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git.rm.cloudns.org Git - xonotic/xonotic-data.pk3dir.git/log
Rudolf Polzer [Fri, 1 Jul 2011 22:09:22 +0000 (00:09 +0200)]
add some voices to the supported player sounds; add a new default sound set of all sound lines we want made using espeak
Rudolf Polzer [Fri, 1 Jul 2011 18:00:16 +0000 (20:00 +0200)]
add a workaround for Xonotic 0.1.0 "crouchbug"
Rudolf Polzer [Fri, 1 Jul 2011 17:35:25 +0000 (19:35 +0200)]
remove an useless variable
Rudolf Polzer [Fri, 1 Jul 2011 05:40:41 +0000 (07:40 +0200)]
Revert "define velocitymultiplier in all effects because LordHavoc decided to default it to 1" as we no longer need it
This reverts commit
a95c39ef3b2ea44cf833e2b5cc4d6eebd6fc297a .
Rudolf Polzer [Fri, 1 Jul 2011 05:31:13 +0000 (07:31 +0200)]
define velocitymultiplier in all effects because LordHavoc decided to default it to 1
Rudolf Polzer [Thu, 30 Jun 2011 11:17:07 +0000 (13:17 +0200)]
set radarmap max size for QC based radarmap maping to 512x512 (our standard size).
Rudolf Polzer [Thu, 30 Jun 2011 09:52:11 +0000 (11:52 +0200)]
more "gib"
Rudolf Polzer [Thu, 30 Jun 2011 09:51:41 +0000 (11:51 +0200)]
we don't use "corpse" and "gib" classnames anywhere
Rudolf Polzer [Thu, 30 Jun 2011 09:48:01 +0000 (11:48 +0200)]
we never use classname "corpse"
Rudolf Polzer [Thu, 30 Jun 2011 09:45:02 +0000 (11:45 +0200)]
some fixes to what can be pushed, teleported, trigger_impulsed
Rudolf Polzer [Thu, 30 Jun 2011 07:42:21 +0000 (09:42 +0200)]
don't clear iscreature when a vehicle dies; POSSIBLY fixes issues with not getting hit by trigger_hurt when in a vehicle
Rudolf Polzer [Thu, 30 Jun 2011 07:40:35 +0000 (09:40 +0200)]
Merge branch 'master' of git://de.git.xonotic.org/xonotic/xonotic-data.pk3dir
Rudolf Polzer [Thu, 30 Jun 2011 07:39:38 +0000 (09:39 +0200)]
vehicles: exclude them from SOME iscreature handling (func_ladder, drowning, falling damage), keep rest
Rudolf Polzer [Wed, 29 Jun 2011 19:38:14 +0000 (21:38 +0200)]
also exec vehicles.cfg
Jakob MG [Tue, 28 Jun 2011 21:47:50 +0000 (23:47 +0200)]
Fix gibfountin turrets (health rounding issue)
Jakob MG [Tue, 28 Jun 2011 21:15:59 +0000 (23:15 +0200)]
hitsound for turrets
Jakob MG [Tue, 28 Jun 2011 20:54:11 +0000 (22:54 +0200)]
Animate spider's miniguns again
Jakob MG [Tue, 28 Jun 2011 20:45:38 +0000 (22:45 +0200)]
Impact sounds for vehciles (using placeholders)
Jakob MG [Tue, 28 Jun 2011 13:57:26 +0000 (15:57 +0200)]
Fix warning (same as last, headshotbox this time)
Jakob MG [Tue, 28 Jun 2011 13:54:20 +0000 (15:54 +0200)]
Fix warning (remove called w/o check if there was anythign to remove)
Rudolf Polzer [Tue, 28 Jun 2011 05:45:01 +0000 (07:45 +0200)]
prevents rockets from "zapping back"
Rudolf Polzer [Mon, 27 Jun 2011 18:13:02 +0000 (20:13 +0200)]
more warpzone projectile bugfix
Rudolf Polzer [Mon, 27 Jun 2011 17:12:05 +0000 (19:12 +0200)]
fix a case of repeated teleporting
Rudolf Polzer [Mon, 27 Jun 2011 16:27:10 +0000 (18:27 +0200)]
update other translations
Rudolf Polzer [Mon, 27 Jun 2011 16:26:51 +0000 (18:26 +0200)]
update german again
Rudolf Polzer [Sun, 26 Jun 2011 19:07:01 +0000 (21:07 +0200)]
funny feature: cl_lerpexcess
Hides the effect of packet loss for linear motion. Mispredicts nonlinear motion, of course. Can be configured to a max number of server packets lost that it will try to compensate for. Of course off by default.
