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8 years agoAdd an intrusive list for vehicles
Mario [Thu, 28 Jul 2016 12:00:22 +0000 (22:00 +1000)]
Add an intrusive list for vehicles

8 years agoAdd an intrusive list for bot waypoints
Mario [Thu, 28 Jul 2016 06:49:07 +0000 (16:49 +1000)]
Add an intrusive list for bot waypoints

8 years agoAdd an intrusive list for monsters
Mario [Wed, 27 Jul 2016 17:00:28 +0000 (03:00 +1000)]
Add an intrusive list for monsters

8 years agoAccept gameplay change in 2ddc3cc76f3da544e15e06ae862602987affd00c
TimePath [Thu, 28 Jul 2016 09:55:29 +0000 (19:55 +1000)]
Accept gameplay change in 2ddc3cc76f3da544e15e06ae862602987affd00c

8 years agoMerge branch 'TimePath/intrusive' into 'master'
TimePath [Wed, 27 Jul 2016 12:29:35 +0000 (12:29 +0000)]
Merge branch 'TimePath/intrusive' into 'master'

Implement intrusive lists

Provides a solution to the abuse of `find` and `findchain` (hidden behind `FOREACH_*`)

See merge request !343

8 years agoLoops: copy reference to next entity before entering lambda 343/head
TimePath [Wed, 27 Jul 2016 12:14:53 +0000 (22:14 +1000)]
Loops: copy reference to next entity before entering lambda

8 years agoMove objerror to qc
TimePath [Wed, 27 Jul 2016 12:04:38 +0000 (22:04 +1000)]
Move objerror to qc

8 years agoGive electro secondary orbs a size so they sit on floors and walls properly, also...
Mario [Wed, 27 Jul 2016 02:02:08 +0000 (12:02 +1000)]
Give electro secondary orbs a size so they sit on floors and walls properly, also add a secondary 'sticking' mode to electro orbs (disabled by default)

8 years agoUpdate hash
Mario [Tue, 26 Jul 2016 23:54:39 +0000 (09:54 +1000)]
Update hash

8 years agoFix item drawing
TimePath [Tue, 26 Jul 2016 23:47:45 +0000 (09:47 +1000)]
Fix item drawing

8 years agoFix maths
Mario [Tue, 26 Jul 2016 21:39:37 +0000 (07:39 +1000)]
Fix maths

8 years agoRemove some unused locals
Mario [Tue, 26 Jul 2016 21:35:55 +0000 (07:35 +1000)]
Remove some unused locals

8 years agoMake it match again for TimePath
Mario [Tue, 26 Jul 2016 21:25:57 +0000 (07:25 +1000)]
Make it match again for TimePath

8 years agoMake it match, for TimePath
Mario [Tue, 26 Jul 2016 21:25:34 +0000 (07:25 +1000)]
Make it match, for TimePath

8 years agoPartially replicate old behaviour with waypoint link saving
Mario [Tue, 26 Jul 2016 21:24:14 +0000 (07:24 +1000)]
Partially replicate old behaviour with waypoint link saving

8 years agoFix weapon specific checks for melee
Mario [Tue, 26 Jul 2016 17:02:59 +0000 (03:02 +1000)]
Fix weapon specific checks for melee

8 years agoReplace most cases of findchain* with the FOREACH_ENTITY_* macros
Mario [Tue, 26 Jul 2016 16:27:17 +0000 (02:27 +1000)]
Replace most cases of findchain* with the FOREACH_ENTITY_* macros

8 years agoStats: disable update checking for perf (we don't use it, yet)
TimePath [Tue, 26 Jul 2016 12:47:48 +0000 (22:47 +1000)]
Stats: disable update checking for perf (we don't use it, yet)

8 years agoIntrusive list: radar icons
TimePath [Tue, 26 Jul 2016 12:37:40 +0000 (22:37 +1000)]
Intrusive list: radar icons

8 years agoImplement intrusive lists
TimePath [Sun, 24 Jul 2016 10:36:12 +0000 (20:36 +1000)]
Implement intrusive lists

8 years agoAccept gameplay change in 36285c721a47b471913473e9a2979a16469d7c63
TimePath [Tue, 26 Jul 2016 12:01:47 +0000 (22:01 +1000)]
Accept gameplay change in 36285c721a47b471913473e9a2979a16469d7c63

