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git.rm.cloudns.org Git - xonotic/xonotic-data.pk3dir.git/log
Rudolf Polzer [Mon, 1 Apr 2013 11:36:19 +0000 (13:36 +0200)]
fix overly long qcstatus field
Rudolf Polzer [Sun, 24 Feb 2013 19:05:46 +0000 (20:05 +0100)]
disable up/down aiming while dead, fixes #1420
Rudolf Polzer [Sun, 24 Feb 2013 18:56:46 +0000 (19:56 +0100)]
fix some parts about hidden/forbidden maps
Rudolf Polzer [Thu, 21 Feb 2013 08:59:37 +0000 (09:59 +0100)]
fix compile with fteqcc
Rudolf Polzer [Sat, 16 Feb 2013 21:00:15 +0000 (22:00 +0100)]
add a "loadconfig" alias that mirrors "saveconfig" from the engine (idea by matthiaskrgr)
Rudolf Polzer [Fri, 15 Feb 2013 14:39:56 +0000 (15:39 +0100)]
onground detection: match engine cl_input.c
Rudolf Polzer [Wed, 13 Feb 2013 16:18:35 +0000 (17:18 +0100)]
oops, we no longer support animinfo... why was this still there
Rudolf Polzer [Tue, 12 Feb 2013 16:50:39 +0000 (17:50 +0100)]
smooth up/down aiming
Rudolf Polzer [Tue, 12 Feb 2013 16:03:29 +0000 (17:03 +0100)]
kill more dead code
Rudolf Polzer [Tue, 12 Feb 2013 16:01:18 +0000 (17:01 +0100)]
get rid of sv_use_csqc_players cvar, as the legacy-player code is now quite broken anyway
Rudolf Polzer [Tue, 12 Feb 2013 15:54:53 +0000 (16:54 +0100)]
animation blending makes headshots pointless; so let's remove them
Rudolf Polzer [Tue, 12 Feb 2013 11:18:05 +0000 (12:18 +0100)]
support up to 4 aim bones
Rudolf Polzer [Tue, 12 Feb 2013 10:36:05 +0000 (11:36 +0100)]
support up to 2 aim bones
Rudolf Polzer [Tue, 12 Feb 2013 10:29:35 +0000 (11:29 +0100)]
enable animation blending; do up/down aiming with it well now
Rudolf Polzer [Tue, 12 Feb 2013 09:33:57 +0000 (10:33 +0100)]
move up/down aiming clientside
Rudolf Polzer [Tue, 12 Feb 2013 09:15:31 +0000 (10:15 +0100)]
load animblending info from txt file
Rudolf Polzer [Tue, 12 Feb 2013 08:29:51 +0000 (09:29 +0100)]
fixbone: simplify, and keep only one method
Rudolf Polzer [Mon, 11 Feb 2013 15:37:16 +0000 (16:37 +0100)]
add _animblend_fixbone 3
Samual Lenks [Sun, 10 Feb 2013 00:51:38 +0000 (19:51 -0500)]
Merge remote-tracking branch 'origin/terencehill/misc_hud_fixes'
Samual Lenks [Sun, 10 Feb 2013 00:45:24 +0000 (19:45 -0500)]
Merge remote-tracking branch 'origin/divVerent/csad'
Samual Lenks [Sat, 9 Feb 2013 02:20:02 +0000 (21:20 -0500)]
Merge remote-tracking branch 'origin/master' into divVerent/csad
Samual Lenks [Fri, 8 Feb 2013 01:44:41 +0000 (20:44 -0500)]
Merge remote-tracking branch 'origin/samual/respawn_improvements'
Samual Lenks [Fri, 8 Feb 2013 01:42:44 +0000 (20:42 -0500)]
Cvar updates
Samual Lenks [Fri, 8 Feb 2013 01:03:10 +0000 (20:03 -0500)]
Stuff and things
Samual Lenks [Fri, 8 Feb 2013 00:58:01 +0000 (19:58 -0500)]
Remove this setmodel stuff here
Samual Lenks [Thu, 7 Feb 2013 22:44:28 +0000 (17:44 -0500)]
Merge remote-tracking branch 'origin/master' into samual/respawn_improvements
Samual Lenks [Thu, 7 Feb 2013 20:51:23 +0000 (15:51 -0500)]
CTS is not a mod, it is a game mode.
