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git.rm.cloudns.org Git - xonotic/xonotic-data.pk3dir.git/log
Mario [Sat, 28 Jan 2017 01:49:25 +0000 (11:49 +1000)]
Add shirt
Mario [Sat, 28 Jan 2017 01:49:10 +0000 (11:49 +1000)]
Remove Shirt
Mario [Sat, 28 Jan 2017 00:59:56 +0000 (10:59 +1000)]
Add fixed and updated models by Morphed
Mario [Sat, 28 Jan 2017 00:57:17 +0000 (10:57 +1000)]
Merge branch 'master' into Mario/overkill
Mario [Fri, 27 Jan 2017 06:58:09 +0000 (16:58 +1000)]
Fix map screenshots not appearing even if the secondary paths have it
Mario [Fri, 27 Jan 2017 01:58:34 +0000 (11:58 +1000)]
Add a property for item's default pickup_anyway value
Mario [Wed, 25 Jan 2017 07:20:34 +0000 (17:20 +1000)]
Actually fix it (we apparently still need owner for the trace)
Mario [Tue, 24 Jan 2017 22:59:33 +0000 (08:59 +1000)]
Fix exiting vehicles
Mario [Tue, 24 Jan 2017 02:31:53 +0000 (12:31 +1000)]
Fix menu always reporting buffs
Mario [Tue, 24 Jan 2017 00:50:52 +0000 (10:50 +1000)]
Update the null weapon crosshair
Mario [Sat, 21 Jan 2017 21:24:15 +0000 (07:24 +1000)]
Fix an oddity with strings (possible cause of a stats related crash)
terencehill [Fri, 20 Jan 2017 15:46:03 +0000 (16:46 +0100)]
Maybe it works if I initialize it properly...
terencehill [Fri, 20 Jan 2017 14:53:47 +0000 (15:53 +0100)]
Fix uninitialized vector...
terencehill [Fri, 20 Jan 2017 14:48:50 +0000 (15:48 +0100)]
Oops! Fix compilation
terencehill [Fri, 20 Jan 2017 13:27:18 +0000 (14:27 +0100)]
Optimize/clean up havocbot_goalrating_items a little bit
terencehill [Fri, 20 Jan 2017 13:23:31 +0000 (14:23 +0100)]
Remove a useless tracebox_hits_trigger_hurt: dropped weapons are removed as soon as they fall on a trigger_hurt and can't be rated while they are in the air
terencehill [Thu, 19 Jan 2017 00:00:51 +0000 (01:00 +0100)]
Fix/improve fade in/out of armor progressbar in the healtharmor panel
Mario [Wed, 18 Jan 2017 06:43:34 +0000 (16:43 +1000)]
Block anonymous records from the CTS leaderboard
Mario [Wed, 18 Jan 2017 04:42:18 +0000 (14:42 +1000)]
Fix a backwards check
terencehill [Mon, 16 Jan 2017 18:12:51 +0000 (19:12 +0100)]
Compact some notification code
terencehill [Mon, 16 Jan 2017 18:07:54 +0000 (19:07 +0100)]
Simplify notif_arg_missing_teams
Mario [Sun, 15 Jan 2017 16:49:33 +0000 (02:49 +1000)]
Allow listing a single records page
terencehill [Sat, 14 Jan 2017 22:22:04 +0000 (23:22 +0100)]
Fix a string
terencehill [Sat, 14 Jan 2017 22:20:59 +0000 (23:20 +0100)]
Fix stupid bug causing bots to never go for enemy flag after taking the enemy flag for the first time
Mario [Fri, 13 Jan 2017 19:40:14 +0000 (05:40 +1000)]
Make sure minigames can't invite an invalid client
Mario [Fri, 13 Jan 2017 14:12:02 +0000 (00:12 +1000)]
Fix monsters not attacking some targets, also fix monster paths
Mario [Thu, 12 Jan 2017 21:11:58 +0000 (21:11 +0000)]
Merge branch 'terencehill/bot_AI' into 'master'
Bot AI improvements
See merge request !404
Mario [Thu, 12 Jan 2017 17:09:41 +0000 (03:09 +1000)]
Minor performance improvement
Mario [Thu, 12 Jan 2017 17:07:47 +0000 (03:07 +1000)]
Don't spam body impact sound if monster is burning
terencehill [Thu, 12 Jan 2017 13:29:37 +0000 (14:29 +0100)]
Merge branch 'master' into terencehill/bot_AI
terencehill [Thu, 12 Jan 2017 13:27:10 +0000 (14:27 +0100)]
Fix compilation unit
terencehill [Thu, 12 Jan 2017 11:59:30 +0000 (12:59 +0100)]
Move shockwave down the priority list too
terencehill [Wed, 11 Jan 2017 22:24:19 +0000 (23:24 +0100)]
Fix issues with choice notifications
Rudolf Polzer [Wed, 11 Jan 2017 15:42:54 +0000 (16:42 +0100)]
Transifex Sync.
