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git.rm.cloudns.org Git - xonotic/darkplaces.git/log
havoc [Fri, 17 Sep 2004 21:25:04 +0000 (21:25 +0000)]
added set (create/set a cvar) and seta (create/set a saved cvar) commands, now config saving uses seta, and this allows mods to add their own cvars in default.cfg easily
cleaned up some of the command/cvar startup sequence, the menu commands and cvars were being registered AFTER config loading and video init, now they're registered before like they should be
cleaned up some cvar code and added developer printing of the more important cvar calls
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4514
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havoc [Fri, 17 Sep 2004 21:19:13 +0000 (21:19 +0000)]
missing \n on one dprint in ValidateState
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4513
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black [Fri, 17 Sep 2004 18:41:51 +0000 (18:41 +0000)]
Fixed str_cvar.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4512
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havoc [Fri, 17 Sep 2004 01:13:06 +0000 (01:13 +0000)]
another round angles to int bug (this time in PF_vectoyaw)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4511
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havoc [Fri, 17 Sep 2004 01:03:03 +0000 (01:03 +0000)]
fix stupid quake precision problem with PF_vectoangles (it rounded pitch to integer!)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4510
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havoc [Fri, 17 Sep 2004 00:33:05 +0000 (00:33 +0000)]
use double precision for coord and angle conversions... might help with jerky camera in some mods?
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4509
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havoc [Fri, 17 Sep 2004 00:32:25 +0000 (00:32 +0000)]
fix parser bug that read scale into alpha in PROTOCOL_DARKPLACES5
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4508
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havoc [Thu, 16 Sep 2004 20:41:06 +0000 (20:41 +0000)]
*** empty log message ***
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4507
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havoc [Thu, 16 Sep 2004 20:20:40 +0000 (20:20 +0000)]
344
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4506
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havoc [Thu, 16 Sep 2004 20:00:11 +0000 (20:00 +0000)]
optimized Mod_BuildBumpVectors slightly
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4505
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molivier [Wed, 15 Sep 2004 16:06:51 +0000 (16:06 +0000)]
Fixed project file for Dev-C++, from Kazashi
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4504
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havoc [Tue, 14 Sep 2004 23:03:30 +0000 (23:03 +0000)]
fix up another quoted commandline issue (this one being in commandline reconstruction for the cmdline cvar, not used for anything important)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4501
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havoc [Tue, 14 Sep 2004 22:57:23 +0000 (22:57 +0000)]
fixed totally mixed up vis culling (as a result of botched bmodel vis handling - oops)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4500
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havoc [Tue, 14 Sep 2004 22:41:10 +0000 (22:41 +0000)]
PROTOCOL_DARKPLACES5
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4499
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havoc [Tue, 14 Sep 2004 22:15:19 +0000 (22:15 +0000)]
344 - minor things
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4498
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molivier [Tue, 14 Sep 2004 06:19:00 +0000 (06:19 +0000)]
socklen_t is "int" in the Winsocks API
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4496
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havoc [Tue, 14 Sep 2004 01:36:23 +0000 (01:36 +0000)]
now saves r_shadow cvars that are available in the graphics options menu
separated R_Shadow_NewWorldLight into R_Shadow_NewWorldLight to allocate light and R_Shadow_UpdateWorldLight to assign properties, so that lights can be updated in place rather than reallocating them (mainly saves on hassles with r_debuglight testing while editing lights, which were being renumbered by every edit)
R_Shadow_UpdateWorldLight now tolerates radius 0, color 0 0 0, and snaps angles to the 0-360 range
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4495
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havoc [Mon, 13 Sep 2004 21:39:27 +0000 (21:39 +0000)]
341 - some hud items added
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4493
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tomaz [Sun, 12 Sep 2004 22:20:43 +0000 (22:20 +0000)]
337
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4491
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tomaz [Sun, 12 Sep 2004 18:11:24 +0000 (18:11 +0000)]
Added support for 16 joystick buttons.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4490
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tomaz [Sun, 12 Sep 2004 17:04:31 +0000 (17:04 +0000)]
Merged CL_RocketTrail2 into CL_RocketTrail.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4489
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tomaz [Sun, 12 Sep 2004 16:18:06 +0000 (16:18 +0000)]
Fixed positioning of light editing display, it's was not following the console properly.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4488
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tomaz [Sun, 12 Sep 2004 16:16:12 +0000 (16:16 +0000)]
Made cl_beams_relative only affect view-attached beams.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4487
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tomaz [Sat, 11 Sep 2004 22:02:50 +0000 (22:02 +0000)]
343