8 years agoProperly show / hide Race and CTS from the game type list when toggling developer...
terencehill [Mon, 25 Jul 2016 17:22:50 +0000 (19:22 +0200)]
Properly show / hide Race and CTS from the game type list when toggling developer cvar on / off

8 years agoMerge branch 'terencehill/camera_spectator_2' into 'master'
Mario [Mon, 25 Jul 2016 07:38:33 +0000 (07:38 +0000)]
Merge branch 'terencehill/camera_spectator_2' into 'master'

Dropweapon to change camera mode while spectating

See merge request !339

8 years agoDon't allow bumblebee to swim
Mario [Mon, 25 Jul 2016 07:30:35 +0000 (17:30 +1000)]
Don't allow bumblebee to swim

8 years agoRemove engine side player movement prediction, and the extra mode without CSQC movety...
Mario [Mon, 25 Jul 2016 05:21:08 +0000 (15:21 +1000)]
Remove engine side player movement prediction, and the extra mode without CSQC movetypes (deprecated and inaccurate), also improve performance by only checking crouch once per frame

8 years agoFix bot preferred weapons
Mario [Mon, 25 Jul 2016 01:36:34 +0000 (11:36 +1000)]
Fix bot preferred weapons

8 years agoFix shockwave's position in weapon order
Mario [Mon, 25 Jul 2016 01:22:36 +0000 (11:22 +1000)]
Fix shockwave's position in weapon order

8 years agoFix damagetext and make shockwave initial shot origin use antilag (for accuracy)
Mario [Sun, 24 Jul 2016 20:43:26 +0000 (06:43 +1000)]
Fix damagetext and make shockwave initial shot origin use antilag (for accuracy)

8 years agoCleanup / fix some cvar definitions
terencehill [Sun, 24 Jul 2016 08:45:41 +0000 (10:45 +0200)]
Cleanup / fix some cvar definitions

8 years agoImprove FPS by a lot
Mario [Sun, 24 Jul 2016 07:01:08 +0000 (17:01 +1000)]
Improve FPS by a lot

8 years agoMerge branch 'Mario/qc_physics_cleanup_v2'
Mario [Sun, 24 Jul 2016 06:38:45 +0000 (16:38 +1000)]
Merge branch 'Mario/qc_physics_cleanup_v2'

8 years agoRegistry: add reload method
TimePath [Sun, 24 Jul 2016 05:55:38 +0000 (15:55 +1000)]
Registry: add reload method

8 years agoAdd cvar_localchanges command
TimePath [Sun, 24 Jul 2016 05:48:21 +0000 (15:48 +1000)]
Add cvar_localchanges command

8 years agoReduce weapon impulse verbosity
TimePath [Sun, 24 Jul 2016 04:49:29 +0000 (14:49 +1000)]
Reduce weapon impulse verbosity

8 years agoGet v_angle when air dodging is enabled
Mario [Sun, 24 Jul 2016 04:42:12 +0000 (14:42 +1000)]
Get v_angle when air dodging is enabled

8 years agoFix compile
Mario [Sun, 24 Jul 2016 04:31:01 +0000 (14:31 +1000)]
Fix compile

8 years agoImplement air dodging
Mario [Sun, 24 Jul 2016 04:24:04 +0000 (14:24 +1000)]
Implement air dodging

8 years agoFix Arc firing after warmup ends
Mario [Sun, 24 Jul 2016 02:26:50 +0000 (12:26 +1000)]
Fix Arc firing after warmup ends

8 years agoAlso in notifications
Mario [Sat, 23 Jul 2016 23:03:22 +0000 (09:03 +1000)]
Also in notifications

8 years agoUse special icon for shockwave
Mario [Sat, 23 Jul 2016 23:02:30 +0000 (09:02 +1000)]
Use special icon for shockwave

8 years agoApply antilag to shockwave, also fix accuracy
Mario [Sat, 23 Jul 2016 23:01:18 +0000 (09:01 +1000)]
Apply antilag to shockwave, also fix accuracy

8 years agoShockwave is a new toy, just don't replace anything with it
Mario [Sat, 23 Jul 2016 21:41:17 +0000 (07:41 +1000)]
Shockwave is a new toy, just don't replace anything with it

