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10 years agoFix lightning compatibility
Mario [Thu, 6 Nov 2014 12:41:36 +0000 (23:41 +1100)]
Fix lightning compatibility

10 years agoAlso the right sound
Mario [Thu, 6 Nov 2014 12:36:55 +0000 (23:36 +1100)]
Also the right sound

10 years agoPrecache the right model
Mario [Thu, 6 Nov 2014 12:36:21 +0000 (23:36 +1100)]
Precache the right model

10 years agoLower arc force after some playtesting
Mario [Thu, 6 Nov 2014 12:33:59 +0000 (23:33 +1100)]
Lower arc force after some playtesting

10 years agoReplace machine gun randomly with arc (for testing purposes)
Mario [Thu, 6 Nov 2014 12:07:56 +0000 (23:07 +1100)]
Replace machine gun randomly with arc (for testing purposes)

10 years agoSome balance fixes for arc
Mario [Thu, 6 Nov 2014 11:16:37 +0000 (22:16 +1100)]
Some balance fixes for arc

10 years agoUse Taoki's shotgun cannon model (with dark skin) as arc weapon model
Mario [Thu, 6 Nov 2014 11:03:16 +0000 (22:03 +1100)]
Use Taoki's shotgun cannon model (with dark skin) as arc weapon model

10 years agoFix weaponstart cvars
Mario [Thu, 6 Nov 2014 10:39:37 +0000 (21:39 +1100)]
Fix weaponstart cvars

10 years agoAttempt to make everything playable
Mario [Thu, 6 Nov 2014 10:04:49 +0000 (21:04 +1100)]
Attempt to make everything playable

10 years agoUpdate generated balance file
Mario [Thu, 6 Nov 2014 08:59:30 +0000 (19:59 +1100)]
Update generated balance file

10 years agoBring back old start weapons, and make shockwave a mutator blocked weapon
Mario [Thu, 6 Nov 2014 08:56:10 +0000 (19:56 +1100)]
Bring back old start weapons, and make shockwave a mutator blocked weapon

10 years agoFix compile
Mario [Thu, 6 Nov 2014 07:10:46 +0000 (18:10 +1100)]
Fix compile

10 years agoMerge branch 'samual/weapons' into Mario/weapons
Mario [Thu, 6 Nov 2014 06:55:52 +0000 (17:55 +1100)]
Merge branch 'samual/weapons' into Mario/weapons

10 years agoMerge branch 'master' into samual/weapons
Rudolf Polzer [Thu, 16 Oct 2014 09:50:07 +0000 (11:50 +0200)]
Merge branch 'master' into samual/weapons

Conflicts:
qcsrc/client/hud.qc

10 years agoMerge remote-tracking branch 'origin/sev/hud_panel_notify'
Rudolf Polzer [Sat, 4 Oct 2014 20:23:10 +0000 (22:23 +0200)]
Merge remote-tracking branch 'origin/sev/hud_panel_notify'

10 years agoFix compile.
Rudolf Polzer [Thu, 25 Sep 2014 16:25:58 +0000 (18:25 +0200)]
Fix compile.

10 years agoMerge branch 'master' into samual/weapons
Rudolf Polzer [Thu, 25 Sep 2014 16:22:31 +0000 (18:22 +0200)]
Merge branch 'master' into samual/weapons

Conflicts:
balanceXonotic.cfg
defaultXonotic.cfg
qcsrc/server/autocvars.qh
qcsrc/server/t_items.qc
qcsrc/server/w_minelayer.qc
qcsrc/server/weapons/weaponsystem.qc

10 years agoMerge branch 'sev/menu_colorbutton_clean'
Rudolf Polzer [Wed, 24 Sep 2014 10:26:01 +0000 (12:26 +0200)]
Merge branch 'sev/menu_colorbutton_clean'

10 years agoAdd new cvar hud_panel_notify_icon_aspect, to choose the aspect ratio of the total...
Severin Meyer [Mon, 22 Sep 2014 08:47:59 +0000 (10:47 +0200)]
Add new cvar hud_panel_notify_icon_aspect, to choose the aspect ratio of the total drawing area per icon

10 years agoOptimize HUD_Notify() by adding a counter for a quick-return conditional. Also simpli...
Severin Meyer [Sun, 21 Sep 2014 12:48:06 +0000 (14:48 +0200)]
Optimize HUD_Notify() by adding a counter for a quick-return conditional. Also simplify the HUD editor representation.

