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git.rm.cloudns.org Git - xonotic/xonotic-maps.pk3dir.git/log
Rudolf Polzer [Sun, 5 Dec 2010 14:23:06 +0000 (15:23 +0100)]
fix some typos in entities.def
Rudolf Polzer [Sat, 4 Dec 2010 15:27:20 +0000 (16:27 +0100)]
Merge remote branch 'origin/mand1nga/waypoints_space-elevator'
Rudolf Polzer [Fri, 3 Dec 2010 15:10:55 +0000 (16:10 +0100)]
also add its shader back
Rudolf Polzer [Fri, 3 Dec 2010 14:51:36 +0000 (15:51 +0100)]
add back one of the textures, fixed
mand1nga [Fri, 3 Dec 2010 00:13:47 +0000 (21:13 -0300)]
Initial set of waypoints
Rudolf Polzer [Thu, 2 Dec 2010 12:41:27 +0000 (13:41 +0100)]
Merge remote branch 'origin/cbrutail/nexballcreditfix'
cbrutail [Thu, 2 Dec 2010 00:08:44 +0000 (01:08 +0100)]
Modified my name in the mapinfo file
Rudolf Polzer [Tue, 30 Nov 2010 21:42:27 +0000 (22:42 +0100)]
replace the autogenerated heightmaps by better ones generated with fft-normalmap-to-heightmap
Rudolf Polzer [Tue, 30 Nov 2010 21:01:09 +0000 (22:01 +0100)]
fix a badly tiling heightmap
Rudolf Polzer [Tue, 30 Nov 2010 17:09:51 +0000 (18:09 +0100)]
Squashed commit of the following:
commit
cc4b5ab2428b284ff03a8c84ed0c7345f3b22902
Author: Rudolf Polzer <divverent@alientrap.org>
Date: Tue Nov 30 18:07:28 2010 +0100
for X in */*_bump.tga; do echo "$X"; ~/Games/Xonotic/misc/tools/fft-normalmap-to-heightmap "$X" "${X%_bump.tga}_norm.tga" scharr3 -6 2; done
commit
1e3a70e7752a9ac590150369c3e35eb064555269
Author: Rudolf Polzer <divverent@alientrap.org>
Date: Tue Nov 30 18:06:57 2010 +0100
fix a bump file format
commit
bc4b77b9cfb123e0aed5e0fd6de91c9d9143cded
Author: Rudolf Polzer <divverent@alientrap.org>
Date: Tue Nov 30 18:02:35 2010 +0100
fix more of the mess
commit
1d8a972861b9062f876fa6403d54af8c28269b17
Author: Rudolf Polzer <divverent@alientrap.org>
Date: Tue Nov 30 18:00:16 2010 +0100
another buggy texture fixed
commit
1c77b1bb56703ff39ea79c82988f149e084062f5
Author: Rudolf Polzer <divverent@alientrap.org>
Date: Tue Nov 30 17:29:59 2010 +0100
fix my last fix
commit
b5f6c34ad071856251149b4429bb44ae3f929d18
Author: Rudolf Polzer <divverent@alientrap.org>
Date: Tue Nov 30 17:23:51 2010 +0100
light_1: fix too
commit
907aa89cc4e601c10796f1787e168834ebe96c31
Author: Rudolf Polzer <divverent@alientrap.org>
Date: Tue Nov 30 17:18:38 2010 +0100
delete some really hard to fix ex2x textures (no map in master uses these)
commit
a49cd504db8132eb11c5c300cfaeb58f79091ca7
Author: Rudolf Polzer <divverent@alientrap.org>
Date: Tue Nov 30 17:09:51 2010 +0100
more fixed bumps
commit
c27ff2298415a924034462468ba94178f9b09697
Author: Rudolf Polzer <divverent@alientrap.org>
Date: Tue Nov 30 16:59:19 2010 +0100
fix some more textures
commit
07edb984986ab6d6b32ca7bb0c33c40238d4cf4c
Merge:
c8ebdfb 7bdcba4
Author: Rudolf Polzer <divverent@alientrap.org>
Date: Tue Nov 30 16:49:05 2010 +0100
Merge remote branch 'origin/fruitiex/stormkeep' into divVerent/ex2x-fixes23
commit
c8ebdfb80807ef02a504f651a46aa6c1a211d554
Merge:
696b07c 5b0b940
