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git.rm.cloudns.org Git - xonotic/xonotic-maps.pk3dir.git/log
Rudolf Polzer [Thu, 29 Dec 2011 11:42:57 +0000 (12:42 +0100)]
Merge branch 'master' into divVerent/stormkeep-sRGB
Rudolf Polzer [Thu, 29 Dec 2011 11:29:24 +0000 (12:29 +0100)]
fix ctf mapinfos
Rudolf Polzer [Tue, 27 Dec 2011 15:41:56 +0000 (16:41 +0100)]
stormkeep: a little change in light weighting
Rudolf Polzer [Tue, 27 Dec 2011 15:13:00 +0000 (16:13 +0100)]
reduce surfacelight by 25%
Rudolf Polzer [Tue, 27 Dec 2011 14:53:04 +0000 (15:53 +0100)]
turn off all spherical lights to see what they do
Rudolf Polzer [Tue, 27 Dec 2011 14:29:39 +0000 (15:29 +0100)]
use new option file
Rudolf Polzer [Tue, 27 Dec 2011 14:27:39 +0000 (15:27 +0100)]
Merge branch 'master' into divVerent/stormkeep-sRGB
Rudolf Polzer [Sun, 25 Dec 2011 17:58:56 +0000 (18:58 +0100)]
stormkeep: less spherical light
Rudolf Polzer [Sun, 25 Dec 2011 17:53:11 +0000 (18:53 +0100)]
state lighting mode explicitly in all options files (for transition of the default)
Rudolf Polzer [Sun, 25 Dec 2011 17:51:21 +0000 (18:51 +0100)]
Merge branch 'master' into divVerent/g-23-srgbcolor
Rudolf Polzer [Sun, 25 Dec 2011 17:15:34 +0000 (18:15 +0100)]
first attempt: just use sRGB, no other change
Rudolf Polzer [Sun, 25 Dec 2011 17:14:43 +0000 (18:14 +0100)]
ARGH! Reduce floodlight. That fixes it.
Rudolf Polzer [Sun, 25 Dec 2011 16:10:59 +0000 (17:10 +0100)]
please compile g-23 again
Rudolf Polzer [Sun, 18 Dec 2011 21:37:57 +0000 (22:37 +0100)]
fix floodlight amount
Rudolf Polzer [Sun, 18 Dec 2011 20:12:08 +0000 (21:12 +0100)]
g-23: use -sRGBcolor mode too, to have nicer color values in the .map again
Rudolf Polzer [Thu, 15 Dec 2011 21:18:38 +0000 (22:18 +0100)]
fix wrong keyword
Rudolf Polzer [Thu, 15 Dec 2011 20:21:12 +0000 (21:21 +0100)]
oops, forgot this
Rudolf Polzer [Thu, 15 Dec 2011 19:59:41 +0000 (20:59 +0100)]
help radiant
Rudolf Polzer [Thu, 15 Dec 2011 19:40:05 +0000 (20:40 +0100)]
add water0_cubemap_alphamod (alpha-moddable version, untesselated)
Rudolf Polzer [Thu, 15 Dec 2011 19:05:07 +0000 (20:05 +0100)]
add alphamod shaders :)
Rudolf Polzer [Sun, 4 Dec 2011 13:59:37 +0000 (14:59 +0100)]
fix "legacy type keyword" in lightspeed
Rudolf Polzer [Thu, 1 Dec 2011 08:12:51 +0000 (09:12 +0100)]
reduced bot count on xoylent laser sumo to 2. Harmata is right.
Rudolf Polzer [Fri, 25 Nov 2011 10:26:54 +0000 (11:26 +0100)]
forbid using spawnpoint.target as a trigger target. use target2 instead.
