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git.rm.cloudns.org Git - xonotic/xonotic-data.pk3dir.git/log
FruitieX [Fri, 23 Jul 2010 21:20:06 +0000 (00:20 +0300)]
laser dmg down to 20
FruitieX [Fri, 23 Jul 2010 21:02:59 +0000 (00:02 +0300)]
allow electro lightning to detonate the blobs again :P
FruitieX [Fri, 23 Jul 2010 20:35:27 +0000 (23:35 +0300)]
rl radius JUST a bit bigger
Rudolf Polzer [Fri, 23 Jul 2010 08:24:42 +0000 (10:24 +0200)]
use W_SetupShot for electro/laser beams
Rudolf Polzer [Fri, 23 Jul 2010 05:58:24 +0000 (07:58 +0200)]
stop damaging the world
Rudolf Polzer [Fri, 23 Jul 2010 05:53:02 +0000 (07:53 +0200)]
Merge remote branch 'origin/fruitiex/fruitbalance' into divVerent/fruitbalance
FruitieX [Thu, 22 Jul 2010 22:28:24 +0000 (01:28 +0300)]
Revert "laser force at 300" This breaks CTF :(
This reverts commit
4cd0e6fecb19daaaa5bb22ca5a09165e4c7f19c2 .
FruitieX [Thu, 22 Jul 2010 22:16:45 +0000 (01:16 +0300)]
laser force at 300
FruitieX [Thu, 22 Jul 2010 21:54:27 +0000 (00:54 +0300)]
fix stupid typo
FruitieX [Thu, 22 Jul 2010 21:53:38 +0000 (00:53 +0300)]
Merge branch 'master' into fruitiex/fruitbalance
Rudolf Polzer [Thu, 22 Jul 2010 16:54:47 +0000 (18:54 +0200)]
improve comments
Rudolf Polzer [Thu, 22 Jul 2010 16:53:18 +0000 (18:53 +0200)]
rename physics configs to make the current ones NoQWBunny the XPM based ones
FruitieX [Thu, 22 Jul 2010 16:51:12 +0000 (19:51 +0300)]
Merge remote branch 'origin/master' into fruitiex/fruitbalance
Rudolf Polzer [Thu, 22 Jul 2010 16:48:13 +0000 (18:48 +0200)]
jumpvelocity 250 is enough. Total jump height now: 39.0625qu (previously: 56.25qu). As player height is 69, this makes a total of 108.0625 qu to be able to stand and jump. Make a room at least 109qu high, and it's all good... recommended is 112qu (7 cells in 8qu grid, radiant key "4"), equivalent to 2.85m
Rudolf Polzer [Thu, 22 Jul 2010 16:42:19 +0000 (18:42 +0200)]
very tiny change to turn fractions to integers again
Rudolf Polzer [Thu, 22 Jul 2010 16:40:52 +0000 (18:40 +0200)]
NoQWBunny-XPM: fix strafing the lazy man's way
FruitieX [Thu, 22 Jul 2010 16:33:58 +0000 (19:33 +0300)]
allow "laserclimbing" ;) (HLAC)
FruitieX [Thu, 22 Jul 2010 16:14:11 +0000 (19:14 +0300)]
no spread, it's a LASER right (and they are accurate, no?) ;)
FruitieX [Thu, 22 Jul 2010 16:09:59 +0000 (19:09 +0300)]
hlac nerf (had RIDICULOUS dps)
FruitieX [Thu, 22 Jul 2010 15:45:58 +0000 (18:45 +0300)]
refire down by 0.05 => can laserclimb again
FruitieX [Thu, 22 Jul 2010 15:23:03 +0000 (18:23 +0300)]
oops make that a "set"
FruitieX [Thu, 22 Jul 2010 15:11:00 +0000 (18:11 +0300)]
give the laser a slightly lower dps...
FruitieX [Thu, 22 Jul 2010 14:57:26 +0000 (17:57 +0300)]
anti-hitsound spam for electro lightning gun and laser gauntlet
FruitieX [Thu, 22 Jul 2010 14:21:05 +0000 (17:21 +0300)]
seeker: 3 missiles instead of 4, damage 33 per missile
FruitieX [Thu, 22 Jul 2010 14:14:49 +0000 (17:14 +0300)]
nerf crylink primary
Rudolf Polzer [Thu, 22 Jul 2010 13:59:54 +0000 (15:59 +0200)]
fix the campingrifle's trueaim with warpzones
Rudolf Polzer [Thu, 22 Jul 2010 13:52:50 +0000 (15:52 +0200)]
make the second trace hit
FruitieX [Thu, 22 Jul 2010 13:49:09 +0000 (16:49 +0300)]
some grenadelauncher changes...
