]> git.rm.cloudns.org Git - xonotic/darkplaces.git/log
xonotic/darkplaces.git
14 years agoshow more detail in "has no triangles" and "has no vertexes" warning
divverent [Sat, 13 Nov 2010 14:05:04 +0000 (14:05 +0000)]
show more detail in "has no triangles" and "has no vertexes" warning

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10595 d7cf8633-e32d-0410-b094-e92efae38249

14 years agoskip zero triangle batches, for good measure
havoc [Sat, 13 Nov 2010 12:39:52 +0000 (12:39 +0000)]
skip zero triangle batches, for good measure

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10594 d7cf8633-e32d-0410-b094-e92efae38249

14 years agofix wrong-texture rendering in stonekeep where a 0-triangles patch
havoc [Sat, 13 Nov 2010 12:35:42 +0000 (12:35 +0000)]
fix wrong-texture rendering in stonekeep where a 0-triangles patch
(probably degenerate) was causing the surface batcher to give up early,
and render the previous batch instead (drawing over a perfectly good
piece of geometry with the wrong texture...)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10593 d7cf8633-e32d-0410-b094-e92efae38249

14 years agouse less R_Mesh_ResetTextureState calls for more performance
havoc [Sat, 13 Nov 2010 11:07:20 +0000 (11:07 +0000)]
use less R_Mesh_ResetTextureState calls for more performance

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10592 d7cf8633-e32d-0410-b094-e92efae38249

14 years agorender shownetgraph much faster by drawing an entire batch of lines at a
havoc [Sat, 13 Nov 2010 09:03:09 +0000 (09:03 +0000)]
render shownetgraph much faster by drawing an entire batch of lines at a
time

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10591 d7cf8633-e32d-0410-b094-e92efae38249

14 years agofix some warnings
havoc [Sat, 13 Nov 2010 09:02:45 +0000 (09:02 +0000)]
fix some warnings

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10590 d7cf8633-e32d-0410-b094-e92efae38249

14 years agofix leaked font fallbacks
divverent [Fri, 12 Nov 2010 18:40:51 +0000 (18:40 +0000)]
fix leaked font fallbacks

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10589 d7cf8633-e32d-0410-b094-e92efae38249

14 years agoStore the data pointer and free it on Font_UnloadFont
divverent [Fri, 12 Nov 2010 18:40:47 +0000 (18:40 +0000)]
Store the data pointer and free it on Font_UnloadFont

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10588 d7cf8633-e32d-0410-b094-e92efae38249

14 years agoFree the data of each font attachment in Font_UnloadFont
divverent [Fri, 12 Nov 2010 18:40:44 +0000 (18:40 +0000)]
Free the data of each font attachment in Font_UnloadFont

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10587 d7cf8633-e32d-0410-b094-e92efae38249

14 years agobe more clear in the overflow message of OGG_FetchSound
divverent [Thu, 11 Nov 2010 14:05:27 +0000 (14:05 +0000)]
be more clear in the overflow message of OGG_FetchSound

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10586 d7cf8633-e32d-0410-b094-e92efae38249

14 years agofix serious bug with stencil shadows from world caused by a mysterious #if 0
havoc [Thu, 11 Nov 2010 00:39:20 +0000 (00:39 +0000)]
fix serious bug with stencil shadows from world caused by a mysterious #if 0

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10585 d7cf8633-e32d-0410-b094-e92efae38249

14 years agoadd joy_axiskeyevents cvar which turns on engine-side emulation of arrow button event...
vortex [Tue, 9 Nov 2010 19:04:48 +0000 (19:04 +0000)]
add joy_axiskeyevents cvar which turns on engine-side emulation of arrow button events since not all drivers generate button events for movement axes. Also made wgl joystick code a bit more similar to SDL one.

