun, 25 Jul 2010 21:45:09 +0000 (00:45 +0300)]
health regeneration is back!
FruitieX [Sun, 25 Jul 2010 18:22:22 +0000 (21:22 +0300)]
laser gauntlet dps 150 -> 200, this might now need functionality similar to the q3 gauntlet... (e.g. refire time after you hit)
FruitieX [Sun, 25 Jul 2010 18:03:38 +0000 (21:03 +0300)]
grenade secondary health to 40 so you can still explode it with primary
FruitieX [Sun, 25 Jul 2010 17:09:02 +0000 (20:09 +0300)]
nerf the electro lightning a bit (dps 100 -> 90)
FruitieX [Sun, 25 Jul 2010 16:46:48 +0000 (19:46 +0300)]
better laser/electro effects...
FruitieX [Sun, 25 Jul 2010 15:39:16 +0000 (18:39 +0300)]
particle effects on gauntlet too, make crylink secondary force negative again
FruitieX [Sun, 25 Jul 2010 14:59:54 +0000 (17:59 +0300)]
even more shotgun ammo...
FruitieX [Sun, 25 Jul 2010 14:27:03 +0000 (17:27 +0300)]
nex damage to 90, less damage nerfing over distance
FruitieX [Sun, 25 Jul 2010 13:51:03 +0000 (16:51 +0300)]
try fixing the accuracies... shotgun secondary accuracy still broken?
FruitieX [Sun, 25 Jul 2010 12:36:35 +0000 (15:36 +0300)]
Merge remote branch 'origin/master' into fruitiex/fruitbalance
FruitieX [Sun, 25 Jul 2010 11:56:37 +0000 (14:56 +0300)]
more speed on electro secondary :)
FruitieX [Sun, 25 Jul 2010 11:24:07 +0000 (14:24 +0300)]
more damage for mortar primary again :)
FruitieX [Sun, 25 Jul 2010 11:19:33 +0000 (14:19 +0300)]
faster nade again, but just a bit less edgedmg
FruitieX [Sun, 25 Jul 2010 11:11:47 +0000 (14:11 +0300)]
crylink 2 bounces, shotgun ammo usage tweaked
FruitieX [Sun, 25 Jul 2010 10:53:27 +0000 (13:53 +0300)]
bring the mortar primary speed way down, it's completely unavoidable at 2000 speed, damage nerfed too
FruitieX [Sat, 24 Jul 2010 22:48:09 +0000 (01:48 +0300)]
laser damage, force up
Rudolf Polzer [Sat, 24 Jul 2010 17:26:32 +0000 (19:26 +0200)]
Merge remote branch 'origin/fruitiex/fruitbalance'
Rudolf Polzer [Sat, 24 Jul 2010 17:25:05 +0000 (19:25 +0200)]
increase near clip workaround :(
Rudolf Polzer [Sat, 24 Jul 2010 17:23:17 +0000 (19:23 +0200)]
new electro_lightning effect :P
Rudolf Polzer [Sat, 24 Jul 2010 17:23:12 +0000 (19:23 +0200)]
use a better factor
FruitieX [Sat, 24 Jul 2010 17:14:53 +0000 (20:14 +0300)]
change update-cvarcount.sh to use balanceXonotic.cfg
Rudolf Polzer [Sat, 24 Jul 2010 17:09:49 +0000 (19:09 +0200)]
minor cleanup of projectile trails
Rudolf Polzer [Sat, 24 Jul 2010 17:09:36 +0000 (19:09 +0200)]
use the electro_lightning effect
Rudolf Polzer [Sat, 24 Jul 2010 16:53:55 +0000 (18:53 +0200)]
rename balance configs :P
Rudolf Polzer [Sat, 24 Jul 2010 16:50:19 +0000 (18:50 +0200)]
Merge remote branch 'origin/fruitiex/fruitbalance'
FruitieX [Sat, 24 Jul 2010 16:27:06 +0000 (19:27 +0300)]
oops, balance.cfg too
FruitieX [Sat, 24 Jul 2010 16:25:28 +0000 (19:25 +0300)]
remove unused cvars, copy shotgun melee settings to all other configs
Rudolf Polzer [Sat, 24 Jul 2010 16:16:24 +0000 (18:16 +0200)]
add a comment about 200bpm
FruitieX [Sat, 24 Jul 2010 16:06:26 +0000 (19:06 +0300)]
fix typo
FruitieX [Sat, 24 Jul 2010 15:58:52 +0000 (18:58 +0300)]
more range and force on the gauntlet to maybe make it more usable
FruitieX [Sat, 24 Jul 2010 15:53:05 +0000 (18:53 +0300)]
fix ordering of kill messages, add kill messages for melee wpns ;)
FruitieX [Sat, 24 Jul 2010 15:42:29 +0000 (18:42 +0300)]
melee icon code :-)
Rudolf Polzer [Sat, 24 Jul 2010 15:41:21 +0000 (17:41 +0200)]
temp workaround to make 192bpm music fit
FruitieX [Sat, 24 Jul 2010 12:48:08 +0000 (15:48 +0300)]
Merge remote branch 'origin/divVerent/fruitbalance' into fruitiex/fruitbalance
FruitieX [Sat, 24 Jul 2010 11:16:54 +0000 (14:16 +0300)]
Merge remote branch 'origin/sev/newpanelhudskin' into fruitiex/fruitbalance
FruitieX [Sat, 24 Jul 2010 11:15:49 +0000 (14:15 +0300)]
Merge branch 'fruitiex/newpanelhud' into fruitiex/fruitbalance
FruitieX [Sat, 24 Jul 2010 11:15:22 +0000 (14:15 +0300)]
attempt at melee icon sending/receiving code for notify panel
sev [Sat, 24 Jul 2010 08:02:49 +0000 (10:02 +0200)]
Added a trout.
