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git.rm.cloudns.org Git - xonotic/xonotic-data.pk3dir.git/log
Mario [Thu, 5 Sep 2013 05:32:38 +0000 (15:32 +1000)]
Don't reduce owner's monster count if the monster is re-spawning
Mario [Wed, 4 Sep 2013 20:46:11 +0000 (06:46 +1000)]
Merge branch 'master' into Mario/monsters
Mario [Wed, 4 Sep 2013 20:36:16 +0000 (06:36 +1000)]
Add a check just incase the mutator deletes the item entity
Mario [Wed, 4 Sep 2013 17:21:48 +0000 (03:21 +1000)]
Use a hack to remove dropped items on pickup
Mario [Wed, 4 Sep 2013 04:51:26 +0000 (14:51 +1000)]
Fix monster waypoint drawing at spawn-point after monster dies
Samual Lenks [Wed, 4 Sep 2013 00:31:21 +0000 (20:31 -0400)]
Fix comboradius size for Electro primary
Samual Lenks [Wed, 4 Sep 2013 00:28:11 +0000 (20:28 -0400)]
Fix velocity zoom during intermission
Mario [Mon, 2 Sep 2013 11:55:23 +0000 (21:55 +1000)]
Remove old monster sound system
Mario [Mon, 2 Sep 2013 04:55:13 +0000 (14:55 +1000)]
Don't block if enemy health is lower than 10
Mario [Mon, 2 Sep 2013 04:46:22 +0000 (14:46 +1000)]
Block 90% of all damage (will make it configurable later)
Mario [Mon, 2 Sep 2013 04:44:15 +0000 (14:44 +1000)]
Zombie has a random chance at melee range to block most damage
Mario [Mon, 2 Sep 2013 02:19:35 +0000 (12:19 +1000)]
Remove scale modifiers again (still broken)
Mario [Mon, 2 Sep 2013 01:56:09 +0000 (11:56 +1000)]
Change scale if monster is a mini-boss
Mario [Mon, 2 Sep 2013 01:16:35 +0000 (11:16 +1000)]
Fix double score for killing re-spawned zombies
Mario [Mon, 2 Sep 2013 01:14:05 +0000 (11:14 +1000)]
Don't switch to trace entity (causes issues in modes where some targets should not be attacked)
Mario [Mon, 2 Sep 2013 00:58:48 +0000 (10:58 +1000)]
More whitespace
Mario [Mon, 2 Sep 2013 00:51:16 +0000 (10:51 +1000)]
Whitespace
Mario [Mon, 2 Sep 2013 00:39:33 +0000 (10:39 +1000)]
Fix monsters always using infront
Mario [Mon, 2 Sep 2013 00:27:37 +0000 (10:27 +1000)]
Use normal think delay while dead
Mario [Mon, 2 Sep 2013 00:25:40 +0000 (10:25 +1000)]
Lower enemy check delay so the monster isn't sitting idling too long when a player approaches
Mario [Sun, 1 Sep 2013 23:58:10 +0000 (09:58 +1000)]
Precache in the correct VM
Mario [Sun, 1 Sep 2013 23:54:04 +0000 (09:54 +1000)]
Precache some models/sounds
Mario [Sun, 1 Sep 2013 23:38:31 +0000 (09:38 +1000)]
Begin adding a new sounds system for monsters (based on player sounds)
Mario [Sun, 1 Sep 2013 22:12:44 +0000 (08:12 +1000)]
Don't spam movetype if fish wasn't drowning
Mario [Sun, 1 Sep 2013 20:01:14 +0000 (06:01 +1000)]
Clean up monster armor code
Mario [Sun, 1 Sep 2013 19:29:32 +0000 (05:29 +1000)]
Change miniboss spawnflag value to original Quake value
Mario [Sun, 1 Sep 2013 17:51:47 +0000 (03:51 +1000)]
Only set z axis target if the flying monster has vertical movement enabled
Mario [Sun, 1 Sep 2013 17:47:11 +0000 (03:47 +1000)]
Remove more tower defense code
Mario [Sun, 1 Sep 2013 17:44:59 +0000 (03:44 +1000)]
Disallow changing scale
Mario [Sun, 1 Sep 2013 17:41:35 +0000 (03:41 +1000)]
Disallow changing monster's name
Mario [Sun, 1 Sep 2013 17:33:28 +0000 (03:33 +1000)]
Add a spawnflag to only attack targets infront of the monster
Mario [Sun, 1 Sep 2013 16:53:45 +0000 (02:53 +1000)]
Remove extra useless turret hooks
Mario [Sun, 1 Sep 2013 15:29:30 +0000 (01:29 +1000)]
Remove CSQC generator/controlpoint linking (monster code no longer uses it)
Mario [Sun, 1 Sep 2013 15:15:21 +0000 (01:15 +1000)]
Link control points as well