10 years agoRewrite HUD_Notify() to align messages by their icon, establishing a neat column...
Severin Meyer [Sun, 21 Sep 2014 12:44:07 +0000 (14:44 +0200)]
Rewrite HUD_Notify() to align messages by their icon, establishing a neat column. Also move calculations out of the for-loop.

10 years agoAdjust existing menu skins for the new colorbutton
Severin Meyer [Sat, 20 Sep 2014 17:55:08 +0000 (19:55 +0200)]
Adjust existing menu skins for the new colorbutton

10 years agoRemove the colorbutton overlay image (gfx/menu/*/color) and directly colorize the...
Severin Meyer [Sat, 20 Sep 2014 17:47:13 +0000 (19:47 +0200)]
Remove the colorbutton overlay image (gfx/menu/*/color) and directly colorize the button images (gfx/menu/*/colorbutton_*)

10 years agoMerge remote-tracking branch 'origin/Mario/ignore_files'
Rudolf Polzer [Thu, 18 Sep 2014 14:34:43 +0000 (16:34 +0200)]
Merge remote-tracking branch 'origin/Mario/ignore_files'

* origin/Mario/ignore_files:
  Ignore some compiler files

10 years agoMerge remote-tracking branch 'origin/sev/menu_text_colors'
Rudolf Polzer [Mon, 15 Sep 2014 19:17:14 +0000 (21:17 +0200)]
Merge remote-tracking branch 'origin/sev/menu_text_colors'

10 years agoAdd new menu skin variables to existing skinfiles, using default values
Severin Meyer [Sun, 14 Sep 2014 23:43:39 +0000 (01:43 +0200)]
Add new menu skin variables to existing skinfiles, using default values

10 years agoMake the main text color editable in menu skins
Severin Meyer [Fri, 12 Sep 2014 14:15:24 +0000 (16:15 +0200)]
Make the main text color editable in menu skins

10 years agoMake the tooltip text color editable in menu skins
Severin Meyer [Fri, 12 Sep 2014 02:37:14 +0000 (04:37 +0200)]
Make the tooltip text color editable in menu skins

10 years agoMake the server category text color editable in menu skins
Severin Meyer [Fri, 12 Sep 2014 02:35:34 +0000 (04:35 +0200)]
Make the server category text color editable in menu skins

10 years agoMerge remote-tracking branch 'origin/sev/simpleitems_postfix'
Rudolf Polzer [Tue, 9 Sep 2014 11:51:34 +0000 (13:51 +0200)]
Merge remote-tracking branch 'origin/sev/simpleitems_postfix'

10 years agoFix a typo spotted by MrBougo which prevents cl_simpleitems_postfix from working...
Severin Meyer [Tue, 9 Sep 2014 00:46:58 +0000 (02:46 +0200)]
Fix a typo spotted by MrBougo which prevents cl_simpleitems_postfix from working correctly

10 years agoIgnore some compiler files
Mario [Fri, 20 Jun 2014 08:03:08 +0000 (18:03 +1000)]
Ignore some compiler files

10 years agoRename the "sum"/"diff" score field alias from "f-d" to "k-d" as it's
Rudolf Polzer [Tue, 17 Jun 2014 12:34:46 +0000 (14:34 +0200)]
Rename the "sum"/"diff" score field alias from "f-d" to "k-d" as it's
actually kills-deaths, not frags-deaths.

