]> git.rm.cloudns.org Git - xonotic/darkplaces.git/log
xonotic/darkplaces.git
13 years agoadd a third mode to call Font_Postprocess (NULL image, but pitch set)
divverent [Wed, 4 May 2011 05:02:02 +0000 (05:02 +0000)]
add a third mode to call Font_Postprocess (NULL image, but pitch set)

This performs the same padding calculation as if the image were set, but does not actually process

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11100 d7cf8633-e32d-0410-b094-e92efae38249

13 years agofix screenshot prefix updates on gamedir change
havoc [Tue, 3 May 2011 18:33:50 +0000 (18:33 +0000)]
fix screenshot prefix updates on gamedir change

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11099 d7cf8633-e32d-0410-b094-e92efae38249

13 years agofix loading of quake lmp/wad textures
havoc [Tue, 3 May 2011 18:03:22 +0000 (18:03 +0000)]
fix loading of quake lmp/wad textures

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11098 d7cf8633-e32d-0410-b094-e92efae38249

13 years agogl_texturecompression is no longer required for TEXF_COMPRESS flag to
havoc [Tue, 3 May 2011 17:41:59 +0000 (17:41 +0000)]
gl_texturecompression is no longer required for TEXF_COMPRESS flag to
work - this cvar is now checked by the callers, so r_font_compress is
independent of it now
added r_texture_dds_save 2 setting which saves dds files even for
uncompressed textures, allowing one to completely skip source art files

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11097 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoavoid bugs introduced by the attempt to skip image processing - a closer
havoc [Tue, 3 May 2011 13:34:49 +0000 (13:34 +0000)]
avoid bugs introduced by the attempt to skip image processing - a closer
look is needed

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11096 d7cf8633-e32d-0410-b094-e92efae38249

13 years agodon't upload the same ft2 font texture more than once
havoc [Tue, 3 May 2011 11:42:49 +0000 (11:42 +0000)]
don't upload the same ft2 font texture more than once
added r_font_diskcache (can read/write tga and dds)
added r_font_compress (saves memory by compressing the texture)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11095 d7cf8633-e32d-0410-b094-e92efae38249

13 years agocheck GL_ARB_fragment_shader
havoc [Tue, 3 May 2011 07:57:10 +0000 (07:57 +0000)]
check GL_ARB_fragment_shader

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11094 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoreworked GL shader detection a bit, now works on Mac with Intel GMA 945 again
havoc [Tue, 3 May 2011 07:29:39 +0000 (07:29 +0000)]
reworked GL shader detection a bit, now works on Mac with Intel GMA 945 again

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11093 d7cf8633-e32d-0410-b094-e92efae38249

13 years agofix two compile errors in C++ mode
havoc [Tue, 3 May 2011 00:59:44 +0000 (00:59 +0000)]
fix two compile errors in C++ mode

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11092 d7cf8633-e32d-0410-b094-e92efae38249

13 years agofix two bugs with the Windows handling of GAMEDIRMODE_SAVEDGAMES, it now works properly
havoc [Tue, 3 May 2011 00:59:01 +0000 (00:59 +0000)]
fix two bugs with the Windows handling of GAMEDIRMODE_SAVEDGAMES, it now works properly

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11091 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoTransparent sorting: added maxdist and array size cvars which can be tweaked to incre...
vortex [Mon, 2 May 2011 02:09:59 +0000 (02:09 +0000)]
Transparent sorting: added maxdist and array size cvars which can be tweaked to increase performance (can give up to 10-20% with no quality loss on scenes with large amount of blended surfaces). Added "dpnortlight" shader keyword which disables full rtlight rendering on a surface, useful with grass which (when blended) can cause deadly speed loss.