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10584 d7cf8633-e32d-0410-b094-e92efae38249

14 years agoDPrint the LHNET_Read and LHNET_Write errors (as they may just indicate lack of IPv6...
divverent [Sun, 7 Nov 2010 18:37:40 +0000 (18:37 +0000)]
DPrint the LHNET_Read and LHNET_Write errors (as they may just indicate lack of IPv6 connectivity and don't mean DP won't work)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10583 d7cf8633-e32d-0410-b094-e92efae38249

14 years agonew shader parameter "dppolygonoffset <factor> <offset>"; new cvars mod_q3shader_defa...
divverent [Sun, 7 Nov 2010 13:09:01 +0000 (13:09 +0000)]
new shader parameter "dppolygonoffset <factor> <offset>"; new cvars mod_q3shader_default_polygonoffset and mod_q3shader_default_polygonfactor

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10582 d7cf8633-e32d-0410-b094-e92efae38249

14 years agofix a small bug regarding bobfall
divverent [Sat, 6 Nov 2010 15:08:44 +0000 (15:08 +0000)]
fix a small bug regarding bobfall

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10581 d7cf8633-e32d-0410-b094-e92efae38249

14 years agoadd -framework IOKit to allow changing mouse acceleration parameters
divverent [Fri, 5 Nov 2010 14:32:07 +0000 (14:32 +0000)]
add -framework IOKit to allow changing mouse acceleration parameters

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10580 d7cf8633-e32d-0410-b094-e92efae38249

14 years agocopy the apple_mouse_noaccel hack into vid_sdl too
divverent [Fri, 5 Nov 2010 13:27:13 +0000 (13:27 +0000)]
copy the apple_mouse_noaccel hack into vid_sdl too

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10579 d7cf8633-e32d-0410-b094-e92efae38249

14 years agoremove some stupid \n chars in infobar strings
divverent [Thu, 4 Nov 2010 19:38:13 +0000 (19:38 +0000)]
remove some stupid \n chars in infobar strings

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10578 d7cf8633-e32d-0410-b094-e92efae38249

14 years agowin32: don't use select() for waiting, use Sleep() again
divverent [Thu, 4 Nov 2010 08:10:10 +0000 (08:10 +0000)]
win32: don't use select() for waiting, use Sleep() again

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10577 d7cf8633-e32d-0410-b094-e92efae38249

14 years agonew m_newmap() MenuQC function which gets executed each time client goes new level...
vortex [Sun, 31 Oct 2010 23:04:24 +0000 (23:04 +0000)]
new m_newmap() MenuQC function which gets executed each time client goes new level. +Option for Blood Omnicide which lets menu QC to control keys while playing video.

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10576 d7cf8633-e32d-0410-b094-e92efae38249

14 years agoremove unnecessary Con_Printf
vortex [Sun, 31 Oct 2010 03:11:58 +0000 (03:11 +0000)]
remove unnecessary Con_Printf

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10575 d7cf8633-e32d-0410-b094-e92efae38249

14 years agoR_CompleteLightPoint: more correct sampling
vortex [Sat, 30 Oct 2010 23:10:35 +0000 (23:10 +0000)]
R_CompleteLightPoint: more correct sampling

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10574 d7cf8633-e32d-0410-b094-e92efae38249

14 years agofix SHADERSTATICPARMS_COUNT to right value
vortex [Sat, 30 Oct 2010 18:55:47 +0000 (18:55 +0000)]
fix SHADERSTATICPARMS_COUNT to right value

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10573 d7cf8633-e32d-0410-b094-e92efae38249

14 years agoFor lightgrid sampling move lightstyle[0] applying to shader domain as it seems to...
vortex [Sat, 30 Oct 2010 18:24:09 +0000 (18:24 +0000)]
For lightgrid sampling move lightstyle[0] applying to shader domain as it seems to be far more precise here (see http://omnicide.legacy-of-kain.ru/work/cbo_glslgridlightchangecomp.gif), while leaving the default way for < GL2 paths, dunno why it happens and i cant find any reasons for that, current approach 'just works'. Also added "_enable" cvars for all r_glsl_postprocess_uservec* which will toggle their usage (also creates USERVEC* define once enabled).