Rudolf Polzer [Sun, 26 Jun 2011 18:31:32 +0000 (20:31 +0200)]
fix hook throwing through warpzone
Rudolf Polzer [Sun, 26 Jun 2011 18:23:36 +0000 (20:23 +0200)]
Merge branch 'master' of git://git.xonotic.org/xonotic/xonotic-data.pk3dir
Rudolf Polzer [Sun, 26 Jun 2011 18:06:21 +0000 (20:06 +0200)]
fix another warning
Rudolf Polzer [Sun, 26 Jun 2011 17:50:37 +0000 (19:50 +0200)]
fix a stupid fteqcc warning
Rudolf Polzer [Sun, 26 Jun 2011 15:10:02 +0000 (17:10 +0200)]
also trigger targets by impactfilter
Rudolf Polzer [Sun, 26 Jun 2011 14:55:31 +0000 (16:55 +0200)]
Revert "remove now useless code; be more robust with projectiles"
This reverts commit
437473c799ae8f8f33640163650825e3155b886b .
Rudolf Polzer [Sun, 26 Jun 2011 14:41:28 +0000 (16:41 +0200)]
remove now useless code; be more robust with projectiles
Rudolf Polzer [Sun, 26 Jun 2011 14:34:37 +0000 (16:34 +0200)]
prevent player from warping out of the warpzone
Rudolf Polzer [Sun, 26 Jun 2011 14:26:11 +0000 (16:26 +0200)]
more warpzone improvements
Rudolf Polzer [Sun, 26 Jun 2011 14:00:46 +0000 (16:00 +0200)]
make warpzonelib work even if warpzone's .touch gets called before entity's .touch
Rudolf Polzer [Sun, 26 Jun 2011 12:21:16 +0000 (14:21 +0200)]
more warpzonelib consistency
Rudolf Polzer [Sun, 26 Jun 2011 12:10:41 +0000 (14:10 +0200)]
warpzonelib: more consistent projectile handling code, part I
Rudolf Polzer [Sun, 26 Jun 2011 10:28:10 +0000 (12:28 +0200)]
make CheckProjectileImpact more consistent
Rudolf Polzer [Sun, 26 Jun 2011 10:27:51 +0000 (12:27 +0200)]
remove useless variables from warpzonelib
Rudolf Polzer [Sun, 26 Jun 2011 10:17:30 +0000 (12:17 +0200)]
fix a typo in warpzonelib breaking the hook
Rudolf Polzer [Sun, 26 Jun 2011 07:39:13 +0000 (09:39 +0200)]
or maybe just 0.07 (2 to 3 server frames)
Rudolf Polzer [Sun, 26 Jun 2011 07:38:34 +0000 (09:38 +0200)]
we have to bump inputtimeout to 0.1 if we do that (3 server frames)
Rudolf Polzer [Sun, 26 Jun 2011 07:34:20 +0000 (09:34 +0200)]
reduce sys_ticrate to 30Hz
Rudolf Polzer [Sun, 26 Jun 2011 05:56:32 +0000 (07:56 +0200)]
warpzonelib: don't teleport MOVETYPE_FOLLOW stuff
Rudolf Polzer [Sat, 25 Jun 2011 10:51:24 +0000 (12:51 +0200)]
change "did the impossible" suicide messages to "is now thinking with portals"
Rudolf Polzer [Sat, 25 Jun 2011 10:50:10 +0000 (12:50 +0200)]
EXPERIMENTAL change: make projectiles able to hit yourself when shot through a warpzone
Rudolf Polzer [Fri, 24 Jun 2011 21:49:19 +0000 (23:49 +0200)]
make new menuqc strings translatable
Rudolf Polzer [Fri, 24 Jun 2011 21:45:45 +0000 (23:45 +0200)]
Merge remote branch 'origin/mirceakitsune/hud_postprocessing'
Rudolf Polzer [Fri, 24 Jun 2011 21:44:05 +0000 (23:44 +0200)]
it looks like eventchase is sufficiently stable, and better than the other effect; enable eventchase for death, then
Rudolf Polzer [Fri, 24 Jun 2011 09:24:35 +0000 (11:24 +0200)]
try to make all weapons fit in weapon priority list
Rudolf Polzer [Fri, 24 Jun 2011 05:48:28 +0000 (07:48 +0200)]
add a missing SpectateUpdate call
Rudolf Polzer [Fri, 24 Jun 2011 05:44:20 +0000 (07:44 +0200)]
Revert "Fix exit from vehicle warping you back to spot you enterd it" in qcsrc/server/cl_client.qc, as this breaks spectating
This partially reverts commit
ba70b09b56e7cf370a584fb759baabf077701f3b .