Rudolf Polzer [Tue, 22 Nov 2011 11:13:25 +0000 (12:13 +0100)]
recompile for bug-be-gone
Rudolf Polzer [Sun, 20 Nov 2011 15:55:31 +0000 (16:55 +0100)]
philipk1x and philipk2x texture sets
Rudolf Polzer [Sat, 19 Nov 2011 19:17:31 +0000 (20:17 +0100)]
update entities.ent
Rudolf Polzer [Sat, 19 Nov 2011 18:36:29 +0000 (19:36 +0100)]
now with appropriate sound :)
Rudolf Polzer [Sat, 19 Nov 2011 17:45:02 +0000 (18:45 +0100)]
add yet another way to open sesame
too bad you have to have been inside it to get inside again...
Rudolf Polzer [Sat, 19 Nov 2011 16:42:56 +0000 (17:42 +0100)]
TUBA spawnflag for trigger_magicear
Rudolf Polzer [Sat, 29 Oct 2011 10:28:10 +0000 (12:28 +0200)]
xoylent: add some stuff
Rudolf Polzer [Sat, 19 Nov 2011 13:52:43 +0000 (14:52 +0100)]
split up the rain entities
Rudolf Polzer [Sat, 19 Nov 2011 12:20:37 +0000 (13:20 +0100)]
remove three brushless rain entities. Maybe they cause no harm, they sure cause no gain.
Rudolf Polzer [Thu, 17 Nov 2011 09:00:33 +0000 (10:00 +0100)]
try using -fast vis to see if this fixes the skybox flicker bug
Rudolf Polzer [Wed, 16 Nov 2011 09:27:41 +0000 (10:27 +0100)]
g-23: first map to get sRGB updated
Rudolf Polzer [Tue, 15 Nov 2011 21:26:49 +0000 (22:26 +0100)]
more lightspeed compiles please
Rudolf Polzer [Tue, 15 Nov 2011 21:26:11 +0000 (22:26 +0100)]
oops, shader was called different
Rudolf Polzer [Tue, 15 Nov 2011 21:13:26 +0000 (22:13 +0100)]
add a few clips to make the map more laser friendly
Rudolf Polzer [Tue, 15 Nov 2011 20:59:18 +0000 (21:59 +0100)]
define the "lcd_map" shader
cbrutail [Fri, 28 Oct 2011 07:04:55 +0000 (09:04 +0200)]
chnaged sensation3 to cdtrack 14
cbrutail [Fri, 28 Oct 2011 06:18:33 +0000 (08:18 +0200)]
Chosen a soundtrack, and fixed a minor stuff in mapinfo.
cbrutail [Fri, 28 Oct 2011 06:04:46 +0000 (08:04 +0200)]
Merge branch 'master' into cbrutail/map-lightspeed
Rudolf Polzer [Thu, 27 Oct 2011 12:32:14 +0000 (14:32 +0200)]
Merge remote-tracking branch 'origin/atheros/secret'
Rudolf Polzer [Mon, 24 Oct 2011 09:54:23 +0000 (11:54 +0200)]
Merge remote-tracking branch 'origin/atheros/item_keys'
Przemysław Grzywacz [Tue, 18 Oct 2011 21:32:18 +0000 (23:32 +0200)]
Updated func_door entity
Przemysław Grzywacz [Tue, 18 Oct 2011 21:07:32 +0000 (23:07 +0200)]
generic item_key and changes to old key related entities
Rudolf Polzer [Tue, 18 Oct 2011 13:18:57 +0000 (15:18 +0200)]
Merge remote-tracking branch 'origin/cbrutail/textures-facility114inx-additionals'
Przemysław Grzywacz [Sun, 16 Oct 2011 21:17:09 +0000 (23:17 +0200)]
trigger_secret entity
cbrutail [Fri, 14 Oct 2011 13:43:07 +0000 (15:43 +0200)]
Red and green jumppad textures + shaders.