Mario [Sun, 1 Sep 2013 06:19:09 +0000 (16:19 +1000)]
Remove old settings from the dialog
Mario [Sun, 1 Sep 2013 05:49:33 +0000 (15:49 +1000)]
Add monster support to the menu (may be used for a new monsters dialog)
Mario [Sat, 31 Aug 2013 22:39:26 +0000 (08:39 +1000)]
Add a flag to make flying monsters not fly up or down
Mario [Sat, 31 Aug 2013 19:50:13 +0000 (05:50 +1000)]
Clean up monster_use function a little
Mario [Sat, 31 Aug 2013 17:36:57 +0000 (03:36 +1000)]
Add a few more checks to lower bandwidth usage
Mario [Sat, 31 Aug 2013 17:24:22 +0000 (03:24 +1000)]
Use normal melee damage for monsters
Mario [Sat, 31 Aug 2013 17:12:29 +0000 (03:12 +1000)]
Fix some spawnflag conflicts
Mario [Sat, 31 Aug 2013 17:01:51 +0000 (03:01 +1000)]
Attempt to fix monster vehicle support
Mario [Sat, 31 Aug 2013 16:31:01 +0000 (02:31 +1000)]
Fix colors in non teamplay
Mario [Sat, 31 Aug 2013 16:24:12 +0000 (02:24 +1000)]
Use monster maxs for waypoint height
Mario [Sat, 31 Aug 2013 16:22:26 +0000 (02:22 +1000)]
Move monster waypoint handling to the client
Mario [Sat, 31 Aug 2013 05:25:04 +0000 (15:25 +1000)]
Fix melee attack not damaging correct entity
Mario [Sat, 31 Aug 2013 05:05:05 +0000 (15:05 +1000)]
Change monster_melee to work more like monster_leap
Mario [Fri, 30 Aug 2013 11:04:40 +0000 (21:04 +1000)]
Merge branch 'master' into Mario/monsters
Mario [Fri, 30 Aug 2013 10:56:16 +0000 (20:56 +1000)]
Remove a useless global check
Mario [Fri, 30 Aug 2013 10:47:35 +0000 (20:47 +1000)]
Improve monster target finding a bit
Mario [Fri, 30 Aug 2013 10:22:49 +0000 (20:22 +1000)]
Remove monster vehicle targeting
Mario [Fri, 30 Aug 2013 10:17:28 +0000 (20:17 +1000)]
Zombie re-spawns regardless of settings
Mario [Fri, 30 Aug 2013 09:52:07 +0000 (19:52 +1000)]
Remove some bad cvars
Mario [Fri, 30 Aug 2013 09:38:09 +0000 (19:38 +1000)]
Add a cvar to control monster attack range
Rudolf Polzer [Fri, 30 Aug 2013 08:00:07 +0000 (10:00 +0200)]
Merge branch 'master' of git://nl.git.xonotic.org/xonotic/xonotic-data.pk3dir
Rudolf Polzer [Fri, 30 Aug 2013 07:40:22 +0000 (09:40 +0200)]
gmqcc has vector bit operations now. Switch to using them.
This also gets rid of the ugly WEPSET macros.
New design limit of weapon count: 72 weapons (currently set to 24 to use
less bandwidth, though).
Samual Lenks [Thu, 29 Aug 2013 22:36:57 +0000 (18:36 -0400)]
Set sv_allow_fullbright to 1 (poll #44)
Mario [Thu, 29 Aug 2013 18:52:58 +0000 (04:52 +1000)]
Decrease brute grenade projectile speed
Mario [Thu, 29 Aug 2013 15:29:04 +0000 (01:29 +1000)]
Remove attached hooks when the player freezes/unfreezes
Mario [Thu, 29 Aug 2013 15:17:13 +0000 (01:17 +1000)]
Add ogre spawn compatibility for brute
Mario [Thu, 29 Aug 2013 13:08:07 +0000 (23:08 +1000)]
Detonate mage missiles instantly if the mage dies
Mario [Thu, 29 Aug 2013 12:47:05 +0000 (22:47 +1000)]
Remove useless spawnmonster definition
Mario [Thu, 29 Aug 2013 12:40:39 +0000 (22:40 +1000)]
Clean up filenames a bit
Mario [Thu, 29 Aug 2013 12:08:58 +0000 (22:08 +1000)]
Merge branch 'master' into Mario/monsters
Mario [Thu, 29 Aug 2013 12:06:34 +0000 (22:06 +1000)]
Improve mage homing missiles
Rudolf Polzer [Thu, 29 Aug 2013 11:51:26 +0000 (13:51 +0200)]
Merge branch 'master' of git://nl.git.xonotic.org/xonotic/xonotic-data.pk3dir
Rudolf Polzer [Thu, 29 Aug 2013 11:51:00 +0000 (13:51 +0200)]
Temp compile fix. Real fix is in divVerent/get-rid-of-wepset
Mario [Thu, 29 Aug 2013 11:44:54 +0000 (21:44 +1000)]
Fix bad use of w_shotorg
Mario [Thu, 29 Aug 2013 11:33:27 +0000 (21:33 +1000)]