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10572 d7cf8633-e32d-0410-b094-e92efae38249

14 years agooffsetmapping: make it work on ATI Radeon 9500-9800/X300 again
divverent [Sat, 30 Oct 2010 18:19:38 +0000 (18:19 +0000)]
offsetmapping: make it work on ATI Radeon 9500-9800/X300 again

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10571 d7cf8633-e32d-0410-b094-e92efae38249

14 years agofix some warnings
divverent [Fri, 29 Oct 2010 20:19:14 +0000 (20:19 +0000)]
fix some warnings

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10570 d7cf8633-e32d-0410-b094-e92efae38249

14 years agoadd a "dummy protocol" support
divverent [Fri, 29 Oct 2010 20:19:10 +0000 (20:19 +0000)]
add a "dummy protocol" support

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10569 d7cf8633-e32d-0410-b094-e92efae38249

14 years agooops, video texture unlinking was accidentally removed, restore it
vortex [Fri, 29 Oct 2010 17:54:59 +0000 (17:54 +0000)]
oops, video texture unlinking was accidentally removed, restore it

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10568 d7cf8633-e32d-0410-b094-e92efae38249

14 years agocvar "cl_video_keepaspectratio" which scales fullscreen video to keep original aspect...
vortex [Fri, 29 Oct 2010 17:50:35 +0000 (17:50 +0000)]
cvar "cl_video_keepaspectratio" which scales fullscreen video to keep original aspect ratio on widescreen resolutions

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10567 d7cf8633-e32d-0410-b094-e92efae38249

14 years agoI suppose 0xE000 is a valid fontmap char... so render it as charmap item 0
divverent [Fri, 29 Oct 2010 14:30:24 +0000 (14:30 +0000)]
I suppose 0xE000 is a valid fontmap char... so render it as charmap item 0

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10566 d7cf8633-e32d-0410-b094-e92efae38249

14 years agodon't translate \0 to \uE000 when receiving that keycode (as it simply is a nonprinta...
divverent [Fri, 29 Oct 2010 14:27:07 +0000 (14:27 +0000)]
don't translate \0 to \uE000 when receiving that keycode (as it simply is a nonprintable key then)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10565 d7cf8633-e32d-0410-b094-e92efae38249

14 years agofix one issue with textshadow moving oddly around in an unknown situation
divverent [Fri, 29 Oct 2010 14:25:45 +0000 (14:25 +0000)]
fix one issue with textshadow moving oddly around in an unknown situation

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10564 d7cf8633-e32d-0410-b094-e92efae38249

14 years agofix MSVC2008 compilation again
havoc [Thu, 28 Oct 2010 21:54:15 +0000 (21:54 +0000)]
fix MSVC2008 compilation again
fix some warnings in MSVC2008

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10563 d7cf8633-e32d-0410-b094-e92efae38249

14 years agoexplain more why physics_ode is 0 by default
divverent [Fri, 22 Oct 2010 22:23:53 +0000 (22:23 +0000)]
explain more why physics_ode is 0 by default

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10562 d7cf8633-e32d-0410-b094-e92efae38249

14 years agofix a warning in ODE code
divverent [Fri, 22 Oct 2010 22:20:34 +0000 (22:20 +0000)]
fix a warning in ODE code

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10561 d7cf8633-e32d-0410-b094-e92efae38249

14 years agoODE: if we enable it by default on Win32, we should do so anywhere; also add a cvar...
divverent [Fri, 22 Oct 2010 22:18:59 +0000 (22:18 +0000)]
ODE: if we enable it by default on Win32, we should do so anywhere; also add a cvar physics_ode as master switch for ODE physics (0 by default)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10560 d7cf8633-e32d-0410-b094-e92efae38249

14 years agoFix nasty bug with dp_fonts structure expanding, once dp_fonts.f being reallocated...
vortex [Fri, 22 Oct 2010 21:56:14 +0000 (21:56 +0000)]
Fix nasty bug with dp_fonts structure expanding, once dp_fonts.f being reallocated, their corresponding ft2 settings links was messed up causing crash or postprocess to be lost.