Rudolf Polzer [Thu, 23 Jun 2011 18:36:11 +0000 (20:36 +0200)]
fix potential crash of vehicle code (doesn't happen with current vehicles)
Rudolf Polzer [Thu, 23 Jun 2011 18:36:04 +0000 (20:36 +0200)]
hit sounds for vehicles
Mircea Kitsune [Thu, 23 Jun 2011 11:59:26 +0000 (14:59 +0300)]
Merge branch 'master' into mirceakitsune/hud_postprocessing
Jakob MG [Wed, 22 Jun 2011 18:11:04 +0000 (20:11 +0200)]
Merge remote branch 'origin/tzork/turrets-csqc'
Jakob MG [Wed, 22 Jun 2011 18:03:35 +0000 (20:03 +0200)]
make last commit acctually work
Jakob MG [Wed, 22 Jun 2011 17:58:19 +0000 (19:58 +0200)]
Only let walker roam if TS_ROAM spawnflag is set
Jakob MG [Wed, 22 Jun 2011 14:41:54 +0000 (16:41 +0200)]
Disable fancy path for ewheel too
Jakob MG [Wed, 22 Jun 2011 14:36:20 +0000 (16:36 +0200)]
Diable fancy pathing for walker by default. Simply move from target to target now (-DWALKER_FANCYPATHING to re-enable)
Jakob MG [Wed, 22 Jun 2011 14:00:48 +0000 (16:00 +0200)]
Trottle target re-validation to save a bit server preformance
Jakob MG [Wed, 22 Jun 2011 13:33:47 +0000 (15:33 +0200)]
Smoke effects for damage turrets
Jakob MG [Wed, 22 Jun 2011 13:11:15 +0000 (15:11 +0200)]
Dynamic precache of turrets (to save memory)
Rudolf Polzer [Wed, 22 Jun 2011 09:04:03 +0000 (11:04 +0200)]
explain why jumpvelocity 260
Rudolf Polzer [Wed, 22 Jun 2011 04:45:08 +0000 (06:45 +0200)]
fix "HELP ME, NEEDING HELP" bug ;)
Jakob MG [Tue, 21 Jun 2011 21:49:01 +0000 (23:49 +0200)]
Make walker not roam if in a team game (assume thay are on guarid duty)
Rudolf Polzer [Tue, 21 Jun 2011 19:26:32 +0000 (21:26 +0200)]
update german for new texts
Rudolf Polzer [Tue, 21 Jun 2011 19:19:06 +0000 (21:19 +0200)]
fix blinking for helpme too
Rudolf Polzer [Tue, 21 Jun 2011 18:52:42 +0000 (20:52 +0200)]
workaround for when a sprite is already attached: append a "needing help!" text
Rudolf Polzer [Tue, 21 Jun 2011 17:53:51 +0000 (19:53 +0200)]
now refactor WaypointSprite_SpawnFixed() calls too
Rudolf Polzer [Tue, 21 Jun 2011 17:48:44 +0000 (19:48 +0200)]
same for WaypointSprite_AttachCarrier and WaypointSprite_Attach
Rudolf Polzer [Tue, 21 Jun 2011 17:44:50 +0000 (19:44 +0200)]
Same for WaypointSprite_DeployPersonal()
Jakob MG [Tue, 21 Jun 2011 17:29:46 +0000 (19:29 +0200)]
Merge remote branch 'origin/master' into tzork/turrets-csqc
Conflicts:
qcsrc/client/Main.qc
qcsrc/client/damage.qc
qcsrc/qc-client.cbp
Rudolf Polzer [Tue, 21 Jun 2011 17:23:37 +0000 (19:23 +0200)]
also add the extra args to WaypointSprite_DeployFixed
Rudolf Polzer [Tue, 21 Jun 2011 17:21:05 +0000 (19:21 +0200)]
waypointsprites: always add color to WaypointSprite_Spawn()
Rudolf Polzer [Tue, 21 Jun 2011 17:11:18 +0000 (19:11 +0200)]
Merge remote-tracking branch 'origin/tzork/vehicles-2'
Conflicts:
qcsrc/server/ctf.qc
