]> git.rm.cloudns.org Git - xonotic/xonotic-data.pk3dir.git/log
xonotic/xonotic-data.pk3dir.git
4 years agoClear player waypoint sprites when resetting the flag while speedrunning
Mario [Thu, 2 Apr 2020 03:32:39 +0000 (13:32 +1000)]
Clear player waypoint sprites when resetting the flag while speedrunning

4 years agoAdd a placeholder effect for keyhunt captures until engine issue #123 can be resolved
Mario [Wed, 1 Apr 2020 17:04:17 +0000 (03:04 +1000)]
Add a placeholder effect for keyhunt captures until engine issue #123 can be resolved

4 years agoFix legacy vaporizer beam effect appearing invisible in free for all gamemodes
Mario [Wed, 1 Apr 2020 16:32:24 +0000 (02:32 +1000)]
Fix legacy vaporizer beam effect appearing invisible in free for all gamemodes

4 years agoRotRegen now takes care to get resource limit too
terencehill [Wed, 1 Apr 2020 13:39:50 +0000 (15:39 +0200)]
RotRegen now takes care to get resource limit too

4 years agoMake so that CalcRotRegen (renamed to RotRegen) applies the new amount of a certain...
terencehill [Wed, 1 Apr 2020 13:31:38 +0000 (15:31 +0200)]
Make so that CalcRotRegen (renamed to RotRegen) applies the new amount of a certain resource but only if different

4 years agoAdd an option to use a server default for clients as a fallback and make use of it...
Mario [Mon, 30 Mar 2020 15:24:47 +0000 (01:24 +1000)]
Add an option to use a server default for clients as a fallback and make use of it to allow optional multijump (multijump is enabled by default but configurable on the server)

4 years agoAdd an option for servers to enable opt-in mode for dodging using the cl_dodging...
Mario [Mon, 30 Mar 2020 15:13:31 +0000 (01:13 +1000)]
Add an option for servers to enable opt-in mode for dodging using the cl_dodging setting (off by default), allows servers to provide dodging optionally without forcing it on everyone

4 years agoDisable client prediction when in follow mode (impossible to predict)
Mario [Mon, 30 Mar 2020 13:43:59 +0000 (23:43 +1000)]
Disable client prediction when in follow mode (impossible to predict)

4 years agoTransifex autosync
Rudolf Polzer [Mon, 30 Mar 2020 05:25:19 +0000 (07:25 +0200)]
Transifex autosync

4 years agoUpdate hash
terencehill [Sun, 29 Mar 2020 18:38:42 +0000 (20:38 +0200)]
Update hash

4 years agoMerge branch 'master' into terencehill/bot_ai
terencehill [Sun, 29 Mar 2020 15:13:36 +0000 (17:13 +0200)]
Merge branch 'master' into terencehill/bot_ai

4 years agoMerge branch 'terencehill/cl_eventchase_death_2' into 'master'
Martin Taibr [Sun, 29 Mar 2020 06:16:11 +0000 (06:16 +0000)]
Merge branch 'terencehill/cl_eventchase_death_2' into 'master'

cl_eventchase_death 2 by default

* cl_eventchase_death 2 by default
* make the cl_eventchase_death checkbox toggle between 0 and 2

For a quick reference: seta cl_eventchase_death 2 "camera goes into 3rd person mode when the player is dead; set to 2 to active the effect only when the corpse doesn't move anymore"

See merge request xonotic/xonotic-data.pk3dir!787

4 years agoTransifex autosync
Rudolf Polzer [Sun, 29 Mar 2020 05:25:01 +0000 (07:25 +0200)]
Transifex autosync

4 years agocl_eventchase_death 2 by default; make the cl_eventchase_death checkbox toggle betwee... 787/head
terencehill [Fri, 27 Mar 2020 00:48:48 +0000 (01:48 +0100)]
cl_eventchase_death 2 by default; make the cl_eventchase_death checkbox toggle between 0 and 2

4 years agoMerge branch 'terencehill/ft_rounds' into 'master'
Martin Taibr [Sat, 28 Mar 2020 11:38:37 +0000 (11:38 +0000)]
Merge branch 'terencehill/ft_rounds' into 'master'

Freeze Tag rounds

* Announce remaining rounds (like CA)
* Base team score on rounds rather than points (like CA).
Basically it changes how scoreboard shows scoring limit (`X rounds` instead of `X points`)