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10559 d7cf8633-e32d-0410-b094-e92efae38249

14 years agoadded GAME_MOONHELM
havoc [Fri, 22 Oct 2010 18:49:53 +0000 (18:49 +0000)]
added GAME_MOONHELM

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10558 d7cf8633-e32d-0410-b094-e92efae38249

14 years agoenable ODE dll support by default on windows
havoc [Fri, 22 Oct 2010 18:05:57 +0000 (18:05 +0000)]
enable ODE dll support by default on windows

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10557 d7cf8633-e32d-0410-b094-e92efae38249

14 years agonew .gitattributes file, no visible change
divverent [Thu, 21 Oct 2010 16:11:33 +0000 (16:11 +0000)]
new .gitattributes file, no visible change

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10556 d7cf8633-e32d-0410-b094-e92efae38249

14 years agofix in entity teleport detection of FlyMove
divverent [Tue, 19 Oct 2010 19:13:39 +0000 (19:13 +0000)]
fix in entity teleport detection of FlyMove

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10555 d7cf8633-e32d-0410-b094-e92efae38249

14 years agonew r_stereo modes (horiz and vert split)
divverent [Tue, 19 Oct 2010 13:45:22 +0000 (13:45 +0000)]
new r_stereo modes (horiz and vert split)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10554 d7cf8633-e32d-0410-b094-e92efae38249

14 years agofix a D3D compile error
divverent [Tue, 19 Oct 2010 06:29:53 +0000 (06:29 +0000)]
fix a D3D compile error

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10553 d7cf8633-e32d-0410-b094-e92efae38249

14 years agomake getsurface* not animate vertices if the model is not animated
divverent [Tue, 19 Oct 2010 06:24:42 +0000 (06:24 +0000)]
make getsurface* not animate vertices if the model is not animated

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10552 d7cf8633-e32d-0410-b094-e92efae38249

14 years agoas the SSE bug seems fixed now, use SSE in MSVC builds now too again
divverent [Mon, 18 Oct 2010 20:27:16 +0000 (20:27 +0000)]
as the SSE bug seems fixed now, use SSE in MSVC builds now too again

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10551 d7cf8633-e32d-0410-b094-e92efae38249

14 years agoexperimental: do not auto allocate a skeletonobject when a CSQC model just uses frame...
divverent [Mon, 18 Oct 2010 07:29:59 +0000 (07:29 +0000)]
experimental: do not auto allocate a skeletonobject when a CSQC model just uses frame based animation (NOTE: this MAY even cause crashes, please test, I just can't find any case where that object is really required); this moves blending of frame based animations back into Mod_Skeletal_AnimateVertices again (if this commit causes worse performance, a different course of action may be reverting it, and making sure a skeletonobject is ALWAYS created, even for SVQC managed legacy entities)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10550 d7cf8633-e32d-0410-b094-e92efae38249

14 years agofix a Mem_Free(NULL) warning
divverent [Mon, 18 Oct 2010 07:29:44 +0000 (07:29 +0000)]
fix a Mem_Free(NULL) warning

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10549 d7cf8633-e32d-0410-b094-e92efae38249

14 years agofix a crash in R_CompleteLightPoint during rtworld sampling
vortex [Mon, 18 Oct 2010 01:26:27 +0000 (01:26 +0000)]
fix a crash in R_CompleteLightPoint during rtworld sampling

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10548 d7cf8633-e32d-0410-b094-e92efae38249

14 years agoProperly unlink video texture and suspend videos on r_restart, so they actually survi...
vortex [Mon, 18 Oct 2010 01:07:41 +0000 (01:07 +0000)]
Properly unlink video texture and suspend videos on r_restart, so they actually survive it.

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10547 d7cf8633-e32d-0410-b094-e92efae38249

14 years agoR_CompleteLightPoint bugfixed, dynamic lights actually matter for lit particles,...
vortex [Mon, 18 Oct 2010 00:47:19 +0000 (00:47 +0000)]
R_CompleteLightPoint bugfixed, dynamic lights actually matter for lit particles, lit sprites now sample lightning from rtlights and dlights instead of just lightgrid (by using R_CompleteLightPoint).

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10546 d7cf8633-e32d-0410-b094-e92efae38249

14 years agoFix sprites whose name begins from ! (assumed lit sprites) to be actually lit with...
vortex [Sun, 17 Oct 2010 22:26:24 +0000 (22:26 +0000)]
Fix sprites whose name begins from ! (assumed lit sprites) to be actually lit with modellight/lightgrid, they are still not lit by realtime lightning at all.

