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git.rm.cloudns.org Git - xonotic/xonotic-data.pk3dir.git/log
terencehill [Sat, 20 May 2017 08:34:30 +0000 (10:34 +0200)]
g_waypointeditor_unreachable: avoid a qc crash when there's no waypoint nearby
terencehill [Fri, 19 May 2017 21:25:15 +0000 (23:25 +0200)]
Merge branch 'master' into terencehill/bot_waypoints
terencehill [Thu, 18 May 2017 22:14:22 +0000 (00:14 +0200)]
Fix linking to teleports and jumppads waypoints not working from a lower point of the map because the chosen destination point is usually stuck in solid (it seems jumppads and teleporters are usually partially "underground")
terencehill [Thu, 18 May 2017 13:17:36 +0000 (15:17 +0200)]
Restore ** operator instead of pow, optimize check by allowing an operand to be constant folded by the compiler
terencehill [Thu, 18 May 2017 12:29:15 +0000 (14:29 +0200)]
Real fix for inconsistent refresh rate of numbers in the speedometer
Mario [Thu, 18 May 2017 01:36:30 +0000 (11:36 +1000)]
Use pow() for accelerometer (potential fix for inconsistent behaviour)
terencehill [Wed, 17 May 2017 23:39:45 +0000 (01:39 +0200)]
Remove a wasted global variable
Rudolf Polzer [Wed, 17 May 2017 05:24:40 +0000 (07:24 +0200)]
Transifex autosync
Mario [Wed, 17 May 2017 04:05:32 +0000 (14:05 +1000)]
Use the attacker parameter instead of saving globals for button damage (hopefully fixes CTS button shooter maps)
Mario [Tue, 16 May 2017 23:52:35 +0000 (09:52 +1000)]
Use race_ReadTime to acquire the first place record when checking if a map is 'new' (fixes the new maps marker)
Mario [Tue, 16 May 2017 22:17:10 +0000 (22:17 +0000)]
Merge branch 'Mario/cts_checkpoint_speedup' into 'master'
Merge branch Mario/cts_checkpoint_speedup (S merge request)
See merge request !440
Mario [Tue, 16 May 2017 22:15:33 +0000 (22:15 +0000)]
Merge branch 'Mario/cts_respawn_clear' into 'master'
Merge branch Mario/cts_respawn_clear (S merge request)
See merge request !432
terencehill [Tue, 16 May 2017 18:02:30 +0000 (20:02 +0200)]
When bots are able to bunnyhop reduce travel cost of waypoint links
Mario [Tue, 16 May 2017 11:34:25 +0000 (21:34 +1000)]
For safety, restore previous behaviour (but only loop once)
terencehill [Mon, 15 May 2017 16:12:22 +0000 (18:12 +0200)]
Improve automatic waypoint generation for jumppads with a slow horizontal speed; don't generate any waypoint for jumppads that can't be helped if destination wp would end up on the jumppad itself. Improve handling of jumppads during bot navigation especially for the new waypoints
Rudolf Polzer [Mon, 15 May 2017 05:24:08 +0000 (07:24 +0200)]
Transifex autosync
Rudolf Polzer [Sun, 14 May 2017 05:24:08 +0000 (07:24 +0200)]
Transifex autosync
terencehill [Sat, 13 May 2017 22:19:44 +0000 (00:19 +0200)]
Merge branch 'master' into terencehill/bot_waypoints
terencehill [Sat, 13 May 2017 20:52:24 +0000 (22:52 +0200)]
Otimize navigation_poptouchedgoals mainly by returning earlier if bot is heading to a teleport waypoint
terencehill [Sat, 13 May 2017 20:22:01 +0000 (22:22 +0200)]
If for some reason a bot selects teleport/jumppad/warpzone origin as route destination automatically add teleport/jumppad/warpzone destination to the route
terencehill [Sat, 13 May 2017 20:02:43 +0000 (22:02 +0200)]
When a bot tries to get unstuck from a jumppad filter out the jumppad itself from the possible destinations
Mario [Sat, 13 May 2017 17:25:08 +0000 (03:25 +1000)]
Fix use of .mins/.maxs in turret and vehicle registries