See merge request xonotic/xonotic-data.pk3dir!781

4 years agoMerge branch 'master' of ssh://gitlab.com/xonotic/xonotic-data.pk3dir
Martin Taibr [Fri, 27 Mar 2020 09:12:51 +0000 (10:12 +0100)]
Merge branch 'master' of ssh://gitlab.com/xonotic/xonotic-data.pk3dir

4 years agoupdate information about NaN bug (fixed in DP by f96918f0280)
Martin Taibr [Fri, 27 Mar 2020 09:12:00 +0000 (10:12 +0100)]
update information about NaN bug (fixed in DP by f96918f0280)

4 years agoIf the weapon's animation was invalid, reset it to idle, also default to the idle...
Mario [Thu, 26 Mar 2020 13:48:57 +0000 (23:48 +1000)]
If the weapon's animation was invalid, reset it to idle, also default to the idle animation, fixes weapon playing reload animation for a second when re-spawning

4 years agoUpdate hash
terencehill [Thu, 26 Mar 2020 00:44:06 +0000 (01:44 +0100)]
Update hash

4 years agoMerge branch 'terencehill/frags_remaining_announcer'
terencehill [Wed, 25 Mar 2020 17:47:52 +0000 (18:47 +0100)]
Merge branch 'terencehill/frags_remaining_announcer'

4 years agoRestore setting of air_finished CreatureFrame_Liquids in CreatureFrame_Liquids. This...
terencehill [Wed, 25 Mar 2020 17:46:07 +0000 (18:46 +0100)]
Restore setting of air_finished CreatureFrame_Liquids in CreatureFrame_Liquids. This commit reverts 7f79df2d74

4 years agoMerge branch 'terencehill/oxygen_bar' into 'master'
Mario [Tue, 24 Mar 2020 13:52:05 +0000 (13:52 +0000)]
Merge branch 'terencehill/oxygen_bar' into 'master'

Oxygen bar

Closes #2393

See merge request xonotic/xonotic-data.pk3dir!784

4 years agoMinor cleanup to campcheck code
Mario [Tue, 24 Mar 2020 12:47:46 +0000 (22:47 +1000)]
Minor cleanup to campcheck code

4 years agoAdd an option to apply campcheck rules to players who are typing (off by default)
Mario [Tue, 24 Mar 2020 12:39:04 +0000 (22:39 +1000)]
Add an option to apply campcheck rules to players who are typing (off by default)

4 years agoFix oxygen bar when player is in water and switches to spectate someone 784/head
terencehill [Sat, 21 Mar 2020 14:57:03 +0000 (15:57 +0100)]
Fix oxygen bar when player is in water and switches to spectate someone

4 years agoDon't announce frags remaining if leadlimit_and_fraglimit 1 and fraglimit 0 and leadl...
terencehill [Sun, 22 Mar 2020 12:03:04 +0000 (13:03 +0100)]
Don't announce frags remaining if leadlimit_and_fraglimit 1 and fraglimit 0 and leadlimit > 0 since scoring rules ignore leadlimit in this case.

Basically I've just added 'if (limit)' before 'fragsleft = max(leadingfragsleft, fragsleft);', other changes are just code rearrangement.
Also removed 'if (fragsleft > 3) fragsleft = 0;' as it was just an negligible optimization

4 years agoleadlimit_and_fraglimit desc
Martin Taibr [Sun, 22 Mar 2020 10:56:30 +0000 (11:56 +0100)]
leadlimit_and_fraglimit desc

4 years agoRefactor frags remaining announcer code and make it work with leadlimit_and_fraglimit 1
terencehill [Sun, 22 Mar 2020 09:25:54 +0000 (10:25 +0100)]
Refactor frags remaining announcer code and make it work with leadlimit_and_fraglimit 1

4 years agoFix previous commit breaking leadlimit_and_fraglimit 1
terencehill [Sat, 21 Mar 2020 22:16:30 +0000 (23:16 +0100)]
Fix previous commit breaking leadlimit_and_fraglimit 1

4 years agoIgnore lead limit if greater than score limit
terencehill [Sat, 21 Mar 2020 18:52:18 +0000 (19:52 +0100)]
Ignore lead limit if greater than score limit

4 years agoSync oxygen bar blinking with start drowning time
terencehill [Sat, 21 Mar 2020 14:12:05 +0000 (15:12 +0100)]
Sync oxygen bar blinking with start drowning time