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10545 d7cf8633-e32d-0410-b094-e92efae38249

14 years agoadd sv_gameplayfix_nostepmoveonsteepslopes which prevents MOVETYPE_STEP monsters...
vortex [Sun, 17 Oct 2010 19:23:27 +0000 (19:23 +0000)]
add sv_gameplayfix_nostepmoveonsteepslopes which prevents MOVETYPE_STEP monsters (no FL_SWIM or FL_FLY ones) from walking very steep slopes

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10544 d7cf8633-e32d-0410-b094-e92efae38249

14 years agofix two types to hopefulyl compile on MSVC
divverent [Sun, 17 Oct 2010 14:15:06 +0000 (14:15 +0000)]
fix two types to hopefulyl compile on MSVC

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10543 d7cf8633-e32d-0410-b094-e92efae38249

14 years agofix typo
divverent [Sun, 17 Oct 2010 13:19:52 +0000 (13:19 +0000)]
fix typo

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10542 d7cf8633-e32d-0410-b094-e92efae38249

14 years agoquick and dirty fix of allocation of array buffers
divverent [Sun, 17 Oct 2010 13:18:40 +0000 (13:18 +0000)]
quick and dirty fix of allocation of array buffers

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10541 d7cf8633-e32d-0410-b094-e92efae38249

14 years agoextension (does this need a QC extension name?): allow legacy networked entities...
divverent [Sat, 16 Oct 2010 19:30:17 +0000 (19:30 +0000)]
extension (does this need a QC extension name?): allow legacy networked entities to be attached to CSQC entities added using R_AddEntities with a draw mask. Helps with adopting CSQC networked players in an otherwise legacy networked game.

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10540 d7cf8633-e32d-0410-b094-e92efae38249

14 years agotry fixing the SSE skeletonobjects case
divverent [Sat, 16 Oct 2010 08:54:06 +0000 (08:54 +0000)]
try fixing the SSE skeletonobjects case

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10539 d7cf8633-e32d-0410-b094-e92efae38249

14 years agoonly enable SSE if __GNUC__ for the moment... needs fixing later
divverent [Sat, 16 Oct 2010 08:41:21 +0000 (08:41 +0000)]
only enable SSE if __GNUC__ for the moment... needs fixing later

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10538 d7cf8633-e32d-0410-b094-e92efae38249

14 years agoPolygonBegin: support a third argument "is2d"; fix a depth range bug
divverent [Fri, 15 Oct 2010 22:40:02 +0000 (22:40 +0000)]
PolygonBegin: support a third argument "is2d"; fix a depth range bug

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10537 d7cf8633-e32d-0410-b094-e92efae38249

14 years agoR_BeginPolygon: if done in 3D stage, make sure depth test is done
divverent [Fri, 15 Oct 2010 22:39:58 +0000 (22:39 +0000)]
R_BeginPolygon: if done in 3D stage, make sure depth test is done

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10536 d7cf8633-e32d-0410-b094-e92efae38249

14 years agoonly apply the CFLAGS_CRYPTO to the crypto compile; helps in the Xonotic build system
divverent [Fri, 15 Oct 2010 14:23:12 +0000 (14:23 +0000)]
only apply the CFLAGS_CRYPTO to the crypto compile; helps in the Xonotic build system

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10535 d7cf8633-e32d-0410-b094-e92efae38249

14 years agoCryptographic authentication support for the d0_blind_id library available on http...
divverent [Fri, 15 Oct 2010 13:47:19 +0000 (13:47 +0000)]
Cryptographic authentication support for the d0_blind_id library available on http://github.com/divVerent/d0_blind_id

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10534 d7cf8633-e32d-0410-b094-e92efae38249

14 years agomove EXACTSPECULARMATH to the "lightweight" permutation system too, as there is no...
divverent [Thu, 14 Oct 2010 06:15:03 +0000 (06:15 +0000)]
move EXACTSPECULARMATH to the "lightweight" permutation system too, as there is no need to have it able to degrade