Mario [Sat, 13 May 2017 17:11:19 +0000 (03:11 +1000)]
Fix compile and use of .mins/.maxs on the monster registry entities
Mario [Sat, 13 May 2017 04:55:31 +0000 (14:55 +1000)]
Attempt to speed up physics client option selection by checking for empty and default settings
Mario [Sat, 13 May 2017 04:35:43 +0000 (14:35 +1000)]
Ultra minor cleanup
Mario [Sat, 13 May 2017 03:41:42 +0000 (13:41 +1000)]
Merge branch 'master' into Mario/cts_checkpoint_speedup
Mario [Sat, 13 May 2017 03:41:31 +0000 (13:41 +1000)]
Finally update hash
Mario [Sat, 13 May 2017 01:20:16 +0000 (11:20 +1000)]
Tweak it further by not doing another loop within the loop
Mario [Sat, 13 May 2017 01:07:12 +0000 (11:07 +1000)]
Greatly optimize race checkpoints by using intrusive lists instead of find() loops within loops (needs testing)
Mario [Fri, 12 May 2017 22:35:00 +0000 (08:35 +1000)]
Fix scoreboard monster counts
terencehill [Fri, 12 May 2017 15:10:20 +0000 (17:10 +0200)]
Optimize waypoint_getdistancecost
terencehill [Mon, 8 May 2017 16:06:19 +0000 (18:06 +0200)]
Show joystick binds in the HUD only when a joystick is active (detected and enabled)
Mario [Sun, 7 May 2017 17:24:43 +0000 (03:24 +1000)]
Make map weapons glow the color of their waypoint instead of white
Rudolf Polzer [Sun, 7 May 2017 05:24:03 +0000 (07:24 +0200)]
Transifex autosync
Mario [Sun, 7 May 2017 00:48:55 +0000 (10:48 +1000)]
Limit maximum possible distance at which shownames can be seen
terencehill [Sat, 6 May 2017 23:02:48 +0000 (01:02 +0200)]
Merge branch 'master' into terencehill/bot_waypoints
terencehill [Sat, 6 May 2017 22:28:48 +0000 (00:28 +0200)]
Don't allow clearing ELO score; it fixes ELO value getting set to 0 on player join
Mario [Sat, 6 May 2017 20:32:17 +0000 (20:32 +0000)]
Merge branch 'martin-t/dmgtext' into 'master'
Split damagetext into server/client/ui
See merge request !438
Mario [Sat, 6 May 2017 15:54:16 +0000 (01:54 +1000)]
Hide powerup pickup notifications in CTS (hack)
Mario [Sat, 6 May 2017 12:48:47 +0000 (22:48 +1000)]
Reapply physics client option check (not the cause, apparently)
Mario [Sat, 6 May 2017 12:32:14 +0000 (22:32 +1000)]
Revert physics client option check (possible cause of a kick)
Mario [Sat, 6 May 2017 11:15:42 +0000 (21:15 +1000)]
Fix unregistering of rockets (player doesn't have lastrocket assigned to them anymore)
Mario [Sat, 6 May 2017 10:33:48 +0000 (20:33 +1000)]
Optimization: replace a resource intensive vlen() call on every single player for each bot when rating items with vdist()
Mario [Sat, 6 May 2017 10:28:21 +0000 (20:28 +1000)]
Clean up the locals in FireRailgunBullet a little bit
Mario [Sat, 6 May 2017 10:21:44 +0000 (20:21 +1000)]
Minor optimization: use pointcontents to check if an item is under water instead of a full traceline
Mario [Sat, 6 May 2017 10:17:51 +0000 (20:17 +1000)]
Optimization: use a findchain to loop through hit targets with railguns, instead of find() at each step
Mario [Sat, 6 May 2017 10:09:26 +0000 (20:09 +1000)]
Minor optimization: don't bother checking if bots have cvar_cl_physics set
Rudolf Polzer [Sat, 6 May 2017 05:24:03 +0000 (07:24 +0200)]
Transifex autosync
Mario [Fri, 5 May 2017 18:56:02 +0000 (04:56 +1000)]
Only show playing message if the client is actually a player
Mario [Fri, 5 May 2017 17:58:21 +0000 (03:58 +1000)]
Prevent bots from updating spectatee (they use .enemy field for attacking targets)
Rudolf Polzer [Fri, 5 May 2017 05:24:01 +0000 (07:24 +0200)]
Transifex autosync