4 years agoPut blink code in its own function
terencehill [Sat, 21 Mar 2020 13:25:40 +0000 (14:25 +0100)]
Put blink code in its own function

4 years agoBlink oxygen bar when player starts drowning
terencehill [Sat, 21 Mar 2020 11:25:49 +0000 (12:25 +0100)]
Blink oxygen bar when player starts drowning

4 years agoImplement #2393 "Oxygen bar"
terencehill [Fri, 20 Mar 2020 19:16:24 +0000 (20:16 +0100)]
Implement #2393 "Oxygen bar"

4 years agoRemove redundant setting of air_finished that gets overriden in DrownPlayer with...
terencehill [Thu, 19 Mar 2020 23:21:16 +0000 (00:21 +0100)]
Remove redundant setting of air_finished that gets overriden in DrownPlayer with the proper value (g_balance_contents_drowndelay)

4 years agoMerge branch 'bones_was_here/glslgamma' into 'master'
Martin Taibr [Thu, 19 Mar 2020 22:48:39 +0000 (22:48 +0000)]
Merge branch 'bones_was_here/glslgamma' into 'master'

Remove v_glslgamma from menu, as it was removed from div0-stable

The option no longer has any effect, and contrast and gamma can't be adjusted via menu sliders until the dependency is removed.

See merge request xonotic/xonotic-data.pk3dir!782

4 years agoRemove v_glslgamma from menu, as it was removed from div0-stable
bones_was_here [Thu, 19 Mar 2020 22:48:39 +0000 (22:48 +0000)]
Remove v_glslgamma from menu, as it was removed from div0-stable

4 years agoMerge branch 'packer/announce-leadlimit' into 'master'
terencehill [Wed, 18 Mar 2020 18:36:38 +0000 (18:36 +0000)]
Merge branch 'packer/announce-leadlimit' into 'master'

Announce remaining frags for leadlimit, too.

See merge request xonotic/xonotic-data.pk3dir!780

4 years agoUpdate comment. 780/head
packer [Wed, 18 Mar 2020 09:24:59 +0000 (10:24 +0100)]
Update comment.

4 years agoRename fragsleftlast to fragsleft_last.
packer [Wed, 18 Mar 2020 08:15:06 +0000 (09:15 +0100)]
Rename fragsleftlast to fragsleft_last.

4 years agoIf the player state doesn't belong to the player, attach a new one when spawning...
Mario [Tue, 17 Mar 2020 23:12:55 +0000 (09:12 +1000)]
If the player state doesn't belong to the player, attach a new one when spawning, likely fixes some strange issues

4 years agoMerge branch 'packer/banlog' into 'master'
Martin Taibr [Tue, 17 Mar 2020 18:58:23 +0000 (18:58 +0000)]
Merge branch 'packer/banlog' into 'master'

Bans: Do not print IP of banned clients. Add crypto_idfp to log format.

Respect the privacy of banned clients :)

See merge request xonotic/xonotic-data.pk3dir!778

4 years agoBans: Do not print IP of banned clients. Add crypto_idfp to log format. 778/head
packer [Tue, 17 Mar 2020 17:55:31 +0000 (18:55 +0100)]
Bans: Do not print IP of banned clients. Add crypto_idfp to log format.

4 years agoAnnounce remaining frags for leadlimit, too.
packer [Tue, 17 Mar 2020 17:47:13 +0000 (18:47 +0100)]
Announce remaining frags for leadlimit, too.

4 years agoFreeze Tag: announce remaining frags (rounds)
terencehill [Tue, 17 Mar 2020 15:26:01 +0000 (16:26 +0100)]
Freeze Tag: announce remaining frags (rounds)

4 years agoFreeze Tag: base team score on rounds rather than points
terencehill [Tue, 17 Mar 2020 15:25:00 +0000 (16:25 +0100)]
Freeze Tag: base team score on rounds rather than points

4 years agoFix #2327 "Giant mg ammo ring when "smooth effects of crosshairs" (crosshair_effect_s...
terencehill [Mon, 16 Mar 2020 21:15:01 +0000 (22:15 +0100)]
Fix #2327 "Giant mg ammo ring when "smooth effects of crosshairs" (crosshair_effect_scalefade) is disabled"

