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git.rm.cloudns.org Git - xonotic/xonotic-maps.pk3dir.git/log
bones_was_here [Sun, 4 Jun 2023 07:15:06 +0000 (17:15 +1000)]
warfare: use new q3map2 default light settings
Spike29 [Fri, 16 Jun 2023 14:03:21 +0000 (16:03 +0200)]
Bump Trident version
Spike29 [Fri, 16 Jun 2023 14:02:11 +0000 (16:02 +0200)]
Trident: fix misaligned textures
bones_was_here [Sun, 4 Jun 2023 07:06:14 +0000 (17:06 +1000)]
afterslime: use new q3map2 default light settings
Spike29 [Wed, 7 Jun 2023 17:51:59 +0000 (19:51 +0200)]
Nexballarena: fix nonsolid grates and glass
bones_was_here [Sun, 4 Jun 2023 07:12:41 +0000 (17:12 +1000)]
nexballarena: use new q3map2 default light settings
Spike29 [Mon, 12 Jun 2023 16:35:12 +0000 (18:35 +0200)]
Trident: Extend a clip that was too short + fix a tiny z-fight
bones_was_here [Sun, 4 Jun 2023 07:00:59 +0000 (17:00 +1000)]
_hudsetup: use new q3map2 default light settings
bones_was_here [Sun, 4 Jun 2023 07:07:10 +0000 (17:07 +1000)]
bromine: use new q3map2 default light settings
bones_was_here [Sun, 4 Jun 2023 07:14:47 +0000 (17:14 +1000)]
trident: use new q3map2 default light settings
bones_was_here [Sun, 4 Jun 2023 07:11:16 +0000 (17:11 +1000)]
go: use new q3map2 default light settings
Spike29 [Wed, 7 Jun 2023 17:41:48 +0000 (19:41 +0200)]
Glowplant: fix nonsolid grates
bones_was_here [Sun, 4 Jun 2023 07:11:01 +0000 (17:11 +1000)]
glowplant: use new q3map2 default light settings
Spike29 [Wed, 7 Jun 2023 17:54:39 +0000 (19:54 +0200)]
Opium: fix nonsolid grates
bones_was_here [Sun, 4 Jun 2023 07:13:05 +0000 (17:13 +1000)]
opium: use new q3map2 default light settings
Spike29 [Wed, 7 Jun 2023 17:33:14 +0000 (19:33 +0200)]
Erbium: fix nonsolid grates
Spike29 [Sat, 3 Jun 2023 09:10:14 +0000 (11:10 +0200)]
Erbium: Disable the grass shadows + use new q3map2 default light settings
Mirio [Fri, 2 Jun 2023 15:23:29 +0000 (17:23 +0200)]
Trident: Minor texture aligments
SpiKe [Tue, 30 May 2023 18:16:46 +0000 (18:16 +0000)]
Bromine: disable the grass shadows + minor fixes
Spike29 [Tue, 30 May 2023 16:58:17 +0000 (18:58 +0200)]
Bump map version
Spike29 [Tue, 30 May 2023 16:55:47 +0000 (18:55 +0200)]
Trident: Fix the new light brush not touching the ceiling
Mirio [Tue, 30 May 2023 15:58:19 +0000 (17:58 +0200)]
Trident: Minor cleanup
Spike29 [Tue, 30 May 2023 13:15:17 +0000 (15:15 +0200)]
Update the Go screenshot
Dr. Jaska [Sat, 27 May 2023 18:55:35 +0000 (18:55 +0000)]
Campaign update
Spike29 [Wed, 24 May 2023 20:33:16 +0000 (22:33 +0200)]
Trident: relink the waypoints (the link between the MG and the nearest jump pad was broken)