10 years agoRemove some leftovers from merge
Mario [Sun, 15 Jun 2014 06:28:37 +0000 (16:28 +1000)]
Remove some leftovers from merge

10 years agoMerge remote-tracking branch 'remotes/origin/Mario/weapons' into Mario/weapons
Mario [Sun, 15 Jun 2014 05:06:55 +0000 (15:06 +1000)]
Merge remote-tracking branch 'remotes/origin/Mario/weapons' into Mario/weapons

10 years agoMerge branch 'master' into Mario/weapons
Mario [Sun, 15 Jun 2014 05:04:40 +0000 (15:04 +1000)]
Merge branch 'master' into Mario/weapons

10 years agoMerge branch 'samual/weapons' into Mario/weapons
Mario [Sun, 15 Jun 2014 04:54:31 +0000 (14:54 +1000)]
Merge branch 'samual/weapons' into Mario/weapons

10 years agoMore stuff.
Rudolf Polzer [Fri, 6 Jun 2014 15:00:58 +0000 (17:00 +0200)]
More stuff.

10 years agoAdd anticheat thresholds. Gamelog now contains the anticheat's "opinion" about a...
Rudolf Polzer [Fri, 6 Jun 2014 14:59:58 +0000 (16:59 +0200)]
Add anticheat thresholds. Gamelog now contains the anticheat's "opinion" about a player.

10 years agoProperly report anticheat values if a player reconnected.
Rudolf Polzer [Fri, 6 Jun 2014 09:05:14 +0000 (11:05 +0200)]
Properly report anticheat values if a player reconnected.

10 years agoAnother transifex sync.
Rudolf Polzer [Wed, 4 Jun 2014 14:12:21 +0000 (16:12 +0200)]
Another transifex sync.

10 years agoTransifex sync.
Rudolf Polzer [Wed, 4 Jun 2014 14:04:12 +0000 (16:04 +0200)]
Transifex sync.

10 years agoNew .pot.
Rudolf Polzer [Wed, 4 Jun 2014 13:59:15 +0000 (15:59 +0200)]
New .pot.

10 years agoMerge remote-tracking branch 'origin/Mario/hook_refire'
Rudolf Polzer [Wed, 4 Jun 2014 09:32:05 +0000 (11:32 +0200)]
Merge remote-tracking branch 'origin/Mario/hook_refire'

* origin/Mario/hook_refire:
  Add a new cvar for offhand hook refire
  Obey refire delay in offhand hook mode
  Also add delay to Nexuiz balance
  Add a 0.2 second delay on grappling hook to prevent spam

10 years agoMerge remote-tracking branch 'origin/Mario/hook_typo_fix'
Rudolf Polzer [Wed, 4 Jun 2014 09:30:49 +0000 (11:30 +0200)]
Merge remote-tracking branch 'origin/Mario/hook_typo_fix'

* origin/Mario/hook_typo_fix:
  Fix a typo in the bot role mutator hook

10 years agoMerge remote-tracking branch 'origin/terencehill/menu_translation_percentage'
Rudolf Polzer [Wed, 4 Jun 2014 09:30:13 +0000 (11:30 +0200)]
Merge remote-tracking branch 'origin/terencehill/menu_translation_percentage'

* origin/terencehill/menu_translation_percentage:
  Split the Text Language listbox into two separate columns: name on the left, percentage on the right

10 years agoMerge remote-tracking branch 'origin/terencehill/menu_langwarning'
Rudolf Polzer [Wed, 4 Jun 2014 09:29:43 +0000 (11:29 +0200)]
Merge remote-tracking branch 'origin/terencehill/menu_langwarning'

* origin/terencehill/menu_langwarning:
  Apply the selected language, restarting the menu, only if it's different from the current one; display a warning dialog when switching language while connected

10 years agoMerge remote-tracking branch 'origin/terencehill/sv_defaultcharacter_fix', fixes...
Rudolf Polzer [Wed, 4 Jun 2014 09:28:19 +0000 (11:28 +0200)]
Merge remote-tracking branch 'origin/terencehill/sv_defaultcharacter_fix', fixes #1934

* origin/terencehill/sv_defaultcharacter_fix:
  Access sv_defaultplayer* cvars appending the untranslated team color string to them