FruitieX [Thu, 22 Jul 2010 11:54:26 +0000 (14:54 +0300)]
refire 0 on gauntlet and electro lightning
Rudolf Polzer [Thu, 22 Jul 2010 10:43:56 +0000 (12:43 +0200)]
FruitieX: projectile bounds are not networked. Always update this file too.
Rudolf Polzer [Thu, 22 Jul 2010 10:36:13 +0000 (12:36 +0200)]
yes, FALSE is the same as MOVE_NORMAL, but let's be more explicit about the trace type
Rudolf Polzer [Thu, 22 Jul 2010 04:41:56 +0000 (06:41 +0200)]
properly draw the hook through warpzones again too; fix interpolation issues
Rudolf Polzer [Wed, 21 Jul 2010 19:24:18 +0000 (21:24 +0200)]
mostly working code to use csqc entities for hook, electro, gauntlet (currently doesn't draw the hook end thingy properly)
Rudolf Polzer [Wed, 21 Jul 2010 18:31:21 +0000 (20:31 +0200)]
Merge branch 'master' into divVerent/fruitbalance
Rudolf Polzer [Wed, 21 Jul 2010 18:31:12 +0000 (20:31 +0200)]
Merge remote branch 'origin/fruitiex/fruitbalance' into divVerent/fruitbalance
Rudolf Polzer [Wed, 21 Jul 2010 18:27:07 +0000 (20:27 +0200)]
Merge remote branch 'refs/remotes/origin/terencehill/dom_points'
Rudolf Polzer [Wed, 21 Jul 2010 18:14:01 +0000 (20:14 +0200)]
Merge remote branch 'refs/remotes/origin/mirceakitsune/death_unglow'
Rudolf Polzer [Wed, 21 Jul 2010 17:55:53 +0000 (19:55 +0200)]
Merge remote branch 'origin/fruitiex/newpanelhud_stable'
FruitieX [Wed, 21 Jul 2010 15:41:57 +0000 (18:41 +0300)]
Merge branch 'fruitiex/newpanelhud' into fruitiex/newpanelhud_stable
FruitieX [Wed, 21 Jul 2010 15:18:09 +0000 (18:18 +0300)]
melee and headshot icons (icon graphic only, code coming later)
FruitieX [Wed, 21 Jul 2010 14:36:50 +0000 (17:36 +0300)]
allow disabling/enabling the hud bg from the menu dialogs now
FruitieX [Wed, 21 Jul 2010 14:00:03 +0000 (17:00 +0300)]
_con_chat_maximized ;)
FruitieX [Wed, 21 Jul 2010 13:06:07 +0000 (16:06 +0300)]
fix the tag seeker popping out in the scoreboard accuracy table
FruitieX [Wed, 21 Jul 2010 12:53:57 +0000 (15:53 +0300)]
fix two nasty bugs in the scoreboard
FruitieX [Wed, 21 Jul 2010 12:10:28 +0000 (15:10 +0300)]
finally see who you are spectating :D
FruitieX [Wed, 21 Jul 2010 12:03:29 +0000 (15:03 +0300)]
allow turning on/off the healtharmor/powerups statusbars in a more clean way :)
FruitieX [Wed, 21 Jul 2010 11:15:20 +0000 (14:15 +0300)]
Merge branch 'fruitiex/fruitbalance' of ssh://git.xonotic.org/xonotic-data.pk3dir into fruitiex/fruitbalance
FruitieX [Wed, 21 Jul 2010 11:13:43 +0000 (14:13 +0300)]
laser secondary gauntlet, lots of improvements to code
FruitieX [Wed, 21 Jul 2010 09:44:29 +0000 (12:44 +0300)]
laser secondary = gauntlet, better effects coming soon
Rudolf Polzer [Wed, 21 Jul 2010 09:18:04 +0000 (11:18 +0200)]
CRLF fixes, .gitattributes file updated
FruitieX [Wed, 21 Jul 2010 09:02:21 +0000 (12:02 +0300)]
Merge branch 'fruitiex/fruitbalance' of ssh://git.xonotic.org/xonotic-data.pk3dir into fruitiex/fruitbalance
FruitieX [Wed, 21 Jul 2010 09:02:18 +0000 (12:02 +0300)]
Merge branch 'master' into fruitiex/fruitbalance
Rudolf Polzer [Wed, 21 Jul 2010 08:55:59 +0000 (10:55 +0200)]
CRLF fixes, .gitattributes file updated
Rudolf Polzer [Wed, 21 Jul 2010 08:54:41 +0000 (10:54 +0200)]
CRLF fixes, .gitattributes file updated
