Forest Hale [Fri, 9 Mar 2007 02:10:22 +0000 (02:10 +0000)]
SplitBrush now uses the result of BoundBrush to detect if the split
brush is invalid rather than using its own code (it already called
BoundBrush to update the bounds, it may as well use the result as well)
Forest Hale [Fri, 9 Mar 2007 01:57:32 +0000 (01:57 +0000)]
changed BaseWindingForPlane to construct the polygon using
MAX_WORLD_COORD*2 as radius rather than MAX_WORLD_COORD, this fixes
problems with certain invalid brushes not being rejected because of
insufficiently large coords, usually causing a stack overflow when
constructing the BSP tree (due to insufficient "_blocksize")
Forest Hale [Mon, 5 Mar 2007 23:45:55 +0000 (23:45 +0000)]
changed ASSERT_MESSAGE and ERROR_MESSAGE macros to use proper
do{}while(0) encapsulation to protect them when used in an if block
without {}
previously they used else to consume the trailing ; but this
could just as easily consume any other following statement
(very dangerous in concept, but no damage done in this case)
this causes no change whatsoever in release builds
Forest Hale [Mon, 5 Mar 2007 23:40:22 +0000 (23:40 +0000)]
added a direct Xlib implementation of font bitmap generation, disabled
by default, this could be enabled by any users who prefer it, it uses
the standard X font "fixed" at 8 pixel size
namespace [Sun, 4 Mar 2007 13:40:18 +0000 (13:40 +0000)]
- Final update for installerfiles (Shaderman / namespace)
- Removed installer.py validation checks since they are incompatible with Vista
- Updated msiquery module to python 2.5
- Added msiquery module for python 2.5
namespace [Sat, 3 Mar 2007 18:01:05 +0000 (18:01 +0000)]
(THIS IS A TRANSITIONAL REVISION, DO NOT USE, WAIT FOR UPDATED DEPS)
- Fixed weird msvcrt bugs caused by dbghelp.dll
- Activated new radiant icon on Linux (Topsun)
- First update for installerfiles (Shaderman)
- New MODT for q3map2 :)
- tiny changes
namespace [Wed, 28 Feb 2007 20:55:39 +0000 (20:55 +0000)]
- Radiant is now Vista compatible (Aero must be disabled)
- Updated all radiant dependencies (gtk is now 2-2.10)
New dependency packages can be found here
http://zerowing.idsoftware.com/files/radiant/developer/1.5/gtkradiant-1.5-dependencies-1.0.zip
or here
http://www.codecreator.net/radiant/gtkradiant-1.5-dependencies-1.0.zip
- Removed Win32 filechooser
- Fixes crashes caused by utf-8 encoded filenames
- Fixes Vista "SaveAs"-Bug
- Converted all projects to Visual Studio 2005
- Codefixes for vc2k5 compiler
- Removed old unused projectfiles for Visual Studio 6
- Simplified dependency filestructure
- Simplified install.py
- Updated CONTRIBUTORS list
namespace [Thu, 18 Jan 2007 17:05:37 +0000 (17:05 +0000)]
- Weird shiftvalues are now hidden to the user, shiftvalues will
stay in ]-shader_size;shader_size[ range for display.
For the sake of floatingpoint precision, it would be nice
to keep the internal values in that range too, but thats "nice to have".
- Fixed missing librarypaths in ufoai-plugin
namespace [Wed, 17 Jan 2007 12:26:57 +0000 (12:26 +0000)]
- Fixed "jumping" texcoords when switching to a shader with different size
- (Todo) Toolbar: add button for refresh-models. (Shaderman)
- Aniso fix (Shaderman)
- Translucency fix (Shaderman)
namespace [Mon, 25 Dec 2006 22:22:04 +0000 (22:22 +0000)]
- Brushplugin Version 2.0, supports multiple collapse modes and a materialignore list (namespace)
- Camera movement speed changes. Increase speed = SHIFT+KP_PLUS, decrease speed = SHIFT+KP_MINUS.