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11090 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoshells are too stupid to understand precedence of && and ||, so let's group explicitly
divverent [Sun, 1 May 2011 20:24:33 +0000 (20:24 +0000)]
shells are too stupid to understand precedence of && and ||, so let's group explicitly

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11089 d7cf8633-e32d-0410-b094-e92efae38249

13 years agofix a compile error in my last edit for OSX
havoc [Sun, 1 May 2011 20:23:49 +0000 (20:23 +0000)]
fix a compile error in my last edit for OSX

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11088 d7cf8633-e32d-0410-b094-e92efae38249

13 years agodon't override dock icon on OSX
havoc [Sun, 1 May 2011 20:05:17 +0000 (20:05 +0000)]
don't override dock icon on OSX

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11087 d7cf8633-e32d-0410-b094-e92efae38249

13 years agodetect git revision too, not just svn version
divverent [Sun, 1 May 2011 18:58:04 +0000 (18:58 +0000)]
detect git revision too, not just svn version

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11086 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoreworked userdir path selection, now has 4 "tiers":
havoc [Sun, 1 May 2011 16:33:10 +0000 (16:33 +0000)]
reworked userdir path selection, now has 4 "tiers":
NOHOME - uses basedir for configs
HOME - uses basedir on Windows, ~/.gamename/ on OSX and Linux
MYGAMES - uses My Games on Windows, ~/.gamename/ on Linux and OSX
SAVEDGAMES - uses Saved Games/gamename/ on Vista+, ~/.gamename/ on Linux
and ~/Library/Application Support/gamename/ on OSX
The tiers are tried in reverse order and any existing one will be used,
new ones will always be the last one.
If gamedirname1 is "id1" then Windows will use NOHOME rather than create
a new userdir when none are found. (but you can still create one or use
-mygames or -savedgames commandline options to make it do so)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11085 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoCL_RotateMoves: helper builtin for Xonotic for perfect warpzone prediction
divverent [Fri, 29 Apr 2011 20:32:35 +0000 (20:32 +0000)]
CL_RotateMoves: helper builtin for Xonotic for perfect warpzone prediction

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11084 d7cf8633-e32d-0410-b094-e92efae38249

13 years agochanged vid_hasfocus check to use SDL_APPINPUTFOCUS only, not checking
havoc [Fri, 29 Apr 2011 08:09:43 +0000 (08:09 +0000)]
changed vid_hasfocus check to use SDL_APPINPUTFOCUS only, not checking
SDL_APPMOUSEFOCUS

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11083 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoon OSX use ~/Library/Application Support/<gamename> instead of ~/.gamename
havoc [Fri, 29 Apr 2011 08:07:37 +0000 (08:07 +0000)]
on OSX use ~/Library/Application Support/<gamename> instead of ~/.gamename

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11082 d7cf8633-e32d-0410-b094-e92efae38249

13 years agorefactored the SDL_WM_SetCaption and SDL_WM_SetIcon logic into a single
havoc [Fri, 29 Apr 2011 08:06:37 +0000 (08:06 +0000)]
refactored the SDL_WM_SetCaption and SDL_WM_SetIcon logic into a single
wrapper function for each platform (VID_WrapSDL_SetVideoMode), moved
caption setting before SDL_SetVideoMode to prevent the "SDL_app" title

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11081 d7cf8633-e32d-0410-b094-e92efae38249

13 years agouse highp by default
divverent [Wed, 27 Apr 2011 10:50:48 +0000 (10:50 +0000)]
use highp by default

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11080 d7cf8633-e32d-0410-b094-e92efae38249

13 years agodo NOT use mediump explicitly for GLSL130 because this seems incompatible with inout
divverent [Wed, 27 Apr 2011 10:35:15 +0000 (10:35 +0000)]
do NOT use mediump explicitly for GLSL130 because this seems incompatible with inout

0(97) : error C7538: OpenGL does not allow 'mediump' after 'inout'

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11079 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoin glsl130, add "precision mediump float"
divverent [Wed, 27 Apr 2011 09:19:10 +0000 (09:19 +0000)]
in glsl130, add "precision mediump float"