Author: Rudolf Polzer <divverent@alientrap.org>
Date: Tue Nov 30 16:46:43 2010 +0100
Merge branch 'master' into divVerent/ex2x-fixes23
commit
696b07c188109b3e341c34837b88f7508652f108
Author: Rudolf Polzer <divverent@alientrap.org>
Date: Sun Oct 3 11:49:17 2010 +0200
wall_purple1
commit
181b58e3443dd4c1b46f35b7bab7f510ce286bc6
Author: Rudolf Polzer <divverent@alientrap.org>
Date: Sun Oct 3 11:46:22 2010 +0200
trims too
commit
e08c858c41dc01e37bd3f73ef2955ebc2a88367e
Author: Rudolf Polzer <divverent@alientrap.org>
Date: Sun Oct 3 11:35:17 2010 +0200
improve the metal3 bump
commit
57cfdb891e9b565a5fb0e06a71468f50df0f264a
Author: Rudolf Polzer <divverent@alientrap.org>
Date: Sun Oct 3 11:25:07 2010 +0200
remove the _norms that are borked anyway
commit
5ac190a08e880059bab20ccb127b4379bce4d93f
Author: Rudolf Polzer <divverent@alientrap.org>
Date: Sun Oct 3 11:19:28 2010 +0200
base_stone_metal
commit
d304c4ac2007bd6e9cfa5a2d174bcd171e9b507c
Author: Rudolf Polzer <divverent@alientrap.org>
Date: Sun Oct 3 11:17:10 2010 +0200
more new bumps
commit
e1a5a4d83e4a38b7c095fafd266815963e808166
Author: Rudolf Polzer <divverent@alientrap.org>
Date: Sun Oct 3 11:01:41 2010 +0200
base_metal2
commit
c4e9671cc55054d34bc8225debae3589fea8b63d
Author: Rudolf Polzer <divverent@alientrap.org>
Date: Sun Oct 3 10:45:35 2010 +0200
metalmaterial
commit
67bbdfab5eabf71e61ce90839aa34efe1b7819ca
Author: Rudolf Polzer <divverent@alientrap.org>
Date: Sun Oct 3 10:41:19 2010 +0200
some first bumpmaps generated "properly"
FruitieX [Tue, 30 Nov 2010 15:24:26 +0000 (17:24 +0200)]
make the RL platform less annoying by adding an additional step. Lower lava by a couple qu to prevent it reaching above the grate texture
FruitieX [Tue, 30 Nov 2010 15:20:20 +0000 (17:20 +0200)]
Merge branch 'master' into fruitiex/stormkeep
Rudolf Polzer [Tue, 30 Nov 2010 15:18:20 +0000 (16:18 +0100)]
Merge remote branch 'origin/fruitiex/freezetag_vs_keepaway'
FruitieX [Tue, 30 Nov 2010 15:00:15 +0000 (17:00 +0200)]
Merge branch 'samual/keepaway_mapinfos' into fruitiex/freezetag_vs_keepaway
Conflicts:
maps/g-23.mapinfo
maps/glowplant.mapinfo
maps/red-planet.mapinfo
maps/stormkeep.mapinfo
FruitieX [Tue, 30 Nov 2010 12:19:44 +0000 (14:19 +0200)]
make a straight path to the electro to prevent annying falls into lava, lower the lava depth to make it easier/faster to swim out of it...
Rudolf Polzer [Fri, 26 Nov 2010 23:58:18 +0000 (00:58 +0100)]
Merge remote branch 'origin/fruitiex/stormkeep'
FruitieX [Fri, 26 Nov 2010 23:32:15 +0000 (01:32 +0200)]
fix fail :/
FruitieX [Fri, 26 Nov 2010 22:42:42 +0000 (00:42 +0200)]
fix the lava level being too low for current stepheight, attempt fixing issues with warpzone (wasn't deep enough)
FruitieX [Fri, 26 Nov 2010 12:04:07 +0000 (14:04 +0200)]
Merge remote branch 'origin/master' into fruitiex/freezetag_mapinfo
Conflicts:
maps/g-23.mapinfo
unknown [Sat, 20 Nov 2010 05:19:35 +0000 (00:19 -0500)]
Add gametype keepaway into the mapinfos so that keepaway can run on these maps.