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10533 d7cf8633-e32d-0410-b094-e92efae38249

14 years agoadd back VorteX's "lightweight shader parameter" system, but have it detect cvar...
divverent [Thu, 14 Oct 2010 06:14:59 +0000 (06:14 +0000)]
add back VorteX's "lightweight shader parameter" system, but have it detect cvar changes and recompile all glsl shaders if any changed so these can be changed at runtime still

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10532 d7cf8633-e32d-0410-b094-e92efae38249

14 years agoremove r_glsl_saturation_redcompensate, as it's considered a hack and can be done...
vortex [Wed, 13 Oct 2010 22:49:54 +0000 (22:49 +0000)]
remove r_glsl_saturation_redcompensate, as it's considered a hack and can be done with postprocess customizing

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10531 d7cf8633-e32d-0410-b094-e92efae38249

14 years agoAdded dp_waterscroll <scale> <speed> shader keyword as simple simulation of water...
vortex [Wed, 13 Oct 2010 22:00:16 +0000 (22:00 +0000)]
Added dp_waterscroll <scale> <speed> shader keyword as simple simulation of water movement, use with dp_water. Works only with r_water 1.

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10530 d7cf8633-e32d-0410-b094-e92efae38249

14 years agoadd r_glsl_saturation_redcompensate optional effect to r_glsl_saturate (only works...
vortex [Wed, 13 Oct 2010 20:57:26 +0000 (20:57 +0000)]
add r_glsl_saturation_redcompensate optional effect to r_glsl_saturate (only works when saturate is below 1), will produce desaturation with red channel compensated. Tweaked water shader parms, added slight water animation by counter-scrolling 2 water normalmap layers in shader.

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10529 d7cf8633-e32d-0410-b094-e92efae38249

14 years agohope the scissor code is fine now
divverent [Wed, 13 Oct 2010 20:45:36 +0000 (20:45 +0000)]
hope the scissor code is fine now

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10528 d7cf8633-e32d-0410-b094-e92efae38249

14 years agobring old R_Shadow_ScissorForBBox code (new code still there, commented out), since...
vortex [Wed, 13 Oct 2010 20:33:30 +0000 (20:33 +0000)]
bring old R_Shadow_ScissorForBBox code (new code still there, commented out), since new code is broken on ATI cards, a temporary solution

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10527 d7cf8633-e32d-0410-b094-e92efae38249

14 years agooops, scissormode wasn't meant to be CVAR_SAVE
divverent [Wed, 13 Oct 2010 19:57:13 +0000 (19:57 +0000)]
oops, scissormode wasn't meant to be CVAR_SAVE

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10526 d7cf8633-e32d-0410-b094-e92efae38249

14 years agoshut up a gcc warning
divverent [Wed, 13 Oct 2010 19:46:10 +0000 (19:46 +0000)]
shut up a gcc warning

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10525 d7cf8633-e32d-0410-b094-e92efae38249

14 years agofix D3D scissoring
divverent [Wed, 13 Oct 2010 19:32:40 +0000 (19:32 +0000)]
fix D3D scissoring

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10524 d7cf8633-e32d-0410-b094-e92efae38249

14 years agofix another typo in the water rendering improvement
divverent [Wed, 13 Oct 2010 17:42:50 +0000 (17:42 +0000)]
fix another typo in the water rendering improvement

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10523 d7cf8633-e32d-0410-b094-e92efae38249

14 years agor_water_scissormode: 0 = none, 1 = scissor only, 2 = cull only, 3 = both
divverent [Wed, 13 Oct 2010 17:22:56 +0000 (17:22 +0000)]
r_water_scissormode: 0 = none, 1 = scissor only, 2 = cull only, 3 = both

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10522 d7cf8633-e32d-0410-b094-e92efae38249

14 years agoadjust for left handed coordinate system in a reflected view
divverent [Wed, 13 Oct 2010 17:18:55 +0000 (17:18 +0000)]
adjust for left handed coordinate system in a reflected view

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10521 d7cf8633-e32d-0410-b094-e92efae38249

