]>
git.rm.cloudns.org Git - xonotic/xonotic-maps.pk3dir.git/log
cbrutail [Mon, 1 Nov 2010 16:41:56 +0000 (17:41 +0100)]
detailing up the map and retexturing
cbrutail [Mon, 1 Nov 2010 14:32:14 +0000 (15:32 +0100)]
Merge branch 'master' of git://git.xonotic.org/xonotic/xonotic-maps.pk3dir into cbrutail/map-lightspeed
cbrutail [Mon, 1 Nov 2010 14:31:24 +0000 (15:31 +0100)]
More retexturing, more brush fixes.
Rudolf Polzer [Mon, 1 Nov 2010 14:25:47 +0000 (15:25 +0100)]
Merge branch 'master' of ssh://git.xonotic.org/xonotic-maps.pk3dir
Rudolf Polzer [Mon, 1 Nov 2010 16:03:13 +0000 (16:03 +0000)]
new shaderlist
cbrutail [Mon, 1 Nov 2010 14:09:29 +0000 (15:09 +0100)]
Merge branch 'master' of git://git.xonotic.org/xonotic/xonotic-maps.pk3dir into cbrutail/map-lightspeed
cbrutail [Mon, 1 Nov 2010 14:07:03 +0000 (15:07 +0100)]
Initial push of Lightspeed (1on1 CTF Map). It was once cb_ctf7. Retexturing and rebuilding some parts is WIP.
MrBougo [Mon, 1 Nov 2010 13:34:15 +0000 (14:34 +0100)]
somebody forgot to add a dance mapinfo... please remove yours from data/data/maps/
made a default one to be completed later, to avoid having more clients autogenerate a wrong one
Rudolf Polzer [Sun, 31 Oct 2010 21:35:21 +0000 (22:35 +0100)]
document func_pendulum
Rudolf Polzer [Sun, 31 Oct 2010 19:19:42 +0000 (20:19 +0100)]
Merge remote branch 'origin/cbrutail/moarmodels'
cbrutail [Sun, 31 Oct 2010 18:57:52 +0000 (19:57 +0100)]
Some more variations for jumppad models. Added new texture files, skin files and modified shader. We have now red, green, blue, yellow, orange, and purple jumppads!
Maik Merten [Sun, 31 Oct 2010 13:21:15 +0000 (14:21 +0100)]
fix some overcaulking
Maik Merten [Sun, 31 Oct 2010 12:09:23 +0000 (13:09 +0100)]
rework "office" area of g-23 (now with fancy ceiling)
retweak lighting a bit
remove a lot of hidden surfaces that were still lightmapped because of overuse of detail brushes
Rudolf Polzer [Sat, 30 Oct 2010 17:09:22 +0000 (19:09 +0200)]
oops, need to recompile this one too
Rudolf Polzer [Sat, 30 Oct 2010 16:10:00 +0000 (18:10 +0200)]
please recompile the other maps with the q3map2 fix
Rudolf Polzer [Sat, 30 Oct 2010 16:08:12 +0000 (18:08 +0200)]
glowplant: less insane sunlight, fixes badly lit pipes
Rudolf Polzer [Sat, 30 Oct 2010 14:45:00 +0000 (16:45 +0200)]
Merge remote branch 'origin/fruitiex/stormkeep'
Rudolf Polzer [Sat, 30 Oct 2010 14:41:19 +0000 (16:41 +0200)]
Merge remote branch 'origin/savagex/glowplant-warpzonefix'
Maik Merten [Sat, 30 Oct 2010 11:32:53 +0000 (13:32 +0200)]
define a new shader for warpzone backdrops. This is displayed if the warpzones don't render (no GLSL or r_water disabled). Use this shader on glowplant warpzones.
