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git.rm.cloudns.org Git - xonotic/xonotic-data.pk3dir.git/log
terencehill [Wed, 1 Apr 2020 13:31:38 +0000 (15:31 +0200)]
Make so that CalcRotRegen (renamed to RotRegen) applies the new amount of a certain resource but only if different
Mario [Mon, 30 Mar 2020 15:24:47 +0000 (01:24 +1000)]
Add an option to use a server default for clients as a fallback and make use of it to allow optional multijump (multijump is enabled by default but configurable on the server)
Mario [Mon, 30 Mar 2020 15:13:31 +0000 (01:13 +1000)]
Add an option for servers to enable opt-in mode for dodging using the cl_dodging setting (off by default), allows servers to provide dodging optionally without forcing it on everyone
Mario [Mon, 30 Mar 2020 13:43:59 +0000 (23:43 +1000)]
Disable client prediction when in follow mode (impossible to predict)
Rudolf Polzer [Mon, 30 Mar 2020 05:25:19 +0000 (07:25 +0200)]
Transifex autosync
terencehill [Sun, 29 Mar 2020 18:38:42 +0000 (20:38 +0200)]
Update hash
terencehill [Sun, 29 Mar 2020 15:13:36 +0000 (17:13 +0200)]
Merge branch 'master' into terencehill/bot_ai
Martin Taibr [Sun, 29 Mar 2020 06:16:11 +0000 (06:16 +0000)]
Merge branch 'terencehill/cl_eventchase_death_2' into 'master'
cl_eventchase_death 2 by default
* cl_eventchase_death 2 by default
* make the cl_eventchase_death checkbox toggle between 0 and 2
For a quick reference: seta cl_eventchase_death 2 "camera goes into 3rd person mode when the player is dead; set to 2 to active the effect only when the corpse doesn't move anymore"
See merge request xonotic/xonotic-data.pk3dir!787
Rudolf Polzer [Sun, 29 Mar 2020 05:25:01 +0000 (07:25 +0200)]
Transifex autosync
terencehill [Fri, 27 Mar 2020 00:48:48 +0000 (01:48 +0100)]
cl_eventchase_death 2 by default; make the cl_eventchase_death checkbox toggle between 0 and 2
Martin Taibr [Sat, 28 Mar 2020 11:38:37 +0000 (11:38 +0000)]
Merge branch 'terencehill/ft_rounds' into 'master'
Freeze Tag rounds
* Announce remaining rounds (like CA)
* Base team score on rounds rather than points (like CA).
Basically it changes how scoreboard shows scoring limit (`X rounds` instead of `X points`)
See merge request xonotic/xonotic-data.pk3dir!781
Martin Taibr [Fri, 27 Mar 2020 09:12:51 +0000 (10:12 +0100)]
Merge branch 'master' of ssh://gitlab.com/xonotic/xonotic-data.pk3dir
Martin Taibr [Fri, 27 Mar 2020 09:12:00 +0000 (10:12 +0100)]
update information about NaN bug (fixed in DP by
f96918f0280 )
Mario [Thu, 26 Mar 2020 13:48:57 +0000 (23:48 +1000)]
If the weapon's animation was invalid, reset it to idle, also default to the idle animation, fixes weapon playing reload animation for a second when re-spawning
terencehill [Thu, 26 Mar 2020 00:44:06 +0000 (01:44 +0100)]
Update hash
terencehill [Wed, 25 Mar 2020 17:47:52 +0000 (18:47 +0100)]
Merge branch 'terencehill/frags_remaining_announcer'
terencehill [Wed, 25 Mar 2020 17:46:07 +0000 (18:46 +0100)]
Restore setting of air_finished CreatureFrame_Liquids in CreatureFrame_Liquids. This commit reverts
7f79df2d74
Mario [Tue, 24 Mar 2020 13:52:05 +0000 (13:52 +0000)]
Merge branch 'terencehill/oxygen_bar' into 'master'
Oxygen bar
Closes #2393
See merge request xonotic/xonotic-data.pk3dir!784
Mario [Tue, 24 Mar 2020 12:47:46 +0000 (22:47 +1000)]
Minor cleanup to campcheck code
Mario [Tue, 24 Mar 2020 12:39:04 +0000 (22:39 +1000)]
Add an option to apply campcheck rules to players who are typing (off by default)
terencehill [Sat, 21 Mar 2020 14:57:03 +0000 (15:57 +0100)]
Fix oxygen bar when player is in water and switches to spectate someone
terencehill [Sun, 22 Mar 2020 12:03:04 +0000 (13:03 +0100)]
Don't announce frags remaining if leadlimit_and_fraglimit 1 and fraglimit 0 and leadlimit > 0 since scoring rules ignore leadlimit in this case.