Rudolf Polzer [Thu, 18 Nov 2010 12:07:57 +0000 (13:07 +0100)]
FruitieX's cdtrack changes (now using zzzzz)
Rudolf Polzer [Thu, 18 Nov 2010 12:01:34 +0000 (13:01 +0100)]
Merge remote branch 'origin/cbrutail/shaderfix-forcefileds'
cbrutail [Thu, 18 Nov 2010 11:20:21 +0000 (12:20 +0100)]
Added surfacelighted shaders for all colors. Less turbulent too.
Rudolf Polzer [Thu, 18 Nov 2010 06:25:16 +0000 (07:25 +0100)]
Merge remote branch 'origin/fruitiex/red-planet-zfight'
FruitieX [Wed, 17 Nov 2010 12:02:55 +0000 (14:02 +0200)]
playerclip the portal camera displays, it annoys me that you can crouch in them and get massive prediction errors when walking towards it :P
FruitieX [Wed, 17 Nov 2010 11:57:20 +0000 (13:57 +0200)]
fix a small brush in one door that still zfights
FruitieX [Tue, 16 Nov 2010 08:46:51 +0000 (10:46 +0200)]
add freezetag into the dm mapinfos
Rudolf Polzer [Tue, 16 Nov 2010 08:45:36 +0000 (09:45 +0100)]
Merge commit '
ceb1f044b89ba79c6f5f431cd43ebcfa431486eb ' (C.Brutail's launchpad fixes)
Rudolf Polzer [Mon, 15 Nov 2010 20:54:53 +0000 (21:54 +0100)]
Merge remote branch 'origin/fruitiex/stormkeep_playerclip'
Rudolf Polzer [Mon, 15 Nov 2010 20:52:52 +0000 (21:52 +0100)]
Merge remote branch 'origin/fruitiex/fruitcampaign'
Rudolf Polzer [Mon, 15 Nov 2010 20:50:52 +0000 (21:50 +0100)]
Merge remote branch 'origin/fruitiex/space-elevator'
Rudolf Polzer [Mon, 15 Nov 2010 20:49:41 +0000 (21:49 +0100)]
Merge remote branch 'origin/fruitiex/dance'
cbrutail [Mon, 15 Nov 2010 19:43:24 +0000 (20:43 +0100)]
Fixed red launcpad lod skin typo, and added glowmaps for jumppads.
FruitieX [Mon, 15 Nov 2010 16:14:51 +0000 (18:14 +0200)]
fix a slightly misaligned jumppad (and commit into this branch to cause less trouble merging)
Rudolf Polzer [Mon, 15 Nov 2010 10:53:44 +0000 (11:53 +0100)]
Merge remote branch 'origin/divVerent/map-weapon-rebalance'
Rudolf Polzer [Mon, 15 Nov 2010 10:53:41 +0000 (11:53 +0100)]
Merge remote branch 'origin/fruitiex/mapinfo_improvements'
FruitieX [Mon, 15 Nov 2010 10:40:11 +0000 (12:40 +0200)]
playerclip an outside lava area
FruitieX [Mon, 15 Nov 2010 10:11:46 +0000 (12:11 +0200)]
Merge branch 'master' into fruitiex/mapinfo_improvements
Rudolf Polzer [Sun, 14 Nov 2010 18:32:13 +0000 (19:32 +0100)]
Revert "glowplant: nex -> campingrifle" because Samual said so
This reverts commit
bd4509a4b20e176b428176a1b5e2d03709cb2b58 .
Rudolf Polzer [Sun, 14 Nov 2010 18:31:57 +0000 (19:31 +0100)]
red-planet: change nex to rifle, and adjust ammo accordingly
Rudolf Polzer [Sun, 14 Nov 2010 18:24:49 +0000 (19:24 +0100)]
glowplant: nex -> campingrifle
Rudolf Polzer [Sun, 14 Nov 2010 18:22:43 +0000 (19:22 +0100)]
dance: one nex -> rifle
Rudolf Polzer [Sun, 14 Nov 2010 18:20:01 +0000 (19:20 +0100)]
red-planet: one hagar -> seeker
Rudolf Polzer [Sun, 14 Nov 2010 18:15:19 +0000 (19:15 +0100)]
remove 1 cells pickups; change one uzi to a HLAC; change one bullets pickup to cells; remove one bullets pickup
Rudolf Polzer [Sun, 14 Nov 2010 18:06:56 +0000 (19:06 +0100)]
Merge remote branch 'origin/divVerent/redplanet-recompile'
Rudolf Polzer [Sun, 14 Nov 2010 16:25:32 +0000 (17:25 +0100)]
Merge remote branch 'origin/fruitiex/cuinnton_stormkeep'
Rudolf Polzer [Sun, 14 Nov 2010 16:17:52 +0000 (17:17 +0100)]
Merge remote branch 'origin/tzork/glowplant'
Rudolf Polzer [Sun, 14 Nov 2010 16:04:13 +0000 (17:04 +0100)]
red_planet: recompile please
Rudolf Polzer [Sun, 14 Nov 2010 16:03:15 +0000 (17:03 +0100)]
add two missing surfaceparms for common/camera
FruitieX [Sun, 14 Nov 2010 14:52:38 +0000 (16:52 +0200)]
remove the degenerate patches
FruitieX [Sun, 14 Nov 2010 14:50:52 +0000 (16:50 +0200)]
stormkeep changes by cuinnton
Rudolf Polzer [Sat, 13 Nov 2010 12:57:19 +0000 (13:57 +0100)]
remove three useless (degenerate) patches from stormkeep (no visible change)
tzork [Sat, 13 Nov 2010 05:34:12 +0000 (06:34 +0100)]
Revert accidental shader change.