Spike29 [Wed, 24 May 2023 20:05:51 +0000 (22:05 +0200)]
Trident: fix misaligned textures on the wall behind the Electro
Spike29 [Wed, 24 May 2023 15:47:41 +0000 (17:47 +0200)]
Move sound/map_glowplant/spark.ogg to sound/machines/spark.ogg
Spike29 [Sun, 21 May 2023 19:25:25 +0000 (21:25 +0200)]
Update go.waypoints.cache
Mirio [Sat, 20 May 2023 16:20:13 +0000 (16:20 +0000)]
Debugger/go
Spike29 [Mon, 4 Jul 2022 18:55:04 +0000 (20:55 +0200)]
Glowplant: sound/map_drain/spark.ogg no longer exists, move it to sound/map_glowplant/ instead
Spike29 [Mon, 4 Jul 2022 17:30:33 +0000 (19:30 +0200)]
Remove Oil Rig
Spike29 [Mon, 4 Jul 2022 17:24:58 +0000 (19:24 +0200)]
Remove Drain
Amadeusz Sławiński [Wed, 29 Mar 2023 08:03:49 +0000 (08:03 +0000)]
Add trident map
SpiKe [Fri, 20 Jan 2023 13:16:08 +0000 (13:16 +0000)]
Atelier: place the teleporter exits slightly above the ground + use nodrawnonsolid instead of caulk for the decals
Spike29 [Thu, 29 Dec 2022 11:01:57 +0000 (12:01 +0100)]
Implosion: update the screenshot to reflect the recent changes
SpiKe [Tue, 27 Dec 2022 09:05:41 +0000 (09:05 +0000)]
Implosion: Flare lights + clip some walls + brush and texture cleanups
Spike29 [Sun, 10 Jul 2022 08:57:32 +0000 (10:57 +0200)]
Fix a wallwalk to the MH by moving some brushes 0.125qu + minor brush cleanups in the MH area
bones_was_here [Sun, 28 May 2023 04:20:56 +0000 (14:20 +1000)]
entities.ent: update small & medium health & armor bbox heights to match 0.8.6
bones_was_here [Mon, 22 May 2023 02:15:22 +0000 (12:15 +1000)]
entities.ent: Rename item_armor_mega from "Large Armor" to "Mega Armor"
bones_was_here [Thu, 18 May 2023 15:09:57 +0000 (01:09 +1000)]
entities.ent: update dom_controlpoint bbox to match xonotic-data.pk3dir!1131
Previous values don't match 0.8.5
bones_was_here [Thu, 18 May 2023 15:00:03 +0000 (01:00 +1000)]
entities.ent: update small & medium health & armor bbox heights to match xonotic-data.pk3dir!1131
bones_was_here [Thu, 18 May 2023 14:55:51 +0000 (00:55 +1000)]
entities.ent: update weapon bbox heights to match 0.8.5
bones_was_here [Thu, 18 May 2023 14:56:38 +0000 (00:56 +1000)]
entities.ent: update mega & big health & armor bbox heights to match 0.8.5
item_health_big is correct already.
bones_was_here [Thu, 18 May 2023 14:56:24 +0000 (00:56 +1000)]
entities.ent: Add item_speed and item_invisibility powerups
These currently have no model.
bones_was_here [Thu, 18 May 2023 14:48:24 +0000 (00:48 +1000)]
entities.ent: Update powerup bbox height to match xonotic-data.pk3dir!1131
Their height in 0.8.5 is 80 not 48.