Rudolf Polzer [Sat, 30 Oct 2010 07:34:56 +0000 (09:34 +0200)]
Squashed commit of the following:
commit
4725fdca9bdceec1d7b94650e2b49bfa918a06af
Author: FruitieX <rasse@rasse-laptop.(none)>
Date: Wed Oct 27 20:48:15 2010 +0300
argh of course i had to forget these jumppads...
commit
fc0f26735ef7dad53effe76daf80b5970003236a
Author: FruitieX <rasse@rasse-laptop.(none)>
Date: Wed Oct 27 19:36:34 2010 +0300
fix flipped jumppad effect, swap out nex for a camping rifle
commit
675006ab4f2dfccf2acd522bc3a93d755fc9468f
Author: FruitieX <rasse@rasse-laptop.(none)>
Date: Wed Oct 27 17:12:03 2010 +0300
jumppad effect
commit
738c156a650dbd58cf3e0a6fc730e844ee39ecf7
Merge:
ddfae64 431497d
Author: FruitieX <rasse@rasse-laptop.(none)>
Date: Wed Oct 27 16:52:14 2010 +0300
Merge remote branch 'origin/master' into fruitiex/space_elevator
commit
ddfae649829c68bbbefd655f8823661d2a6fc456
Author: FruitieX <rasse@rasse-laptop.(none)>
Date: Wed Oct 20 20:47:11 2010 +0300
add a little detail
commit
d093f9da1bf8f624ca812a80b6ae2ed03fbf2f06
Author: FruitieX <rasse@rasse-laptop.(none)>
Date: Wed Oct 20 20:44:55 2010 +0300
fix the target_speaker paths on space-elevator
commit
4b8c57643d03972bb1f61eee86472351949a15d8
Merge:
ed9a0f4 9e609a7
Author: FruitieX <rasse@rasse-laptop.(none)>
Date: Wed Oct 20 20:41:21 2010 +0300
Merge branch 'master' into fruitiex/space_elevator
commit
ed9a0f401a9b59f72c4d18c78656a89d02273642
Author: FruitieX <rasse@rasse-laptop.(none)>
Date: Wed Oct 13 20:34:56 2010 +0300
warpzone start fade at 800, end at 1200. Don't allow jumping off the fail VIS obstructions.
commit
de5c2ba1c284878d4e548d3c1c0c78918535f380
Author: FruitieX <rasse@rasse-laptop.(none)>
Date: Tue Oct 12 14:35:30 2010 +0300
cdtrack jumpinginspace
commit
37698de59059d9173b5b5058bf41b0dc2d03e885
Author: FruitieX <rasse@rasse-laptop.(none)>
Date: Sun Oct 10 11:41:43 2010 +0300
this commit may or may not help performance on space-elevator
commit
425c9fdb1b503f473d05233d285d5660a12ec2b3
Author: FruitieX <rasse@rasse-laptop.(none)>
Date: Sun Oct 10 03:07:50 2010 +0300
another attempt at vis. This time, also add some obstacles to help VIS, and do other various fixes
commit
04142d2bec2a612c8da927fd50ecfd8bfa4f9d7c
Author: FruitieX <rasse@rasse-laptop.(none)>
Date: Sat Oct 9 22:12:26 2010 +0300
fade the warpzones, now it should be theoretically impossible for more than 2 renders to take place in any position of the map :)
commit
017215a8adbf0d5020fa14668d1e9d7463f33e43
Merge:
aedb481 200db72
Author: FruitieX <rasse@rasse-laptop.(none)>
Date: Sat Oct 9 16:51:18 2010 +0300
Merge remote branch 'origin/fruitiex/space_elevator' into fruitiex/space_elevator
commit
aedb481f1963aa5f7d97842ac0c5af973e5f103d
Author: FruitieX <rasse@rasse-laptop.(none)>