tzork [Sat, 13 Nov 2010 05:28:10 +0000 (06:28 +0100)]
Fix a small overcaulk
FruitieX [Wed, 10 Nov 2010 20:54:59 +0000 (22:54 +0200)]
same thing on space-elevator, add the blue/red edge model and a warpzone backdrop
FruitieX [Wed, 10 Nov 2010 19:32:03 +0000 (21:32 +0200)]
fix some dupe brushes on dance
FruitieX [Wed, 10 Nov 2010 18:14:22 +0000 (20:14 +0200)]
Initial 6-level campaign. Current campaign code seems to be broken though, the values aren't used correctly from the campaign file?
FruitieX [Wed, 10 Nov 2010 13:10:40 +0000 (15:10 +0200)]
add mapshots for dance, space-elevator and nexballarena
FruitieX [Wed, 10 Nov 2010 12:40:48 +0000 (14:40 +0200)]
fix space-elevator.mapinfo
FruitieX [Wed, 10 Nov 2010 12:37:09 +0000 (14:37 +0200)]
misc mapinfo cleanups, add a mapinfo for nexballarena
FruitieX [Wed, 10 Nov 2010 12:28:32 +0000 (14:28 +0200)]
no KH on g-23
cbrutail [Sun, 7 Nov 2010 20:53:47 +0000 (21:53 +0100)]
Fixes to the LOD models. May not fix anything at all.
Rudolf Polzer [Sun, 7 Nov 2010 15:07:42 +0000 (16:07 +0100)]
Merge remote branch 'origin/savagex/red-planet-fixes'
Rudolf Polzer [Sun, 7 Nov 2010 14:22:37 +0000 (15:22 +0100)]
Merge remote branch 'origin/tzork/ent-def-fixes'
Rudolf Polzer [Sun, 7 Nov 2010 14:20:41 +0000 (15:20 +0100)]
Merge remote branch 'origin/tzork/nexballarena'
Rudolf Polzer [Sun, 7 Nov 2010 14:18:14 +0000 (15:18 +0100)]
Merge remote branch 'origin/fruitiex/dance_delete_flyingbarrel'
Maik Merten [Sun, 7 Nov 2010 14:13:33 +0000 (15:13 +0100)]
fun with common/caulk
Maik Merten [Sun, 7 Nov 2010 13:53:34 +0000 (14:53 +0100)]
first round of small fixes: fix z-fighting on sliding doors and container-glass, caulk some really really unvisible faces
Rudolf Polzer [Sun, 7 Nov 2010 13:15:15 +0000 (14:15 +0100)]
document _decal as I figured out a way to use it
FruitieX [Sun, 7 Nov 2010 13:11:49 +0000 (15:11 +0200)]
remove a barrel that has ended up flying in space, apparently rotating a model with angles set on it caused havoc :)
Rudolf Polzer [Sat, 6 Nov 2010 07:34:57 +0000 (08:34 +0100)]
Merge remote branch 'origin/cbrutail/decals-xonotic'
cbrutail [Fri, 5 Nov 2010 12:18:49 +0000 (13:18 +0100)]
Added some more color variations to logo2 + shaders.
cbrutail [Fri, 5 Nov 2010 12:04:00 +0000 (13:04 +0100)]
Fixed _glowy shaders
unknown [Thu, 4 Nov 2010 21:07:52 +0000 (22:07 +0100)]
Few more details, caulk behind patches, split up some large surfaces, lower samplesize again.
unknown [Thu, 4 Nov 2010 03:52:31 +0000 (04:52 +0100)]
Add missing height fog into to worldspawn, remove some unused keays for turrets, hakk turret radiant-model paths to work.
unknown [Wed, 3 Nov 2010 22:26:52 +0000 (23:26 +0100)]
Add missing terrain model, tweak compile options.