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4486
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tomaz [Sat, 11 Sep 2004 22:02:20 +0000 (22:02 +0000)]
Added vid_vsync cvar and also to put it in the video options menu.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4485
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tomaz [Sat, 11 Sep 2004 18:31:37 +0000 (18:31 +0000)]
Fixed a bug in the commandline parser when giving it more than one + command.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4478
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tomaz [Sat, 11 Sep 2004 18:11:33 +0000 (18:11 +0000)]
Fixed a crash in R_EditLights_PasteInfo_f.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4477
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havoc [Sat, 11 Sep 2004 15:31:23 +0000 (15:31 +0000)]
rewrote Cmd_StuffCmds_f (commandline parser), it now properly handles quoted strings, + and - inside a word, and numbers beginning with + or -
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4474
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havoc [Sat, 11 Sep 2004 00:57:59 +0000 (00:57 +0000)]
apparently M_ToggleMenu_f is not what to call... Call_MR_ToggleMenu_f is
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4473
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havoc [Sat, 11 Sep 2004 00:54:00 +0000 (00:54 +0000)]
fix undefined function warning
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4472
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havoc [Sat, 11 Sep 2004 00:47:20 +0000 (00:47 +0000)]
make CL_NextDemo put up menu if there's no demo to play (this makes startdemos command put up menu if there are no demos, better than staring at console)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4471
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havoc [Sat, 11 Sep 2004 00:46:26 +0000 (00:46 +0000)]
fix very unreliable jumping (it was doing a stepdown back onto the floor instantly if framerate was too high or slowmo too low)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4470
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havoc [Sat, 11 Sep 2004 00:45:46 +0000 (00:45 +0000)]
another attempt to fix quoted strings in windows commandline, but more so a cleanup
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4469
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tomaz [Sat, 11 Sep 2004 00:42:41 +0000 (00:42 +0000)]
345
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4468
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havoc [Fri, 10 Sep 2004 18:20:06 +0000 (18:20 +0000)]
fixed unterminated character constant in my last fix
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4466
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havoc [Fri, 10 Sep 2004 18:19:05 +0000 (18:19 +0000)]
fix quoted string parsing
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4465
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havoc [Thu, 9 Sep 2004 19:20:30 +0000 (19:20 +0000)]
socklen_t is missing on windows... use size_t there, I hope this is right (winxp64 testing needed)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4464
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havoc [Thu, 9 Sep 2004 11:21:44 +0000 (11:21 +0000)]
two bugs... back to 350
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4458
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tomaz [Thu, 9 Sep 2004 06:12:00 +0000 (06:12 +0000)]
347
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4457
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tomaz [Wed, 8 Sep 2004 06:03:41 +0000 (06:03 +0000)]
350 !!!
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4452
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tomaz [Tue, 7 Sep 2004 23:30:36 +0000 (23:30 +0000)]
351
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4451
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tomaz [Tue, 7 Sep 2004 23:03:09 +0000 (23:03 +0000)]
352
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4450
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tomaz [Tue, 7 Sep 2004 18:23:35 +0000 (18:23 +0000)]
356
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4447
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tomaz [Tue, 7 Sep 2004 18:19:35 +0000 (18:19 +0000)]
Added r_editlights_copyinfo and r_editlights_pasteinfo commands to clone the properties of a light, all except for origin.
Also added a check for r_editlights.integer in R_Shadow_EditLights_EditAll_f to avoid to spam the console with warnings.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4446
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tomaz [Tue, 7 Sep 2004 17:48:04 +0000 (17:48 +0000)]
Reverting the DP_MOVETYPEWALK_NONCLIENTS commit.
How about if we actually remove todo items that are already done?
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4445
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tomaz [Tue, 7 Sep 2004 17:42:57 +0000 (17:42 +0000)]
Added an extension to indicate that MOVETYPE_WALK works on non-clients.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4444
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havoc [Tue, 7 Sep 2004 17:13:58 +0000 (17:13 +0000)]
fixed STANDALONETEST so it works again
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4443
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tomaz [Tue, 7 Sep 2004 17:00:44 +0000 (17:00 +0000)]
Made hl map loading halve the lightmap samples, to fit hl's 0-1 range into quake's 0-2 range.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4442
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tomaz [Mon, 6 Sep 2004 21:19:36 +0000 (21:19 +0000)]
358
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4441
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black [Mon, 6 Sep 2004 10:36:28 +0000 (10:36 +0000)]
Fixed fgets (before it has been ignoring the line that contained the EOF char).
