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git.rm.cloudns.org Git - xonotic/xonotic-data.pk3dir.git/log
Mario [Sun, 30 Aug 2015 06:40:11 +0000 (16:40 +1000)]
Allow getting the full message from FormatMessage hook
Mario [Sun, 30 Aug 2015 06:12:51 +0000 (16:12 +1000)]
* Mario adds /me
Mario [Sun, 30 Aug 2015 06:10:41 +0000 (16:10 +1000)]
Add an extra parameter to the playermodel hook
TimePath [Sun, 30 Aug 2015 05:55:52 +0000 (15:55 +1000)]
Move weapons into a folder like items, monsters, turrets, and vehicles
Mario [Sun, 30 Aug 2015 05:45:40 +0000 (15:45 +1000)]
Nasty fix for drag cheat
Mario [Sun, 30 Aug 2015 05:38:53 +0000 (15:38 +1000)]
Rename the default bot role
TimePath [Sun, 30 Aug 2015 05:40:14 +0000 (15:40 +1000)]
AUTOCVAR macro: don't archive by default
Mario [Sun, 30 Aug 2015 05:36:06 +0000 (15:36 +1000)]
Remove some definitions that don't belong here
Mario [Sun, 30 Aug 2015 05:27:32 +0000 (15:27 +1000)]
Move a keepaway specific check into the keepaway mutator
TimePath [Sun, 30 Aug 2015 05:18:33 +0000 (15:18 +1000)]
AUTOCVAR macro; translatable descriptions and initialization in one place
Mario [Sun, 30 Aug 2015 04:36:24 +0000 (04:36 +0000)]
Merge branch 'terencehill/quickmenu' into 'master'
Quick menu
A quick menu that can be activated in game (default key b) with a default set of commands / settings.
Entry's names can be translated as well as messages in say / say_team commands but I made it optional (default hud_panel_quickmenu_translatecommands 0) so that a player can send default messages in English clicking on the relative entry's name in their language.
Commands that toggle a cvar shows a checkbox with the current state.
Commands like "tell" ("Send private message to" entry) show a list of players from which you can pick one, so the command is directed to the selected player.
It can optionally load custom quickmenus from files by setting hud_panel_quickmenu_file to <file_name>.
See merge request !207
Mario [Sun, 30 Aug 2015 04:32:07 +0000 (14:32 +1000)]
Merge branch 'master' into terencehill/quickmenu
# Conflicts:
# qcsrc/client/command/cl_cmd.qc
Mario [Sun, 30 Aug 2015 04:20:35 +0000 (14:20 +1000)]
Add some monster flags for later use
terencehill [Sat, 29 Aug 2015 22:42:23 +0000 (00:42 +0200)]
Add a help for quickmenu command
terencehill [Sat, 29 Aug 2015 21:56:01 +0000 (23:56 +0200)]
Code cleanup: add QM_TAGs and 2 aliases
terencehill [Sat, 29 Aug 2015 21:51:27 +0000 (23:51 +0200)]
Remove an useless check: comments are already filtered out by tokenize_console
terencehill [Sat, 29 Aug 2015 19:48:36 +0000 (21:48 +0200)]
Fallback to default quickmenu if quickmenu file can't be loaded
terencehill [Sat, 29 Aug 2015 19:44:34 +0000 (21:44 +0200)]
Fix quickmenu setting: cl_chatsound --> con_chatsound
Mario [Sat, 29 Aug 2015 15:14:40 +0000 (01:14 +1000)]
Actually fix nades
Mario [Sat, 29 Aug 2015 14:15:27 +0000 (00:15 +1000)]
Add a hack to allow turning off orthoview
Mario [Sat, 29 Aug 2015 14:11:07 +0000 (00:11 +1000)]
Fix vortex trying to zoom while switching weapons
Mario [Sat, 29 Aug 2015 14:04:41 +0000 (00:04 +1000)]
Clean up scoreboard items a little bit
Mario [Sat, 29 Aug 2015 13:43:16 +0000 (23:43 +1000)]
The gamemode is rc, not race, fix race scoreboard
Mario [Sat, 29 Aug 2015 13:37:53 +0000 (23:37 +1000)]
Kill a weird checkfail hack
Mario [Sat, 29 Aug 2015 13:30:00 +0000 (23:30 +1000)]