Jakob MG [Tue, 21 Jun 2011 17:10:48 +0000 (19:10 +0200)]
Merge remote branch 'origin/master' into tzork/turrets-csqc
Rudolf Polzer [Tue, 21 Jun 2011 17:10:30 +0000 (19:10 +0200)]
waypointsprites: fix seeker and CTF waypoint display
Jakob MG [Tue, 21 Jun 2011 13:01:32 +0000 (15:01 +0200)]
Stop button2 from beeing zoom if you help a nex or rifle when entering a vehicle
Jakob MG [Mon, 20 Jun 2011 23:05:49 +0000 (01:05 +0200)]
Get rid of serverside sound/partivle effects. this are done on client. get rid of unused precache_'s. remove some unused/unnessesary stuff
nifrek [Mon, 20 Jun 2011 21:11:42 +0000 (17:11 -0400)]
Merge branch 'master' into nifrek/longjumpanim
nifrek [Mon, 20 Jun 2011 20:59:14 +0000 (16:59 -0400)]
Merge branch 'master' into nifrek/longjumpanim
Rudolf Polzer [Mon, 20 Jun 2011 19:33:03 +0000 (21:33 +0200)]
Merge branch 'master' into tzork/vehicles-2
Conflicts:
qcsrc/client/View.qc
Rudolf Polzer [Mon, 20 Jun 2011 18:47:10 +0000 (20:47 +0200)]
Update German translation
Rudolf Polzer [Mon, 20 Jun 2011 08:57:43 +0000 (10:57 +0200)]
add a fixme comment about crosshair dot drawing
Rudolf Polzer [Mon, 20 Jun 2011 08:55:09 +0000 (10:55 +0200)]
only draw crosshair if at least at 0.001 scale and alpha
Rudolf Polzer [Mon, 20 Jun 2011 08:28:50 +0000 (10:28 +0200)]
Merge branch 'master' of git://de.git.xonotic.org/xonotic/xonotic-data.pk3dir
Conflicts:
qcsrc/server/bot/havocbot/havocbot.qc
qcsrc/server/bot/havocbot/roles.qc
Rudolf Polzer [Mon, 20 Jun 2011 08:26:28 +0000 (10:26 +0200)]
Merge remote branch 'origin/pooga/freezetagbots' after adjusting history
Paul Scott [Fri, 3 Jun 2011 23:18:39 +0000 (09:18 +1000)]
A bug remains where sometimes a bot will try to free another player but
then move away again which continues in an endless loop.
Paul Scott [Wed, 25 May 2011 03:53:21 +0000 (13:53 +1000)]
Rudimentary freezetag bot ai working.
Paul Scott [Mon, 23 May 2011 09:30:43 +0000 (19:30 +1000)]
Adding modified files that were forgotten.
Paul Scott [Sun, 22 May 2011 11:59:45 +0000 (21:59 +1000)]
Starting to structure bot roles for freezetag gamemode.
Rudolf Polzer [Mon, 20 Jun 2011 08:17:40 +0000 (10:17 +0200)]
Merge remote branch 'origin/pooga/keepawaybots'
Conflicts:
qcsrc/server/bot/aim.qc
Rudolf Polzer [Mon, 20 Jun 2011 08:13:40 +0000 (10:13 +0200)]
Merge remote branch 'origin/mirceakitsune/new_loading_screens'
Rudolf Polzer [Mon, 20 Jun 2011 07:16:32 +0000 (09:16 +0200)]
Merge remote branch 'origin/divVerent/newwaypointsprites'
Jakob MG [Sun, 19 Jun 2011 22:18:03 +0000 (00:18 +0200)]
Better turret aim
Jakob MG [Sun, 19 Jun 2011 22:03:53 +0000 (00:03 +0200)]
Merge remote branch 'origin/master' into tzork/turrets-csqc
Jakob MG [Sun, 19 Jun 2011 22:03:44 +0000 (00:03 +0200)]
pre-merge
Jakob MG [Sun, 19 Jun 2011 21:12:39 +0000 (23:12 +0200)]
Turrets now use DamageInfo