Mario [Thu, 4 May 2017 10:38:01 +0000 (20:38 +1000)]
Fix arc appearing in most weapons arena instead of machinegun
Rudolf Polzer [Thu, 4 May 2017 05:24:03 +0000 (07:24 +0200)]
Transifex autosync
terencehill [Wed, 3 May 2017 19:58:09 +0000 (21:58 +0200)]
Bot navigation: slighltly improve ladder detection
terencehill [Wed, 3 May 2017 19:39:39 +0000 (21:39 +0200)]
Fix link cost calculation formula
Mario [Wed, 3 May 2017 06:30:24 +0000 (16:30 +1000)]
Lower the spam a bit from autoskill by using debug prints instead of traces
Rudolf Polzer [Wed, 3 May 2017 05:24:10 +0000 (07:24 +0200)]
Transifex autosync
Rudolf Polzer [Tue, 2 May 2017 05:24:07 +0000 (07:24 +0200)]
Transifex autosync
Mario [Tue, 2 May 2017 03:30:40 +0000 (13:30 +1000)]
Set default buff cooldown to 0.1 in defrag config
terencehill [Mon, 1 May 2017 21:23:22 +0000 (23:23 +0200)]
Fix bots sometimes getting stuck in front of certain teleports (e.g. Boil's teleport)
terencehill [Mon, 1 May 2017 20:18:36 +0000 (22:18 +0200)]
Fix sv_cmd bbox output (missing newlines)
Mario [Mon, 1 May 2017 19:06:21 +0000 (05:06 +1000)]
Revert compat hack
Mario [Mon, 1 May 2017 18:51:30 +0000 (04:51 +1000)]
Compat hack: set target4 to target on info_player_start entities (we don't support target)
terencehill [Mon, 1 May 2017 18:06:26 +0000 (20:06 +0200)]
Apply hud_dynamic effects to nade and frost timers too
Mario [Mon, 1 May 2017 15:57:34 +0000 (01:57 +1000)]
Disable screen blurring when low on health (the blood effect is enough of an obscurity, thank you very much)
terencehill [Mon, 1 May 2017 13:18:02 +0000 (15:18 +0200)]
Merge branch 'master' into terencehill/bot_waypoints
Mario [Mon, 1 May 2017 09:55:35 +0000 (19:55 +1000)]
Reset dual weapons when spawning
terencehill [Sun, 30 Apr 2017 23:57:23 +0000 (01:57 +0200)]
yay! Fix bug causing bots to ignore teleports and warpzones
Martin Taibr [Sun, 30 Apr 2017 19:20:00 +0000 (21:20 +0200)]
split damagetext into cl_, sv_ and ui_ files
Martin Taibr [Sun, 30 Apr 2017 18:26:17 +0000 (20:26 +0200)]
use genmod.sh
Rudolf Polzer [Sun, 30 Apr 2017 05:23:56 +0000 (07:23 +0200)]
Transifex autosync
Mario [Sat, 29 Apr 2017 10:15:05 +0000 (20:15 +1000)]
Don't count quit_* cvars as purity changers
terencehill [Fri, 28 Apr 2017 23:33:17 +0000 (01:33 +0200)]
Fix cost of path from the nearest waypoint to the goal not expressed in time in navigation_routerating
terencehill [Fri, 28 Apr 2017 23:21:07 +0000 (01:21 +0200)]
Avoid a tracewalk call by creating links from waypoints to items
terencehill [Fri, 28 Apr 2017 16:40:30 +0000 (18:40 +0200)]
Assume bot can walk from wp A to item X if wp A is linked to wp B and wp B origin matches item X origin (with a very small tolerance)
terencehill [Fri, 28 Apr 2017 16:38:23 +0000 (18:38 +0200)]
Show links from other waypoints to the current waypoint while holding the CROUCH key
terencehill [Fri, 28 Apr 2017 16:36:47 +0000 (18:36 +0200)]
Snap waypoint to item's origin if close enough (can be disabled on the fly by pressing the CROUCH key); don't allow spawning a waypoint too close to another one
terencehill [Fri, 28 Apr 2017 16:35:28 +0000 (18:35 +0200)]
Fix a bug in botframe_updatedangerousobjects; simplify some code
terencehill [Sun, 23 Apr 2017 12:56:41 +0000 (14:56 +0200)]
More work was needed to complete transition to travel cost expressed in time rather than distance
Mario [Fri, 28 Apr 2017 15:57:35 +0000 (15:57 +0000)]
Merge branch 'Lyberta/con_textsize_' into 'master'
Bigger con_textsize.