10 years agoMerge commit '40b7b8b8f77676', fixes #1937
Rudolf Polzer [Wed, 4 Jun 2014 09:27:34 +0000 (11:27 +0200)]
Merge commit '40b7b8b8f77676', fixes #1937

* commit '40b7b8b8f77676':
  Some improvements to invasion (allow team based invasion if map specifies, allow more monsters to spawn at the same time, precache monsters only if they're used)
  Some minor improvements to monsters (auto precache default model, use monster kills as main point limit in invasion)
  Add a monsters mapinfo feature
  Fix invasion monster spawn counts, fix spawning random monsters, clean up monster spawn system to no longer abuse target_spawn_edit_entity, allow monsters to chase targets through warpzones, fix shambler stomping while in the air, add a new "invincible" spawnflag which prevents monster from taking damage, allow dragging monsters around in edit mode and fix monster count off when monster is gibbed

10 years agoMerge remote-tracking branch 'origin/Mario/teamswitch_fix2'
Rudolf Polzer [Wed, 4 Jun 2014 09:23:04 +0000 (11:23 +0200)]
Merge remote-tracking branch 'origin/Mario/teamswitch_fix2'

* origin/Mario/teamswitch_fix2:
  Check allowed teams before counting them
  Team counting requires numbers instead of team IDs

10 years agoMerge remote-tracking branch 'origin/Mario/flag_stuck_fix'
Rudolf Polzer [Wed, 4 Jun 2014 09:22:30 +0000 (11:22 +0200)]
Merge remote-tracking branch 'origin/Mario/flag_stuck_fix'

* origin/Mario/flag_stuck_fix:
  Fix flag getting stuck on maps like tron with spawn in the ground and noalign key set, fix unmanned vehicles crashing the server in CTF

10 years agoMerge remote-tracking branch 'origin/Mario/name_colors'
Rudolf Polzer [Wed, 4 Jun 2014 09:21:21 +0000 (11:21 +0200)]
Merge remote-tracking branch 'origin/Mario/name_colors'

* origin/Mario/name_colors:
  Use white color prefix in chat on names with any color in them

10 years agoMerge remote-tracking branch 'origin/Mario/ok_model_fixes'
Rudolf Polzer [Wed, 4 Jun 2014 09:18:54 +0000 (11:18 +0200)]
Merge remote-tracking branch 'origin/Mario/ok_model_fixes'

* origin/Mario/ok_model_fixes:
  Set aim bones for the overkill models

10 years agoMerge remote-tracking branch 'origin/Mario/bot_fire_fix', fixes #1955
Rudolf Polzer [Wed, 4 Jun 2014 09:18:01 +0000 (11:18 +0200)]
Merge remote-tracking branch 'origin/Mario/bot_fire_fix', fixes #1955

* origin/Mario/bot_fire_fix:
  Frozen players shouldn't be able to burn.

10 years agoMerge remote-tracking branch 'origin/Mario/infinite_overtimes'
Rudolf Polzer [Wed, 4 Jun 2014 09:16:32 +0000 (11:16 +0200)]
Merge remote-tracking branch 'origin/Mario/infinite_overtimes'

* origin/Mario/infinite_overtimes:
  Check for any value below 0
  timelimit_overtimes -1 = infinite overtimes

10 years agoMerge remote-tracking branch 'origin/Mario/typo_fix', fixes #1963
Rudolf Polzer [Wed, 4 Jun 2014 09:15:00 +0000 (11:15 +0200)]
Merge remote-tracking branch 'origin/Mario/typo_fix', fixes #1963

* origin/Mario/typo_fix:
  Fix a minor typo reported in #1949

10 years agoMerge remote-tracking branch 'origin/Mario/lsmaps_count'
Rudolf Polzer [Wed, 4 Jun 2014 09:14:38 +0000 (11:14 +0200)]
Merge remote-tracking branch 'origin/Mario/lsmaps_count'

* origin/Mario/lsmaps_count:
  Show number of maps in lsmaps reply

10 years agoMerge remote-tracking branch 'origin/Mario/scoreboard_fixes', fixes #1974.
Rudolf Polzer [Wed, 4 Jun 2014 09:13:06 +0000 (11:13 +0200)]
Merge remote-tracking branch 'origin/Mario/scoreboard_fixes', fixes #1974.