Add a hook for forcing 3rd person mode
Mario [Sat, 29 Aug 2015 13:27:59 +0000 (23:27 +1000)]
Rebalance monsters, add more options to the regen hook, also fix nades
TimePath [Sat, 29 Aug 2015 12:24:32 +0000 (12:24 +0000)]
Merge branch 'Mario/monsters_broken' into 'master'
Merge branch Mario/monsters_broken (L merge request)
Don't worry, it's not broken
See merge request !208
TimePath [Sat, 29 Aug 2015 12:26:05 +0000 (22:26 +1000)]
Merge branch 'master' into Mario/monsters_broken
# Conflicts:
# qcsrc/common/monsters/sv_monsters.qc
Mario [Sat, 29 Aug 2015 12:18:58 +0000 (22:18 +1000)]
Update monster commands
TimePath [Sat, 29 Aug 2015 12:17:36 +0000 (12:17 +0000)]
Merge branch 'TimePath/effects' into 'master'
De-stringify effects (L merge request)
See merge request !209
TimePath [Sat, 29 Aug 2015 12:00:35 +0000 (22:00 +1000)]
De-stringify particle effects
Mario [Sat, 29 Aug 2015 11:59:37 +0000 (21:59 +1000)]
Remove a hack added for debugging
Mario [Sat, 29 Aug 2015 11:54:45 +0000 (21:54 +1000)]
Merge branch 'master' into Mario/monsters_broken
# Conflicts:
# qcsrc/common/monsters/all.inc
# qcsrc/common/monsters/all.qc
# qcsrc/common/monsters/all.qh
# qcsrc/common/monsters/monster/mage.qc
# qcsrc/common/monsters/monster/shambler.qc
# qcsrc/common/monsters/monster/spider.qc
# qcsrc/common/monsters/monster/wyvern.qc
# qcsrc/common/monsters/monster/zombie.qc
# qcsrc/common/monsters/sv_monsters.qc
# qcsrc/server/command/cmd.qc
# qcsrc/server/command/sv_cmd.qc
# qcsrc/server/mutators/base.qh
TimePath [Sat, 29 Aug 2015 07:23:51 +0000 (17:23 +1000)]
Split effects header and definitions
TimePath [Sat, 29 Aug 2015 06:45:59 +0000 (06:45 +0000)]
Merge branch 'TimePath/logging' into 'master'
Logging
For #1516
See merge request !191
TimePath [Sat, 29 Aug 2015 06:42:19 +0000 (16:42 +1000)]
Replace print calls with logger calls
Replace print and printf calls with LOG_INFO and LOG_INFOF
Replace dprint and dprintf calls with LOG_TRACE and LOG_TRACEF
Mario [Sat, 29 Aug 2015 06:23:14 +0000 (16:23 +1000)]
Add a mutator file for deathmatch and add a hook for counting the remaining frags (also removing it from score based modes, where counting remaining frags is silly)
TimePath [Sat, 29 Aug 2015 06:21:30 +0000 (16:21 +1000)]
Fix "system vars have been modified" CRC mismatch
Mario [Sat, 29 Aug 2015 06:11:06 +0000 (16:11 +1000)]
Add a clientside hook for PlayerJump
Mario [Sat, 29 Aug 2015 05:26:46 +0000 (15:26 +1000)]
Add a hook for customizing player model
Mario [Sat, 29 Aug 2015 02:04:23 +0000 (12:04 +1000)]
Disable minigames by default (0.8.1 users lack the assets, may re-enable for 0.8.2)
Mario [Sat, 29 Aug 2015 01:59:17 +0000 (11:59 +1000)]
Ignore minigame cvars in the purity check
Mario [Fri, 28 Aug 2015 11:04:10 +0000 (21:04 +1000)]
Add some more hooks and fix a particle effect call
Mario [Fri, 28 Aug 2015 07:01:21 +0000 (17:01 +1000)]
Add a mutator hook to customize bullets
TimePath [Fri, 28 Aug 2015 04:42:36 +0000 (14:42 +1000)]
Extract notification definitions
terencehill [Thu, 27 Aug 2015 16:13:01 +0000 (18:13 +0200)]
Restore default bind for quickmenu (likely got lost in a merge commit)
terencehill [Thu, 27 Aug 2015 15:52:46 +0000 (17:52 +0200)]
Revert "Improve a quickmenu setting" as changes of this setting aren't applied immediately
This reverts commit
93c49cf4265dd4ec35272b1c6b2e3f2a7363893e .