Date: Sat Oct 9 16:50:21 2010 +0300
try improving culling of warpzones with hint brushes + small misc tweaks
commit
067758da0abb1538fe7af51aa20b0b4cdc447373
Merge:
7682df0 4a4b2aa
Author: FruitieX <rasse@rasse-laptop.(none)>
Date: Sat Oct 9 16:07:24 2010 +0300
Merge remote branch 'origin/master' into fruitiex/space_elevator
Conflicts:
scripts/proceduralx.shader
commit
200db727fc6e7afc4f8b3e0c0ed5a850b96fb159
Merge:
7682df0 9475dac
Author: Rudolf Polzer <divverent@alientrap.org>
Date: Sat Oct 2 21:46:15 2010 +0200
Merge branch 'master' into fruitiex/space_elevator
Conflicts:
scripts/proceduralx.shader
commit
7682df0a01fe5cf7b4d1fd9f33b56e3191e89bf3
Author: FruitieX <rasse@rasse-laptop.(none)>
Date: Sat Oct 2 16:54:07 2010 +0300
try to improve performance by the addition of hint brushes
commit
234e2e27fea0a0d238032e4cff1d96580a656282
Merge:
caa9b1b 2cde167
Author: FruitieX <rasse@rasse-laptop.(none)>
Date: Sat Oct 2 16:26:46 2010 +0300
Merge remote branch 'origin/master' into fruitiex/space_elevator
commit
caa9b1b43cc03807811011ecc62be9803ac24bdc
Author: FruitieX <rasse@rasse-laptop.(none)>
Date: Sat Oct 2 15:36:40 2010 +0300
move the solar panels to the other side, where the sun is :P, take use of the -surfacelight shaders that someone (I?) had apparently created in the past
commit
fd1b54f24afd23aadeb6d67027807d8fb850e03f
Author: FruitieX <rasse@rasse-laptop.(none)>
Date: Sat Oct 2 15:03:32 2010 +0300
add a _cubemap variant for the purple gelslime, use this on space-elevator
commit
e303230308aa1ba1b28dd66f3225f1c4cf7f137f
Author: FruitieX <rasse@rasse-laptop.(none)>
Date: Sat Oct 2 13:48:20 2010 +0300
new solarpanels, hope i placed them on the correct side ;). warpzone glowy shader removed for now, it needs to be combined with the fuzzy shader somehow... in a better way
commit
40819310306a5db571b32ede9915fb8c0d250e8e
Author: FruitieX <rasse@rasse-laptop.(none)>
Date: Sat Oct 2 13:22:11 2010 +0300
fix almost everything, now the only missing things should be a couple of models.
commit
7819fb095e0b45bf1984aff891963b3885eb4e54
Author: FruitieX <rasse@rasse-laptop.(none)>
Date: Sat Oct 2 12:57:07 2010 +0300
some renames
commit
23ee3193e1b4ee47cc9aa6dcae5c573640ff6d9a
Author: FruitieX <rasse@rasse-laptop.(none)>
Date: Sat Oct 2 12:54:16 2010 +0300
map specific textures
commit
34fe9d1766592b3151bf640b33a51515648ebd78
Author: FruitieX <rasse@rasse-laptop.(none)>
Date: Sat Oct 2 12:31:54 2010 +0300
fruitiex-textures
commit
64ff2fe779b35b4d5e7ff216fdee1bbdf2bf3d43
Merge:
4d07aa9 a06213d
Author: FruitieX <rasse@rasse-laptop.(none)>
Date: Sat Oct 2 12:18:40 2010 +0300
Merge remote branch 'origin/divVerent/fruitiex-textures' into fruitiex/space_elevator
commit
4d07aa933bac973e776f44f3d322f368639fb907
Author: FruitieX <rasse@rasse-laptop.(none)>