* origin/Mario/scoreboard_fixes:
  Hide accuracy while spectating or playing nexball, show current gametype in the "playing on" scoreboard info string, hide respawn countdown after match has ended

10 years agoMerge remote-tracking branch 'origin/Mario/ka_fixes'
Rudolf Polzer [Wed, 4 Jun 2014 09:11:45 +0000 (11:11 +0200)]
Merge remote-tracking branch 'origin/Mario/ka_fixes'

* origin/Mario/ka_fixes:
  Teleport the ball to a spawnpoint if random location failed (fixes a crash), show a different centerprint notification to the player who picked up the ball

10 years agoMerge remote-tracking branch 'origin/Mario/frozen_mines'
Rudolf Polzer [Wed, 4 Jun 2014 09:10:35 +0000 (11:10 +0200)]
Merge remote-tracking branch 'origin/Mario/frozen_mines'

* origin/Mario/frozen_mines:
  Detonate mines if owner becomes frozen, don't auto detonate mines if the enemy is frozen

10 years agoMerge remote-tracking branch 'origin/Mario/round_jump_fix'
Rudolf Polzer [Wed, 4 Jun 2014 09:09:24 +0000 (11:09 +0200)]
Merge remote-tracking branch 'origin/Mario/round_jump_fix'

* origin/Mario/round_jump_fix:
  Disable jumping while player is blocked, they can't move so jumping is weird and unpredicted

10 years agoMerge remote-tracking branch 'origin/terencehill/keys_fixes'
Rudolf Polzer [Wed, 4 Jun 2014 09:06:03 +0000 (11:06 +0200)]
Merge remote-tracking branch 'origin/terencehill/keys_fixes'

* origin/terencehill/keys_fixes:
  Forbid capslock and numlock from being bound in the menu

10 years agoanticheat: use servertime where appropriate (but AFAIK these don't
Rudolf Polzer [Wed, 4 Jun 2014 07:41:29 +0000 (09:41 +0200)]
anticheat: use servertime where appropriate (but AFAIK these don't
differ any more anyway)

10 years agoAdd a note about known inaccuracy. Should still be very fine.
Rudolf Polzer [Tue, 3 Jun 2014 20:09:32 +0000 (22:09 +0200)]
Add a note about known inaccuracy. Should still be very fine.

10 years agoFix typo.
Rudolf Polzer [Tue, 3 Jun 2014 19:57:45 +0000 (21:57 +0200)]
Fix typo.

10 years agoFix a small math error.
Rudolf Polzer [Tue, 3 Jun 2014 19:57:09 +0000 (21:57 +0200)]
Fix a small math error.

10 years agoAdd some more experimental anticheat data collection for snap-aim and
Rudolf Polzer [Tue, 3 Jun 2014 19:54:10 +0000 (21:54 +0200)]
Add some more experimental anticheat data collection for snap-aim and
speedhacks.

10 years agoDisable jumping while player is blocked, they can't move so jumping is weird and...
Mario [Fri, 30 May 2014 16:14:47 +0000 (02:14 +1000)]
Disable jumping while player is blocked, they can't move so jumping is weird and unpredicted

10 years agoAnticheat improvements.
Rudolf Polzer [Mon, 26 May 2014 10:06:19 +0000 (12:06 +0200)]
Anticheat improvements.