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4440
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black [Mon, 6 Sep 2004 08:06:40 +0000 (08:06 +0000)]
Adding Sys_GetClipboardData to the SDL driver.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4439
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tomaz [Sun, 5 Sep 2004 11:25:21 +0000 (11:25 +0000)]
359
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4438
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tomaz [Sun, 5 Sep 2004 11:18:49 +0000 (11:18 +0000)]
Added two cvars (sbar_alpha_bg and sbar_alpha_fg) to replace sbar_alpha, one controls background as 0-1, and one controls everything else as 0-1
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4437
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tomaz [Sun, 5 Sep 2004 03:32:21 +0000 (03:32 +0000)]
360
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4436
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havoc [Sat, 4 Sep 2004 14:29:52 +0000 (14:29 +0000)]
363 - added an item about replacing sbar_alpha with two cvars
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4435
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havoc [Sat, 4 Sep 2004 13:16:00 +0000 (13:16 +0000)]
more tolerance to deviations in calculated plane distances compared to the stored planes
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4434
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tomaz [Sat, 4 Sep 2004 09:58:27 +0000 (09:58 +0000)]
362
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4433
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havoc [Sat, 4 Sep 2004 09:52:39 +0000 (09:52 +0000)]
363 after some cleaning
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4432
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molivier [Fri, 3 Sep 2004 15:19:18 +0000 (15:19 +0000)]
Dpmaster has address mapping now
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4431
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havoc [Fri, 3 Sep 2004 14:21:31 +0000 (14:21 +0000)]
365
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4430
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havoc [Fri, 3 Sep 2004 14:14:44 +0000 (14:14 +0000)]
zym models are now loaded into the same structs as alias models in memory, this reduces code a lot and gives the full feature set (rtlights/skins)
zym models are now optimized when loading to eliminate duplicate vertex data (one of their more significant design flaws)
mdl/md2/md3 models no longer have stored svector/tvector/normal arrays, instead generating them on demand like skeletal models (this is slower but saves a *lot* of memory)
zym collisions are not implemented (yet)
zym bones are not reported as tags (yet)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4429
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havoc [Fri, 3 Sep 2004 11:03:47 +0000 (11:03 +0000)]
converted portal building over to use polygon functions instead of winding
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4428
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havoc [Fri, 3 Sep 2004 11:02:28 +0000 (11:02 +0000)]
fixed r_drawportals - the meshqueue was not begun yet
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4427
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havoc [Fri, 3 Sep 2004 10:32:29 +0000 (10:32 +0000)]
fixed bugs with collision brush building, and added a great deal more error checking on them
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4426
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havoc [Fri, 3 Sep 2004 06:26:27 +0000 (06:26 +0000)]
added -novorbis commandline option to allow disabling ogg vorbis support even if the library is present
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4425
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havoc [Fri, 3 Sep 2004 02:36:56 +0000 (02:36 +0000)]
use main varray_vertex3f2 array (forgot this in previous commit)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4424
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havoc [Fri, 3 Sep 2004 02:24:30 +0000 (02:24 +0000)]
added varray_svector3f, varray_tvector3f, and varray_normal3f arrays
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4423
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havoc [Fri, 3 Sep 2004 01:40:43 +0000 (01:40 +0000)]
added cl_particles_explosions_bubbles/sparks/smoke/shell cvars, got rid of cl_explosions cvar (it is equivilant to the shell cvar) and updated menu
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4422
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havoc [Fri, 3 Sep 2004 01:39:42 +0000 (01:39 +0000)]
fixed number of displayed scores in the minideathmatchoverlay in GAME_TRANSFUSION
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4421
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havoc [Thu, 2 Sep 2004 13:46:30 +0000 (13:46 +0000)]
now uses de-we's darkplaces icon in mingw builds, and has proper file info on the exe's properties dialog
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4419
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havoc [Thu, 2 Sep 2004 13:16:31 +0000 (13:16 +0000)]
being glued to the floor while swimming = bad
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4418
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havoc [Wed, 1 Sep 2004 08:05:05 +0000 (08:05 +0000)]
added DP_QC_FINDFLAGS and DP_QC_FINDCHAINFLAGS extensions
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4417
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havoc [Wed, 1 Sep 2004 07:38:54 +0000 (07:38 +0000)]
368
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4416