Rudolf Polzer [Wed, 21 Jul 2010 08:54:41 +0000 (10:54 +0200)]
CRLF fixes, .gitattributes file updated
Rudolf Polzer [Wed, 21 Jul 2010 08:54:11 +0000 (10:54 +0200)]
CRLF fixes, .gitattributes file updated
Rudolf Polzer [Wed, 21 Jul 2010 08:54:10 +0000 (10:54 +0200)]
CRLF fixes, .gitattributes file updated
Rudolf Polzer [Wed, 21 Jul 2010 08:53:35 +0000 (10:53 +0200)]
CRLF fixes, .gitattributes file updated
Rudolf Polzer [Wed, 21 Jul 2010 04:32:43 +0000 (06:32 +0200)]
restore velocity of grenades before exploding
Rudolf Polzer [Wed, 21 Jul 2010 04:17:19 +0000 (06:17 +0200)]
Merge branch 'master' into fruitiex/fruitbalance
Rudolf Polzer [Wed, 21 Jul 2010 04:15:38 +0000 (06:15 +0200)]
speed up by 20% again
Rudolf Polzer [Wed, 21 Jul 2010 04:09:29 +0000 (06:09 +0200)]
copy most physics character from physicsNoQWBunny
Rudolf Polzer [Wed, 21 Jul 2010 04:00:10 +0000 (06:00 +0200)]
add yet another physics config
FruitieX [Wed, 21 Jul 2010 00:37:04 +0000 (03:37 +0300)]
dont remove(self) if we hit a wall duh!
FruitieX [Wed, 21 Jul 2010 00:01:48 +0000 (03:01 +0300)]
oh, make that only 0.1 sec for swing time (it IS that fast, and yes, this is MUCH easier to hit with so will likely have to nerf damage slightly?)
FruitieX [Tue, 20 Jul 2010 23:55:33 +0000 (02:55 +0300)]
shotgun melee should be easier to hit now, (tracing for hit until end of swing in anim, becomes weaker if it doesnt hit right away though)
FruitieX [Tue, 20 Jul 2010 23:26:02 +0000 (02:26 +0300)]
make the rifle secondary cvar (serverside of course) toggleable between
scope/fast fire mode. Also make some ammo tweaks
FruitieX [Tue, 20 Jul 2010 21:56:01 +0000 (00:56 +0300)]
lifetime tweaks to not allow very long projectile bouncing on some jumppads
FruitieX [Tue, 20 Jul 2010 21:51:12 +0000 (00:51 +0300)]
actually, make that 4500, a compromise
FruitieX [Tue, 20 Jul 2010 21:20:54 +0000 (00:20 +0300)]
add missing cvars to the other balance configs
FruitieX [Tue, 20 Jul 2010 20:22:55 +0000 (23:22 +0300)]
laser speed back at NINE-THOUSAAAND! not a single bit over it though
FruitieX [Tue, 20 Jul 2010 19:12:37 +0000 (22:12 +0300)]
argh, fix typo
FruitieX [Tue, 20 Jul 2010 19:06:36 +0000 (22:06 +0300)]
electro secondary tweaks, hopefully way more useful now! (little damage nerf in fear it'd be too useful :))
Rudolf Polzer [Tue, 20 Jul 2010 17:56:19 +0000 (19:56 +0200)]
variables work better when declared
Rudolf Polzer [Tue, 20 Jul 2010 17:54:14 +0000 (19:54 +0200)]
Merge remote branch 'origin/fruitiex/xpmphysics'
Rudolf Polzer [Tue, 20 Jul 2010 17:51:52 +0000 (19:51 +0200)]
30% more acceleration in XPM Light
Rudolf Polzer [Tue, 20 Jul 2010 17:45:19 +0000 (19:45 +0200)]
improve implementation of airstopaccelerate fix
Rudolf Polzer [Tue, 20 Jul 2010 17:40:45 +0000 (19:40 +0200)]
add missing normalize
Rudolf Polzer [Tue, 20 Jul 2010 17:37:42 +0000 (19:37 +0200)]
airstopaccelerate: use a smooth transition curve
FruitieX [Tue, 20 Jul 2010 17:30:16 +0000 (20:30 +0300)]
give grenade primary/secondary identical flight paths (with more z-speed for hopefully easier aiming), make shotgun secondary a little more powerful (it's very hard to hit with)
FruitieX [Tue, 20 Jul 2010 15:48:33 +0000 (18:48 +0300)]
sound!