New option to link the strafe speed to camera movement speed (default: linked). (Shaderman)
- Fixed bug in sample plugin (Shaderman)
- Merry Christmas
namespace [Sat, 16 Dec 2006 18:38:08 +0000 (18:38 +0000)]
15/12/2006
namespace
- Inverted bevel can be used with end caps (Topsun)
- Removed needless .pdb files from win32 installer (Topsun)
- Fixed .ase picomodel loader to load shaders again (Shaderman)
- Removed translucent brushes fix because of wrong rendering behaviour on Linux
- New cool(!) radiant icon by eb
namespace [Fri, 8 Dec 2006 19:52:48 +0000 (19:52 +0000)]
- Entity names are now drawn for group entities in Doom3 and Quake 3 mode (namespace)
- Fixed translucent brushes becoming invisible when selected (Shaderman)
Forest Hale [Thu, 23 Nov 2006 16:55:50 +0000 (16:55 +0000)]
patch from mattn2 (of the UFO: Alien Invasion team) which adds support
for relative skin paths used in the ufo:ai md2 models (these take the form of ./blah.tga
and such, and refer to files in the same directory as the model)
namespace [Thu, 12 Oct 2006 19:10:05 +0000 (19:10 +0000)]
- Updated help menu web links (removed map-center.com, added ETB documentation) (Shaderman)
- Added check for existing worldspawn if a new one should be added with the entity menu (Shaderman)
- Fixed Entity -> Ungroup (Topsun)
- Fixed hotkey collision ALT+M (filter botclip/Modify menu). New Modify shortcut = ALT+O (Shaderman)
- Updated Window Layout images (Shaderman)
- Fixed (TODO) XYWindow: save show-workzone option (Shaderman)
- Fixed (TODO) Toolbar: add shortcut to tooltips for toolbar buttons (Shaderman)
- Fixed (TODO) GUI: detachable submenus (Shaderman)
namespace [Sun, 8 Oct 2006 21:13:50 +0000 (21:13 +0000)]
- Fix for bug 1106 - .wad files don't get listed in the textures menu (Shaderman)
(http://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=1106)
- Added initial support for Prey (Shaderman)
- Fixed entity inspector sliders to always show (Shaderman)
- Added NOTES subsection to the entity inspector listing .def editor_usage* values (Shaderman)
namespace [Sat, 7 Oct 2006 15:08:18 +0000 (15:08 +0000)]
- Added "select inside" and "select touching"
Both functions now work with multiple selectionbrushes, allowing complex
selection operations.
- Added entries for the selectionfunctions in "Edit" and the main toolbar.
namespace [Fri, 6 Oct 2006 20:55:44 +0000 (20:55 +0000)]
- Changed ETB not to show any texture if a tag search doesn't match anything (Shaderman)
- Added View -> Filter -> Invert filters/Reset filters function (Shaderman)
- Fixed (TODO) Textures: remove shaders only option for doom3 (Shaderman)
- Fixed show shaders / shader only / shader info for doom3 and .wad file games (Shaderman)
namespace [Tue, 3 Oct 2006 16:23:28 +0000 (16:23 +0000)]
- Changed ETB tag toolbar to a notebook with tag/texture pages (Shaderman)
- Added a context menu (add/delete/rename tag) to the ETB tag tree view (Shaderman)
- Added new win32 installer HOWTO (Shaderman/Topsun)
namespace [Sun, 1 Oct 2006 14:12:11 +0000 (14:12 +0000)]
- Fixed Etb saving custom tags to global tagfile (Shaderman/namespace)
- Fixed postbuild step for brushexport, shaderplug and sunplug (Shaderman)
- Added installersupport for new files and plugins (Shaderman)
- Added LocalLcPath to plugin interface
- Added enhanced Texturebrowser (ETB) by Shaderman
- Added shaderplug by Shaderman, accompanies the ETB
- Added xmltagging lib by Shaderman, accompanies the ETB
- Added new icons for ETB, Console, Entityinspector and Lighteditor
- Fixed minor warning in Sunplug Project
- Fixed PATH_MAX namecollision in ptrview plugin on Linux
- Final fix for 64 bit patch.h issue
- Added sunplug (Mapcoordinator-plugin for ET) by Topsun
ET only: setting mapcoordsmins and mapcoordsmaxs in the worldspawn
Tester: Shaderman
- Added brushexport Plugin by namespace
Exports selected brushes as wavefront object.
Tester: Shaderman