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git.rm.cloudns.org Git - xonotic/xonotic-data.pk3dir.git/log
Sahil Singhal [Wed, 12 May 2010 20:10:33 +0000 (16:10 -0400)]
Merge commit 'origin/master' into diabolik/pyriaplayermodel
Sahil Singhal [Wed, 12 May 2010 20:09:27 +0000 (16:09 -0400)]
Fixes to copy over anims from umbra
Rudolf Polzer [Wed, 12 May 2010 19:49:07 +0000 (21:49 +0200)]
another file too much (umbra.tga)
Rudolf Polzer [Wed, 12 May 2010 19:48:22 +0000 (21:48 +0200)]
get rid of umbra.txt, not used
Rudolf Polzer [Wed, 12 May 2010 19:42:18 +0000 (21:42 +0200)]
Merge remote branch 'origin/master' into diabolik/umbraplayermodel
Sahil Singhal [Wed, 12 May 2010 19:30:28 +0000 (15:30 -0400)]
Fix to fit in bbox better and fix pain anims
Rudolf Polzer [Wed, 12 May 2010 16:35:35 +0000 (18:35 +0200)]
Merge remote branch 'origin/parasti/weaponprio'
Rudolf Polzer [Wed, 12 May 2010 15:41:50 +0000 (17:41 +0200)]
effectinfo: improve MG/rifle trail a bit
Rudolf Polzer [Wed, 12 May 2010 07:58:21 +0000 (09:58 +0200)]
DP_CSQC_BOXPARTICLES use :P for fading out particle trails
Sahil Singhal [Wed, 12 May 2010 02:23:27 +0000 (22:23 -0400)]
Pyria playermodel. Textures need fixing.
Jānis Rūcis [Wed, 12 May 2010 02:12:38 +0000 (05:12 +0300)]
Attempt to get cl_weaponpriority working again
Sahil Singhal [Wed, 12 May 2010 01:02:07 +0000 (21:02 -0400)]
Fix animations so they are in the bbox. bbox lags behind so its hard to fix completely.
Rudolf Polzer [Tue, 11 May 2010 17:59:18 +0000 (19:59 +0200)]
fix give 30 ALL ;)
Rudolf Polzer [Tue, 11 May 2010 17:39:59 +0000 (19:39 +0200)]
use cl_decals_newsystem
Rudolf Polzer [Tue, 11 May 2010 17:38:29 +0000 (19:38 +0200)]
remove some REALLY STUPID files ;)
Rudolf Polzer [Tue, 11 May 2010 06:54:56 +0000 (08:54 +0200)]
fix species loading
Rudolf Polzer [Mon, 10 May 2010 11:15:13 +0000 (13:15 +0200)]
remove a debug message
Rudolf Polzer [Mon, 10 May 2010 11:10:37 +0000 (13:10 +0200)]
fix another seeker bug, and fix a division by zero in havocbots
Rudolf Polzer [Mon, 10 May 2010 11:01:19 +0000 (13:01 +0200)]
seeker volley controller: work properly with IT_UNLIMITED_WEAPON_AMMO
Rudolf Polzer [Mon, 10 May 2010 07:31:38 +0000 (09:31 +0200)]
Merge branch 'master' into diabolik/umbraplayermodel
Rudolf Polzer [Mon, 10 May 2010 07:31:11 +0000 (09:31 +0200)]
new options for r_showbboxes: also show the player headshot box
Rudolf Polzer [Mon, 10 May 2010 06:47:35 +0000 (08:47 +0200)]
umbra: convert to the new model description format
Rudolf Polzer [Mon, 10 May 2010 06:46:15 +0000 (08:46 +0200)]
Merge branch 'master' into diabolik/umbraplayermodel
Rudolf Polzer [Mon, 10 May 2010 06:46:02 +0000 (08:46 +0200)]
Merge remote branch 'origin/mirceakitsune/per_character_sounds'
