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git.rm.cloudns.org Git - xonotic/xonotic-data.pk3dir.git/log
terencehill [Sat, 26 Mar 2016 23:30:20 +0000 (00:30 +0100)]
Merge branch 'master' into terencehill/dynamic_hud
Conflicts:
qcsrc/client/quickmenu.qc
terencehill [Sat, 26 Mar 2016 22:55:27 +0000 (23:55 +0100)]
1 1 1" "HUD following scale for the x, y and z axis"
Mario [Sat, 26 Mar 2016 19:21:54 +0000 (05:21 +1000)]
Undo last commit (result is used much later to get the target lock)
Mario [Sat, 26 Mar 2016 19:17:22 +0000 (05:17 +1000)]
Don't call crosshair_trace on racer (results appear to be unused, reduces load)
Mario [Sat, 26 Mar 2016 17:50:14 +0000 (03:50 +1000)]
Bring back the precache hook (abused by mods)
Mario [Sat, 26 Mar 2016 16:47:57 +0000 (02:47 +1000)]
Don't store vehicle's antilag data to the player's clientstate entity, fixes breakage with vehicles
Mario [Sat, 26 Mar 2016 16:07:27 +0000 (02:07 +1000)]
Always disable self damage from the blaster in instagib
TimePath [Sat, 26 Mar 2016 15:13:13 +0000 (02:13 +1100)]
Self removal kit: update plan
TimePath [Sat, 26 Mar 2016 14:12:30 +0000 (01:12 +1100)]
Propagate this
Mario [Sat, 26 Mar 2016 14:53:36 +0000 (00:53 +1000)]
Purge self from most of the warpzone lib
Mario [Sat, 26 Mar 2016 13:59:51 +0000 (23:59 +1000)]
Add a low attenuation for turret/vehicle projectile explosions (bit higher than the minimum global, but lower than normal attenuation, should be a good enough distance)
Mario [Sat, 26 Mar 2016 13:37:31 +0000 (23:37 +1000)]
Fix vehicle alarms to only play to the driver (yay for no more random alarms)
Mario [Sat, 26 Mar 2016 13:15:31 +0000 (23:15 +1000)]
Hopefully fix silly compilation test unit
Mario [Sat, 26 Mar 2016 13:09:12 +0000 (23:09 +1000)]
Clean up some more self uses
Mario [Sat, 26 Mar 2016 12:19:34 +0000 (22:19 +1000)]
Clean out some more self uses from vehicle code
Mario [Sat, 26 Mar 2016 10:40:04 +0000 (20:40 +1000)]
If the monster is a client, don't attempt to remove it
Mario [Sat, 26 Mar 2016 07:58:37 +0000 (17:58 +1000)]
Set self in vehicle frames as before (until we can purify weapon functions), fixes infinite vehicle ammo
TimePath [Sat, 26 Mar 2016 00:51:56 +0000 (00:51 +0000)]
Merge branch 'terencehill/hud_fixes' into 'master'
hud fixes
* Fix typo causing misalignment of an expanding string ("Personal best")
* A few minor cleanups
See merge request !294
terencehill [Sat, 26 Mar 2016 00:08:01 +0000 (01:08 +0100)]
Merge branch 'master' into terencehill/hud_fixes
# Conflicts:
# qcsrc/client/hud/hud.qc
Mario [Fri, 25 Mar 2016 07:20:56 +0000 (17:20 +1000)]
Set vehic velocity, not self.vehicle
TimePath [Fri, 25 Mar 2016 07:12:25 +0000 (18:12 +1100)]
Iter.qh: refactor
TimePath [Fri, 25 Mar 2016 05:33:08 +0000 (16:33 +1100)]
Menu: force visible when not connected
TimePath [Fri, 25 Mar 2016 05:05:24 +0000 (16:05 +1100)]
Inventory: check for null
Fixes #1688
TimePath [Fri, 25 Mar 2016 04:51:07 +0000 (15:51 +1100)]
Antilag: pass correct storage entity when vehicles are involved
Fixes #1707
TimePath [Fri, 25 Mar 2016 04:40:23 +0000 (15:40 +1100)]
Accept hash change in
aa3e381 , a new class was added
TimePath [Fri, 25 Mar 2016 04:05:27 +0000 (15:05 +1100)]
Fix PlayerState ownership
Closes #1712
Closes #1715
terencehill [Thu, 24 Mar 2016 22:13:59 +0000 (23:13 +0100)]
Cleanup
terencehill [Thu, 24 Mar 2016 21:41:44 +0000 (22:41 +0100)]
Allow hud_dynamic_shake effect when dying
terencehill [Thu, 24 Mar 2016 20:57:52 +0000 (21:57 +0100)]
Dynamic HUD: Rework panel resizing/shifting in a cleaner way and implement proper font scaling. Now the effect applies to the scoreboard too. It no longer applies to the chat panel since it can't work correctly (chat messages are displayed directly by the engine).