terencehill [Wed, 11 Jan 2017 15:05:06 +0000 (16:05 +0100)]
Merge branch 'master' into terencehill/bot_AI
terencehill [Wed, 11 Jan 2017 14:58:31 +0000 (15:58 +0100)]
Small cleanup
Mario [Tue, 10 Jan 2017 21:50:24 +0000 (21:50 +0000)]
Merge branch 'terencehill/notification_cvars' into 'master'
Reduce number of notification cvars
See merge request !403
Mario [Tue, 10 Jan 2017 21:34:19 +0000 (07:34 +1000)]
Fix type
Mario [Tue, 10 Jan 2017 18:42:12 +0000 (04:42 +1000)]
Remove weapon_blocked
Mario [Tue, 10 Jan 2017 15:55:59 +0000 (01:55 +1000)]
Fix a couple of precache warnings with doors and plats
terencehill [Tue, 10 Jan 2017 15:26:29 +0000 (16:26 +0100)]
Assign a higher priority to the vortex on close distances for more lethal vortex-shotgun combos
Mario [Tue, 10 Jan 2017 15:11:09 +0000 (01:11 +1000)]
Fix it properly
terencehill [Tue, 10 Jan 2017 15:08:16 +0000 (16:08 +0100)]
Bot AI: improve item rating
* fine-tune weapon base values and always use them instead of needlessly calculating every time new ones from the priority lists
* dynamically increase ammo and health/armor values based on the current need of them
* rate already owned weapons like ammo plus a small percentage of base weapon value
Mario [Tue, 10 Jan 2017 15:07:25 +0000 (01:07 +1000)]
Fix servers always starting with deathmatch
Mario [Mon, 9 Jan 2017 20:21:28 +0000 (06:21 +1000)]
Tweak flight buff to be more reliable (only needs crouch to trigger change of gravity)
terencehill [Mon, 9 Jan 2017 18:51:20 +0000 (19:51 +0100)]
Simplify modicons panel fading code
terencehill [Mon, 9 Jan 2017 18:42:17 +0000 (19:42 +0100)]
Move game_stopped setting to game modes that want it
Mario [Mon, 9 Jan 2017 13:16:54 +0000 (23:16 +1000)]
Update attack mode crosshair while raptor is launching
Mario [Mon, 9 Jan 2017 10:47:14 +0000 (20:47 +1000)]
Restore round handler resetting behaviour by not setting game_stopped during round intermission
Mario [Mon, 9 Jan 2017 08:22:23 +0000 (18:22 +1000)]
Optimize round restarting code and fix some modes (temporary hack)
Mario [Mon, 9 Jan 2017 07:41:18 +0000 (17:41 +1000)]
Fix invasion spawn priority preferring spawns that have been used recently
terencehill [Sat, 7 Jan 2017 18:47:55 +0000 (19:47 +0100)]
Don't allow players to become spectators after the game has ended
terencehill [Sat, 7 Jan 2017 18:47:01 +0000 (19:47 +0100)]
Small simplification
Mario [Sat, 7 Jan 2017 13:48:46 +0000 (23:48 +1000)]
Add a hidden flag to monsters, so they don't show up in random spawning, invasion or mob lists (similar to passive type, but more generally hidden)
terencehill [Sat, 7 Jan 2017 13:39:15 +0000 (14:39 +0100)]
Fix players not blocked and not able to vote when a CA match ends. It fixes #1849
Mario [Sat, 7 Jan 2017 05:34:06 +0000 (15:34 +1000)]
Remove an unused function
Mario [Sat, 7 Jan 2017 00:15:03 +0000 (10:15 +1000)]
Properly unassign hook from player's weapon entity on client side (may fix crouching issues)
Mario [Fri, 6 Jan 2017 22:51:47 +0000 (08:51 +1000)]
Avoid potentially drawing a 'bad string' (better to show no reticle at all than to crash the client)
terencehill [Fri, 6 Jan 2017 16:11:09 +0000 (17:11 +0100)]
Remove nent_cvarname field, get the cvar name from nent_name
terencehill [Fri, 6 Jan 2017 10:56:37 +0000 (11:56 +0100)]
Handle notifications with team information with a single cvar instead of one per team. Say goodbye to 156 cvars!