Rudolf Polzer [Mon, 10 May 2010 06:44:56 +0000 (08:44 +0200)]
Merge branch 'master' into diabolik/umbraplayermodel
Rudolf Polzer [Sun, 9 May 2010 19:26:51 +0000 (21:26 +0200)]
force fire effect even for nonmoving firemine
Rudolf Polzer [Sun, 9 May 2010 18:14:16 +0000 (20:14 +0200)]
Merge branch 'master' into mirceakitsune/per_character_sounds
Rudolf Polzer [Sun, 9 May 2010 18:13:53 +0000 (20:13 +0200)]
add seeker to the weapon prio cvars
Rudolf Polzer [Sun, 9 May 2010 18:08:49 +0000 (20:08 +0200)]
fix a typo in a seeker cvar name
Rudolf Polzer [Sun, 9 May 2010 18:01:03 +0000 (20:01 +0200)]
Merge remote branch 'refs/remotes/origin/divVerent/tag_seeker'
Rudolf Polzer [Sun, 9 May 2010 15:35:35 +0000 (17:35 +0200)]
Merge branch 'master' into mirceakitsune/per_character_sounds
Rudolf Polzer [Sun, 9 May 2010 15:35:02 +0000 (17:35 +0200)]
fix ClientInit entity sending
Rudolf Polzer [Sun, 9 May 2010 14:12:44 +0000 (16:12 +0200)]
fix player sounds loading
Rudolf Polzer [Sun, 9 May 2010 14:08:47 +0000 (16:08 +0200)]
Merge branch 'master' into mirceakitsune/per_character_sounds
Rudolf Polzer [Sun, 9 May 2010 14:08:24 +0000 (16:08 +0200)]
honor bgmvolume
Rudolf Polzer [Sun, 9 May 2010 14:03:43 +0000 (16:03 +0200)]
GENTLEMEN
I ACCIDENTALLY ALWAYS GENTLE GIBS
FIXED
Rudolf Polzer [Sun, 9 May 2010 13:50:11 +0000 (15:50 +0200)]
Merge branch 'master' into mirceakitsune/per_character_sounds
Rudolf Polzer [Sun, 9 May 2010 13:42:42 +0000 (15:42 +0200)]
use r_hdr 2, not 1, as r_hdr 1 breaks warpzones
Rudolf Polzer [Sun, 9 May 2010 13:28:25 +0000 (15:28 +0200)]
un-weirden the aspect of the player model previews
Rudolf Polzer [Sun, 9 May 2010 13:04:19 +0000 (15:04 +0200)]
Merge branch 'master' into mirceakitsune/per_character_sounds
Rudolf Polzer [Sun, 9 May 2010 13:03:51 +0000 (15:03 +0200)]
improve the naming of model files to match skin files; improve the menu qc code for selecting models to no longer access the file system on every click
Sahil Singhal [Sat, 8 May 2010 23:41:13 +0000 (19:41 -0400)]
Add menu shot and txt file
Rudolf Polzer [Sat, 8 May 2010 20:34:52 +0000 (22:34 +0200)]
unused var--
Rudolf Polzer [Sat, 8 May 2010 20:34:11 +0000 (22:34 +0200)]
REALLY fix it
Rudolf Polzer [Sat, 8 May 2010 20:28:08 +0000 (22:28 +0200)]
fix music triggers a bit :P
Rudolf Polzer [Sat, 8 May 2010 20:05:04 +0000 (22:05 +0200)]
cleaner handling of view origin and angles for input in warpzonelib
Sahil Singhal [Sat, 8 May 2010 19:14:59 +0000 (15:14 -0400)]
Merge commit 'origin/master' into diabolik/umbraplayermodel
Rudolf Polzer [Sat, 8 May 2010 19:00:42 +0000 (21:00 +0200)]
another missing cvar
Rudolf Polzer [Sat, 8 May 2010 18:52:29 +0000 (20:52 +0200)]
seeker config fixes
Rudolf Polzer [Sat, 8 May 2010 18:43:45 +0000 (20:43 +0200)]