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11078 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoadded r_transparent cvar to turn off transparent rendering for
havoc [Wed, 27 Apr 2011 01:54:45 +0000 (01:54 +0000)]
added r_transparent cvar to turn off transparent rendering for
performance testing
added r_deformvertexes cvar to turn off deforms for performance testing
neither of these settings are meant to be performance improvements, only
testing methods

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11077 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoevaluate sv_curl_serverpackages changes immediately, not on map restart
divverent [Mon, 25 Apr 2011 19:15:53 +0000 (19:15 +0000)]
evaluate sv_curl_serverpackages changes immediately, not on map restart

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11076 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoR_LightPoint: fix glitch. Add checking for worldmodel->lit to R_LightPoint and R_Comp...
vortex [Sat, 23 Apr 2011 00:40:44 +0000 (00:40 +0000)]
R_LightPoint: fix glitch. Add checking for worldmodel->lit to R_LightPoint and R_CompleteLightPoint.

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11075 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoreally fix csprogs.dat.??.po loading
divverent [Wed, 20 Apr 2011 14:01:29 +0000 (14:01 +0000)]
really fix csprogs.dat.??.po loading

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11074 d7cf8633-e32d-0410-b094-e92efae38249

13 years agodo NOT use the crc inside the file name for .po file loading
divverent [Wed, 20 Apr 2011 13:56:53 +0000 (13:56 +0000)]
do NOT use the crc inside the file name for .po file loading

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11073 d7cf8633-e32d-0410-b094-e92efae38249

13 years agofix compile failure in crypto.c
divverent [Wed, 20 Apr 2011 07:32:01 +0000 (07:32 +0000)]
fix compile failure in crypto.c

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11072 d7cf8633-e32d-0410-b094-e92efae38249

13 years agofix a comment about ftransform
havoc [Tue, 19 Apr 2011 18:15:09 +0000 (18:15 +0000)]
fix a comment about ftransform

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11071 d7cf8633-e32d-0410-b094-e92efae38249

13 years agofix a segfault in menu routing when switching gamedirs
divverent [Tue, 19 Apr 2011 16:32:54 +0000 (16:32 +0000)]
fix a segfault in menu routing when switching gamedirs

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11070 d7cf8633-e32d-0410-b094-e92efae38249

13 years agofix a bug in cvar hash handling
divverent [Tue, 19 Apr 2011 16:32:51 +0000 (16:32 +0000)]
fix a bug in cvar hash handling

causing loadconfig to mess up cvar hashing

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11069 d7cf8633-e32d-0410-b094-e92efae38249

13 years agocrypto: avoid generating control-like packets
divverent [Tue, 19 Apr 2011 15:31:26 +0000 (15:31 +0000)]
crypto: avoid generating control-like packets

In non-AES mode, we now replace packets whose hash starts with FFFFFFFF by
7FFFFFFF, and 8000LLLL by 0000LLLL. When decoding, packets with these prefixes
have two attempts.

AES encrypted mode is unaffected by this, as there packets always start with a
byte from 00 to 0F.

Also, no longer whine about receiving packets that fail the HMAC test when the
packets look like control packets (the NQ CONNECT packet DP sends when
connecting sometimes was received in time for this to match).

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11068 d7cf8633-e32d-0410-b094-e92efae38249

13 years agodisabled glBegin, glEnd, glPolygonMode wrapper functions in GLES2 init
havoc [Mon, 18 Apr 2011 16:16:15 +0000 (16:16 +0000)]
disabled glBegin, glEnd, glPolygonMode wrapper functions in GLES2 init
because the r_showtris/r_shownormals code now checks if these are NULL

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11067 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoadded RENDERPATH_GLES1
havoc [Mon, 18 Apr 2011 16:09:41 +0000 (16:09 +0000)]
added RENDERPATH_GLES1