Samual Lenks [Thu, 7 Feb 2013 05:38:26 +0000 (00:38 -0500)]
Ah, so this is where to mess with to improve spawnpoints... mwahaha.
Samual Lenks [Thu, 7 Feb 2013 05:19:54 +0000 (00:19 -0500)]
Code far better handling of zoom upon spawn
Samual Lenks [Thu, 7 Feb 2013 04:34:51 +0000 (23:34 -0500)]
Allow hud_damage with eventchase camera (this was irrelevant to old bug)
Samual Lenks [Tue, 5 Feb 2013 17:02:44 +0000 (12:02 -0500)]
Merge remote-tracking branch 'origin/samual/eventchase_boxlike_tracing'
Samual Lenks [Tue, 5 Feb 2013 16:59:06 +0000 (11:59 -0500)]
Add cvars to defaultXonotic.org
Samual Lenks [Tue, 5 Feb 2013 16:56:00 +0000 (11:56 -0500)]
Re-do handling of cvars for mins/maxs with eventchase and spectating
Samual Lenks [Tue, 5 Feb 2013 16:48:26 +0000 (11:48 -0500)]
Add fallback for if tracebox starts in solid
Samual Lenks [Tue, 5 Feb 2013 16:28:24 +0000 (11:28 -0500)]
Stop manually adjusting the chase_* offset cvars, check origin normally
Samual Lenks [Tue, 5 Feb 2013 16:20:54 +0000 (11:20 -0500)]
Merge remote-tracking branch 'origin/master' into samual/eventchase_boxlike_tracing
terencehill [Tue, 5 Feb 2013 15:37:35 +0000 (16:37 +0100)]
Fix accuracy board always showing 0% average accuracy, long time bug present since Nov 22 2010 commit
0fbd36780
terencehill [Fri, 18 Jan 2013 22:33:30 +0000 (23:33 +0100)]
Bring back the possibility of showing plain white accuracy values in the scoreboard with the new cvar scoreboard_accuracy_nocolors (before it was possible by setting improperly accuracy_color_levels to "")
terencehill [Fri, 18 Jan 2013 22:29:13 +0000 (23:29 +0100)]
Put accuracy colors code in external functions in miscfunctions.qc in order to avoid duplicate code. Make so that color cvars are read only every 2 seconds, not every frame. Also fix 100% weapon accuracy color displayed black instead of green in the scoreboard
terencehill [Tue, 5 Feb 2013 10:09:39 +0000 (11:09 +0100)]
Don't draw weapons panel content if it moved off the screen leaving visible only the border
terencehill [Tue, 5 Feb 2013 09:51:52 +0000 (10:51 +0100)]
Fix condition to stop drawing weapons panel when it completely disappears
terencehill [Tue, 5 Feb 2013 09:16:35 +0000 (10:16 +0100)]
Fix blocked cursor if hud config is already active on map start
terencehill [Tue, 5 Feb 2013 08:28:01 +0000 (09:28 +0100)]
Keep the same cvar order of the current skins when saving pressedkeys panel cvars
terencehill [Tue, 5 Feb 2013 08:23:16 +0000 (09:23 +0100)]
Fix check for hud_skin change that was always true, causing initialization of hud_skin_path every frame
terencehill [Tue, 5 Feb 2013 08:17:10 +0000 (09:17 +0100)]
Get rid of a console warning joining a team game if there's a team mate already playing (hud_shownames code calls HUD_Panel_DrawProgressBar before hud_skin_path initialization)
Samual Lenks [Mon, 4 Feb 2013 22:01:58 +0000 (17:01 -0500)]
Merge remote-tracking branch 'origin/Mario/domination_mutator'
Samual Lenks [Mon, 4 Feb 2013 21:49:01 +0000 (16:49 -0500)]
Merge remote-tracking branch 'origin/master' into Mario/domination_mutator
Samual Lenks [Mon, 4 Feb 2013 21:42:32 +0000 (16:42 -0500)]
Switch to pmove_org (doesn't work)
Samual Lenks [Mon, 4 Feb 2013 03:37:55 +0000 (22:37 -0500)]
More logical cvar names...