8 years agoMerge branch 'master' into Mario/qc_physics_cleanup_v2 341/head
Mario [Sat, 23 Jul 2016 16:59:32 +0000 (02:59 +1000)]
Merge branch 'master' into Mario/qc_physics_cleanup_v2

8 years agoTurn off prediction entirely while inside a vehicle (at least until we have actual...
Mario [Sat, 23 Jul 2016 12:40:33 +0000 (22:40 +1000)]
Turn off prediction entirely while inside a vehicle (at least until we have actual predicted vehicles)

8 years agoFix a few more missed movetypes
Mario [Sat, 23 Jul 2016 12:34:40 +0000 (22:34 +1000)]
Fix a few more missed movetypes

8 years agoFix up some missed movetype setters
Mario [Sat, 23 Jul 2016 12:31:25 +0000 (22:31 +1000)]
Fix up some missed movetype setters

8 years agoImplement move_qcphysics
Mario [Sat, 23 Jul 2016 12:02:26 +0000 (22:02 +1000)]
Implement move_qcphysics

8 years agoDon't constantly unset onground status on casings (makes them a bit jumpy, but fixes...
Mario [Fri, 22 Jul 2016 20:50:25 +0000 (06:50 +1000)]
Don't constantly unset onground status on casings (makes them a bit jumpy, but fixes odd behaviour)

8 years agoFix network updates
Mario [Fri, 22 Jul 2016 20:16:29 +0000 (06:16 +1000)]
Fix network updates

8 years agoAnother cleanup attempt for grenades (bit more self-contained)
Mario [Fri, 22 Jul 2016 19:26:49 +0000 (05:26 +1000)]
Another cleanup attempt for grenades (bit more self-contained)

8 years agoFix grenades by temporarily disabling matching ticrate in physics
Mario [Fri, 22 Jul 2016 18:34:52 +0000 (04:34 +1000)]
Fix grenades by temporarily disabling matching ticrate in physics

8 years agoCleanup the warpzone fix to support .move_movetype
Mario [Fri, 22 Jul 2016 17:38:58 +0000 (03:38 +1000)]
Cleanup the warpzone fix to support .move_movetype

8 years agoMerge remote-tracking branch 'origin/terencehill/campaign_with_cheats_fix'
Mario [Fri, 22 Jul 2016 17:03:54 +0000 (03:03 +1000)]
Merge remote-tracking branch 'origin/terencehill/campaign_with_cheats_fix'

8 years agoMerge remote-tracking branch 'origin/terencehill/count_fill_optimization'
Mario [Fri, 22 Jul 2016 17:03:25 +0000 (03:03 +1000)]
Merge remote-tracking branch 'origin/terencehill/count_fill_optimization'

8 years agoFix warpzones
Mario [Fri, 22 Jul 2016 17:01:46 +0000 (03:01 +1000)]
Fix warpzones

8 years agoFix compile
Mario [Fri, 22 Jul 2016 16:37:25 +0000 (02:37 +1000)]
Fix compile

8 years agoRemove .move_* fields and MOVETYPE_PUSH logic (doesn't work)
Mario [Fri, 22 Jul 2016 16:28:18 +0000 (02:28 +1000)]
Remove .move_* fields and MOVETYPE_PUSH logic (doesn't work)

8 years agoSwim down with crouch, swim up at full speed (to match +moveup)
Mario [Thu, 21 Jul 2016 20:14:47 +0000 (06:14 +1000)]
Swim down with crouch, swim up at full speed (to match +moveup)

8 years agoOptimize Physics_ClientOption by using autocvars instead of cvar() as the default...
Mario [Thu, 21 Jul 2016 15:17:37 +0000 (01:17 +1000)]
Optimize Physics_ClientOption by using autocvars instead of cvar() as the default values

8 years agoHide CTS from the menu (poll 316 passed)
Mario [Thu, 21 Jul 2016 13:30:29 +0000 (23:30 +1000)]
Hide CTS from the menu (poll 316 passed)

8 years agoLoad the correct gametype when launching a campaign map and cheats are enabled (campa...
terencehill [Thu, 21 Jul 2016 12:21:37 +0000 (14:21 +0200)]
Load the correct gametype when launching a campaign map and cheats are enabled (campaign still doesn't get enabled)

