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git.rm.cloudns.org Git - xonotic/xonotic-data.pk3dir.git/log
Jakob MG [Tue, 21 Jun 2011 17:10:48 +0000 (19:10 +0200)]
Merge remote branch 'origin/master' into tzork/turrets-csqc
nifrek [Mon, 20 Jun 2011 21:11:42 +0000 (17:11 -0400)]
Merge branch 'master' into nifrek/longjumpanim
nifrek [Mon, 20 Jun 2011 20:59:14 +0000 (16:59 -0400)]
Merge branch 'master' into nifrek/longjumpanim
Rudolf Polzer [Mon, 20 Jun 2011 18:47:10 +0000 (20:47 +0200)]
Update German translation
Rudolf Polzer [Mon, 20 Jun 2011 08:57:43 +0000 (10:57 +0200)]
add a fixme comment about crosshair dot drawing
Rudolf Polzer [Mon, 20 Jun 2011 08:55:09 +0000 (10:55 +0200)]
only draw crosshair if at least at 0.001 scale and alpha
Rudolf Polzer [Mon, 20 Jun 2011 08:28:50 +0000 (10:28 +0200)]
Merge branch 'master' of git://de.git.xonotic.org/xonotic/xonotic-data.pk3dir
Conflicts:
qcsrc/server/bot/havocbot/havocbot.qc
qcsrc/server/bot/havocbot/roles.qc
Rudolf Polzer [Mon, 20 Jun 2011 08:26:28 +0000 (10:26 +0200)]
Merge remote branch 'origin/pooga/freezetagbots' after adjusting history
Paul Scott [Fri, 3 Jun 2011 23:18:39 +0000 (09:18 +1000)]
A bug remains where sometimes a bot will try to free another player but
then move away again which continues in an endless loop.
Paul Scott [Wed, 25 May 2011 03:53:21 +0000 (13:53 +1000)]
Rudimentary freezetag bot ai working.
Paul Scott [Mon, 23 May 2011 09:30:43 +0000 (19:30 +1000)]
Adding modified files that were forgotten.
Paul Scott [Sun, 22 May 2011 11:59:45 +0000 (21:59 +1000)]
Starting to structure bot roles for freezetag gamemode.
Rudolf Polzer [Mon, 20 Jun 2011 08:17:40 +0000 (10:17 +0200)]
Merge remote branch 'origin/pooga/keepawaybots'
Conflicts:
qcsrc/server/bot/aim.qc
Rudolf Polzer [Mon, 20 Jun 2011 08:13:40 +0000 (10:13 +0200)]
Merge remote branch 'origin/mirceakitsune/new_loading_screens'
Rudolf Polzer [Mon, 20 Jun 2011 07:16:32 +0000 (09:16 +0200)]
Merge remote branch 'origin/divVerent/newwaypointsprites'
Jakob MG [Sun, 19 Jun 2011 22:18:03 +0000 (00:18 +0200)]
Better turret aim
Jakob MG [Sun, 19 Jun 2011 22:03:53 +0000 (00:03 +0200)]
Merge remote branch 'origin/master' into tzork/turrets-csqc
Jakob MG [Sun, 19 Jun 2011 22:03:44 +0000 (00:03 +0200)]
pre-merge
Jakob MG [Sun, 19 Jun 2011 21:12:39 +0000 (23:12 +0200)]
Turrets now use DamageInfo
Rudolf Polzer [Sun, 19 Jun 2011 19:54:06 +0000 (21:54 +0200)]
add support for the "Vehicle" sprite
Rudolf Polzer [Sun, 19 Jun 2011 19:10:46 +0000 (21:10 +0200)]
warpzonelib: split Divide into LeftDivide/RightDivide. RightDivide does what old Divide did
Rudolf Polzer [Sun, 19 Jun 2011 17:16:22 +0000 (19:16 +0200)]
add an alternate ang logic that fails (#if 0)
Rudolf Polzer [Sun, 19 Jun 2011 16:59:13 +0000 (18:59 +0200)]
warn about colorless sprites
Jakob MG [Sun, 19 Jun 2011 16:57:58 +0000 (18:57 +0200)]
Get rid of some unnessesary _draw funcs
Rudolf Polzer [Sun, 19 Jun 2011 16:41:07 +0000 (18:41 +0200)]
also properly calc the margin
Rudolf Polzer [Sun, 19 Jun 2011 16:37:32 +0000 (18:37 +0200)]
UNTESTED: better formulas for the arrows
Rudolf Polzer [Sun, 19 Jun 2011 16:25:56 +0000 (18:25 +0200)]
also do a lookup for the color value to allow overrides
Jakob MG [Sun, 19 Jun 2011 14:28:20 +0000 (16:28 +0200)]
Merge remote branch 'origin/master' into tzork/turrets-csqc
Jakob MG [Sun, 19 Jun 2011 14:24:34 +0000 (16:24 +0200)]
Cleanup & reorganice csqc a bit, remove code duplication and overhead from walker. give walker roam ability when idle.