Samual Lenks [Mon, 4 Feb 2013 03:32:03 +0000 (22:32 -0500)]
Much better handling of eventchase camera
Rudolf Polzer [Fri, 1 Feb 2013 14:01:56 +0000 (15:01 +0100)]
fix typos
Rudolf Polzer [Fri, 1 Feb 2013 13:39:28 +0000 (14:39 +0100)]
oops, fix warmup
Rudolf Polzer [Fri, 1 Feb 2013 13:38:00 +0000 (14:38 +0100)]
don't count alivetime in warmup
Rudolf Polzer [Fri, 1 Feb 2013 13:35:19 +0000 (14:35 +0100)]
clear alivetime on ready-restart
Rudolf Polzer [Fri, 1 Feb 2013 13:14:14 +0000 (14:14 +0100)]
Merge branch 'divVerent/rank-change', fixes #1391, fixes #1388
Rudolf Polzer [Fri, 1 Feb 2013 11:57:54 +0000 (12:57 +0100)]
Merge branch 'master' into divVerent/rank-change
Mario [Thu, 31 Jan 2013 10:40:55 +0000 (21:40 +1100)]
Merge branch 'master' into mario/domination_mutator
Rudolf Polzer [Thu, 31 Jan 2013 09:18:45 +0000 (10:18 +0100)]
fix the CA dead-player bug
Samual Lenks [Thu, 31 Jan 2013 08:03:31 +0000 (03:03 -0500)]
Add a #message for when stuffto is enabled
Rudolf Polzer [Wed, 30 Jan 2013 13:22:46 +0000 (14:22 +0100)]
various mutator system fixes; add proper rollback of failed add, fixes #1145
Rudolf Polzer [Wed, 30 Jan 2013 13:03:25 +0000 (14:03 +0100)]
Merge remote-tracking branch 'origin/mirceakitsune/physical_entities'
Samual Lenks [Wed, 30 Jan 2013 05:40:35 +0000 (00:40 -0500)]
Fix minstanex impressive announcement
Rudolf Polzer [Tue, 29 Jan 2013 19:30:22 +0000 (20:30 +0100)]
Merge remote-tracking branch 'origin/terencehill/reload_binds', closes #1360
ItsMe [Tue, 29 Jan 2013 19:27:23 +0000 (20:27 +0100)]
make other weapon cycle impulses also change spectating speed
Mario [Tue, 29 Jan 2013 12:31:43 +0000 (23:31 +1100)]
Moving Domination into the mutator API
Rudolf Polzer [Tue, 29 Jan 2013 12:26:12 +0000 (13:26 +0100)]
remove misleading comments
Rudolf Polzer [Tue, 29 Jan 2013 12:21:15 +0000 (13:21 +0100)]
add some useless file ;)
Rudolf Polzer [Tue, 29 Jan 2013 09:47:30 +0000 (10:47 +0100)]
fix typos
Rudolf Polzer [Tue, 29 Jan 2013 09:02:06 +0000 (10:02 +0100)]
fix Arena spectator status
Rudolf Polzer [Tue, 29 Jan 2013 08:55:09 +0000 (09:55 +0100)]
Race/CTS: if you have a fastest lap, you should show up in the scoreboard any time
Rudolf Polzer [Tue, 29 Jan 2013 08:50:47 +0000 (09:50 +0100)]
add latency to ALL players!