10 years agoForbid capslock and numlock from being bound in the menu
terencehill [Fri, 23 May 2014 20:50:59 +0000 (22:50 +0200)]
Forbid capslock and numlock from being bound in the menu

10 years agoHide accuracy while spectating or playing nexball, show current gametype in the ...
Mario [Fri, 23 May 2014 13:53:38 +0000 (23:53 +1000)]
Hide accuracy while spectating or playing nexball, show current gametype in the "playing on" scoreboard info string, hide respawn countdown after match has ended

10 years agoShow number of maps in lsmaps reply
Mario [Fri, 23 May 2014 13:48:40 +0000 (23:48 +1000)]
Show number of maps in lsmaps reply

10 years agoTeleport the ball to a spawnpoint if random location failed (fixes a crash), show...
Mario [Fri, 23 May 2014 10:57:19 +0000 (20:57 +1000)]
Teleport the ball to a spawnpoint if random location failed (fixes a crash), show a different centerprint notification to the player who picked up the ball

10 years agoDetonate mines if owner becomes frozen, don't auto detonate mines if the enemy is...
Mario [Thu, 22 May 2014 16:13:30 +0000 (02:13 +1000)]
Detonate mines if owner becomes frozen, don't auto detonate mines if the enemy is frozen

10 years agoDisable arc secondary for now (it's broken anyway).
Rudolf Polzer [Mon, 19 May 2014 12:42:17 +0000 (14:42 +0200)]
Disable arc secondary for now (it's broken anyway).

10 years agow_arc: various teleport/warp related fixes.
Rudolf Polzer [Fri, 16 May 2014 19:27:56 +0000 (21:27 +0200)]
w_arc: various teleport/warp related fixes.

- Reset arc beam on warp/teleport.
- Lock arc beam for a RTT after reset (so the beam is straight at
  matching times/locations on client/server, after which everything is
  consistent again).
- Use unwarped view origin and angles on client to fix behaviour when
  the client is currently predicting the warp, as there's no signal for
  begin of warp prediction.
- Fix TrueAim-like logic on client when standing right against a wall
  (use the same avoid-shotorigin-poking-into-solid hack as other TrueAim
  code does).

warpzonelib: provide unwarped origin/angles in a variable.

10 years agoOops, better add braces there to avoid possible spurious warning if
Rudolf Polzer [Sat, 17 May 2014 09:00:44 +0000 (11:00 +0200)]
Oops, better add braces there to avoid possible spurious warning if
someone adds an else.

10 years agoAs agreed on poll #246, drop race game type from the menu.
Rudolf Polzer [Sat, 17 May 2014 08:42:09 +0000 (10:42 +0200)]
As agreed on poll #246, drop race game type from the menu.

To activate it, either use the cvars manually, or do

developer 1
menu_restart

10 years agoFix a minor typo reported in #1949
Mario [Thu, 8 May 2014 22:44:06 +0000 (08:44 +1000)]
Fix a minor typo reported in #1949

10 years agoMinimum delay to fire is not needed, and normalizing the navigation route does not...
Mario [Thu, 8 May 2014 19:38:01 +0000 (05:38 +1000)]
Minimum delay to fire is not needed, and normalizing the navigation route does not fix the error

10 years agoCheck for any value below 0
Mario [Thu, 8 May 2014 19:23:56 +0000 (05:23 +1000)]
Check for any value below 0

10 years agoMerge remote-tracking branch 'origin/Mario/hook_color'
Rudolf Polzer [Thu, 8 May 2014 17:08:12 +0000 (19:08 +0200)]
Merge remote-tracking branch 'origin/Mario/hook_color'

* origin/Mario/hook_color:
  Player colored hooks, also show hook coming from player in 3rd person mode

10 years agoMerge remote-tracking branch 'origin/Mario/music_fix'
Rudolf Polzer [Thu, 8 May 2014 16:58:19 +0000 (18:58 +0200)]
Merge remote-tracking branch 'origin/Mario/music_fix'

* origin/Mario/music_fix:
  Don't send target_music to bots, also send it to the spectators of the player who triggered it

10 years agoMerge remote-tracking branch 'origin/Mario/teamswitch_spam_fix'
Rudolf Polzer [Thu, 8 May 2014 16:56:34 +0000 (18:56 +0200)]
Merge remote-tracking branch 'origin/Mario/teamswitch_spam_fix'

* origin/Mario/teamswitch_spam_fix:
  Also don't translate the error
  Don't print CSQC team switch to team 0 failed messages to the client's normal console