przemek [Thu, 13 Oct 2011 08:35:30 +0000 (10:35 +0200)]
Changed GOLDEN to GOLD key in map entities
Rudolf Polzer [Sun, 9 Oct 2011 14:21:34 +0000 (16:21 +0200)]
Merge remote-tracking branch 'origin/cbrutail/texturesex2x-greentrims'
cbrutail [Sun, 9 Oct 2011 13:31:05 +0000 (15:31 +0200)]
Greenedge warpzone
przemek [Sun, 9 Oct 2011 13:05:16 +0000 (15:05 +0200)]
entities definitions for data branch atheros/item_keys (item_key1, item_key2, trigger_keylock)
cbrutail [Thu, 6 Oct 2011 20:27:24 +0000 (22:27 +0200)]
HAH! I LIED! These are not trim recolors, but light. Green, to be precise. Shader modified too.
cbrutail [Tue, 4 Oct 2011 06:49:51 +0000 (08:49 +0200)]
fixing ma' branch
cbrutail [Tue, 4 Oct 2011 06:40:12 +0000 (08:40 +0200)]
Merge branch 'master' into cbrutail/map-lightspeed
cbrutail [Mon, 3 Oct 2011 22:39:18 +0000 (00:39 +0200)]
There. I've switched back spawnpoints to old, booooring, red in red base blue in blue base. Booo... ;(
cbrutail [Mon, 3 Oct 2011 22:15:17 +0000 (00:15 +0200)]
Merge branch 'master' into cbrutail/map-lightspeed
Conflicts:
scripts/liquids_water.shader
I hope I don't fuck up my branch
Rudolf Polzer [Mon, 3 Oct 2011 14:17:24 +0000 (16:17 +0200)]
Merge remote-tracking branch 'origin/cbrutail/newtexture-facility114inxtrim_green'
cbrutail [Mon, 3 Oct 2011 13:53:59 +0000 (15:53 +0200)]
New green trim textures + shaders.
Rudolf Polzer [Mon, 3 Oct 2011 13:36:42 +0000 (15:36 +0200)]
Merge remote-tracking branch 'origin/cbrutail/leavefix220911'
Rudolf Polzer [Sun, 2 Oct 2011 18:48:34 +0000 (20:48 +0200)]
Merge branch 'master' of git://git.xonotic.org/xonotic/xonotic-maps.pk3dir
Rudolf Polzer [Sun, 2 Oct 2011 18:47:21 +0000 (20:47 +0200)]
add "botclip" shader
cbrutail [Fri, 30 Sep 2011 06:40:28 +0000 (08:40 +0200)]
Added deformVertexes wave function to slime coming out from pipes, so they look more realistic. Also, gave Cortez proper credit.
cbrutail [Fri, 30 Sep 2011 06:00:10 +0000 (08:00 +0200)]
Fixed a texture
Jakob MG [Tue, 27 Sep 2011 04:16:33 +0000 (06:16 +0200)]
Remove courtfun-t1.map (http://dev.xonotic.org/issues/687)
Rudolf Polzer [Mon, 19 Sep 2011 14:05:04 +0000 (16:05 +0200)]
last q3map2 compile failed, revert to previous one
Rudolf Polzer [Fri, 16 Sep 2011 21:11:57 +0000 (23:11 +0200)]
oops, forgot this
Rudolf Polzer [Fri, 16 Sep 2011 21:10:20 +0000 (23:10 +0200)]
Use a different way of surface merging (-meta) to get less surfaces and improve fps
Rudolf Polzer [Tue, 13 Sep 2011 20:24:12 +0000 (22:24 +0200)]
leave em behind: 22 sec
Rudolf Polzer [Tue, 13 Sep 2011 12:46:30 +0000 (14:46 +0200)]
make messages more consistent
Rudolf Polzer [Tue, 13 Sep 2011 12:40:04 +0000 (14:40 +0200)]
hide warnings for cases where we know it's fine
Rudolf Polzer [Tue, 13 Sep 2011 12:38:27 +0000 (14:38 +0200)]
refactor erroring/warning
Rudolf Polzer [Tue, 13 Sep 2011 12:35:41 +0000 (14:35 +0200)]
improve texture blend handling
Rudolf Polzer [Tue, 13 Sep 2011 11:46:46 +0000 (13:46 +0200)]
more fixes. All EE are fixed now.