Rudolf Polzer [Wed, 3 Nov 2010 20:35:16 +0000 (21:35 +0100)]
Merge remote branch 'origin/mirceakitsune/red_planet'
Jakob MG [Wed, 3 Nov 2010 20:14:45 +0000 (21:14 +0100)]
Fix map hull, model terrain, some detailing, soem item changes.
cbrutail [Wed, 3 Nov 2010 18:45:59 +0000 (19:45 +0100)]
Fixed logos
cbrutail [Wed, 3 Nov 2010 18:41:11 +0000 (19:41 +0100)]
Merge branch 'master' into tzork/nexballarena
cbrutail [Wed, 3 Nov 2010 18:38:21 +0000 (19:38 +0100)]
Merge branch 'cbrutail/decals-xonotic' into tzork/nexballarena
cbrutail [Wed, 3 Nov 2010 18:29:00 +0000 (19:29 +0100)]
Ok, I think I got it working now.
cbrutail [Wed, 3 Nov 2010 18:22:31 +0000 (19:22 +0100)]
Experimental push.
FruitieX [Wed, 3 Nov 2010 18:14:17 +0000 (20:14 +0200)]
merge most of cbrutail's changes to tzork's remake, still needs a working logos_logo01/logo01_(red/blue)_glowy shader!
cbrutail [Wed, 3 Nov 2010 18:02:05 +0000 (19:02 +0100)]
deleted logos.shader
FruitieX [Wed, 3 Nov 2010 17:43:47 +0000 (19:43 +0200)]
push back the goal triggers by 8 qu so that the ball actually has to enter the goal to score (instead of just touching it's edges)
MirceaKitsune [Wed, 3 Nov 2010 17:13:33 +0000 (19:13 +0200)]
Change gradient light texture path as asked by divVerent
MirceaKitsune [Wed, 3 Nov 2010 16:30:50 +0000 (18:30 +0200)]
Lastly, move the gradient light texture in effects_lightning. I think many maps can use it, and it doesn't make sense to keep this effect map specific imo. Please check if it's placed correctly like this.
MirceaKitsune [Wed, 3 Nov 2010 16:15:56 +0000 (18:15 +0200)]
Small tweaks to some items
MirceaKitsune [Wed, 3 Nov 2010 16:03:29 +0000 (18:03 +0200)]
Tweak the red dust a bit. Nothing that should reduce performance
MirceaKitsune [Wed, 3 Nov 2010 15:53:54 +0000 (17:53 +0200)]
Say goodbye to the old sand texture
MirceaKitsune [Wed, 3 Nov 2010 15:53:02 +0000 (17:53 +0200)]
Use the high-res official terrain textures. Looks a ton prettier :D
Rudolf Polzer [Wed, 3 Nov 2010 10:31:00 +0000 (11:31 +0100)]
Merge remote branch 'refs/remotes/origin/fruitiex/danceopening'
Rudolf Polzer [Wed, 3 Nov 2010 08:06:42 +0000 (09:06 +0100)]
Merge branch 'master' into cbrutail/decals-xonotic
unknown [Wed, 3 Nov 2010 02:52:10 +0000 (03:52 +0100)]
Use wepclip, not fullclip. -np for less ugly.
unknown [Wed, 3 Nov 2010 02:27:48 +0000 (03:27 +0100)]
My version og nexballarena
cbrutail [Tue, 2 Nov 2010 22:58:26 +0000 (23:58 +0100)]
Erm... I hope I won't break anything :S Trying to convert the textures to the shader name convention
Maik Merten [Tue, 2 Nov 2010 19:45:29 +0000 (20:45 +0100)]
fix some overcaulking I introduced previously. Me. Again. D'uh.
Rudolf Polzer [Tue, 2 Nov 2010 19:35:45 +0000 (20:35 +0100)]
crlf stuff again
Rudolf Polzer [Tue, 2 Nov 2010 15:14:50 +0000 (16:14 +0100)]
Merge remote branch 'origin/fruitiex/nexballarena'