bones_was_here [Thu, 18 May 2023 14:48:01 +0000 (00:48 +1000)]
entities.ent: Update ammo bbox height to match 0.8.5
Spike29 [Sun, 21 May 2023 16:56:48 +0000 (18:56 +0200)]
Bump Afterslime map version
Spike29 [Sun, 21 May 2023 16:54:38 +0000 (18:54 +0200)]
Afterslime: Move 2 item_cells entities a bit so the left one doesn't appear to be floating
Spike29 [Thu, 11 May 2023 10:00:44 +0000 (12:00 +0200)]
Opium: Fixed the top of the waves sometimes visible through the ground (above the Vortex spawn)
Spike29 [Wed, 1 Mar 2023 16:21:27 +0000 (17:21 +0100)]
Describe the Arc as an experimental weapon
Spike29 [Sun, 12 Feb 2023 11:22:49 +0000 (12:22 +0100)]
Add the weapon_arc entity definition + remove a reference to g_balance_vortex_respawntime_modifier
Spike29 [Sat, 18 Feb 2023 13:33:37 +0000 (14:33 +0100)]
Remove a duplicated shader directive in extragalactic_nebulae
Spike29 [Tue, 10 Jan 2023 09:39:52 +0000 (10:39 +0100)]
Solarium: Fix some floating grass (thx Musicgoat for spotting this)
SpiKe [Sun, 8 Jan 2023 10:33:29 +0000 (10:33 +0000)]
Fix wrong minimap scales on Dance, Implosion, Space-Elevator and Xoylent
Arios Jentu [Sat, 18 Mar 2023 07:52:51 +0000 (17:52 +1000)]
Update bloodyrun - add clips behind ladder on railroom teleport, increase length of arch between mega and railroom, increase size of mega platform
AriosJentu [Tue, 3 Jan 2023 17:42:18 +0000 (03:42 +1000)]
Improve smoothness of movements on map, update red-armor teleport
AriosJentu [Mon, 2 Jan 2023 17:33:04 +0000 (03:33 +1000)]
Fix bug with jumppad, improve trick jump in quad room
AriosJentu [Mon, 2 Jan 2023 16:48:09 +0000 (02:48 +1000)]
Update BloodyRun - improve some pillar parts, update in quad room - add some tricks, make more groups
AriosJentu [Fri, 10 Dec 2021 15:54:52 +0000 (01:54 +1000)]
Add clips at some grates, add duel gametype
AriosJentu [Tue, 20 Jul 2021 08:55:44 +0000 (18:55 +1000)]
Update spawnpoints, add clipping in central corridor to tubes near jumppad passage
AriosJentu [Tue, 13 Jul 2021 12:06:52 +0000 (22:06 +1000)]
Remove unused part of central floor
AriosJentu [Tue, 13 Jul 2021 11:44:34 +0000 (21:44 +1000)]
Make pillars wider
AriosJentu [Tue, 13 Jul 2021 09:28:39 +0000 (19:28 +1000)]
Update map - fix clips on teleport in devast room, change skybox, increase width of corridors on central top panel, add decorative hole at the exit of teleport
AriosJentu [Tue, 27 Apr 2021 14:36:55 +0000 (00:36 +1000)]
Add some clips for disabling buguses
AriosJentu [Tue, 27 Apr 2021 14:22:18 +0000 (00:22 +1000)]
Fix hurt-trigger and some forgotten lava
AriosJentu [Tue, 27 Apr 2021 14:01:35 +0000 (00:01 +1000)]
Fix map glitches with water/lava, add tubes in opened-air rooms
AriosJentu [Wed, 14 Apr 2021 11:12:07 +0000 (21:12 +1000)]
Fix bug with clip on mortar zone
AriosJentu [Sat, 3 Oct 2020 12:05:17 +0000 (22:05 +1000)]
Make some optimizations
AriosJentu [Fri, 2 Oct 2020 14:46:29 +0000 (00:46 +1000)]
Make some design improvements
AriosJentu [Thu, 13 Aug 2020 16:28:47 +0000 (02:28 +1000)]
Update map screen