terencehill [Thu, 27 Aug 2015 15:18:41 +0000 (17:18 +0200)]
Merge branch 'master' into terencehill/quickmenu
terencehill [Thu, 27 Aug 2015 15:15:27 +0000 (17:15 +0200)]
Improve a quickmenu setting
terencehill [Thu, 27 Aug 2015 14:20:37 +0000 (16:20 +0200)]
Add a workaround to make work properly the tell command with utf8 player names
TimePath [Thu, 27 Aug 2015 12:40:36 +0000 (22:40 +1000)]
Use the new luma simpleitems by default
Closes #1512
TimePath [Thu, 27 Aug 2015 12:30:43 +0000 (22:30 +1000)]
Use seta for persistent client vars
Closes #1510
TimePath [Thu, 27 Aug 2015 11:46:13 +0000 (21:46 +1000)]
Fix long strings exceeding the scope of the weapon priority list
Closes #1429
TimePath [Thu, 27 Aug 2015 11:29:22 +0000 (21:29 +1000)]
Fix Hagar secondary releasing whenever you don't have enough ammo for a full charge
Closes #1323
terencehill [Thu, 27 Aug 2015 09:02:50 +0000 (11:02 +0200)]
Fix quickmenu command "Send private message to" adding a space in the beginning of the message
TimePath [Thu, 27 Aug 2015 08:13:54 +0000 (18:13 +1000)]
Logging macros
TimePath [Thu, 27 Aug 2015 07:28:28 +0000 (07:28 +0000)]
Merge branch 'TimePath/structs' into 'master'
Struct support
Example:
```c
#define STRUCT_PAIR(_, my) \
_(my, first, float, ) \
_(my, second, float, END) // END is required
STRUCT(PAIR, STRUCT_PAIR)
STRUCT_DECLARE(last, STRUCT_PAIR) // no semicolon because gmqcc won't allow it
void test(STRUCT_PARAM(in, STRUCT_PAIR)) {
STRUCT_DECLARE(local, STRUCT_PAIR);
local_first = in_second;
local_second = in_first;
STRUCT_STORE(local, last, STRUCT_PAIR); // local goes to last
next(STRUCT_PASS(local, STRUCT_PAIR));
}
```
See merge request !183
TimePath [Thu, 27 Aug 2015 07:24:29 +0000 (17:24 +1000)]
Struct support
TimePath [Thu, 27 Aug 2015 03:01:10 +0000 (13:01 +1000)]
Extract a few more functions
TimePath [Thu, 27 Aug 2015 02:45:07 +0000 (12:45 +1000)]
Extract mean
TimePath [Thu, 27 Aug 2015 02:38:07 +0000 (12:38 +1000)]
Extract more lib functions
TimePath [Thu, 27 Aug 2015 01:15:10 +0000 (01:15 +0000)]
Merge branch 'TimePath/casings' into 'master'
Use temp entities for casings
Instead of the delayed removal shared entity hack
See merge request !206
TimePath [Thu, 27 Aug 2015 00:48:56 +0000 (10:48 +1000)]
Use temp entities for casings instead of the delayed removal shared entity hack
TimePath [Wed, 26 Aug 2015 23:40:54 +0000 (09:40 +1000)]
Move test to /lib
TimePath [Wed, 26 Aug 2015 23:38:54 +0000 (09:38 +1000)]
Move urllib to /lib
TimePath [Wed, 26 Aug 2015 23:33:56 +0000 (09:33 +1000)]
Add translation helpers to /lib
TimePath [Wed, 26 Aug 2015 23:25:52 +0000 (09:25 +1000)]
Expand /lib
TimePath [Wed, 26 Aug 2015 23:05:35 +0000 (09:05 +1000)]
Fix unarchived cvars
TimePath [Wed, 26 Aug 2015 22:55:07 +0000 (08:55 +1000)]
Fix 50 health waypoint showing while playing
terencehill [Wed, 26 Aug 2015 21:29:50 +0000 (23:29 +0200)]
Remove translation examples
terencehill [Wed, 26 Aug 2015 21:07:10 +0000 (23:07 +0200)]
Move quickmenu panel in a more central position, closer to the initial mouse position, it improves usability
terencehill [Wed, 26 Aug 2015 14:46:17 +0000 (16:46 +0200)]
Merge branch 'master' into terencehill/quickmenu
Conflicts:
_hud_common.cfg
_hud_descriptions.cfg
hud_luminos.cfg
hud_luminos_minimal.cfg
hud_luminos_minimal_xhair.cfg
hud_luminos_old.cfg
hud_nexuiz.cfg
qcsrc/client/command/cl_cmd.qc
qcsrc/client/hud.qc
qcsrc/client/hud.qh
qcsrc/client/hud_config.qc
qcsrc/client/hud_config.qh
qcsrc/client/main.qc
qcsrc/client/mapvoting.qh
qcsrc/client/scoreboard.qc
qcsrc/client/view.qc
qcsrc/menu/xonotic/mainwindow.qc
TimePath [Wed, 26 Aug 2015 13:20:27 +0000 (13:20 +0000)]
Fix compile
TimePath [Wed, 26 Aug 2015 12:28:58 +0000 (12:28 +0000)]
Merge branch 'TimePath/gamesettings' into 'master'
Game settings as list
Finally something to do away with all those tabs