4 years agoMisc cleanups (comment in CCR is no longer valid, autocvar declarations are right...
terencehill [Mon, 16 Mar 2020 12:05:38 +0000 (13:05 +0100)]
Misc cleanups (comment in CCR is no longer valid, autocvar declarations are right above CCR)

4 years agoClean up / compact bot_setnameandstuff code
terencehill [Mon, 16 Mar 2020 11:58:39 +0000 (12:58 +0100)]
Clean up / compact bot_setnameandstuff code

4 years agoAdd an option (disabled by default) to drop off-hand weapons while dual wielding...
Mario [Sun, 15 Mar 2020 07:34:59 +0000 (17:34 +1000)]
Add an option (disabled by default) to drop off-hand weapons while dual wielding in the pinata mutator

4 years agoMerge branch 'master' into terencehill/bot_ai
terencehill [Sat, 14 Mar 2020 22:41:28 +0000 (23:41 +0100)]
Merge branch 'master' into terencehill/bot_ai

4 years agoAllow chmap and map shorthands for gotomap to be votable (if available) without needi...
Mario [Sat, 14 Mar 2020 01:28:57 +0000 (11:28 +1000)]
Allow chmap and map shorthands for gotomap to be votable (if available) without needing to explicitly list all of them in sv_vote_commands

4 years agoMerge branch 'terencehill/campaign_message_tweak' into 'master'
Mario [Fri, 13 Mar 2020 12:14:39 +0000 (12:14 +0000)]
Merge branch 'terencehill/campaign_message_tweak' into 'master'

Campaign message tweaks

See merge request xonotic/xonotic-data.pk3dir!763

4 years agoShow crosshair pickup animation when picking up a buff, solves #2413
Mario [Fri, 13 Mar 2020 12:02:43 +0000 (22:02 +1000)]
Show crosshair pickup animation when picking up a buff, solves #2413

4 years agoBot AI: clear aim target upon death. It fixes #2012
terencehill [Thu, 12 Mar 2020 20:59:56 +0000 (21:59 +0100)]
Bot AI: clear aim target upon death. It fixes #2012

4 years agoBot AI: evade dangers like trigger_hurt and lava by aligning to the ideal route if...
terencehill [Mon, 9 Mar 2020 15:30:05 +0000 (16:30 +0100)]
Bot AI: evade dangers like trigger_hurt and lava by aligning to the ideal route if off-road (also pits are now counted as dangers). It improves movement control on dangerous paths, e.g. on mentalspace bots don't fall anymore after jumping from the central platform to the base.

4 years agoChange unsticking to match the engine even more closely, fixes some cases where entit...
Mario [Sat, 7 Mar 2020 19:55:17 +0000 (05:55 +1000)]
Change unsticking to match the engine even more closely, fixes some cases where entities can be stuck with QC physics

4 years agoDisable prediction when bugrigs is enabled, fixes glitchy movement
Mario [Sat, 7 Mar 2020 19:27:54 +0000 (05:27 +1000)]
Disable prediction when bugrigs is enabled, fixes glitchy movement

4 years agoIf the player has enough ammo already, don't pick up the weapon when g_weapon_stay...
Mario [Fri, 6 Mar 2020 21:19:25 +0000 (07:19 +1000)]
If the player has enough ammo already, don't pick up the weapon when g_weapon_stay is set to 2, fixes unnecessary weapon pickup spam

4 years agoApply air movement physics on slick surfaces when sv_slick_applygravity is enabled
Mario [Fri, 6 Mar 2020 21:12:59 +0000 (07:12 +1000)]
Apply air movement physics on slick surfaces when sv_slick_applygravity is enabled

4 years agoFix being able to double jump after sliding on a slick surface
Mario [Fri, 6 Mar 2020 21:10:13 +0000 (07:10 +1000)]
Fix being able to double jump after sliding on a slick surface

4 years agoTransifex autosync
Rudolf Polzer [Fri, 6 Mar 2020 06:24:49 +0000 (07:24 +0100)]
Transifex autosync

4 years agoBot AI: better implementation of keeping the current route while bot is jumping a gap
terencehill [Thu, 5 Mar 2020 18:19:59 +0000 (19:19 +0100)]
Bot AI: better implementation of keeping the current route while bot is jumping a gap