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11066 d7cf8633-e32d-0410-b094-e92efae38249

13 years agofix typo in last commit
havoc [Mon, 18 Apr 2011 16:07:13 +0000 (16:07 +0000)]
fix typo in last commit

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11065 d7cf8633-e32d-0410-b094-e92efae38249

13 years agomove iphone detection above macosx detection
havoc [Mon, 18 Apr 2011 15:38:32 +0000 (15:38 +0000)]
move iphone detection above macosx detection

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11064 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoseparate out the GLES2 stuff from the iphone stuff
havoc [Mon, 18 Apr 2011 15:35:46 +0000 (15:35 +0000)]
separate out the GLES2 stuff from the iphone stuff

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11063 d7cf8633-e32d-0410-b094-e92efae38249

13 years agomade r_showoverdraw honor material face culling settings
havoc [Sun, 17 Apr 2011 20:05:27 +0000 (20:05 +0000)]
made r_showoverdraw honor material face culling settings

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11062 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoadded r_showoverdraw cvar which allows you to see how many draws per
havoc [Sun, 17 Apr 2011 18:22:30 +0000 (18:22 +0000)]
added r_showoverdraw cvar which allows you to see how many draws per
pixel, white = 8 surfaces on the pixel (can be varied by changing cvar
to 0.5 or similar)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11061 d7cf8633-e32d-0410-b094-e92efae38249

13 years agofix cullentities trace on q1bsp, it was broken by the
havoc [Sun, 17 Apr 2011 18:07:58 +0000 (18:07 +0000)]
fix cullentities trace on q1bsp, it was broken by the
TraceLineAgainstSurfaces patch

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11060 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoundo an accidental r_test commit in vid_sdl.c
havoc [Thu, 14 Apr 2011 17:33:02 +0000 (17:33 +0000)]
undo an accidental r_test commit in vid_sdl.c

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11059 d7cf8633-e32d-0410-b094-e92efae38249

13 years agomake dpoffsetscale apply again
divverent [Wed, 13 Apr 2011 19:24:39 +0000 (19:24 +0000)]
make dpoffsetscale apply again

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11058 d7cf8633-e32d-0410-b094-e92efae38249

13 years agofix a typo causing moire with offsetmapping
divverent [Wed, 13 Apr 2011 17:05:59 +0000 (17:05 +0000)]
fix a typo causing moire with offsetmapping

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11057 d7cf8633-e32d-0410-b094-e92efae38249

13 years agonew cvar: r_glsl_offsetmapping_reliefmapping_refinesteps (default 5)
divverent [Wed, 13 Apr 2011 16:07:26 +0000 (16:07 +0000)]
new cvar: r_glsl_offsetmapping_reliefmapping_refinesteps (default 5)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11056 d7cf8633-e32d-0410-b094-e92efae38249

13 years agofix loading "g"-less .obj files
divverent [Tue, 12 Apr 2011 20:34:40 +0000 (20:34 +0000)]
fix loading "g"-less .obj files

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11055 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoavoid some crashes when recursing BIHs
divverent [Tue, 12 Apr 2011 20:05:04 +0000 (20:05 +0000)]
avoid some crashes when recursing BIHs

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11054 d7cf8633-e32d-0410-b094-e92efae38249

13 years agofix a typo
havoc [Tue, 12 Apr 2011 14:10:10 +0000 (14:10 +0000)]
fix a typo

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11053 d7cf8633-e32d-0410-b094-e92efae38249

13 years agooops, fix last fix
divverent [Tue, 12 Apr 2011 05:12:58 +0000 (05:12 +0000)]
oops, fix last fix

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11052 d7cf8633-e32d-0410-b094-e92efae38249

13 years agofix an engine crash in vid_glx
divverent [Tue, 12 Apr 2011 04:53:57 +0000 (04:53 +0000)]
fix an engine crash in vid_glx

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11051 d7cf8633-e32d-0410-b094-e92efae38249