Rudolf Polzer [Sun, 19 Jun 2011 05:52:47 +0000 (07:52 +0200)]
precache the null model
Rudolf Polzer [Sun, 19 Jun 2011 05:50:49 +0000 (07:50 +0200)]
improve visuals of arrows
Rudolf Polzer [Sat, 18 Jun 2011 17:55:50 +0000 (19:55 +0200)]
cvar: g_waypointsprite_uppercase
Rudolf Polzer [Sat, 18 Jun 2011 16:59:33 +0000 (18:59 +0200)]
an all-new waypointsprite drawing system that allows sprites to be translated
Rudolf Polzer [Fri, 17 Jun 2011 07:03:30 +0000 (09:03 +0200)]
we don't use func_null, so why declare it
Rudolf Polzer [Fri, 17 Jun 2011 06:59:08 +0000 (08:59 +0200)]
use spawnflag 1 instead
Rudolf Polzer [Fri, 17 Jun 2011 06:50:04 +0000 (08:50 +0200)]
new spawnflag for warpzones: 2 (watch over origin, update entity if moved)
Rudolf Polzer [Thu, 16 Jun 2011 06:11:52 +0000 (08:11 +0200)]
Merge remote-tracking branch 'origin/nifrek/skinfixes'
Rudolf Polzer [Thu, 16 Jun 2011 05:52:02 +0000 (07:52 +0200)]
help other qccs a bit
Rudolf Polzer [Thu, 16 Jun 2011 04:56:13 +0000 (06:56 +0200)]
Merge branch 'master' of git://git.xonotic.org/xonotic/xonotic-data.pk3dir
Rudolf Polzer [Thu, 16 Jun 2011 04:54:47 +0000 (06:54 +0200)]
warpzonelib: also allow "trigger" name
nifrek [Wed, 15 Jun 2011 16:54:04 +0000 (12:54 -0400)]
Update jump anim for erebus
nifrek [Wed, 15 Jun 2011 16:25:16 +0000 (12:25 -0400)]
Merge remote-tracking branch 'origin/master' into nifrek/longjumpanim
merlijn [Wed, 15 Jun 2011 16:24:12 +0000 (18:24 +0200)]
Merge remote-tracking branch 'origin/nifrek/erebusscaled'
nifrek [Wed, 15 Jun 2011 15:49:00 +0000 (11:49 -0400)]
Update jump anim on ignishalfmasked
nifrek [Wed, 15 Jun 2011 15:48:47 +0000 (11:48 -0400)]
Merge remote-tracking branch 'origin/master' into nifrek/longjumpanim
nifrek [Wed, 15 Jun 2011 15:21:56 +0000 (11:21 -0400)]
Add jump anim to all the Gaks
Rudolf Polzer [Wed, 15 Jun 2011 14:52:46 +0000 (16:52 +0200)]
add Antibody to the credits
Rudolf Polzer [Wed, 15 Jun 2011 14:24:49 +0000 (16:24 +0200)]
Merge branch 'master' of git://de.git.xonotic.org/xonotic/xonotic-data.pk3dir
Rudolf Polzer [Wed, 15 Jun 2011 14:23:29 +0000 (16:23 +0200)]
allow 10 sec, not 2 sec, to reload the demo
nifrek [Wed, 15 Jun 2011 13:48:33 +0000 (09:48 -0400)]
Fix Pyria, add jump anim to umbra.. now only Gak is left
nifrek [Wed, 15 Jun 2011 12:31:26 +0000 (08:31 -0400)]
Add jump anim to Pyria...