10 years agoMerge remote-tracking branch 'origin/Mario/jetpack_endmatch_fix'
Rudolf Polzer [Thu, 8 May 2014 16:45:11 +0000 (18:45 +0200)]
Merge remote-tracking branch 'origin/Mario/jetpack_endmatch_fix'

* origin/Mario/jetpack_endmatch_fix:
  Don't keep spamming jetpack effect/sound after the match ends

10 years agoMerge remote-tracking branch 'origin/Mario/nexball_updates'
Rudolf Polzer [Thu, 8 May 2014 16:44:19 +0000 (18:44 +0200)]
Merge remote-tracking branch 'origin/Mario/nexball_updates'

* origin/Mario/nexball_updates:
  Add an option to always show 3rd person view in nexball while not carrying weapons, show a waypoint at the enemy's goal so players know where to take the ball, fix nexball showing up as a modification rather than a gamemode

10 years agoImprove trace debug code.
Rudolf Polzer [Thu, 8 May 2014 11:38:17 +0000 (13:38 +0200)]
Improve trace debug code.

10 years agoAlso don't translate the error
Mario [Thu, 8 May 2014 07:40:00 +0000 (17:40 +1000)]
Also don't translate the error

10 years agoSet aim bones for the overkill models
Mario [Wed, 7 May 2014 21:32:10 +0000 (07:32 +1000)]
Set aim bones for the overkill models

10 years agoSome improvements to invasion (allow team based invasion if map specifies, allow...
Mario [Wed, 7 May 2014 20:27:09 +0000 (06:27 +1000)]
Some improvements to invasion (allow team based invasion if map specifies, allow more monsters to spawn at the same time, precache monsters only if they're used)

10 years agoFix a bug that would crash the server if too many bots were near fire
Mario [Wed, 7 May 2014 19:36:01 +0000 (05:36 +1000)]
Fix a bug that would crash the server if too many bots were near fire

10 years agoDon't send target_music to bots, also send it to the spectators of the player who...
Mario [Wed, 7 May 2014 19:31:41 +0000 (05:31 +1000)]
Don't send target_music to bots, also send it to the spectators of the player who triggered it

10 years agoDon't keep spamming jetpack effect/sound after the match ends
Mario [Wed, 7 May 2014 19:24:04 +0000 (05:24 +1000)]
Don't keep spamming jetpack effect/sound after the match ends

10 years agoSome minor monster improvements (antilag, precaching on spawn rather than on world...
Mario [Wed, 7 May 2014 19:21:06 +0000 (05:21 +1000)]
Some minor monster improvements (antilag, precaching on spawn rather than on world init)

10 years agotimelimit_overtimes -1 = infinite overtimes
Mario [Wed, 7 May 2014 19:08:00 +0000 (05:08 +1000)]
timelimit_overtimes -1 = infinite overtimes

10 years agoDon't print CSQC team switch to team 0 failed messages to the client's normal console
Mario [Wed, 7 May 2014 19:03:44 +0000 (05:03 +1000)]
Don't print CSQC team switch to team 0 failed messages to the client's normal console

10 years agoPlayer colored hooks, also show hook coming from player in 3rd person mode
Mario [Wed, 7 May 2014 18:53:16 +0000 (04:53 +1000)]
Player colored hooks, also show hook coming from player in 3rd person mode

10 years agoAdd an option to always show 3rd person view in nexball while not carrying weapons...
Mario [Wed, 7 May 2014 17:40:42 +0000 (03:40 +1000)]
Add an option to always show 3rd person view in nexball while not carrying weapons, show a waypoint at the enemy's goal so players know where to take the ball, fix nexball showing up as a modification rather than a gamemode

10 years agoSome minor improvements to monsters (auto precache default model, use monster kills...
Mario [Sat, 12 Apr 2014 05:27:13 +0000 (15:27 +1000)]
Some minor improvements to monsters (auto precache default model, use monster kills as main point limit in invasion)

10 years agoSlightly improve the Makefile.
Rudolf Polzer [Thu, 10 Apr 2014 10:28:46 +0000 (12:28 +0200)]
Slightly improve the Makefile.