13 years agofix mingw breakage on Ubuntu
divverent [Mon, 11 Apr 2011 06:51:56 +0000 (06:51 +0000)]
fix mingw breakage on Ubuntu

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11050 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoremove the never-finished first incarnation of obj loading code, the
havoc [Mon, 11 Apr 2011 05:18:12 +0000 (05:18 +0000)]
remove the never-finished first incarnation of obj loading code, the
second incarnation is alive and well

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11049 d7cf8633-e32d-0410-b094-e92efae38249

13 years agofix compilation of dpsoftrast on mingw32 (use Interlocked* instead of __sync_*)
divverent [Sun, 10 Apr 2011 19:23:57 +0000 (19:23 +0000)]
fix compilation of dpsoftrast on mingw32 (use Interlocked* instead of __sync_*)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11048 d7cf8633-e32d-0410-b094-e92efae38249

13 years agobreak the net connection AFTER calling ClientDisconnect; this fixes issues with clien...
divverent [Sun, 10 Apr 2011 19:07:28 +0000 (19:07 +0000)]
break the net connection AFTER calling ClientDisconnect; this fixes issues with clienttype(self) in ClientDisconnect

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11047 d7cf8633-e32d-0410-b094-e92efae38249

13 years agodon't infinite loop if a sound has total_length 0
havoc [Sun, 10 Apr 2011 16:00:21 +0000 (16:00 +0000)]
don't infinite loop if a sound has total_length 0

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11046 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoimplemented support for GL_EXT_texture_sRGB to preserve precision if
havoc [Sun, 10 Apr 2011 12:50:11 +0000 (12:50 +0000)]
implemented support for GL_EXT_texture_sRGB to preserve precision if
supported (otherwise it just converts to linear and uses regular texture
formats)
renamed r_texture_convertsRGB_ cvars to r_texture_sRGB_ and broke out
the individual skin textures as separate cvars
added vid.forcetextype which allows particular renderpaths to force
desired texture component layouts (GL_RGBA for GLES, otherwise GL_BGRA)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11045 d7cf8633-e32d-0410-b094-e92efae38249

13 years agofix the same bugs as before in strireplace
divverent [Sun, 10 Apr 2011 05:26:56 +0000 (05:26 +0000)]
fix the same bugs as before in strireplace

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11044 d7cf8633-e32d-0410-b094-e92efae38249

13 years agor_showsurfaces 3: render sky (appears as average-colored box sides)
divverent [Sun, 10 Apr 2011 05:21:59 +0000 (05:21 +0000)]
r_showsurfaces 3: render sky (appears as average-colored box sides)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11043 d7cf8633-e32d-0410-b094-e92efae38249

13 years agocorrect a cvar comment now that directional shading uses 8x data
havoc [Sat, 9 Apr 2011 17:11:18 +0000 (17:11 +0000)]
correct a cvar comment now that directional shading uses 8x data

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11042 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoredesigned r_shadow_bouncegrid_static_directionalshading - it now uses 6
havoc [Sat, 9 Apr 2011 17:09:18 +0000 (17:09 +0000)]
redesigned r_shadow_bouncegrid_static_directionalshading - it now uses 6
vectors per pixel instead of 3, giving much more accurate shading
added r_shadow_bouncegrid_includedirectlighting cvar - if turned on this
enables direct lighting in the bouncegrid
cleaned up directionalshading code significantly

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11041 d7cf8633-e32d-0410-b094-e92efae38249

13 years agodon't use GL_RGBA internalformat on opaque textures (thanks to Rock for
havoc [Sat, 9 Apr 2011 04:17:36 +0000 (04:17 +0000)]
don't use GL_RGBA internalformat on opaque textures (thanks to Rock for
reporting this bug)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11040 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoclang has _mm_cvtss_f32 but not __builtin_ia32_vec_ext_v4sf
divverent [Fri, 8 Apr 2011 17:49:18 +0000 (17:49 +0000)]
clang has _mm_cvtss_f32 but not __builtin_ia32_vec_ext_v4sf