Mircea Kitsune [Wed, 15 Jun 2011 11:11:28 +0000 (14:11 +0300)]
Remove all character shadows. No matter how I make them, they look uglier, and it's best without them.
nifrek [Wed, 15 Jun 2011 09:44:24 +0000 (05:44 -0400)]
might as well add it to seraphinamasked too
nifrek [Wed, 15 Jun 2011 08:54:01 +0000 (04:54 -0400)]
Add jump anim to Seraphina, which unfortunatly doesnt look as good as on other models
nifrek [Wed, 15 Jun 2011 08:14:43 +0000 (04:14 -0400)]
come on blender, please stop being such a party pooper
nifrek [Wed, 15 Jun 2011 07:57:16 +0000 (03:57 -0400)]
Add new jump anim to Nyx and fix issues with framegroups missing a frame somewhere
nifrek [Wed, 15 Jun 2011 07:01:08 +0000 (03:01 -0400)]
Add Ignis + Ignismasked and fix stupid lods for megaerebus
nifrek [Wed, 15 Jun 2011 05:22:17 +0000 (01:22 -0400)]
Add lods and their framegroups
nifrek [Wed, 15 Jun 2011 05:01:49 +0000 (01:01 -0400)]
Longer jump anim for megaerebus + adjustments to framegroups
Jakob MG [Tue, 14 Jun 2011 20:09:46 +0000 (22:09 +0200)]
Make walker go to last known enemy location when loosing target
Jakob MG [Tue, 14 Jun 2011 18:40:53 +0000 (20:40 +0200)]
Netlink turrets in the right place
Rudolf Polzer [Tue, 14 Jun 2011 18:20:35 +0000 (20:20 +0200)]
add a test case for csqc/svqc entity type switching
Jakob MG [Tue, 14 Jun 2011 18:18:33 +0000 (20:18 +0200)]
Testcase for netlinked bug
Jakob MG [Tue, 14 Jun 2011 13:49:19 +0000 (15:49 +0200)]
Anims for ewheel
Jakob MG [Tue, 14 Jun 2011 13:39:29 +0000 (15:39 +0200)]
Animation support
nifrek [Tue, 14 Jun 2011 00:54:08 +0000 (20:54 -0400)]
Scaled up Erebus (somewhere between original and megaerebus)
Jakob MG [Tue, 14 Jun 2011 00:03:44 +0000 (02:03 +0200)]
crude but sorta working support for csqc walker & ewheel
nifrek [Mon, 13 Jun 2011 22:52:57 +0000 (18:52 -0400)]
Add missing .skin files to megaerebus LODs
Jakob MG [Mon, 13 Jun 2011 21:20:12 +0000 (23:20 +0200)]
Move turrets death and gib to client (now zero network use for those events)
Rudolf Polzer [Mon, 13 Jun 2011 18:05:07 +0000 (20:05 +0200)]
Merge remote-tracking branch 'origin/MaidenBeast/italian_translation'
Mircea Kitsune [Mon, 13 Jun 2011 17:21:14 +0000 (20:21 +0300)]
Update loading screen count
Mircea Kitsune [Mon, 13 Jun 2011 17:20:54 +0000 (20:20 +0300)]
Create new loading screen for the Mega Erebus.
Mircea Kitsune [Mon, 13 Jun 2011 17:20:34 +0000 (20:20 +0300)]
Remove ugly / incorrect shadows, and add simpler but better ones.
Jakob MG [Mon, 13 Jun 2011 16:43:41 +0000 (18:43 +0200)]
Get rid of colormod and customizeentityforclient on server. get rid of unused code. remove some cases of hungarian notation
Jakob MG [Mon, 13 Jun 2011 15:37:45 +0000 (17:37 +0200)]
Get rid of TNSF_FAR, short is good enougth. Hide server based turret head from client.