Rudolf Polzer [Tue, 29 Jan 2013 08:46:02 +0000 (09:46 +0100)]
add a nospectator flag to rank sorting
Rudolf Polzer [Tue, 29 Jan 2013 08:43:46 +0000 (09:43 +0100)]
Merge branch 'master' into divVerent/rank-change
Conflicts:
qcsrc/server/playerstats.qc
Rudolf Polzer [Tue, 29 Jan 2013 08:33:24 +0000 (09:33 +0100)]
undo accidental commit of these files
Rudolf Polzer [Tue, 29 Jan 2013 08:32:41 +0000 (09:32 +0100)]
bump version
Rudolf Polzer [Fri, 25 Jan 2013 09:38:48 +0000 (10:38 +0100)]
fix some bad uses of "var"
Rudolf Polzer [Fri, 25 Jan 2013 08:57:30 +0000 (09:57 +0100)]
USE GMQCC
Rudolf Polzer [Fri, 25 Jan 2013 08:56:19 +0000 (09:56 +0100)]
fix crouching :)
Rudolf Polzer [Fri, 25 Jan 2013 08:50:39 +0000 (09:50 +0100)]
make crouch handling serverside again, for g_bloodloss
Rudolf Polzer [Wed, 23 Jan 2013 13:38:19 +0000 (14:38 +0100)]
fix a waypoint loading issue
Rudolf Polzer [Wed, 23 Jan 2013 13:18:24 +0000 (14:18 +0100)]
simplify spectating detection logic, fixes #1383 again too
Rudolf Polzer [Wed, 23 Jan 2013 13:11:10 +0000 (14:11 +0100)]
fix how alivetime is queried, fixes #1383 again
Rudolf Polzer [Wed, 23 Jan 2013 13:07:26 +0000 (14:07 +0100)]
Arena, LMS, CA: fix real vs spectator detection in player stats, fixes #1383
Rudolf Polzer [Wed, 23 Jan 2013 12:19:05 +0000 (13:19 +0100)]
_lerpanim_fixbone 2: only affect yaw
Rudolf Polzer [Wed, 23 Jan 2013 12:11:08 +0000 (13:11 +0100)]
undo debug print
Rudolf Polzer [Wed, 23 Jan 2013 12:10:31 +0000 (13:10 +0100)]
animdecide: don't reload model info every frame, only reload when modelindex changed
Rudolf Polzer [Wed, 23 Jan 2013 12:06:59 +0000 (13:06 +0100)]
_animblend_fixbone: try fixing the animations when blending animations
This will ensure the aiming direction is always forward, at the cost of
possibly screwing up the anims.
Rudolf Polzer [Wed, 23 Jan 2013 10:32:27 +0000 (11:32 +0100)]
Merge branch 'master' into divVerent/csad
Conflicts:
qcsrc/client/Main.qc
qcsrc/client/autocvars.qh
Rudolf Polzer [Tue, 22 Jan 2013 15:11:58 +0000 (16:11 +0100)]
remove outdated comment
Rudolf Polzer [Wed, 16 Jan 2013 09:56:50 +0000 (10:56 +0100)]
Revert "add also a teamrank field (non strict order of teams)"
This reverts commit
41a232f236f88bd1c409d00bc3228df2899b93b0 .
Rudolf Polzer [Tue, 15 Jan 2013 14:38:18 +0000 (15:38 +0100)]
add also a teamrank field (non strict order of teams)
Rudolf Polzer [Tue, 15 Jan 2013 14:26:21 +0000 (15:26 +0100)]
-1 in non-teamgames shall mean 0
Rudolf Polzer [Tue, 15 Jan 2013 14:20:59 +0000 (15:20 +0100)]
xonstat rank field: make this an actual player-only rank, ignoring teams
Rudolf Polzer [Tue, 15 Jan 2013 13:53:58 +0000 (14:53 +0100)]
visual-rank -> scoreboardpos
Rudolf Polzer [Mon, 14 Jan 2013 14:57:17 +0000 (15:57 +0100)]
projectiles: properly distinguish slime and lava damage
Rudolf Polzer [Mon, 14 Jan 2013 12:42:22 +0000 (13:42 +0100)]
fix setorigin use in CSQC
Rudolf Polzer [Mon, 14 Jan 2013 10:29:31 +0000 (11:29 +0100)]
Fix some !s related bugs (thanks, mixxx)
Rudolf Polzer [Mon, 14 Jan 2013 10:21:21 +0000 (11:21 +0100)]
add visual-rank
Rudolf Polzer [Mon, 14 Jan 2013 09:55:44 +0000 (10:55 +0100)]
fix rank indexes
Rudolf Polzer [Thu, 10 Jan 2013 15:50:39 +0000 (16:50 +0100)]
NicePrint: use strict order