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11039 d7cf8633-e32d-0410-b094-e92efae38249

13 years agosome cleanup of offsetmapping setup code
havoc [Fri, 8 Apr 2011 16:38:11 +0000 (16:38 +0000)]
some cleanup of offsetmapping setup code

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11038 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoadded mod_noshader_default_offsetmapping to allow separate control over
havoc [Fri, 8 Apr 2011 16:37:50 +0000 (16:37 +0000)]
added mod_noshader_default_offsetmapping to allow separate control over
external textures that have no q3 shader

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11037 d7cf8633-e32d-0410-b094-e92efae38249

13 years agowhen loading q1bsp textures, do not allow q3 shader loading to overwrite
havoc [Fri, 8 Apr 2011 16:10:44 +0000 (16:10 +0000)]
when loading q1bsp textures, do not allow q3 shader loading to overwrite
default parameters

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11036 d7cf8633-e32d-0410-b094-e92efae38249

13 years agorewrote mod_collision_bih tracing code, the functions are no longer
havoc [Fri, 8 Apr 2011 15:23:10 +0000 (15:23 +0000)]
rewrote mod_collision_bih tracing code, the functions are no longer
recursive (small speed boost), line traces are about 12% faster due to
more precise culling of leafs (the code is however huge and nasty), BIH
TraceBrush is now considerably faster due to the same techniques, it was
previously very unoptimized

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11035 d7cf8633-e32d-0410-b094-e92efae38249

13 years agofix multiple bugs in strreplace
divverent [Wed, 6 Apr 2011 20:24:30 +0000 (20:24 +0000)]
fix multiple bugs in strreplace

bug 1: if search string is empty, an endless loop occurs
bug 2: searching for "foo" in "fo" is actually found, and replaced!

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11034 d7cf8633-e32d-0410-b094-e92efae38249

13 years agomore concise version of Texture2DBGRA8
eihrul [Wed, 6 Apr 2011 16:37:31 +0000 (16:37 +0000)]
more concise version of Texture2DBGRA8

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11033 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoimplement MODE_WATER
divverent [Wed, 6 Apr 2011 16:32:03 +0000 (16:32 +0000)]
implement MODE_WATER

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11032 d7cf8633-e32d-0410-b094-e92efae38249

13 years agomake MODE_REFRACTION not use TEXCOORD1..3 to help MODE_WATER use the same code
divverent [Wed, 6 Apr 2011 16:32:00 +0000 (16:32 +0000)]
make MODE_REFRACTION not use TEXCOORD1..3 to help MODE_WATER use the same code

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11031 d7cf8633-e32d-0410-b094-e92efae38249

13 years agopreparation for MODE_WATER: refactor the pixel getting out of MODE_REFRACTION
divverent [Wed, 6 Apr 2011 15:26:08 +0000 (15:26 +0000)]
preparation for MODE_WATER: refactor the pixel getting out of MODE_REFRACTION

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11030 d7cf8633-e32d-0410-b094-e92efae38249

13 years agouse ASYNCBLIT by default
eihrul [Tue, 5 Apr 2011 18:40:01 +0000 (18:40 +0000)]
use ASYNCBLIT by default

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11029 d7cf8633-e32d-0410-b094-e92efae38249

13 years agomake vid_glx also clear fullscreen properly
divverent [Tue, 5 Apr 2011 18:06:10 +0000 (18:06 +0000)]
make vid_glx also clear fullscreen properly

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11028 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoonly use ONE buffer for non-Xshm
divverent [Tue, 5 Apr 2011 17:41:10 +0000 (17:41 +0000)]
only use ONE buffer for non-Xshm

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11027 d7cf8633-e32d-0410-b094-e92efae38249