Merge commit 'origin/master' into divVerent/tag_seeker
Rudolf Polzer [Sat, 8 May 2010 18:35:52 +0000 (20:35 +0200)]
trigger_gravity overlap fixes
Rudolf Polzer [Sat, 8 May 2010 18:29:55 +0000 (20:29 +0200)]
gravity fix
Rudolf Polzer [Sat, 8 May 2010 18:20:20 +0000 (20:20 +0200)]
fireball: use fuel, not rockets, again, and swap prim/sec
Rudolf Polzer [Sat, 8 May 2010 16:54:36 +0000 (18:54 +0200)]
Merge commit 'origin/morphed/particles'
Rudolf Polzer [Sat, 8 May 2010 16:28:16 +0000 (18:28 +0200)]
use cdtracks.cfg from xonotic-music
Rudolf Polzer [Sat, 8 May 2010 13:56:59 +0000 (15:56 +0200)]
cl_gentle 3: use the happy-face gentle mode
Rudolf Polzer [Sat, 8 May 2010 13:55:08 +0000 (15:55 +0200)]
Merge branch 'master' into morphed/particles
Rudolf Polzer [Sat, 8 May 2010 13:51:23 +0000 (15:51 +0200)]
Merge remote branch 'origin/fruitiex/xpmbalance'
Rudolf Polzer [Sat, 8 May 2010 13:50:22 +0000 (15:50 +0200)]
and here are the variables I forgot to declare
Rudolf Polzer [Sat, 8 May 2010 13:35:27 +0000 (15:35 +0200)]
csqcprojectiles: do not network gravity if at default value (instead use a sendflags bit)
Rudolf Polzer [Sat, 8 May 2010 13:28:03 +0000 (15:28 +0200)]
custom bouncefactor/bouncestopspeed for mortar
Rudolf Polzer [Sat, 8 May 2010 13:18:01 +0000 (15:18 +0200)]
Merge remote branch 'origin/parasti/mortar-bounce'
Rudolf Polzer [Sat, 8 May 2010 13:07:48 +0000 (15:07 +0200)]
gravity trigger: save the old gravity, restore it, and MULTIPLY by the gravity of the trigger (not sure if this would currently affect anything)
Rudolf Polzer [Sat, 8 May 2010 12:57:34 +0000 (14:57 +0200)]
Merge remote branch 'origin/mirceakitsune/gravity_trigger'
FruitieX [Sat, 8 May 2010 12:56:09 +0000 (15:56 +0300)]
make the branch work with "make"
Rudolf Polzer [Sat, 8 May 2010 12:55:14 +0000 (14:55 +0200)]
Merge remote branch 'origin/fruitiex/xpmphysics'
Rudolf Polzer [Sat, 8 May 2010 12:52:09 +0000 (14:52 +0200)]
Merge remote branch 'origin/fruitiex/sev-skin'
FruitieX [Fri, 7 May 2010 14:28:51 +0000 (17:28 +0300)]
rename physicsNexrun.cfg to physicsXPM.cfg
Rudolf Polzer [Thu, 6 May 2010 17:53:29 +0000 (19:53 +0200)]
slightly better music state handling
Jānis Rūcis [Thu, 6 May 2010 14:55:55 +0000 (17:55 +0300)]
Add cvars for bouncefactor/bouncestop of GL secondary
Rudolf Polzer [Thu, 6 May 2010 07:17:40 +0000 (09:17 +0200)]
handle the case that a sound cannot start
Rudolf Polzer [Thu, 6 May 2010 06:43:26 +0000 (08:43 +0200)]
properly loop the track (needs the getsoundtime function!)
Rudolf Polzer [Thu, 6 May 2010 06:20:29 +0000 (08:20 +0200)]
properly use bgmvolume, get rid of the volume cvar, make a new mastervolume cvar for this
Rudolf Polzer [Thu, 6 May 2010 06:11:15 +0000 (08:11 +0200)]
HAHA, they not work...