See merge request !436
Lyberta [Fri, 28 Apr 2017 15:33:23 +0000 (18:33 +0300)]
Set default con_textsize to 10.
Mario [Fri, 28 Apr 2017 15:20:15 +0000 (01:20 +1000)]
Add a mutator hook to the view model drawing function
Mario [Fri, 28 Apr 2017 04:52:29 +0000 (14:52 +1000)]
Add a field to handle dual wielding status of a player's weapons
Mario [Thu, 27 Apr 2017 08:10:01 +0000 (18:10 +1000)]
Mark target_items spawnfunc as already checked when changing target_give to it (potential fix for warning spam)
Rudolf Polzer [Thu, 27 Apr 2017 05:24:09 +0000 (07:24 +0200)]
Transifex autosync
Mario [Wed, 26 Apr 2017 12:55:10 +0000 (22:55 +1000)]
Fix sv_db_saveasdump affecting purity
Mario [Mon, 24 Apr 2017 07:34:12 +0000 (17:34 +1000)]
Comment out the debugdraw stuff (allows cheating on large open maps by pinpointing enemy locations)
Lyberta [Sat, 22 Apr 2017 16:08:34 +0000 (19:08 +0300)]
Bigger con_textsize.
terencehill [Tue, 18 Apr 2017 23:11:39 +0000 (01:11 +0200)]
Merge branch 'master' into terencehill/bot_waypoints
Rudolf Polzer [Tue, 18 Apr 2017 18:37:47 +0000 (14:37 -0400)]
qcc.sh: fix the contents of the dependencies file.
terencehill [Tue, 18 Apr 2017 16:51:24 +0000 (18:51 +0200)]
Waypoint link cost: take into account height difference
terencehill [Tue, 18 Apr 2017 13:22:09 +0000 (15:22 +0200)]
Express cost of normal waypoint links in time needed to cross them at constant walk speed so it's comparable with cost of jumppad links
terencehill [Tue, 18 Apr 2017 10:41:39 +0000 (12:41 +0200)]
Correct estimation of time needed to reach jumppad destination; it was easier than I thought :)
terencehill [Tue, 18 Apr 2017 00:14:22 +0000 (02:14 +0200)]
Test of jumppad trajectories: fix jumppad offset, check startsolid
terencehill [Mon, 17 Apr 2017 18:56:55 +0000 (20:56 +0200)]
Simplify waypoint distance calculation a little bit
Mario [Mon, 17 Apr 2017 02:25:01 +0000 (12:25 +1000)]
Also reset oldorigin when exiting vehicle
Mario [Mon, 17 Apr 2017 02:21:41 +0000 (12:21 +1000)]
Make sure raptor can't give fall damage when exiting during launch sequence
Mario [Mon, 17 Apr 2017 01:49:00 +0000 (11:49 +1000)]
Don't bother trying to remove and give back the buff when exiting/entering vehicle, just re-spawn the buff and let the player keep their countdown
Mario [Mon, 17 Apr 2017 01:46:38 +0000 (11:46 +1000)]
Update oldorigin when setting player's new position in a vehicle, fixes falldamage after exiting
terencehill [Sun, 16 Apr 2017 22:21:57 +0000 (00:21 +0200)]
Fix incorrect distance calculation between 2 waypoints when destination waypoint is a box