13 years agosanity check the visual obtained
divverent [Tue, 5 Apr 2011 17:28:32 +0000 (17:28 +0000)]
sanity check the visual obtained

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11026 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoXShm and pthreads support for vid_glx dpsoftrast
divverent [Tue, 5 Apr 2011 17:19:56 +0000 (17:19 +0000)]
XShm and pthreads support for vid_glx dpsoftrast

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11025 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoworkaround for missing _mm_cvtss_f32 on some gcc versionsx
eihrul [Tue, 5 Apr 2011 08:57:38 +0000 (08:57 +0000)]
workaround for missing _mm_cvtss_f32 on some gcc versionsx

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11024 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoadded backface culling optimization to cl_decals_newsystem, this helps
havoc [Tue, 5 Apr 2011 07:51:52 +0000 (07:51 +0000)]
added backface culling optimization to cl_decals_newsystem, this helps
in many cases

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11023 d7cf8633-e32d-0410-b094-e92efae38249

13 years agooptimize scanning for 0 alpha in FinishBGRA8
eihrul [Mon, 4 Apr 2011 21:21:49 +0000 (21:21 +0000)]
optimize scanning for 0 alpha in FinishBGRA8

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11022 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoFinishBGRA8 optimization and fixes
eihrul [Mon, 4 Apr 2011 20:21:15 +0000 (20:21 +0000)]
FinishBGRA8 optimization and fixes

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11021 d7cf8633-e32d-0410-b094-e92efae38249

13 years agofix some clipping plane bugs and FinishBGRA8 bug introduced in r11015
eihrul [Mon, 4 Apr 2011 19:51:25 +0000 (19:51 +0000)]
fix some clipping plane bugs and FinishBGRA8 bug introduced in r11015

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11020 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoremoved unused function DPSOFTRAST_Draw_Span_Finish
havoc [Mon, 4 Apr 2011 15:47:46 +0000 (15:47 +0000)]
removed unused function DPSOFTRAST_Draw_Span_Finish
refactored parts of DPSOFTRAST_Draw_ProcessSpans into two functions -
DPSOFTRAST_Draw_DepthTest and DPSOFTRAST_Draw_DepthWrite
moved stack variable pixelmask to thread->pixelmaskarray
added depthbase and depthslope to span structure, computed at creation

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11019 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoclipplane validation fix
eihrul [Mon, 4 Apr 2011 14:53:06 +0000 (14:53 +0000)]
clipplane validation fix

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11018 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoadded simple affine check to accelerate texture fetches on 2D art
havoc [Mon, 4 Apr 2011 14:41:28 +0000 (14:41 +0000)]
added simple affine check to accelerate texture fetches on 2D art

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11017 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoinitial support for user clipping plane in dpsoftrast
eihrul [Mon, 4 Apr 2011 14:31:32 +0000 (14:31 +0000)]
initial support for user clipping plane in dpsoftrast

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11016 d7cf8633-e32d-0410-b094-e92efae38249

13 years agochanged pixelmask processing in DPSOFTRAST_Draw_Span_FinishBGRA8 to
havoc [Mon, 4 Apr 2011 12:30:15 +0000 (12:30 +0000)]
changed pixelmask processing in DPSOFTRAST_Draw_Span_FinishBGRA8 to
clear pixelmask values when doing alphablend if the pixels have zero
alpha, and also to use a double loop approach which removes the checks
from the blending inner loops...  this seems to have only a slight fps
gain in Quake though

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11015 d7cf8633-e32d-0410-b094-e92efae38249

13 years agofix flipped scissor coordinates in dpsoftrast render path
eihrul [Sat, 2 Apr 2011 20:29:18 +0000 (20:29 +0000)]
fix flipped scissor coordinates in dpsoftrast render path

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11014 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoslight optimization to 2D rendering - if triangle wslope is 0, don't
havoc [Sat, 2 Apr 2011 16:55:32 +0000 (16:55 +0000)]
slight optimization to 2D rendering - if triangle wslope is 0, don't
bother doing any math, just fill the zf array