Rudolf Polzer [Thu, 6 May 2010 05:27:35 +0000 (07:27 +0200)]
use CHAN_VOICE
Rudolf Polzer [Thu, 6 May 2010 05:23:47 +0000 (07:23 +0200)]
turn off autogenerated cdtrack line of target_music is used
Rudolf Polzer [Thu, 6 May 2010 05:18:50 +0000 (07:18 +0200)]
trigger_music: only compare the view origin, makes making the zones easier
Rudolf Polzer [Wed, 5 May 2010 18:45:45 +0000 (20:45 +0200)]
more target_music stuff ;)
Rudolf Polzer [Wed, 5 May 2010 18:24:22 +0000 (20:24 +0200)]
client part first half
Rudolf Polzer [Wed, 5 May 2010 18:14:44 +0000 (20:14 +0200)]
target_music: serverside part
Morphed [Wed, 5 May 2010 17:54:38 +0000 (19:54 +0200)]
bringed back old cl_gentle 2
Morphed [Wed, 5 May 2010 17:38:43 +0000 (19:38 +0200)]
new particles effects
FruitieX [Wed, 5 May 2010 13:27:23 +0000 (16:27 +0300)]
faster weaponswitchdelay
FruitieX [Wed, 5 May 2010 12:47:02 +0000 (15:47 +0300)]
rename to balanceXPM.cfg, make changes to crylink
Sahil Singhal [Tue, 4 May 2010 20:34:16 +0000 (16:34 -0400)]
Add source for those who want to try clean animations
Rudolf Polzer [Tue, 4 May 2010 20:20:45 +0000 (22:20 +0200)]
for convenience, also set the redundant frag_ vars (fixes a bug in keyhunt)
Sahil Singhal [Tue, 4 May 2010 20:08:31 +0000 (16:08 -0400)]
New player model. Please give feedback and feel free to play with fps in framegroups file
Rudolf Polzer [Tue, 4 May 2010 18:05:42 +0000 (20:05 +0200)]
new funny cvar cl_lockview (best used with chase_active)
Rudolf Polzer [Tue, 4 May 2010 17:22:43 +0000 (19:22 +0200)]
aircontrol fixes in my config ;)
Rudolf Polzer [Tue, 4 May 2010 13:48:00 +0000 (15:48 +0200)]
fix weapon throwing breakage
Mircea Kitsune [Tue, 4 May 2010 13:43:55 +0000 (16:43 +0300)]
Merge branch 'master' into mirceakitsune/per_character_sounds
Mircea Kitsune [Tue, 4 May 2010 13:19:33 +0000 (16:19 +0300)]
Forgot one sounds file
Mircea Kitsune [Tue, 4 May 2010 13:07:02 +0000 (16:07 +0300)]
Fix an issue and attempt to precache player sounds (not sure if this is correct!)
Mircea Kitsune [Tue, 4 May 2010 12:27:07 +0000 (15:27 +0300)]
Remove test line
Mircea Kitsune [Tue, 4 May 2010 12:26:43 +0000 (15:26 +0300)]
Fix silly mistake with file names
Mircea Kitsune [Tue, 4 May 2010 12:12:45 +0000 (15:12 +0300)]
Rename sound files
Mircea Kitsune [Tue, 4 May 2010 12:09:43 +0000 (15:09 +0300)]
Use substring instead. Move code in correct location.
Mircea Kitsune [Tue, 4 May 2010 11:42:52 +0000 (14:42 +0300)]
Use model+skin instead, for faster performance
Mircea Kitsune [Tue, 4 May 2010 11:19:32 +0000 (14:19 +0300)]
Merge branch 'master' into mirceakitsune/per_character_sounds
Mircea Kitsune [Tue, 4 May 2010 11:19:22 +0000 (14:19 +0300)]
Allow loading self.model.sounds again, if per-character sound file is missing.