FruitieX [Fri, 23 Jul 2010 23:22:13 +0000 (02:22 +0300)]
remove more useless stuff, merge the luminos skin dir into default
FruitieX [Fri, 23 Jul 2010 23:13:10 +0000 (02:13 +0300)]
rm num_* except num_leading.tga (freetype fonts used here)
FruitieX [Fri, 23 Jul 2010 23:04:27 +0000 (02:04 +0300)]
Merge remote branch 'origin/master' into fruitiex/newpanelhud
FruitieX [Fri, 23 Jul 2010 23:02:51 +0000 (02:02 +0300)]
now update the hud_default.cfg
FruitieX [Fri, 23 Jul 2010 23:00:36 +0000 (02:00 +0300)]
make the forced aspect slider of pressedkeys a little more accurate...
FruitieX [Fri, 23 Jul 2010 22:58:32 +0000 (01:58 +0300)]
fix typo in exporter, no wonder the aspect was saved as "1" :P
FruitieX [Fri, 23 Jul 2010 22:54:12 +0000 (01:54 +0300)]
move new luminos cfg to hud_default.cfg (with the omission of menu_restart as
always!). Also make weapons panel use aspect 2 on the icons.
FruitieX [Fri, 23 Jul 2010 22:41:37 +0000 (01:41 +0300)]
mortar force up a bit to 300, allow picking up any armor up to 200
FruitieX [Fri, 23 Jul 2010 22:27:46 +0000 (01:27 +0300)]
use speed_up instead of speed_z on electro secondary too
FruitieX [Fri, 23 Jul 2010 22:25:09 +0000 (01:25 +0300)]
primary mortar à la Nexuiz (slightly nerfed though), secondary now instead sticky (with lifetime increased to 1)
FruitieX [Fri, 23 Jul 2010 21:20:32 +0000 (00:20 +0300)]
no if trace_fraction < 1
FruitieX [Fri, 23 Jul 2010 21:20:06 +0000 (00:20 +0300)]
laser dmg down to 20
FruitieX [Fri, 23 Jul 2010 21:02:59 +0000 (00:02 +0300)]
allow electro lightning to detonate the blobs again :P
Rudolf Polzer [Fri, 23 Jul 2010 20:36:41 +0000 (22:36 +0200)]
Merge remote branch 'origin/fruitiex/fruitbalance' into divVerent/fruitbalance
Rudolf Polzer [Fri, 23 Jul 2010 20:36:25 +0000 (22:36 +0200)]
sprintf'd death messages
FruitieX [Fri, 23 Jul 2010 20:35:27 +0000 (23:35 +0300)]
rl radius JUST a bit bigger
sev [Fri, 23 Jul 2010 20:34:00 +0000 (22:34 +0200)]
Revised a few existing icons and added some new icons. Now using only one panel bg.
FruitieX [Fri, 23 Jul 2010 19:02:16 +0000 (22:02 +0300)]
moving rifle_ring_*.tga to gfx/*, the crosshairs aren't hud specific, so why should the rifle ring be?
FruitieX [Fri, 23 Jul 2010 18:56:24 +0000 (21:56 +0300)]
fix sometimes missing icons by using drawpic_skin_aspect... (instead of just a drawpic, manually finding out the skin (ooold way))
FruitieX [Fri, 23 Jul 2010 18:53:12 +0000 (21:53 +0300)]
use the hud_panel_weapons_accuracy_colorX system in the scoreboard too
Rudolf Polzer [Fri, 23 Jul 2010 18:25:21 +0000 (20:25 +0200)]
Merge branch 'master' into divVerent/fruitbalance
Rudolf Polzer [Fri, 23 Jul 2010 08:35:33 +0000 (10:35 +0200)]
rename physicsNoQWBunny.cfg to physicsNoQWBunny-xpmbased.cfg, and default to the -nexbased again
Rudolf Polzer [Fri, 23 Jul 2010 08:28:27 +0000 (10:28 +0200)]
merge some improvements into the -nexbased NoQWBunny physcis
Rudolf Polzer [Fri, 23 Jul 2010 08:24:42 +0000 (10:24 +0200)]
use W_SetupShot for electro/laser beams
Rudolf Polzer [Fri, 23 Jul 2010 05:58:24 +0000 (07:58 +0200)]
stop damaging the world
Rudolf Polzer [Fri, 23 Jul 2010 05:53:02 +0000 (07:53 +0200)]
Merge remote branch 'origin/fruitiex/fruitbalance' into divVerent/fruitbalance
FruitieX [Thu, 22 Jul 2010 22:28:24 +0000 (01:28 +0300)]
Revert "laser force at 300" This breaks CTF :(
This reverts commit
4cd0e6fecb19daaaa5bb22ca5a09165e4c7f19c2 .