Date: Sat Oct 2 12:16:00 2010 +0300
start fixing space_elevator
commit
a06213d50dcf99ec79c1bd1f74011e4bea6dc625
Author: Rudolf Polzer <divverent@alientrap.org>
Date: Wed Sep 29 18:51:04 2010 +0200
they all have _reflect
commit
7ed5ff669f255fd51ef6b48055a5c0ec3c842ede
Author: Rudolf Polzer <divverent@alientrap.org>
Date: Wed Sep 29 18:49:25 2010 +0200
add a shader for floor05
commit
cc9c24253261adaf6c00a4106773e6f350f86f25
Merge:
4b635fb 085e323
Author: Rudolf Polzer <divverent@alientrap.org>
Date: Wed Sep 29 18:47:25 2010 +0200
Merge remote branch 'origin/morphed/fruitiex-textures' into divVerent/fruitiex-textures
commit
085e323b5038010327205340fa0d2003c7bff61a
Author: Morphed <Morphed@o2.pl>
Date: Wed Sep 29 17:09:23 2010 +0200
new floor textures
commit
4b635fbecbb0a8e4e6e5f6d19cf2b420ec87d244
Merge:
ec58168 4dc230f
Author: Rudolf Polzer <divverent@alientrap.org>
Date: Wed Sep 29 10:52:21 2010 +0200
Merge branch 'master' into divVerent/fruitiex-textures
commit
ec581689958589d500fbfc2b01dc8d63ab2e8f5c
Author: Rudolf Polzer <divverent@alientrap.org>
Date: Tue Sep 28 17:31:10 2010 +0200
also better offsetmapping scale for the crete
commit
9355939998a4f48824d7098ab94b6ce467766374
Author: Rudolf Polzer <divverent@alientrap.org>
Date: Tue Sep 28 17:29:08 2010 +0200
reduce offsetmapping scale and THIS IS 'CRETE
commit
b5d44d87cf4da213617e3c5cb82c94496d8a0a50
Author: Rudolf Polzer <divverent@alientrap.org>
Date: Tue Sep 28 16:55:58 2010 +0200
adapt to shader naming convention
commit
1df528a925d78dca18246e0e067446c60e3197b9
Author: Rudolf Polzer <divverent@alientrap.org>
Date: Tue Sep 28 16:50:46 2010 +0200
also give height to the floor normalmaps
commit
8e923fa264638aa322849bb0bdfc98e468479e0c
Author: Rudolf Polzer <divverent@alientrap.org>
Date: Tue Sep 28 16:45:56 2010 +0200
make better normalmaps for fruitconcrete (now with height info)
commit
9501ca170fab9359b6e78ecd6f302c034eb0f43b
Merge:
aab33b9 ac62d27
Author: Rudolf Polzer <divverent@alientrap.org>
Date: Tue Sep 28 16:35:04 2010 +0200
Merge branch 'master' into divVerent/archived/fruitiex/textures
commit
aab33b915a80346378e8244e1b695cf4be349af7
Author: FruitieX <rasse@rasse-lappy.localdomain>
Date: Sun Jul 25 01:35:43 2010 +0300
purple pipe color
commit
eba2f28948daf19098b6abb85924ddcf13813eec
Author: FruitieX <rasse@rasse-lappy.localdomain>
Date: Sat Jul 24 23:18:50 2010 +0300
gloss texture
commit
d0d5e2eff3a14133018eb2e0bb7c36c03e01024b
Author: FruitieX <rasse@rasse-lappy.localdomain>
Date: Sat Jul 24 23:17:21 2010 +0300
grate texture
commit
d9ab860ed085d94dbe203e372db2b6a3f033db65
Author: FruitieX <rasse@rasse-lappy.localdomain>
Date: Sat Jul 24 22:52:53 2010 +0300
shader
commit
3dcf16c12c72a62f9e6ed0021af55e8f4302b47d