Remove W_SetupShot from monster code & fix minibosses flying
Mario [Thu, 29 Aug 2013 10:46:12 +0000 (20:46 +1000)]
Fix monsters attacking their owners in non-teamplay modes
Mario [Thu, 29 Aug 2013 10:10:49 +0000 (20:10 +1000)]
Fix monster accuracy spam
Mario [Thu, 29 Aug 2013 10:04:55 +0000 (20:04 +1000)]
Hardcode monster item drops
Mario [Thu, 29 Aug 2013 09:49:47 +0000 (19:49 +1000)]
Fix compile error
Mario [Thu, 29 Aug 2013 09:48:41 +0000 (19:48 +1000)]
Remove some unused code
Mario [Thu, 29 Aug 2013 08:46:51 +0000 (18:46 +1000)]
Fix round limit not getting set
Mario [Thu, 29 Aug 2013 08:22:00 +0000 (18:22 +1000)]
Add a special flag for powerful monsters
Mario [Wed, 28 Aug 2013 21:26:00 +0000 (07:26 +1000)]
Experimental: Bruiser will wait for its pet (closest cerberus) to attack before charging at the enemy
Mario [Wed, 28 Aug 2013 20:59:45 +0000 (06:59 +1000)]
Fix spider freezing itself
Mario [Wed, 28 Aug 2013 20:51:15 +0000 (06:51 +1000)]
Replace monsters config with a modified dumped config
Mario [Wed, 28 Aug 2013 20:33:58 +0000 (06:33 +1000)]
Remove some unused cvars
Mario [Wed, 28 Aug 2013 20:19:18 +0000 (06:19 +1000)]
Steal new weapon cvar system
Mario [Wed, 28 Aug 2013 17:33:47 +0000 (03:33 +1000)]
Properly fix monsters thinking they're fish
Mario [Wed, 28 Aug 2013 17:07:33 +0000 (03:07 +1000)]
Partially fix all monsters thinking they're fish
Mario [Wed, 28 Aug 2013 16:26:43 +0000 (02:26 +1000)]
Begin cleaning up most monster functions (still a bit buggy)
Mario [Wed, 28 Aug 2013 11:04:10 +0000 (21:04 +1000)]
Merge branch 'master' into Mario/monsters
Samual Lenks [Tue, 27 Aug 2013 21:11:21 +0000 (17:11 -0400)]
Change net_messagetimeout from 300 to 30 seconds (testing, can change back
if it breaks), reasoning: It is not possible to reconnect and resume old
client connections in Nexuiz or Xonotic, so when a client dies it merely
sits there for 300 seconds OR until it is kicked by admin or vote (which
is what happens the majority of the time now)
Samual Lenks [Mon, 26 Aug 2013 04:22:38 +0000 (00:22 -0400)]
Fix compile
Samual Lenks [Mon, 26 Aug 2013 03:14:12 +0000 (23:14 -0400)]
Merge remote-tracking branch 'origin/debugger/superspec_options'
Samual Lenks [Sun, 25 Aug 2013 22:54:38 +0000 (18:54 -0400)]
Those debug prints aren't necessary anymore
Samual Lenks [Sun, 25 Aug 2013 22:51:28 +0000 (18:51 -0400)]
Merge remote-tracking branch 'origin/samual/lsmaps_update'
Samual Lenks [Sun, 25 Aug 2013 22:44:24 +0000 (18:44 -0400)]
Add comment for todo
Samual Lenks [Sun, 25 Aug 2013 22:33:50 +0000 (18:33 -0400)]
Add translations, add message about "new maps"
Samual Lenks [Sun, 25 Aug 2013 21:34:50 +0000 (17:34 -0400)]
Update color selection
Samual Lenks [Sun, 25 Aug 2013 20:40:53 +0000 (16:40 -0400)]
Split maplist to its own getreply func, clean up
Samual Lenks [Sun, 25 Aug 2013 19:01:38 +0000 (15:01 -0400)]
We can rely on using gametype command for lsmaps update trigger
Samual Lenks [Sun, 25 Aug 2013 02:59:32 +0000 (22:59 -0400)]
Start working on lsmaps reply: update lsmaps on endmatch (gametype change)
Samual Lenks [Sun, 25 Aug 2013 02:00:30 +0000 (22:00 -0400)]
Update translation templates
Mario [Wed, 21 Aug 2013 05:36:39 +0000 (15:36 +1000)]
Merge branch 'master' into Mario/monsters
Samual Lenks [Mon, 19 Aug 2013 21:15:03 +0000 (17:15 -0400)]
Merge remote-tracking branch 'origin/terencehill/HUD_config_string_fix'
Samual Lenks [Mon, 19 Aug 2013 21:13:07 +0000 (17:13 -0400)]
Merge remote-tracking branch 'origin/terencehill/mapvote_cursor_fix'