FruitieX [Thu, 22 Jul 2010 22:16:45 +0000 (01:16 +0300)]
laser force at 300
FruitieX [Thu, 22 Jul 2010 21:54:27 +0000 (00:54 +0300)]
fix stupid typo
FruitieX [Thu, 22 Jul 2010 21:53:38 +0000 (00:53 +0300)]
Merge branch 'master' into fruitiex/fruitbalance
FruitieX [Thu, 22 Jul 2010 16:55:33 +0000 (19:55 +0300)]
Merge branch 'master' into fruitiex/newpanelhud
Rudolf Polzer [Thu, 22 Jul 2010 16:54:47 +0000 (18:54 +0200)]
improve comments
Rudolf Polzer [Thu, 22 Jul 2010 16:53:18 +0000 (18:53 +0200)]
rename physics configs to make the current ones NoQWBunny the XPM based ones
FruitieX [Thu, 22 Jul 2010 16:51:12 +0000 (19:51 +0300)]
Merge remote branch 'origin/master' into fruitiex/fruitbalance
Rudolf Polzer [Thu, 22 Jul 2010 16:48:13 +0000 (18:48 +0200)]
jumpvelocity 250 is enough. Total jump height now: 39.0625qu (previously: 56.25qu). As player height is 69, this makes a total of 108.0625 qu to be able to stand and jump. Make a room at least 109qu high, and it's all good... recommended is 112qu (7 cells in 8qu grid, radiant key "4"), equivalent to 2.85m
Rudolf Polzer [Thu, 22 Jul 2010 16:42:19 +0000 (18:42 +0200)]
very tiny change to turn fractions to integers again
Rudolf Polzer [Thu, 22 Jul 2010 16:40:52 +0000 (18:40 +0200)]
NoQWBunny-XPM: fix strafing the lazy man's way
FruitieX [Thu, 22 Jul 2010 16:33:58 +0000 (19:33 +0300)]
allow "laserclimbing" ;) (HLAC)
FruitieX [Thu, 22 Jul 2010 16:14:11 +0000 (19:14 +0300)]
no spread, it's a LASER right (and they are accurate, no?) ;)
FruitieX [Thu, 22 Jul 2010 16:09:59 +0000 (19:09 +0300)]
hlac nerf (had RIDICULOUS dps)
FruitieX [Thu, 22 Jul 2010 15:45:58 +0000 (18:45 +0300)]
refire down by 0.05 => can laserclimb again
FruitieX [Thu, 22 Jul 2010 15:29:52 +0000 (18:29 +0300)]
increase full ammo counts a bit
FruitieX [Thu, 22 Jul 2010 15:23:03 +0000 (18:23 +0300)]
oops make that a "set"
FruitieX [Thu, 22 Jul 2010 15:11:00 +0000 (18:11 +0300)]
give the laser a slightly lower dps...
FruitieX [Thu, 22 Jul 2010 14:57:26 +0000 (17:57 +0300)]
anti-hitsound spam for electro lightning gun and laser gauntlet
FruitieX [Thu, 22 Jul 2010 14:21:05 +0000 (17:21 +0300)]
seeker: 3 missiles instead of 4, damage 33 per missile
FruitieX [Thu, 22 Jul 2010 14:14:49 +0000 (17:14 +0300)]
nerf crylink primary
Rudolf Polzer [Thu, 22 Jul 2010 13:59:54 +0000 (15:59 +0200)]
fix the campingrifle's trueaim with warpzones
Rudolf Polzer [Thu, 22 Jul 2010 13:52:50 +0000 (15:52 +0200)]
make the second trace hit
FruitieX [Thu, 22 Jul 2010 13:49:09 +0000 (16:49 +0300)]
some grenadelauncher changes...
FruitieX [Thu, 22 Jul 2010 11:54:26 +0000 (14:54 +0300)]
refire 0 on gauntlet and electro lightning
FruitieX [Thu, 22 Jul 2010 10:55:43 +0000 (13:55 +0300)]
fix the picker code
FruitieX [Thu, 22 Jul 2010 10:46:46 +0000 (13:46 +0300)]
update the "hud setup" (esc) dialog
Rudolf Polzer [Thu, 22 Jul 2010 10:43:56 +0000 (12:43 +0200)]
FruitieX: projectile bounds are not networked. Always update this file too.
Rudolf Polzer [Thu, 22 Jul 2010 10:36:13 +0000 (12:36 +0200)]
yes, FALSE is the same as MOVE_NORMAL, but let's be more explicit about the trace type
FruitieX [Thu, 22 Jul 2010 10:23:43 +0000 (13:23 +0300)]
fix exporter
Rudolf Polzer [Thu, 22 Jul 2010 04:41:56 +0000 (06:41 +0200)]
properly draw the hook through warpzones again too; fix interpolation issues