8 years agoAdd simple items for overkill's heavy machinegun and rocket propelled chainsaw
Mario [Thu, 21 Jul 2016 07:23:04 +0000 (17:23 +1000)]
Add simple items for overkill's heavy machinegun and rocket propelled chainsaw

8 years agoFix flag passing
Mario [Tue, 19 Jul 2016 20:12:03 +0000 (06:12 +1000)]
Fix flag passing

8 years agoImplement reverse thrusting with jetpack when crouching (disabled by default)
Mario [Tue, 19 Jul 2016 19:58:50 +0000 (05:58 +1000)]
Implement reverse thrusting with jetpack when crouching (disabled by default)

8 years agoMerge branch 'Mario/flag_return_fixes'
Mario [Tue, 19 Jul 2016 14:23:41 +0000 (00:23 +1000)]
Merge branch 'Mario/flag_return_fixes'

8 years agoUpdate notifications.cfg
Mario [Tue, 19 Jul 2016 14:22:50 +0000 (00:22 +1000)]
Update notifications.cfg

8 years agoManual flag returning: show a carrier waypoint to enemies, also show a "return here...
Mario [Tue, 19 Jul 2016 14:10:46 +0000 (00:10 +1000)]
Manual flag returning: show a carrier waypoint to enemies, also show a "return here" waypoint above carrier's base

8 years agoRemove .frozen field (virtually unused)
Mario [Tue, 19 Jul 2016 13:15:27 +0000 (23:15 +1000)]
Remove .frozen field (virtually unused)

8 years agoClean up STAT usage: this.camera_spectator --> STAT(CAMERA_SPECTATOR, this), remove... 339/head
terencehill [Tue, 19 Jul 2016 12:40:22 +0000 (14:40 +0200)]
Clean up STAT usage: this.camera_spectator --> STAT(CAMERA_SPECTATOR, this), remove camera_spectator_stat field

8 years agoFix some translated strings
Mario [Tue, 19 Jul 2016 09:35:34 +0000 (19:35 +1000)]
Fix some translated strings

8 years agoSilence item pickup messages
Mario [Tue, 19 Jul 2016 09:27:36 +0000 (19:27 +1000)]
Silence item pickup messages

8 years agoImplement stalemate condition on the client
Mario [Mon, 18 Jul 2016 09:20:10 +0000 (19:20 +1000)]
Implement stalemate condition on the client

8 years agoAdd possibility of changing camera mode (first person, fixed third person, free third...
terencehill [Sun, 17 Jul 2016 19:12:09 +0000 (21:12 +0200)]
Add possibility of changing camera mode (first person, fixed third person, free third person) with dropweapon while spectating someone

8 years agoMeasure startup time
TimePath [Sun, 17 Jul 2016 02:40:04 +0000 (12:40 +1000)]
Measure startup time

8 years agoReduce CTX calls from 5 to 1 when calling count_fill based macros (e.g. count_seconds)
terencehill [Sat, 16 Jul 2016 11:58:57 +0000 (13:58 +0200)]
Reduce CTX calls from 5 to 1 when calling count_fill based macros (e.g. count_seconds)

8 years agoDon't draw rain when the func_rain brush is too far away (partial fix for large open...
Mario [Fri, 15 Jul 2016 15:33:50 +0000 (01:33 +1000)]
Don't draw rain when the func_rain brush is too far away (partial fix for large open rainy map performance)

8 years agoMerge branch 'terencehill/vortex_zoom_fix' into 'master'
Mario [Thu, 14 Jul 2016 14:59:55 +0000 (14:59 +0000)]
Merge branch 'terencehill/vortex_zoom_fix' into 'master'

Reset active weapon field of the current PlayerState and update the relative STAT when player becomes observer

See merge request !337

8 years agoReset active weapon field of the current PlayerState and update the relative STAT... 337/head
terencehill [Wed, 13 Jul 2016 18:17:01 +0000 (20:17 +0200)]
Reset active weapon field of the current PlayerState and update the relative STAT when player becomes observer

8 years agoDefault cl_maxfps to 200 instead of 125, so faster monitor users don't have a choppy...
Mario [Thu, 14 Jul 2016 08:31:46 +0000 (18:31 +1000)]
Default cl_maxfps to 200 instead of 125, so faster monitor users don't have a choppy first experience