Mario [Thu, 24 Mar 2016 19:08:35 +0000 (05:08 +1000)]
Adjust the shotgun secondary animtime slightly in all balance configs (doesn't affect anything, since refire is longer than the animtime, fixes an animation glitch with the shotgun melee)
Mario [Thu, 24 Mar 2016 19:00:07 +0000 (05:00 +1000)]
Hack to fix crouch prediction and hook/melee/frozen
Mario [Thu, 24 Mar 2016 18:00:00 +0000 (04:00 +1000)]
Greatly reduce console spam between map changes
Mario [Thu, 24 Mar 2016 17:50:37 +0000 (03:50 +1000)]
Colorize vehicle's crosshair (optional, cl_vehicles_crosshair_colorize 0 to use old white color)
Mario [Thu, 24 Mar 2016 17:32:06 +0000 (03:32 +1000)]
Fix teleporters resetting player's view when inside a vehicle despite not teleporting
Mario [Thu, 24 Mar 2016 17:17:22 +0000 (03:17 +1000)]
Add a magic fallback number incase scoreboard_bg_scale is 0 or lower (fixes a crash)
Mario [Thu, 24 Mar 2016 16:52:30 +0000 (02:52 +1000)]
Update the player stats uri in config
TimePath [Thu, 24 Mar 2016 01:32:52 +0000 (12:32 +1100)]
Suppress warning in overkill+lms
TimePath [Thu, 24 Mar 2016 01:04:38 +0000 (12:04 +1100)]
Bumblebee spawn test
TimePath [Thu, 24 Mar 2016 00:12:27 +0000 (11:12 +1100)]
Don't call wr_gonethink without a weapon
TimePath [Thu, 24 Mar 2016 00:01:48 +0000 (11:01 +1100)]
Simplify progs.inc
TimePath [Wed, 23 Mar 2016 22:16:17 +0000 (09:16 +1100)]
Mark dirty csprogs pk3 with ~, * is a reserved character on some filesystems
terencehill [Wed, 23 Mar 2016 21:58:50 +0000 (22:58 +0100)]
Merge branch 'master' into terencehill/dynamic_hud
Conflicts:
qcsrc/client/view.qc
TimePath [Wed, 23 Mar 2016 21:28:46 +0000 (08:28 +1100)]
Typecheck weaponframe
TimePath [Wed, 23 Mar 2016 20:30:57 +0000 (20:30 +0000)]
Merge branch 'terencehill/warmup_limit' into 'master'
Warmup limit stat
Add a stat for warmup limit so the hud timer can show decreasing time and announcer can properly announce left minutes in warmup stage (it was improperly reading the server's cvar g_warmup_limit)
See merge request !295
terencehill [Wed, 23 Mar 2016 18:31:46 +0000 (19:31 +0100)]
Compact Announcer_Time code
Mario [Wed, 23 Mar 2016 17:56:11 +0000 (03:56 +1000)]
Clean up vehicle physics plugin a bit
terencehill [Wed, 23 Mar 2016 15:36:44 +0000 (16:36 +0100)]
Add a stat for warmup limit so the hud timer can show decreasing time and announcer can properly announce left minutes in warmup stage (it was improperly reading the server's cvar g_warmup_limit)
TimePath [Wed, 23 Mar 2016 11:17:59 +0000 (22:17 +1100)]
Provisions for unit testing
TimePath [Wed, 23 Mar 2016 03:54:26 +0000 (14:54 +1100)]
Fix regressions in
911f8048
TimePath [Wed, 23 Mar 2016 03:32:01 +0000 (14:32 +1100)]
Transmute player entities
TimePath [Tue, 22 Mar 2016 23:55:00 +0000 (10:55 +1100)]
OO: transmute
TimePath [Tue, 22 Mar 2016 11:32:58 +0000 (22:32 +1100)]
Doxygen: improve static members and zoned strings
Mario [Tue, 22 Mar 2016 11:15:06 +0000 (21:15 +1000)]
Fix up even more self uses
Mario [Tue, 22 Mar 2016 11:06:43 +0000 (21:06 +1000)]
Purge self from bot roles
Mario [Tue, 22 Mar 2016 10:26:48 +0000 (20:26 +1000)]
Another load of self cases fixed
TimePath [Tue, 22 Mar 2016 10:03:14 +0000 (21:03 +1100)]
Doxygen: improve
Mario [Tue, 22 Mar 2016 10:16:03 +0000 (20:16 +1000)]
Rid more bot files of self
Mario [Tue, 22 Mar 2016 10:03:39 +0000 (20:03 +1000)]
Minor performance tweak
Mario [Tue, 22 Mar 2016 10:01:21 +0000 (20:01 +1000)]
Fix up a little function, should be last of the self uses in scripting
Mario [Tue, 22 Mar 2016 09:55:38 +0000 (19:55 +1000)]
Cleanse some uses of self in the bot code
TimePath [Tue, 22 Mar 2016 08:46:58 +0000 (19:46 +1100)]
Linguist: override *.q[ch], *.inc