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11013 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoenable SSE2 instructions when compiling dpsoftrast.c
havoc [Sat, 2 Apr 2011 04:38:13 +0000 (04:38 +0000)]
enable SSE2 instructions when compiling dpsoftrast.c

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11012 d7cf8633-e32d-0410-b094-e92efae38249

13 years agovery basic softrast support in vid_glx.c. VERY SLOW, as it doesn't use an Xtension...
divverent [Fri, 1 Apr 2011 23:07:04 +0000 (23:07 +0000)]
very basic softrast support in vid_glx.c. VERY SLOW, as it doesn't use an Xtension yet.

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11011 d7cf8633-e32d-0410-b094-e92efae38249

13 years agofix the 0.5-fix
eihrul [Fri, 1 Apr 2011 21:05:36 +0000 (21:05 +0000)]
fix the 0.5-fix

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11010 d7cf8633-e32d-0410-b094-e92efae38249

13 years agodpsoftrast: fix off-by-0.5 in GL_NEAREST
divverent [Fri, 1 Apr 2011 21:00:18 +0000 (21:00 +0000)]
dpsoftrast: fix off-by-0.5 in GL_NEAREST

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11009 d7cf8633-e32d-0410-b094-e92efae38249

13 years agofix texture filtering accuracy bugs in the C variant (12bit vs 16bit) in softrast
divverent [Fri, 1 Apr 2011 20:50:40 +0000 (20:50 +0000)]
fix texture filtering accuracy bugs in the C variant (12bit vs 16bit) in softrast

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11008 d7cf8633-e32d-0410-b094-e92efae38249

13 years agopossibly fix offset calc for infobar
divverent [Fri, 1 Apr 2011 20:16:53 +0000 (20:16 +0000)]
possibly fix offset calc for infobar

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11007 d7cf8633-e32d-0410-b094-e92efae38249

13 years agofix compilation when SSE2_PRESENT, also fix compilation without SSE_POSSIBLE
havoc [Fri, 1 Apr 2011 15:02:51 +0000 (15:02 +0000)]
fix compilation when SSE2_PRESENT, also fix compilation without SSE_POSSIBLE

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11006 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoWGL client can now use DPSOFTRAST, added thread_win.c to avoid SDL dependency for...
havoc [Fri, 1 Apr 2011 14:59:17 +0000 (14:59 +0000)]
WGL client can now use DPSOFTRAST, added thread_win.c to avoid SDL dependency for WGL client
added Sys_HaveSSE and Sys_HaveSSE2 functions in sys_shared.c and cleaned up that mess in model_alias.c
dpsoftrast now compiles if SSE_POSSIBLE rather than SSE2_PRESENT, and uses Sys_HaveSSE2 for runtime detection on x86

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11005 d7cf8633-e32d-0410-b094-e92efae38249

13 years agofix Vertex_BoundY params
eihrul [Fri, 1 Apr 2011 14:40:48 +0000 (14:40 +0000)]
fix Vertex_BoundY params

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11004 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoadded GL_Finish function in backend, to centralize all the qglFinish
havoc [Fri, 1 Apr 2011 09:40:57 +0000 (09:40 +0000)]
added GL_Finish function in backend, to centralize all the qglFinish
calls and accommodate other render paths in such cases

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11003 d7cf8633-e32d-0410-b094-e92efae38249

13 years agofb validation fix
eihrul [Fri, 1 Apr 2011 09:09:10 +0000 (09:09 +0000)]
fb validation fix

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11002 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoenable gloss texture loading in GLES2 path
havoc [Fri, 1 Apr 2011 09:08:39 +0000 (09:08 +0000)]
enable gloss texture loading in GLES2 path

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11001 d7cf8633-e32d-0410-b094-e92efae38249