Basically I've just added 'if (limit)' before 'fragsleft = max(leadingfragsleft, fragsleft);', other changes are just code rearrangement.
Also removed 'if (fragsleft > 3) fragsleft = 0;' as it was just an negligible optimization
Martin Taibr [Sun, 22 Mar 2020 10:56:30 +0000 (11:56 +0100)]
leadlimit_and_fraglimit desc
terencehill [Sun, 22 Mar 2020 09:25:54 +0000 (10:25 +0100)]
Refactor frags remaining announcer code and make it work with leadlimit_and_fraglimit 1
terencehill [Sat, 21 Mar 2020 22:16:30 +0000 (23:16 +0100)]
Fix previous commit breaking leadlimit_and_fraglimit 1
terencehill [Sat, 21 Mar 2020 18:52:18 +0000 (19:52 +0100)]
Ignore lead limit if greater than score limit
terencehill [Sat, 21 Mar 2020 14:12:05 +0000 (15:12 +0100)]
Sync oxygen bar blinking with start drowning time
terencehill [Sat, 21 Mar 2020 13:25:40 +0000 (14:25 +0100)]
Put blink code in its own function
terencehill [Sat, 21 Mar 2020 11:25:49 +0000 (12:25 +0100)]
Blink oxygen bar when player starts drowning
terencehill [Fri, 20 Mar 2020 19:16:24 +0000 (20:16 +0100)]
Implement #2393 "Oxygen bar"
terencehill [Thu, 19 Mar 2020 23:21:16 +0000 (00:21 +0100)]
Remove redundant setting of air_finished that gets overriden in DrownPlayer with the proper value (g_balance_contents_drowndelay)
Martin Taibr [Thu, 19 Mar 2020 22:48:39 +0000 (22:48 +0000)]
Merge branch 'bones_was_here/glslgamma' into 'master'
Remove v_glslgamma from menu, as it was removed from div0-stable
The option no longer has any effect, and contrast and gamma can't be adjusted via menu sliders until the dependency is removed.
See merge request xonotic/xonotic-data.pk3dir!782
bones_was_here [Thu, 19 Mar 2020 22:48:39 +0000 (22:48 +0000)]
Remove v_glslgamma from menu, as it was removed from div0-stable
terencehill [Wed, 18 Mar 2020 18:36:38 +0000 (18:36 +0000)]
Merge branch 'packer/announce-leadlimit' into 'master'
Announce remaining frags for leadlimit, too.
See merge request xonotic/xonotic-data.pk3dir!780
packer [Wed, 18 Mar 2020 09:24:59 +0000 (10:24 +0100)]
Update comment.
packer [Wed, 18 Mar 2020 08:15:06 +0000 (09:15 +0100)]
Rename fragsleftlast to fragsleft_last.
Mario [Tue, 17 Mar 2020 23:12:55 +0000 (09:12 +1000)]
If the player state doesn't belong to the player, attach a new one when spawning, likely fixes some strange issues
Martin Taibr [Tue, 17 Mar 2020 18:58:23 +0000 (18:58 +0000)]
Merge branch 'packer/banlog' into 'master'
Bans: Do not print IP of banned clients. Add crypto_idfp to log format.
Respect the privacy of banned clients :)
See merge request xonotic/xonotic-data.pk3dir!778
packer [Tue, 17 Mar 2020 17:55:31 +0000 (18:55 +0100)]
Bans: Do not print IP of banned clients. Add crypto_idfp to log format.
packer [Tue, 17 Mar 2020 17:47:13 +0000 (18:47 +0100)]
Announce remaining frags for leadlimit, too.
terencehill [Tue, 17 Mar 2020 15:26:01 +0000 (16:26 +0100)]
Freeze Tag: announce remaining frags (rounds)
terencehill [Tue, 17 Mar 2020 15:25:00 +0000 (16:25 +0100)]
Freeze Tag: base team score on rounds rather than points
terencehill [Mon, 16 Mar 2020 21:15:01 +0000 (22:15 +0100)]
Fix #2327 "Giant mg ammo ring when "smooth effects of crosshairs" (crosshair_effect_scalefade) is disabled"
terencehill [Mon, 16 Mar 2020 12:05:38 +0000 (13:05 +0100)]
Misc cleanups (comment in CCR is no longer valid, autocvar declarations are right above CCR)
terencehill [Mon, 16 Mar 2020 11:58:39 +0000 (12:58 +0100)]
Clean up / compact bot_setnameandstuff code
Mario [Sun, 15 Mar 2020 07:34:59 +0000 (17:34 +1000)]
Add an option (disabled by default) to drop off-hand weapons while dual wielding in the pinata mutator
terencehill [Sat, 14 Mar 2020 22:41:28 +0000 (23:41 +0100)]
Merge branch 'master' into terencehill/bot_ai
Mario [Sat, 14 Mar 2020 01:28:57 +0000 (11:28 +1000)]
Allow chmap and map shorthands for gotomap to be votable (if available) without needing to explicitly list all of them in sv_vote_commands
Mario [Fri, 13 Mar 2020 12:14:39 +0000 (12:14 +0000)]
Merge branch 'terencehill/campaign_message_tweak' into 'master'
Campaign message tweaks
See merge request xonotic/xonotic-data.pk3dir!763
Mario [Fri, 13 Mar 2020 12:02:43 +0000 (22:02 +1000)]
Show crosshair pickup animation when picking up a buff, solves #2413
terencehill [Thu, 12 Mar 2020 20:59:56 +0000 (21:59 +0100)]
Bot AI: clear aim target upon death. It fixes #2012
terencehill [Mon, 9 Mar 2020 15:30:05 +0000 (16:30 +0100)]
Bot AI: evade dangers like trigger_hurt and lava by aligning to the ideal route if off-road (also pits are now counted as dangers). It improves movement control on dangerous paths, e.g. on mentalspace bots don't fall anymore after jumping from the central platform to the base.