terencehill [Thu, 5 Jan 2017 19:55:40 +0000 (20:55 +0100)]
Fix wrong naming style and initialization in 2 macros that luckily didn't cause any trouble as these macros aren't used anywhere
Mario [Thu, 5 Jan 2017 17:57:18 +0000 (03:57 +1000)]
Add the weapon entity to the firebullet mutator hook
terencehill [Wed, 4 Jan 2017 22:03:56 +0000 (23:03 +0100)]
Fix another game over check; remove some redundant checks
terencehill [Wed, 4 Jan 2017 18:59:26 +0000 (19:59 +0100)]
Rename gameover to game_stopped as it makes more sense now. Proper game over check is if(intermission_running)
terencehill [Wed, 4 Jan 2017 18:41:02 +0000 (19:41 +0100)]
Allow spectators to vote if sv_vote_nospectators is 1 if the game is over, not just if it's stopped (round has ended)
terencehill [Wed, 4 Jan 2017 17:43:35 +0000 (18:43 +0100)]
If a round hasn't started yet forbid primary and secondary fire, allow switching to another weapon
Mario [Wed, 4 Jan 2017 15:55:31 +0000 (01:55 +1000)]
New Toys is not a mod worthy of affecting the server list
Mario [Wed, 4 Jan 2017 07:07:41 +0000 (07:07 +0000)]
Merge branch 'Mario/wepent_experimental' into 'master'
Merge branch Mario/wepent_experimental (XXL merge request)
See merge request !372
Mario [Wed, 4 Jan 2017 06:48:28 +0000 (16:48 +1000)]
Update hash
Mario [Tue, 3 Jan 2017 12:37:45 +0000 (22:37 +1000)]
Merge branch 'master' into Mario/wepent_experimental
# Conflicts:
# qcsrc/common/mutators/mutator/overkill/sv_overkill.qc
Mario [Tue, 3 Jan 2017 12:31:48 +0000 (22:31 +1000)]
Restore ps_push
Mario [Tue, 3 Jan 2017 01:34:31 +0000 (01:34 +0000)]
Merge branch 'terencehill/keyhunt' into 'master'
Keyhunt improvements
Closes #1843 and #1837
See merge request !402
terencehill [Mon, 2 Jan 2017 23:08:14 +0000 (00:08 +0100)]
Update notifications.cfg
Mario [Mon, 2 Jan 2017 14:06:02 +0000 (00:06 +1000)]
Hack in support for duel as a reported gametype to stats
Mario [Mon, 2 Jan 2017 09:13:01 +0000 (19:13 +1000)]
Update hash
Mario [Mon, 2 Jan 2017 08:21:52 +0000 (18:21 +1000)]
Allow multiple traces through the same warpzone, let the recursive warpzone lightshows begin!