FruitieX [Tue, 20 Jul 2010 15:15:09 +0000 (18:15 +0300)]
oh now i see what was wrong with the framegroups file... fix!
FruitieX [Tue, 20 Jul 2010 15:11:38 +0000 (18:11 +0300)]
add iqm exporter opts as a comment
FruitieX [Tue, 20 Jul 2010 15:04:09 +0000 (18:04 +0300)]
trace lightning through warpzones, add shotgun secondary melee mode (still lacks sound, needs tracebox for easier aiming too)
FruitieX [Tue, 20 Jul 2010 10:06:45 +0000 (13:06 +0300)]
make the laser useful again (works for laserclimbing e.g.)
FruitieX [Tue, 20 Jul 2010 09:38:27 +0000 (12:38 +0300)]
Merge branch 'master' into fruitiex/fruitbalance
FruitieX [Tue, 20 Jul 2010 09:35:17 +0000 (12:35 +0300)]
limit the doublejumps in physicsXPM.cfg, at least in DM to make doublejumps less random. I suspect this might fix more stuff than break in race too.
Rudolf Polzer [Tue, 20 Jul 2010 07:02:33 +0000 (09:02 +0200)]
sv_aircontrol_penalty (use it instead of sideways friction in XPMLight)
Rudolf Polzer [Tue, 20 Jul 2010 06:27:10 +0000 (08:27 +0200)]
weaken sv_aircontrol to match better with other ways to turn
Rudolf Polzer [Tue, 20 Jul 2010 06:23:27 +0000 (08:23 +0200)]
make strafing more useful in combat
Rudolf Polzer [Tue, 20 Jul 2010 06:23:15 +0000 (08:23 +0200)]
speed up acceleration a bit
Rudolf Polzer [Tue, 20 Jul 2010 06:20:41 +0000 (08:20 +0200)]
match up acceleration of all modes
Rudolf Polzer [Tue, 20 Jul 2010 06:03:43 +0000 (08:03 +0200)]
undo some objectionable stuff from physicsXPM
Rudolf Polzer [Tue, 20 Jul 2010 06:02:43 +0000 (08:02 +0200)]
add new config: physicsXPMLight
FruitieX [Tue, 20 Jul 2010 00:36:06 +0000 (03:36 +0300)]
new lg beam, and use CHAN_WEAPON. However now the secondary stops the lightning fire sound :/
FruitieX [Tue, 20 Jul 2010 00:11:44 +0000 (03:11 +0300)]
lightning gun fire sound
FruitieX [Mon, 19 Jul 2010 21:13:26 +0000 (00:13 +0300)]
try increasing usefulness of electro combo, still being careful of going too far (weapon will easily become overpowered if the combo is too good)
FruitieX [Mon, 19 Jul 2010 19:32:22 +0000 (22:32 +0300)]
Merge remote branch 'origin/divVerent/fruitbalance' into fruitiex/fruitbalance
Rudolf Polzer [Mon, 19 Jul 2010 11:25:19 +0000 (13:25 +0200)]
Merge branch 'divVerent/fruitbalance' of ssh://git.xonotic.org/xonotic-data.pk3dir into fruitiex/fruitbalance
Rudolf Polzer [Mon, 19 Jul 2010 11:24:55 +0000 (13:24 +0200)]
lgbeam prediction: use correct endpoint