Rudolf Polzer [Tue, 13 Sep 2011 11:19:39 +0000 (13:19 +0200)]
shader audit: another fix
Rudolf Polzer [Tue, 13 Sep 2011 11:15:46 +0000 (13:15 +0200)]
shader audit script fixes (don't report same shader twice)
Rudolf Polzer [Tue, 13 Sep 2011 11:15:37 +0000 (13:15 +0200)]
some shader fixes again
Rudolf Polzer [Tue, 13 Sep 2011 07:45:58 +0000 (09:45 +0200)]
make the laser sumo level easier
Rudolf Polzer [Tue, 13 Sep 2011 07:45:10 +0000 (09:45 +0200)]
Merge branch 'master' of git://de.git.xonotic.org/xonotic/xonotic-maps.pk3dir
Rudolf Polzer [Tue, 13 Sep 2011 07:44:27 +0000 (09:44 +0200)]
campaign: adjust difficulty of the rc levels
Rudolf Polzer [Sun, 4 Sep 2011 17:54:03 +0000 (19:54 +0200)]
update shaderlist.txt
Rudolf Polzer [Sat, 3 Sep 2011 19:45:41 +0000 (21:45 +0200)]
offsetmapping baselines for xoylent
Rudolf Polzer [Sat, 3 Sep 2011 15:12:57 +0000 (17:12 +0200)]
fix another too weak offsetmapped texture
Rudolf Polzer [Sat, 3 Sep 2011 14:59:32 +0000 (16:59 +0200)]
downgrade useless normalmap to a warning (as the engine detects this now and turns off offsetmapping)
Rudolf Polzer [Sat, 3 Sep 2011 14:09:35 +0000 (16:09 +0200)]
fix one more level
Rudolf Polzer [Sat, 3 Sep 2011 14:03:41 +0000 (16:03 +0200)]
more levelling for exx and trak5x
Rudolf Polzer [Sat, 3 Sep 2011 13:46:24 +0000 (15:46 +0200)]
more trivially made offsetmapping parameters, yet to be tuned (but at least not worse than none)
Rudolf Polzer [Sat, 3 Sep 2011 13:32:51 +0000 (15:32 +0200)]
fix some more wrong ones
Rudolf Polzer [Sat, 3 Sep 2011 13:19:03 +0000 (15:19 +0200)]
fix height of floor_simplines in exx
Rudolf Polzer [Sat, 3 Sep 2011 13:09:05 +0000 (15:09 +0200)]
exx offsetmapping height fixes
Rudolf Polzer [Sat, 3 Sep 2011 12:21:28 +0000 (14:21 +0200)]
proceduralx: offsetmapping parameters
Rudolf Polzer [Sat, 3 Sep 2011 12:15:05 +0000 (14:15 +0200)]
add one missing heightmap to narmorx
Rudolf Polzer [Sat, 3 Sep 2011 12:12:13 +0000 (14:12 +0200)]
narmorx: offsetmapping parameters
helps dance a LOT
Rudolf Polzer [Sat, 3 Sep 2011 11:37:21 +0000 (13:37 +0200)]
height-match ex2x (safe to do, no xonotic map uses it)
Rudolf Polzer [Sat, 3 Sep 2011 11:33:54 +0000 (13:33 +0200)]
fix more blendfunc use
Rudolf Polzer [Sat, 3 Sep 2011 11:31:02 +0000 (13:31 +0200)]
also include alphagen
Rudolf Polzer [Sat, 3 Sep 2011 11:10:38 +0000 (13:10 +0200)]
fix some shader bugs
Rudolf Polzer [Sat, 3 Sep 2011 10:39:16 +0000 (12:39 +0200)]
more fixes
Rudolf Polzer [Sat, 3 Sep 2011 10:38:07 +0000 (12:38 +0200)]
more for the audit script
Rudolf Polzer [Sat, 3 Sep 2011 10:26:20 +0000 (12:26 +0200)]
fix alpha channel auditing