TimePath [Tue, 22 Mar 2016 08:15:50 +0000 (19:15 +1100)]
Use macros for labels
TimePath [Tue, 22 Mar 2016 07:45:54 +0000 (18:45 +1100)]
Remove unused SELFPARAM()
TimePath [Tue, 22 Mar 2016 07:28:21 +0000 (18:28 +1100)]
Add missing SELFPARAM()
Mario [Tue, 22 Mar 2016 07:19:19 +0000 (17:19 +1000)]
Cleanse anticheat of self
TimePath [Tue, 22 Mar 2016 06:36:31 +0000 (17:36 +1100)]
Propagate sound references
TimePath [Tue, 22 Mar 2016 05:23:01 +0000 (16:23 +1100)]
Type check class methods
TimePath [Tue, 22 Mar 2016 04:57:23 +0000 (15:57 +1100)]
Client: Type check
TimePath [Tue, 22 Mar 2016 04:15:34 +0000 (15:15 +1100)]
Type check macros
TimePath [Tue, 22 Mar 2016 03:13:41 +0000 (14:13 +1100)]
Registry: remove per-item post-initialization
TimePath [Tue, 22 Mar 2016 01:07:36 +0000 (12:07 +1100)]
Check for null
Closes #1702
Mario [Tue, 22 Mar 2016 01:00:03 +0000 (11:00 +1000)]
Hopefully fix compilation unit
Mario [Mon, 21 Mar 2016 09:56:17 +0000 (19:56 +1000)]
Get ID on the client side for func_pointparticles (doesn't fix it yet, need to investigate further)
Mario [Mon, 21 Mar 2016 07:43:57 +0000 (17:43 +1000)]
Link some positional entities (fixes prediction of jumppads in some odd old maps)
Mario [Fri, 18 Mar 2016 02:56:04 +0000 (12:56 +1000)]
Fix some repetition
Mario [Fri, 18 Mar 2016 02:51:56 +0000 (12:51 +1000)]
Silence a warning when countdown number is higher than the available announcements
Mario [Fri, 18 Mar 2016 01:26:02 +0000 (11:26 +1000)]
Bring back some old hacks to allow taunting while spectating/observing
TimePath [Thu, 17 Mar 2016 01:46:08 +0000 (12:46 +1100)]
Makefile: escape dirty asterisk
TimePath [Thu, 17 Mar 2016 00:59:19 +0000 (11:59 +1100)]
oo: destructors
TimePath [Thu, 17 Mar 2016 00:08:31 +0000 (11:08 +1100)]
iter: allow toggling between const/mutable `it`
TimePath [Tue, 15 Mar 2016 11:22:04 +0000 (11:22 +0000)]
Accept hash change in
c88e4741
TimePath [Tue, 15 Mar 2016 11:01:55 +0000 (22:01 +1100)]
Increase net_connecttimeout a bit to help with connection timeouts
TimePath [Tue, 15 Mar 2016 10:58:33 +0000 (21:58 +1100)]
Fix NOTIF_ALL notifications
TimePath [Tue, 15 Mar 2016 10:55:00 +0000 (21:55 +1100)]
Check viewmodel alignment more frequently
Fixes #1639
TimePath [Tue, 15 Mar 2016 10:05:35 +0000 (21:05 +1100)]
Delete old macros
TimePath [Tue, 15 Mar 2016 09:23:25 +0000 (20:23 +1100)]
qcc.sh: fix preprocessor error reporting
TimePath [Tue, 15 Mar 2016 08:04:58 +0000 (19:04 +1100)]
Tweak doxygen commit messages
TimePath [Tue, 15 Mar 2016 07:23:17 +0000 (18:23 +1100)]
server: pass compilation units test
TimePath [Tue, 15 Mar 2016 05:48:05 +0000 (16:48 +1100)]
client: pass compilation units test
TimePath [Tue, 15 Mar 2016 04:10:30 +0000 (15:10 +1100)]
menu: #undef IMPLEMENTATION
TimePath [Mon, 14 Mar 2016 12:37:02 +0000 (12:37 +0000)]
qcc.sh: require bash, not sh
TimePath [Mon, 14 Mar 2016 10:26:01 +0000 (21:26 +1100)]
Fix compilation unit tester
TimePath [Mon, 14 Mar 2016 08:37:03 +0000 (19:37 +1100)]
gitignore: remove redundant qccversion pattern
TimePath [Mon, 14 Mar 2016 08:34:43 +0000 (19:34 +1100)]
Move scripts to qcsrc/tools
TimePath [Mon, 14 Mar 2016 07:47:53 +0000 (18:47 +1100)]
Revert "Accept hash change"
This reverts commit
a999583ce4e1893040ccbf6e6c6e83e146d05984 .
TimePath [Mon, 14 Mar 2016 07:38:00 +0000 (18:38 +1100)]
Migrate relative includes in headers to #include <>
TimePath [Mon, 14 Mar 2016 07:27:41 +0000 (18:27 +1100)]
#pragma once
TimePath [Mon, 14 Mar 2016 07:07:10 +0000 (18:07 +1100)]
Header police
TimePath [Mon, 14 Mar 2016 05:21:59 +0000 (16:21 +1100)]
Antilag: fix vehicles and monsters
TimePath [Sun, 13 Mar 2016 11:31:36 +0000 (22:31 +1100)]
vehicles: remove old out of sync configs