Mario [Mon, 2 Jan 2017 08:05:02 +0000 (08:05 +0000)]
Merge branch 'martin-t/ok_weap' into 'master'
overkill: take into account last weapon held when switching while dead
Closes #1728
See merge request !400
Mario [Mon, 2 Jan 2017 08:01:38 +0000 (08:01 +0000)]
Merge branch 'martin-t/info' into 'master'
Remove "client version and server version are compatible" message
See merge request !401
Mario [Mon, 2 Jan 2017 02:37:42 +0000 (12:37 +1000)]
Fix a crash caused by stupid maps
Mario [Sun, 1 Jan 2017 22:50:56 +0000 (08:50 +1000)]
Preliminary support for triggering items (default action is to give the item to the activator), requires spawnflags 16
Mario [Sun, 1 Jan 2017 12:18:08 +0000 (22:18 +1000)]
Hardcode the health/damage limits for pain sounds and laser jumps, so even powerful laser shots will play sounds (also fixes rocket jumping not making a sound)
Martin Taibr [Sun, 1 Jan 2017 00:43:28 +0000 (01:43 +0100)]
remove "client version and server version are compatible" message
terencehill [Sat, 31 Dec 2016 22:00:03 +0000 (23:00 +0100)]
Merge branch 'master' into terencehill/keyhunt
Martin Taibr [Sat, 31 Dec 2016 21:00:59 +0000 (22:00 +0100)]
overkill: take into account last weapon held when switching while dead
terencehill [Sat, 31 Dec 2016 17:27:45 +0000 (18:27 +0100)]
autocvar_g_grappling_hook can't use be used here as it doesn't work in the campaign, it fixes #1848
terencehill [Sat, 31 Dec 2016 14:55:21 +0000 (15:55 +0100)]
Cvar descriptions shouldn't be translatable
Mario [Sat, 31 Dec 2016 11:06:25 +0000 (21:06 +1000)]
Fix compile
Mario [Sat, 31 Dec 2016 05:44:54 +0000 (15:44 +1000)]
Merge branch 'master' into Mario/wepent_experimental
# Conflicts:
# qcsrc/common/mutators/mutator/overkill/sv_overkill.qc
# qcsrc/common/turrets/turret/plasma.qc
# qcsrc/common/turrets/turret/plasma_dual.qc
# qcsrc/common/weapons/weapon/vaporizer.qc
# qcsrc/common/weapons/weapon/vortex.qc
Mario [Sat, 31 Dec 2016 05:29:39 +0000 (05:29 +0000)]
Merge branch 'Mirio/balance' into 'master'
Mirio/balance
See merge request !291
Mario [Sat, 31 Dec 2016 05:18:36 +0000 (05:18 +0000)]
Merge branch 'martin-t/shuffleteams' into 'master'
Fix shuffleteams
Closes #1822
See merge request !393
Mario [Sat, 31 Dec 2016 05:08:32 +0000 (05:08 +0000)]
Merge branch 'martin-t/maxshotdist' into 'master'
Fix fireBullet(), increase MAX_SHOT_DISTANCE
See merge request !395
Mario [Sat, 31 Dec 2016 01:51:53 +0000 (11:51 +1000)]
Update gameplay hash
Mario [Sat, 31 Dec 2016 01:29:51 +0000 (11:29 +1000)]
Merge branch 'master' into martin-t/shuffleteams
Mario [Sat, 31 Dec 2016 01:28:57 +0000 (11:28 +1000)]
Merge branch 'master' into martin-t/maxshotdist
Mario [Sat, 31 Dec 2016 01:25:48 +0000 (01:25 +0000)]
Merge branch 'martin-t/misc' into 'master'
martin-t/misc
See merge request !399
Mario [Sat, 31 Dec 2016 01:00:59 +0000 (11:00 +1000)]
Merge branch 'master' into Mario/wepent_experimental
Mario [Sat, 31 Dec 2016 00:59:20 +0000 (10:59 +1000)]
Remove the if() check, all we're doing is setting it to null anyway
Mario [Sat, 31 Dec 2016 00:57:03 +0000 (10:57 +1000)]
Revert linkexplode change to crylink
Mario [Sat, 31 Dec 2016 00:54:39 +0000 (10:54 +1000)]
Merge branch 'master' into Mirio/balance
Mario [Sat, 31 Dec 2016 00:50:16 +0000 (10:50 +1000)]
Use their instead of his