Rudolf Polzer [Mon, 13 Jun 2011 14:05:44 +0000 (16:05 +0200)]
simplify more; allow sticking to shootable buttons
Rudolf Polzer [Mon, 13 Jun 2011 14:02:06 +0000 (16:02 +0200)]
simplify
Rudolf Polzer [Mon, 13 Jun 2011 13:58:57 +0000 (15:58 +0200)]
Mines now stick to moving geometry
Rudolf Polzer [Sun, 12 Jun 2011 21:44:09 +0000 (23:44 +0200)]
for now, continue to use +use
Rudolf Polzer [Sun, 12 Jun 2011 20:29:48 +0000 (22:29 +0200)]
also exec autoexec/*.cfg on startup
Rudolf Polzer [Sun, 12 Jun 2011 13:40:16 +0000 (15:40 +0200)]
rename teams_matter to teamplay everywhere
this makes the code less confusing
Rudolf Polzer [Sun, 12 Jun 2011 13:24:53 +0000 (15:24 +0200)]
fix bug causing a warning
Rudolf Polzer [Sun, 12 Jun 2011 13:23:20 +0000 (15:23 +0200)]
make keyhunt and keepaway use the new use key system
Rudolf Polzer [Sun, 12 Jun 2011 12:58:53 +0000 (14:58 +0200)]
add a second use key system that responds to presses, not to holding it down
Rudolf Polzer [Sun, 12 Jun 2011 12:03:02 +0000 (14:03 +0200)]
simply assault code a bit
Rudolf Polzer [Sun, 12 Jun 2011 12:02:33 +0000 (14:02 +0200)]
add "xencoding", an encoding scheme of numbers into invisible parts of messages
Rudolf Polzer [Sat, 11 Jun 2011 18:50:27 +0000 (20:50 +0200)]
fix compile error
Rudolf Polzer [Sat, 11 Jun 2011 18:03:26 +0000 (20:03 +0200)]
better also set menu_cl_gunalign to 3 here
Rudolf Polzer [Sat, 11 Jun 2011 18:02:13 +0000 (20:02 +0200)]
switch the meanings of cl_gunalign 1/2 and 3/4 because of problems with old client on new server
Rudolf Polzer [Fri, 10 Jun 2011 21:17:09 +0000 (23:17 +0200)]
config_update: switch all users to cl_gunalign 1 once
Rudolf Polzer [Fri, 10 Jun 2011 21:14:10 +0000 (23:14 +0200)]
make shootfromeye and shootfromclient show properly by default
Rudolf Polzer [Fri, 10 Jun 2011 21:09:38 +0000 (23:09 +0200)]
change default of cl_gunalign to "right only"; add "Center" item to the menu; allow Center choice by default
MaidenBeast [Fri, 10 Jun 2011 09:18:26 +0000 (11:18 +0200)]
Fix some translated strings and update credits with terencehill and me as Italian translators
Rudolf Polzer [Wed, 8 Jun 2011 08:51:38 +0000 (10:51 +0200)]
new parameter target_random to ALL entities; when set to 1, only one instead of all entities matched by target/target2/target3/target4 are triggered
Rudolf Polzer [Mon, 6 Jun 2011 19:11:14 +0000 (21:11 +0200)]
Merge remote-tracking branch 'origin/MaidenBeast/italian_translation'
Rudolf Polzer [Mon, 6 Jun 2011 19:09:53 +0000 (21:09 +0200)]
don't send a vote string when no vote is active
Rudolf Polzer [Mon, 6 Jun 2011 19:02:31 +0000 (21:02 +0200)]
try another attempt to fix extendmatchtime (by Space_Man)
Rudolf Polzer [Mon, 6 Jun 2011 07:38:34 +0000 (09:38 +0200)]
fix the gloss box dependencies as gloss can work on player models without deluxemapping
Rudolf Polzer [Mon, 6 Jun 2011 04:45:24 +0000 (06:45 +0200)]
fix extendmatchtime/reducematchtime commands
MaidenBeast [Sat, 4 Jun 2011 12:02:06 +0000 (14:02 +0200)]
Added 1st version of csprogs.dat.it.po (there are some untraslated strings)