Mario [Sat, 7 Mar 2020 19:55:17 +0000 (05:55 +1000)]
Change unsticking to match the engine even more closely, fixes some cases where entities can be stuck with QC physics
Mario [Sat, 7 Mar 2020 19:27:54 +0000 (05:27 +1000)]
Disable prediction when bugrigs is enabled, fixes glitchy movement
Mario [Fri, 6 Mar 2020 21:19:25 +0000 (07:19 +1000)]
If the player has enough ammo already, don't pick up the weapon when g_weapon_stay is set to 2, fixes unnecessary weapon pickup spam
Mario [Fri, 6 Mar 2020 21:12:59 +0000 (07:12 +1000)]
Apply air movement physics on slick surfaces when sv_slick_applygravity is enabled
Mario [Fri, 6 Mar 2020 21:10:13 +0000 (07:10 +1000)]
Fix being able to double jump after sliding on a slick surface
Rudolf Polzer [Fri, 6 Mar 2020 06:24:49 +0000 (07:24 +0100)]
Transifex autosync
terencehill [Thu, 5 Mar 2020 18:19:59 +0000 (19:19 +0100)]
Bot AI: better implementation of keeping the current route while bot is jumping a gap
terencehill [Tue, 3 Mar 2020 17:21:16 +0000 (18:21 +0100)]
Bot AI: save some CPU cycles by checking trigger_hurt after checking that something can be done to evade it (cheaper checks)
terencehill [Sun, 1 Mar 2020 15:52:02 +0000 (16:52 +0100)]
Bot AI: fix sky detection under the bot
Mario [Sat, 29 Feb 2020 09:01:51 +0000 (09:01 +0000)]
Merge branch 'martin-t/version' into 'master'
Print which QC version it is
See merge request xonotic/xonotic-data.pk3dir!770
Mario [Sat, 29 Feb 2020 08:46:00 +0000 (08:46 +0000)]
Merge branch 'terencehill/pressed_keys_fix' into 'master'
Pressed keys fix
See merge request xonotic/xonotic-data.pk3dir!773
terencehill [Tue, 25 Feb 2020 15:28:22 +0000 (16:28 +0100)]
Bot AI: while bunnyhopping detect waypoints way under bots (up to 250 qu) for smoother runs
Rudolf Polzer [Thu, 20 Feb 2020 06:24:42 +0000 (07:24 +0100)]
Transifex autosync
Rudolf Polzer [Wed, 19 Feb 2020 06:25:00 +0000 (07:25 +0100)]
Transifex autosync
Mario [Tue, 18 Feb 2020 13:06:24 +0000 (13:06 +0000)]
Merge branch 'martin-t/vote' into 'master'
Fix sv_vote_gametype_default_current to match description
See merge request xonotic/xonotic-data.pk3dir!774
Rudolf Polzer [Mon, 17 Feb 2020 06:24:42 +0000 (07:24 +0100)]
Transifex autosync
terencehill [Sun, 16 Feb 2020 22:28:31 +0000 (23:28 +0100)]
Bot AI: keep the jump button pressed for a short while, useful with ramp jumps
terencehill [Sun, 16 Feb 2020 16:35:00 +0000 (17:35 +0100)]
Parse one bot weapon priority list as soon as its relative cvar is changed rather than parsing all priority lists every 5 seconds
terencehill [Sun, 16 Feb 2020 15:50:47 +0000 (16:50 +0100)]
Use a shared macro to parse bot weapon priorities
terencehill [Sun, 16 Feb 2020 12:57:05 +0000 (13:57 +0100)]
Fix typo
Rudolf Polzer [Sun, 16 Feb 2020 06:24:44 +0000 (07:24 +0100)]
Transifex autosync
Martin Taibr [Sat, 15 Feb 2020 18:07:50 +0000 (19:07 +0100)]
fix sv_vote_gametype_default_current to match description
it used to always pick current mode if there was a tie
terencehill [Thu, 13 Feb 2020 19:33:46 +0000 (20:33 +0100)]
Reset pressed keys when switching spectated player
Martin Taibr [Thu, 13 Feb 2020 18:08:00 +0000 (19:08 +0100)]
simplify version cmd using PROGNAME