* Makes it possible for mutators to add settings panels
* Adds one for damage text
![](https://dl.dropboxusercontent.com/u/
42745598 /screenshots/2015-08-25_22-12-51.png)
See merge request !205
TimePath [Wed, 26 Aug 2015 12:18:44 +0000 (12:18 +0000)]
Merge branch 'TimePath/waypointsprites' into 'master'
Waypoint sprites
* Gets rid of strings in the waypointsprite API
* Makes waypoints available to the menu
See merge request !203
TimePath [Wed, 26 Aug 2015 12:15:03 +0000 (12:15 +0000)]
Merge branch 'TimePath/itemstime2.0_regressions' into 'master'
Itemstime2.0 regressions
Closes #1526
See merge request !204
Mario [Wed, 26 Aug 2015 02:08:36 +0000 (12:08 +1000)]
Add some hooks to allow custom bones
Mario [Wed, 26 Aug 2015 01:38:05 +0000 (11:38 +1000)]
Add hooks to tag index
Mario [Wed, 26 Aug 2015 01:27:19 +0000 (11:27 +1000)]
Fix a couple of extensions left in W_Sound calls
Mario [Tue, 25 Aug 2015 12:12:12 +0000 (22:12 +1000)]
Show a connecting message instead of team change (fixes an age old "bug")
TimePath [Tue, 25 Aug 2015 12:11:14 +0000 (22:11 +1000)]
Damage text settings menu
TimePath [Tue, 25 Aug 2015 11:35:25 +0000 (21:35 +1000)]
Use a list for switching between game settings
Mirio [Tue, 25 Aug 2015 09:15:24 +0000 (11:15 +0200)]
Update translators
Mario [Tue, 25 Aug 2015 03:05:56 +0000 (13:05 +1000)]
Fix turrets in assault
TimePath [Tue, 25 Aug 2015 01:20:55 +0000 (11:20 +1000)]
Provide default implementation
TimePath [Tue, 25 Aug 2015 01:00:57 +0000 (11:00 +1000)]
Backport DataSource
TimePath [Tue, 25 Aug 2015 00:48:47 +0000 (10:48 +1000)]
Use the reset_map_global hook
TimePath [Tue, 25 Aug 2015 00:48:18 +0000 (10:48 +1000)]
Add a cvar to hide large armor and health
TimePath [Tue, 25 Aug 2015 00:02:05 +0000 (10:02 +1000)]
Fix itemstime regressions
with hidespawned 0, panel displays all kind of items including ammo
with hidespawned 0, there are free spots in the panel
TimePath [Tue, 25 Aug 2015 00:43:02 +0000 (00:43 +0000)]
Merge branch 'terencehill/itemstime_readyrestart_fix' into 'master'
Reset item times on warmup end / game restart
Fixes #1503
See merge request !184
TimePath [Mon, 24 Aug 2015 11:42:29 +0000 (21:42 +1000)]
Merge branch 'master' into TimePath/waypointsprites
# Conflicts:
# qcsrc/client/main.qc
TimePath [Mon, 24 Aug 2015 11:34:10 +0000 (21:34 +1000)]
Create waypoint definitions
Mario [Mon, 24 Aug 2015 09:10:04 +0000 (09:10 +0000)]
Merge branch 'Mario/minigames_merge' into 'master'
Merge branch Mario/minigames_merge (L merge request)
Minigame system by Melanosuchus, about time this fine piece of work made its way into the main game.
See merge request !202
Mario [Mon, 24 Aug 2015 08:34:57 +0000 (18:34 +1000)]
Merge branch 'master' into Mario/minigames_merge
# Conflicts:
# _hud_descriptions.cfg
# defaultXonotic.cfg
# qcsrc/client/hud.qh
# qcsrc/client/main.qc
# qcsrc/client/progs.src
# qcsrc/client/view.qc
# qcsrc/common/constants.qh
# qcsrc/common/notifications.qh
# qcsrc/server/autocvars.qh
# qcsrc/server/cl_client.qc
# qcsrc/server/progs.src
TimePath [Mon, 24 Aug 2015 08:13:43 +0000 (18:13 +1000)]
Move waypoint autocvars and initialization
Mario [Mon, 24 Aug 2015 07:41:31 +0000 (17:41 +1000)]
Fix the hooks for weapon and sound models, supposedly
Mario [Mon, 24 Aug 2015 06:57:39 +0000 (06:57 +0000)]
Merge branch 'Mario/sound_model_paths' into 'master'
Merge branch Mario/sound_model_paths (M merge request)
Adds hooks to item/weapon model & sound setting, so their paths can be customised from mods.
See merge request !201
TimePath [Mon, 24 Aug 2015 06:54:19 +0000 (16:54 +1000)]
Combine client/server waypointsprites
Mario [Mon, 24 Aug 2015 06:51:38 +0000 (16:51 +1000)]
Use the function in client code too
Mario [Mon, 24 Aug 2015 06:20:09 +0000 (16:20 +1000)]
Merge branch 'master' into Mario/sound_model_paths
# Conflicts:
# qcsrc/common/items/item/powerup.qc