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havoc [Wed, 1 Sep 2004 07:37:36 +0000 (07:37 +0000)]
cl.viewzoomold/new are now reset in CL_ClearState
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4415
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havoc [Wed, 1 Sep 2004 07:02:44 +0000 (07:02 +0000)]
GAME_NETHERWORLD patch: a bunch of cvars and some menu changes
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4414
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havoc [Tue, 31 Aug 2004 09:13:47 +0000 (09:13 +0000)]
368
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4413
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havoc [Tue, 31 Aug 2004 08:29:47 +0000 (08:29 +0000)]
367 (+3 todo items)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4412
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havoc [Mon, 30 Aug 2004 16:08:05 +0000 (16:08 +0000)]
364
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4410
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tomaz [Mon, 30 Aug 2004 14:48:27 +0000 (14:48 +0000)]
365
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4409
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tomaz [Mon, 30 Aug 2004 14:47:35 +0000 (14:47 +0000)]
Renamed QuadraticSpline code in curves.c to QuadraticBSpline.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4408
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molivier [Mon, 30 Aug 2004 12:03:31 +0000 (12:03 +0000)]
Fixed the loading of ".skin" files (the skin numbers were reversed)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4407
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molivier [Mon, 30 Aug 2004 12:01:48 +0000 (12:01 +0000)]
Removed an unused define, and renamed another one
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4406
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molivier [Mon, 30 Aug 2004 11:59:52 +0000 (11:59 +0000)]
Fixed a couple of warnings
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4405
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havoc [Mon, 30 Aug 2004 09:27:10 +0000 (09:27 +0000)]
fixed severe bugs in QuadForPlane (broken axis selection and use of the wrong planenormal components in some math)
modified Divide to not rotate the point list, this is a minor un-optimization of the algorithm but should improve consistency (unclipped polygons come out the same as they went in)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4404
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havoc [Mon, 30 Aug 2004 09:12:13 +0000 (09:12 +0000)]
fix crash when transparent meshes were used in first frame rendered
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4403
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havoc [Mon, 30 Aug 2004 09:11:35 +0000 (09:11 +0000)]
collision.h doesn't need winding.h anymore
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4402
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havoc [Mon, 30 Aug 2004 09:10:43 +0000 (09:10 +0000)]
more documentation on B-Splines
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4401
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havoc [Mon, 30 Aug 2004 09:09:57 +0000 (09:09 +0000)]
make sure particles are reset on level change by clearing the array
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4400
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havoc [Sun, 29 Aug 2004 09:08:44 +0000 (09:08 +0000)]
367 and all unfinished todo items labeled by category
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4399
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havoc [Sat, 28 Aug 2004 22:37:53 +0000 (22:37 +0000)]
how'd this get here?
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4398
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havoc [Fri, 27 Aug 2004 22:21:07 +0000 (22:21 +0000)]
367
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4396
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havoc [Fri, 27 Aug 2004 09:53:18 +0000 (09:53 +0000)]
added GAME_NETHERWORLD
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4395
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havoc [Fri, 27 Aug 2004 09:07:22 +0000 (09:07 +0000)]
368
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4394
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havoc [Fri, 27 Aug 2004 08:42:18 +0000 (08:42 +0000)]
369
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4392
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havoc [Thu, 26 Aug 2004 21:08:38 +0000 (21:08 +0000)]
modified Tomaz credits
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4391
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tomaz [Thu, 26 Aug 2004 08:43:02 +0000 (08:43 +0000)]
369
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4390
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havoc [Thu, 26 Aug 2004 07:43:22 +0000 (07:43 +0000)]
370
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4389
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havoc [Thu, 26 Aug 2004 03:10:32 +0000 (03:10 +0000)]
fixed te_explosion2 prototype in comment to include colorlength (as it already does in dpextensions.qc)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4388
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havoc [Wed, 25 Aug 2004 23:57:46 +0000 (23:57 +0000)]
md3 skin loading for player models which have no shader names works
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4387
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havoc [Wed, 25 Aug 2004 23:56:24 +0000 (23:56 +0000)]
thanks to Jeff Ford (qbism) for this fix to md3 player model loading, the base skin now works
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4386
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