Mario [Thu, 13 Feb 2020 17:06:06 +0000 (17:06 +0000)]
Merge branch 'martin-t/check-cvars' into 'master'
Check bal-wep files for consistency
Closes #2258
See merge request xonotic/xonotic-data.pk3dir!769
terencehill [Thu, 13 Feb 2020 15:47:10 +0000 (16:47 +0100)]
Always hide Pressed Keys panel when observing, it doesn't show any pressed key anyway
terencehill [Thu, 13 Feb 2020 15:43:20 +0000 (16:43 +0100)]
Reset pressed keys when going observer
terencehill [Thu, 13 Feb 2020 14:39:57 +0000 (15:39 +0100)]
Bot AI: while targetting an enemy try to pick a new target after some seconds (bot_ai_enemydetectioninterval_stickingtoenemy) rather than when health is lower than 30. Fixed description of bot_ai_enemydetectioninterval
terencehill [Wed, 12 Feb 2020 20:18:22 +0000 (21:18 +0100)]
Optimize havocbot_chooseenemy code
Martin Taibr [Wed, 12 Feb 2020 15:24:30 +0000 (16:24 +0100)]
print which QC version it is
Martin Taibr [Wed, 12 Feb 2020 15:09:09 +0000 (16:09 +0100)]
cleanup
Martin Taibr [Wed, 12 Feb 2020 14:21:40 +0000 (15:21 +0100)]
remove bal-wep-overkill-nerfed.cfg
Martin Taibr [Wed, 12 Feb 2020 14:16:28 +0000 (15:16 +0100)]
also check bal-wep files for consistency
terencehill [Mon, 10 Feb 2020 18:17:08 +0000 (19:17 +0100)]
Bot AI: make bots faster by refactoring bunnyhop algorithm
Rudolf Polzer [Sun, 9 Feb 2020 06:24:45 +0000 (07:24 +0100)]
Transifex autosync
Mario [Sat, 8 Feb 2020 09:15:58 +0000 (09:15 +0000)]
Merge branch 'Mario/stepdown_maxspeed' into 'master'
Merge branch Mario/stepdown_maxspeed (XS merge request)
Closes #2404
See merge request xonotic/xonotic-data.pk3dir!767
Mario [Sat, 8 Feb 2020 09:04:59 +0000 (19:04 +1000)]
Update sv_gameplayfix_stepdown_maxspeed description to mention that it requires QC physics
Rudolf Polzer [Sat, 8 Feb 2020 06:24:38 +0000 (07:24 +0100)]
Transifex autosync
Mario [Thu, 6 Feb 2020 12:29:03 +0000 (22:29 +1000)]
Add an option to control the maximum speed you can be traveling for stepping down to apply (ignored by slick surfaces)
Rudolf Polzer [Tue, 28 Jan 2020 06:24:41 +0000 (07:24 +0100)]
Transifex autosync
terencehill [Sun, 26 Jan 2020 10:15:07 +0000 (11:15 +0100)]
Bot AI: fix bots looking back for an instant if they jump a waypoint without touching it when they aren't bunnyhopping
Mario [Sat, 25 Jan 2020 17:55:55 +0000 (03:55 +1000)]
Add some missing parenthesis
terencehill [Sat, 25 Jan 2020 12:42:12 +0000 (13:42 +0100)]
Merge branch 'terencehill/lms_fix'
Mario [Sat, 25 Jan 2020 06:45:34 +0000 (16:45 +1000)]
Remove the precache function, mostly unused (playermodels now precache themselves using the standard PRECACHE methods)
Mario [Sat, 25 Jan 2020 05:12:34 +0000 (15:12 +1000)]
Clean up racer code a little bit, allow customising racer hover type without restarting the match
Mario [Thu, 23 Jan 2020 22:39:45 +0000 (08:39 +1000)]
Fix a missed use of .health
Mario [Thu, 23 Jan 2020 20:54:13 +0000 (06:54 +1000)]
Reset player's alpha to default_player_alpha instead of 1 when exiting a vehicle, fixes support with mutators that customise the player's alpha
Mario [Thu, 23 Jan 2020 20:19:56 +0000 (06:19 +1000)]
Bumblebee: limit the amount of armor provided by the bumblebee in instagib to the value of g_instagib_extralives