Author: FruitieX <rasse@rasse-lappy.localdomain>
Date: Sat Jul 24 22:50:26 2010 +0300
wrn01 colors
commit
8f10cfc94b322f0c638e7a6039ab8fe5eaa05e18
Author: FruitieX <rasse@rasse-lappy.localdomain>
Date: Sat Jul 24 22:38:32 2010 +0300
morphed's procedural textures
FruitieX [Fri, 29 Oct 2010 16:54:39 +0000 (19:54 +0300)]
replace last jumppad on stormkeep that i somehow missed :O
Maik Merten [Sun, 24 Oct 2010 12:01:34 +0000 (14:01 +0200)]
have *-cull variants for all grates with default culling behavior
Rudolf Polzer [Sun, 24 Oct 2010 11:52:08 +0000 (13:52 +0200)]
Merge remote branch 'origin/savagex/glowplant-gratefix'
Rudolf Polzer [Sat, 23 Oct 2010 16:40:16 +0000 (18:40 +0200)]
document team field for trigger_hurt, misc_laser
Maik Merten [Sat, 23 Oct 2010 13:16:03 +0000 (15:16 +0200)]
forgot one grate
Maik Merten [Sat, 23 Oct 2010 08:53:04 +0000 (10:53 +0200)]
introduce floor-grate04-cull texture variant with default front/backface culling and use it on glowplant where grates otherwise get waaaay too much light "from behind"
Rudolf Polzer [Fri, 22 Oct 2010 20:50:23 +0000 (22:50 +0200)]
Merge remote branch 'refs/remotes/origin/fruitiex/glowplant'
Rudolf Polzer [Fri, 22 Oct 2010 20:31:23 +0000 (22:31 +0200)]
Map "Dance"
FruitieX [Fri, 22 Oct 2010 18:04:20 +0000 (21:04 +0300)]
playerclip the floor on the top of glowarena, it is ANNOYING to bump into those edges/ramps
Rudolf Polzer [Fri, 22 Oct 2010 16:03:05 +0000 (18:03 +0200)]
Merge remote branch 'refs/remotes/origin/fruitiex/waypoints'
Rudolf Polzer [Fri, 22 Oct 2010 16:02:20 +0000 (18:02 +0200)]
Merge remote branch 'refs/remotes/origin/fruitiex/stormkeepjumppadfix'
FruitieX [Fri, 22 Oct 2010 14:38:09 +0000 (17:38 +0300)]
warn texture on the strength pad
FruitieX [Fri, 22 Oct 2010 14:36:21 +0000 (17:36 +0300)]
rotate the jumppad effect 180 degrees, it was moving down instead of up!
Rudolf Polzer [Fri, 22 Oct 2010 14:10:53 +0000 (16:10 +0200)]
convert mapinfo to new format
Rudolf Polzer [Fri, 22 Oct 2010 14:10:00 +0000 (16:10 +0200)]
Merge remote branch 'origin/fruitiex/glowplantdompoints'
FruitieX [Fri, 22 Oct 2010 13:29:41 +0000 (16:29 +0300)]
remove extra quotes
FruitieX [Fri, 22 Oct 2010 13:25:15 +0000 (16:25 +0300)]
add kh and rune to g-23.mapinfo
FruitieX [Fri, 22 Oct 2010 13:21:48 +0000 (16:21 +0300)]
DOM points for glowplant
FruitieX [Fri, 22 Oct 2010 12:51:50 +0000 (15:51 +0300)]
add arena to glowplant, tdm to stormkeep
Rudolf Polzer [Fri, 22 Oct 2010 10:19:23 +0000 (12:19 +0200)]
three more rebuilds to fix the sampling
Rudolf Polzer [Fri, 22 Oct 2010 07:37:49 +0000 (09:37 +0200)]
also bump stormkeep for randomsamples
Rudolf Polzer [Fri, 22 Oct 2010 07:29:25 +0000 (09:29 +0200)]
we no longer need explicit samples options, as I changed the default to use randomsamples.