8 years agoUse a cleaner check for health
Mario [Wed, 13 Jul 2016 21:56:54 +0000 (07:56 +1000)]
Use a cleaner check for health

8 years agoAdd a volume parameter to GlobalSound, also muffle landing sounds while crouching
Mario [Wed, 13 Jul 2016 11:35:44 +0000 (21:35 +1000)]
Add a volume parameter to GlobalSound, also muffle landing sounds while crouching

8 years agoFix target_items
Mario [Wed, 13 Jul 2016 11:06:04 +0000 (21:06 +1000)]
Fix target_items

8 years agoSet minigame_self to this again after activating a minigame
Mario [Wed, 13 Jul 2016 09:20:00 +0000 (19:20 +1000)]
Set minigame_self to this again after activating a minigame

8 years agoAlso allow glow effect in non-teamplay modes
Mario [Wed, 13 Jul 2016 08:44:08 +0000 (18:44 +1000)]
Also allow glow effect in non-teamplay modes

8 years agoUse server side number for team
Mario [Wed, 13 Jul 2016 08:38:58 +0000 (18:38 +1000)]
Use server side number for team

8 years agoFix balance config comparison
Mario [Wed, 13 Jul 2016 08:01:25 +0000 (18:01 +1000)]
Fix balance config comparison

8 years agoSet spawnpoint's team when updating
Mario [Wed, 13 Jul 2016 07:58:11 +0000 (17:58 +1000)]
Set spawnpoint's team when updating

8 years agoAdd a hook to customize entities post-update
Mario [Wed, 13 Jul 2016 07:53:56 +0000 (17:53 +1000)]
Add a hook to customize entities post-update

8 years agoSome tweaks for clickable radar
Mario [Wed, 13 Jul 2016 07:39:50 +0000 (17:39 +1000)]
Some tweaks for clickable radar

8 years agoMerge branch 'Mario/balance'
Mario [Wed, 13 Jul 2016 07:30:54 +0000 (17:30 +1000)]
Merge branch 'Mario/balance'

8 years agoDon't start with shockwave in Nexuiz balance
Mario [Wed, 13 Jul 2016 07:28:52 +0000 (17:28 +1000)]
Don't start with shockwave in Nexuiz balance

8 years agoChange balance mod name
Mario [Wed, 13 Jul 2016 07:28:11 +0000 (17:28 +1000)]
Change balance mod name

8 years agoMerge branch 'master' into Mario/balance
Mario [Wed, 13 Jul 2016 07:01:46 +0000 (17:01 +1000)]
Merge branch 'master' into Mario/balance

8 years agoDon't allow zooming with secondary attack while spectating/observing
Mario [Tue, 12 Jul 2016 12:54:30 +0000 (22:54 +1000)]
Don't allow zooming with secondary attack while spectating/observing

8 years agoUse the real player entity for shownames self checks (fixes player name appearing...
Mario [Tue, 12 Jul 2016 12:42:05 +0000 (22:42 +1000)]
Use the real player entity for shownames self checks (fixes player name appearing in 3rd person vehicles)

8 years agoReset vehicles when match is resetting, also make sure player exits vehicle when...
Mario [Tue, 12 Jul 2016 12:33:13 +0000 (22:33 +1000)]
Reset vehicles when match is resetting, also make sure player exits vehicle when re-spawning

8 years agoDefault cl_maxfps to 125
Mario [Mon, 11 Jul 2016 17:38:30 +0000 (03:38 +1000)]
Default cl_maxfps to 125

8 years agoAdd maximum FPS of 150 for 144hz monitors
Mario [Mon, 11 Jul 2016 14:12:36 +0000 (00:12 +1000)]
Add maximum FPS of 150 for 144hz monitors

8 years agoRemove some stupid maximum FPS settings and add 80 as an option for 75hz monitors
Mario [Mon, 11 Jul 2016 14:08:32 +0000 (00:08 +1000)]
Remove some stupid maximum FPS settings and add 80 as an option for 75hz monitors

8 years agoRename GeomLerp's lerp parameter (conflicts with a soon-to-be-added lib function)
Mario [Mon, 11 Jul 2016 12:47:00 +0000 (22:47 +1000)]
Rename GeomLerp's lerp parameter (conflicts with a soon-to-be-added lib function)