AriosJentu [Thu, 13 Aug 2020 16:04:54 +0000 (02:04 +1000)]
Update map for release, fix bugs
AriosJentu [Thu, 13 Aug 2020 15:48:27 +0000 (01:48 +1000)]
Update map for next release
AriosJentu [Fri, 7 Aug 2020 12:41:48 +0000 (22:41 +1000)]
Add some details in devast's room
AriosJentu [Fri, 7 Aug 2020 07:11:54 +0000 (17:11 +1000)]
Improve devast's room
AriosJentu [Thu, 6 Aug 2020 13:39:11 +0000 (23:39 +1000)]
Fix leaks
AriosJentu [Thu, 6 Aug 2020 13:34:55 +0000 (23:34 +1000)]
Make impovements on devasts room
AriosJentu [Wed, 5 Aug 2020 14:56:13 +0000 (00:56 +1000)]
Add decorations outside
AriosJentu [Mon, 3 Aug 2020 16:10:03 +0000 (02:10 +1000)]
Update hagar and mortar rooms
AriosJentu [Sat, 1 Aug 2020 15:57:52 +0000 (01:57 +1000)]
Decorate hagar's room
AriosJentu [Mon, 18 May 2020 15:31:31 +0000 (01:31 +1000)]
Update - add more details
AriosJentu [Sun, 26 Apr 2020 16:48:21 +0000 (02:48 +1000)]
Fix prt-compile bug
AriosJentu [Sun, 26 Apr 2020 15:52:35 +0000 (01:52 +1000)]
Update map - add a lot of style improvements
AriosJentu [Mon, 30 Mar 2020 09:02:16 +0000 (19:02 +1000)]
Add some new details
AriosJentu [Sun, 29 Mar 2020 09:25:21 +0000 (19:25 +1000)]
Fix wall near machinegin
AriosJentu [Sun, 29 Mar 2020 09:13:43 +0000 (19:13 +1000)]
Add details on wall near machinegun, add decorative and helping* bricks
AriosJentu [Sun, 29 Mar 2020 05:43:33 +0000 (15:43 +1000)]
Add some details, fix places for hidding
AriosJentu [Tue, 25 Feb 2020 16:17:16 +0000 (02:17 +1000)]
Add some details on under-hole part
AriosJentu [Tue, 18 Feb 2020 04:32:09 +0000 (14:32 +1000)]
Fix hurt trigger
AriosJentu [Tue, 18 Feb 2020 04:08:47 +0000 (14:08 +1000)]
Fix forgotten lamps on jumppad near machinegun
AriosJentu [Tue, 18 Feb 2020 03:56:25 +0000 (13:56 +1000)]
Add clipping on pillar corridors, fix logos and lights, fix overlapping textures, fix teleports, add destinations, make hurt trigger higher
AriosJentu [Sun, 16 Feb 2020 16:31:20 +0000 (02:31 +1000)]
Fix wall bugs
AriosJentu [Sun, 16 Feb 2020 16:19:30 +0000 (02:19 +1000)]
Fix prt leaks
AriosJentu [Sun, 16 Feb 2020 13:49:20 +0000 (23:49 +1000)]
Make corridors on crylink wider, make a lot of brushes of details - detailed
AriosJentu [Sat, 15 Feb 2020 04:50:23 +0000 (14:50 +1000)]
Fix caulk bug, fix visibility bug
AriosJentu [Thu, 13 Feb 2020 04:46:04 +0000 (14:46 +1000)]
Make strength's platform smaller
AriosJentu [Thu, 13 Feb 2020 03:23:43 +0000 (13:23 +1000)]
Add clipping on some places, add water and make quad zone smaller
AriosJentu [Wed, 12 Feb 2020 07:32:05 +0000 (17:32 +1000)]
Update map, add clipping blocks, remove some lights, small design improvements
Mirio [Tue, 11 Feb 2020 16:58:51 +0000 (16:58 +0000)]
Add map options
AriosJentu [Tue, 11 Feb 2020 16:15:39 +0000 (02:15 +1000)]
First version map remake of Blood Run
LegendaryGuard [Mon, 21 Nov 2022 08:31:17 +0000 (08:31 +0000)]
Merge branch 'LegendaryGuard/replace_map_screenshots' into 'master'
Replace map screenshots removing old Nexuiz assets, no items display
Closes #205
See merge request xonotic/xonotic-maps.pk3dir!168