4 years agoBot AI: save some CPU cycles by checking trigger_hurt after checking that something...
terencehill [Tue, 3 Mar 2020 17:21:16 +0000 (18:21 +0100)]
Bot AI: save some CPU cycles by checking trigger_hurt after checking that something can be done to evade it (cheaper checks)

4 years agoBot AI: fix sky detection under the bot
terencehill [Sun, 1 Mar 2020 15:52:02 +0000 (16:52 +0100)]
Bot AI: fix sky detection under the bot

4 years agoMerge branch 'martin-t/version' into 'master'
Mario [Sat, 29 Feb 2020 09:01:51 +0000 (09:01 +0000)]
Merge branch 'martin-t/version' into 'master'

Print which QC version it is

See merge request xonotic/xonotic-data.pk3dir!770

4 years agoMerge branch 'terencehill/pressed_keys_fix' into 'master'
Mario [Sat, 29 Feb 2020 08:46:00 +0000 (08:46 +0000)]
Merge branch 'terencehill/pressed_keys_fix' into 'master'

Pressed keys fix

See merge request xonotic/xonotic-data.pk3dir!773

4 years agoBot AI: while bunnyhopping detect waypoints way under bots (up to 250 qu) for smoothe...
terencehill [Tue, 25 Feb 2020 15:28:22 +0000 (16:28 +0100)]
Bot AI: while bunnyhopping detect waypoints way under bots (up to 250 qu) for smoother runs

4 years agoTransifex autosync
Rudolf Polzer [Thu, 20 Feb 2020 06:24:42 +0000 (07:24 +0100)]
Transifex autosync

4 years agoTransifex autosync
Rudolf Polzer [Wed, 19 Feb 2020 06:25:00 +0000 (07:25 +0100)]
Transifex autosync

4 years agoMerge branch 'martin-t/vote' into 'master'
Mario [Tue, 18 Feb 2020 13:06:24 +0000 (13:06 +0000)]
Merge branch 'martin-t/vote' into 'master'

Fix sv_vote_gametype_default_current to match description

See merge request xonotic/xonotic-data.pk3dir!774

4 years agoTransifex autosync
Rudolf Polzer [Mon, 17 Feb 2020 06:24:42 +0000 (07:24 +0100)]
Transifex autosync

4 years agoBot AI: keep the jump button pressed for a short while, useful with ramp jumps
terencehill [Sun, 16 Feb 2020 22:28:31 +0000 (23:28 +0100)]
Bot AI: keep the jump button pressed for a short while, useful with ramp jumps

4 years agoParse one bot weapon priority list as soon as its relative cvar is changed rather...
terencehill [Sun, 16 Feb 2020 16:35:00 +0000 (17:35 +0100)]
Parse one bot weapon priority list as soon as its relative cvar is changed rather than parsing all priority lists every 5 seconds

4 years agoUse a shared macro to parse bot weapon priorities
terencehill [Sun, 16 Feb 2020 15:50:47 +0000 (16:50 +0100)]
Use a shared macro to parse bot weapon priorities

4 years ago Fix typo
terencehill [Sun, 16 Feb 2020 12:57:05 +0000 (13:57 +0100)]
 Fix typo

4 years agoTransifex autosync
Rudolf Polzer [Sun, 16 Feb 2020 06:24:44 +0000 (07:24 +0100)]
Transifex autosync

4 years agofix sv_vote_gametype_default_current to match description 774/head
Martin Taibr [Sat, 15 Feb 2020 18:07:50 +0000 (19:07 +0100)]
fix sv_vote_gametype_default_current to match description

it used to always pick current mode if there was a tie

4 years agoReset pressed keys when switching spectated player
terencehill [Thu, 13 Feb 2020 19:33:46 +0000 (20:33 +0100)]
Reset pressed keys when switching spectated player

4 years agosimplify version cmd using PROGNAME
Martin Taibr [Thu, 13 Feb 2020 18:08:00 +0000 (19:08 +0100)]
simplify version cmd using PROGNAME

4 years agoMerge branch 'martin-t/check-cvars' into 'master'
Mario [Thu, 13 Feb 2020 17:06:06 +0000 (17:06 +0000)]
Merge branch 'martin-t/check-cvars' into 'master'

Check bal-wep files for consistency

Closes #2258

See merge request xonotic/xonotic-data.pk3dir!769

4 years agoAlways hide Pressed Keys panel when observing, it doesn't show any pressed key anyway
terencehill [Thu, 13 Feb 2020 15:47:10 +0000 (16:47 +0100)]
Always hide Pressed Keys panel when observing, it doesn't show any pressed key anyway