14 years agor_water_scissormode: 0 = none, 1 = glScissor, 2 = glScissor and frustum culling
divverent [Wed, 13 Oct 2010 16:08:13 +0000 (16:08 +0000)]
r_water_scissormode: 0 = none, 1 = glScissor, 2 = glScissor and frustum culling

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10520 d7cf8633-e32d-0410-b094-e92efae38249

14 years ago"cl_movement_replay 0" to disable the built-in prediction
divverent [Wed, 13 Oct 2010 09:56:29 +0000 (09:56 +0000)]
"cl_movement_replay 0" to disable the built-in prediction

From: Jānis Rūcis <parasti@gmail.com>

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10519 d7cf8633-e32d-0410-b094-e92efae38249

14 years agoI have no idea why, but R_Viewport_TransformToScreen apparently should NOT invert...
divverent [Sun, 10 Oct 2010 16:36:44 +0000 (16:36 +0000)]
I have no idea why, but R_Viewport_TransformToScreen apparently should NOT invert y, as doing so breaks dynamic light rendering in size-reduced views (HDR, water)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10518 d7cf8633-e32d-0410-b094-e92efae38249

14 years agoSSE patch by kyre, with runtime CPU detection and a cvar r_skeletal_use_sse if SSE...
divverent [Fri, 8 Oct 2010 17:54:16 +0000 (17:54 +0000)]
SSE patch by kyre, with runtime CPU detection and a cvar r_skeletal_use_sse if SSE is detected

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10517 d7cf8633-e32d-0410-b094-e92efae38249

14 years agofix another warning
divverent [Wed, 6 Oct 2010 11:20:45 +0000 (11:20 +0000)]
fix another warning

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10516 d7cf8633-e32d-0410-b094-e92efae38249

14 years agofix a syntax error. Why didn't my gcc catch it? clang does...
divverent [Wed, 6 Oct 2010 11:19:27 +0000 (11:19 +0000)]
fix a syntax error. Why didn't my gcc catch it? clang does...

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10515 d7cf8633-e32d-0410-b094-e92efae38249

14 years agofix misparsing of portless IPv6 addresses
divverent [Wed, 6 Oct 2010 09:48:53 +0000 (09:48 +0000)]
fix misparsing of portless IPv6 addresses

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10514 d7cf8633-e32d-0410-b094-e92efae38249

14 years agoadding my own IPv6 master server: dpmaster.div0.qc.to - default master server 4 ...
divverent [Wed, 6 Oct 2010 09:48:52 +0000 (09:48 +0000)]
adding my own IPv6 master server: dpmaster.div0.qc.to - default master server 4 (admin: divVerent) (only enabled if SUPPORTIPV6)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10513 d7cf8633-e32d-0410-b094-e92efae38249

14 years agoturn off the weird "%interface_name" thing in IPv6 addresses, as it won't compare...
divverent [Sun, 3 Oct 2010 13:59:29 +0000 (13:59 +0000)]
turn off the weird "%interface_name" thing in IPv6 addresses, as it won't compare right

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10512 d7cf8633-e32d-0410-b094-e92efae38249

14 years agomake IPv6 addresses actually work in server queries
divverent [Sun, 3 Oct 2010 13:59:19 +0000 (13:59 +0000)]
make IPv6 addresses actually work in server queries

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10511 d7cf8633-e32d-0410-b094-e92efae38249

14 years agomake "status" support IPv6
divverent [Sun, 3 Oct 2010 13:06:58 +0000 (13:06 +0000)]
make "status" support IPv6

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10510 d7cf8633-e32d-0410-b094-e92efae38249

14 years agofix a stupid and trivial IPv6 bug that causes a v6 supporting engine to HANG
divverent [Sat, 2 Oct 2010 19:20:48 +0000 (19:20 +0000)]
fix a stupid and trivial IPv6 bug that causes a v6 supporting engine to HANG

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10509 d7cf8633-e32d-0410-b094-e92efae38249

14 years agodon't crash in obj loading if v, vt, or vn are NULL or the indices are
havoc [Thu, 30 Sep 2010 20:35:12 +0000 (20:35 +0000)]
don't crash in obj loading if v, vt, or vn are NULL or the indices are
invalid