4 years agoReset pressed keys when going observer
terencehill [Thu, 13 Feb 2020 15:43:20 +0000 (16:43 +0100)]
Reset pressed keys when going observer

4 years agoBot AI: while targetting an enemy try to pick a new target after some seconds (bot_ai...
terencehill [Thu, 13 Feb 2020 14:39:57 +0000 (15:39 +0100)]
Bot AI: while targetting an enemy try to pick a new target after some seconds (bot_ai_enemydetectioninterval_stickingtoenemy) rather than when health is lower than 30. Fixed description of bot_ai_enemydetectioninterval

4 years agoOptimize havocbot_chooseenemy code
terencehill [Wed, 12 Feb 2020 20:18:22 +0000 (21:18 +0100)]
Optimize havocbot_chooseenemy code

4 years agoprint which QC version it is
Martin Taibr [Wed, 12 Feb 2020 15:24:30 +0000 (16:24 +0100)]
print which QC version it is

4 years agocleanup
Martin Taibr [Wed, 12 Feb 2020 15:09:09 +0000 (16:09 +0100)]
cleanup

4 years agoremove bal-wep-overkill-nerfed.cfg 769/head
Martin Taibr [Wed, 12 Feb 2020 14:21:40 +0000 (15:21 +0100)]
remove bal-wep-overkill-nerfed.cfg

4 years agoalso check bal-wep files for consistency
Martin Taibr [Wed, 12 Feb 2020 14:16:28 +0000 (15:16 +0100)]
also check bal-wep files for consistency

4 years agoBot AI: make bots faster by refactoring bunnyhop algorithm
terencehill [Mon, 10 Feb 2020 18:17:08 +0000 (19:17 +0100)]
Bot AI: make bots faster by refactoring bunnyhop algorithm

4 years agoTransifex autosync
Rudolf Polzer [Sun, 9 Feb 2020 06:24:45 +0000 (07:24 +0100)]
Transifex autosync

4 years agoMerge branch 'Mario/stepdown_maxspeed' into 'master'
Mario [Sat, 8 Feb 2020 09:15:58 +0000 (09:15 +0000)]
Merge branch 'Mario/stepdown_maxspeed' into 'master'

Merge branch Mario/stepdown_maxspeed (XS merge request)

Closes #2404

See merge request xonotic/xonotic-data.pk3dir!767

4 years agoUpdate sv_gameplayfix_stepdown_maxspeed description to mention that it requires QC... 767/head
Mario [Sat, 8 Feb 2020 09:04:59 +0000 (19:04 +1000)]
Update sv_gameplayfix_stepdown_maxspeed description to mention that it requires QC physics

4 years agoTransifex autosync
Rudolf Polzer [Sat, 8 Feb 2020 06:24:38 +0000 (07:24 +0100)]
Transifex autosync

4 years agoAdd an option to control the maximum speed you can be traveling for stepping down...
Mario [Thu, 6 Feb 2020 12:29:03 +0000 (22:29 +1000)]
Add an option to control the maximum speed you can be traveling for stepping down to apply (ignored by slick surfaces)

4 years agoTransifex autosync
Rudolf Polzer [Tue, 28 Jan 2020 06:24:41 +0000 (07:24 +0100)]
Transifex autosync

4 years agoBot AI: fix bots looking back for an instant if they jump a waypoint without touching...
terencehill [Sun, 26 Jan 2020 10:15:07 +0000 (11:15 +0100)]
Bot AI: fix bots looking back for an instant if they jump a waypoint without touching it when they aren't bunnyhopping

4 years agoAdd some missing parenthesis
Mario [Sat, 25 Jan 2020 17:55:55 +0000 (03:55 +1000)]
Add some missing parenthesis

4 years agoMerge branch 'terencehill/lms_fix'
terencehill [Sat, 25 Jan 2020 12:42:12 +0000 (13:42 +0100)]
Merge branch 'terencehill/lms_fix'

4 years agoRemove the precache function, mostly unused (playermodels now precache themselves...
Mario [Sat, 25 Jan 2020 06:45:34 +0000 (16:45 +1000)]
Remove the precache function, mostly unused (playermodels now precache themselves using the standard PRECACHE methods)