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10508 d7cf8633-e32d-0410-b094-e92efae38249

14 years agodepthonly, prepass: do not compare lightmap texture for batching (less meshes)
divverent [Wed, 29 Sep 2010 07:23:15 +0000 (07:23 +0000)]
depthonly, prepass: do not compare lightmap texture for batching (less meshes)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10507 d7cf8633-e32d-0410-b094-e92efae38249

14 years agofix lightmap switching/batching in fakelight
divverent [Wed, 29 Sep 2010 07:10:49 +0000 (07:10 +0000)]
fix lightmap switching/batching in fakelight

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10506 d7cf8633-e32d-0410-b094-e92efae38249

14 years agoRevert "for some reason, it's faster to always set the lightmaptexture (more than...
divverent [Wed, 29 Sep 2010 07:10:44 +0000 (07:10 +0000)]
Revert "for some reason, it's faster to always set the lightmaptexture (more than double fps) even if fakelight is enabled. LordHavoc, any idea why?"

This reverts commit 1a2ab86f0789c4b473dad83368c86634e4b7eb2c.

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10505 d7cf8633-e32d-0410-b094-e92efae38249

14 years agofor some reason, it's faster to always set the lightmaptexture (more than double...
divverent [Tue, 28 Sep 2010 12:04:38 +0000 (12:04 +0000)]
for some reason, it's faster to always set the lightmaptexture (more than double fps) even if fakelight is enabled. LordHavoc, any idea why?

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10504 d7cf8633-e32d-0410-b094-e92efae38249

14 years agor_fakelight: 1 = use "fake" lighting (falloff-less light source at eye origin) if...
divverent [Tue, 28 Sep 2010 12:04:33 +0000 (12:04 +0000)]
r_fakelight: 1 = use "fake" lighting (falloff-less light source at eye origin) if the loaded worldmodel is unlit, 2 = always use "fake" lighting; controlling cvar r_fakelight_intensity (0.75 is an empiric default value that on average seems to match the lightmap brightness of a selection of nexuiz maps)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10503 d7cf8633-e32d-0410-b094-e92efae38249

14 years agoavoid crashes if MAX_SVBSP_POLYGONPOINTS would be exceeded
havoc [Mon, 27 Sep 2010 02:44:16 +0000 (02:44 +0000)]
avoid crashes if MAX_SVBSP_POLYGONPOINTS would be exceeded

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10502 d7cf8633-e32d-0410-b094-e92efae38249

14 years agocameras: when new eye pos == old eye pos, do not create a network eye
divverent [Sun, 26 Sep 2010 17:48:31 +0000 (17:48 +0000)]
cameras: when new eye pos == old eye pos, do not create a network eye

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10501 d7cf8633-e32d-0410-b094-e92efae38249

14 years agofix alpha in water rendering
divverent [Sun, 26 Sep 2010 17:37:40 +0000 (17:37 +0000)]
fix alpha in water rendering

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10500 d7cf8633-e32d-0410-b094-e92efae38249

14 years agofix autoload semantics of drawpics
divverent [Sun, 26 Sep 2010 16:45:18 +0000 (16:45 +0000)]
fix autoload semantics of drawpics

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10499 d7cf8633-e32d-0410-b094-e92efae38249

14 years agofix a display issue with warpzone decals I caused in my last change
divverent [Sun, 26 Sep 2010 12:14:21 +0000 (12:14 +0000)]
fix a display issue with warpzone decals I caused in my last change

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10498 d7cf8633-e32d-0410-b094-e92efae38249

14 years agofix warnings in terencehill's code
divverent [Sun, 26 Sep 2010 06:40:31 +0000 (06:40 +0000)]
fix warnings in terencehill's code

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10497 d7cf8633-e32d-0410-b094-e92efae38249

14 years agoallow .alpha to fade out water/refraction/reflection surfaces (only tested on refract...
divverent [Sat, 25 Sep 2010 19:48:30 +0000 (19:48 +0000)]
allow .alpha to fade out water/refraction/reflection surfaces (only tested on refraction at the moment, sorry)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10496 d7cf8633-e32d-0410-b094-e92efae38249