FruitieX [Thu, 21 Oct 2010 20:04:37 +0000 (23:04 +0300)]
bot waypoints for glowplant
FruitieX [Thu, 21 Oct 2010 19:43:18 +0000 (22:43 +0300)]
bot waypoints and rtlights for stormkeep stolen from alienTRAP
Rudolf Polzer [Thu, 21 Oct 2010 18:22:50 +0000 (20:22 +0200)]
remove stupid markers again
FruitieX [Thu, 21 Oct 2010 17:24:41 +0000 (20:24 +0300)]
fix typo
FruitieX [Thu, 21 Oct 2010 16:59:19 +0000 (19:59 +0300)]
let's try something interesting: moving the warpzone glowy effect out a bit
FruitieX [Thu, 21 Oct 2010 16:58:22 +0000 (19:58 +0300)]
jumppad models on stormkeep
Rudolf Polzer [Thu, 21 Oct 2010 16:31:35 +0000 (18:31 +0200)]
Merge remote branch 'origin/fruitiex/stormkeepsounds'
FruitieX [Thu, 21 Oct 2010 16:30:47 +0000 (19:30 +0300)]
fix a sound path (desertfactory => wind)
Rudolf Polzer [Thu, 21 Oct 2010 16:30:37 +0000 (18:30 +0200)]
sounds/ -> sound/
Rudolf Polzer [Thu, 21 Oct 2010 16:29:55 +0000 (18:29 +0200)]
Merge remote branch 'origin/fruitiex/g-23sounds'
Rudolf Polzer [Thu, 21 Oct 2010 16:29:50 +0000 (18:29 +0200)]
Merge remote branch 'origin/fruitiex/glowplant'
FruitieX [Thu, 21 Oct 2010 16:26:54 +0000 (19:26 +0300)]
Merge branch 'master' into fruitiex/glowplant
FruitieX [Thu, 21 Oct 2010 16:26:15 +0000 (19:26 +0300)]
add type ca to stormkeep (not too sound-related, but i'm too lazy to create a separate branch)
FruitieX [Thu, 21 Oct 2010 16:24:34 +0000 (19:24 +0300)]
Merge branch 'master' into fruitiex/stormkeepsounds
Rudolf Polzer [Thu, 21 Oct 2010 16:16:43 +0000 (18:16 +0200)]
Merge branch 'master' into fruitiex/g-23sounds
Conflicts:
maps/g-23.map
Rudolf Polzer [Thu, 21 Oct 2010 16:08:59 +0000 (18:08 +0200)]
new .gitattributes file, and remove // comments from all .map files (done automatically in the future); this will trigger a recompile avalanche
Rudolf Polzer [Thu, 21 Oct 2010 11:15:13 +0000 (13:15 +0200)]
bump g-23 map compile to make sure
Rudolf Polzer [Thu, 21 Oct 2010 11:14:26 +0000 (13:14 +0200)]
WAV -> wav
Rudolf Polzer [Thu, 21 Oct 2010 09:50:50 +0000 (11:50 +0200)]
g-23: use sound/
Rudolf Polzer [Thu, 21 Oct 2010 09:50:17 +0000 (11:50 +0200)]
change sounds/ to sound/
Rudolf Polzer [Thu, 21 Oct 2010 09:49:26 +0000 (11:49 +0200)]
get rid of ADPCM encoding in some wav files that oggenc cannot handle
FruitieX [Wed, 20 Oct 2010 18:25:50 +0000 (21:25 +0300)]
correct sound paths on stormkeep
FruitieX [Wed, 20 Oct 2010 18:17:36 +0000 (21:17 +0300)]
target_speakers and other misc sounds
FruitieX [Wed, 20 Oct 2010 18:00:31 +0000 (21:00 +0300)]
ambient sound on glowplant, also make the sand look less weird on stairs
Rudolf Polzer [Wed, 20 Oct 2010 15:57:09 +0000 (17:57 +0200)]
Revert "g-23: nex -> rifle (NOTE: possibly have to change some bullets into cells for this)"
This reverts commit
138c84f12cd927e42cee40eedbe422c4afd53978 .
Poor poor build server.
Rudolf Polzer [Wed, 20 Oct 2010 15:52:36 +0000 (17:52 +0200)]
g-23: nex -> rifle (NOTE: possibly have to change some bullets into cells for this)
Rudolf Polzer [Wed, 20 Oct 2010 14:52:27 +0000 (16:52 +0200)]
Red Planet, first version
Rudolf Polzer [Tue, 19 Oct 2010 06:40:49 +0000 (08:40 +0200)]
Merge remote branch 'refs/remotes/origin/mirceakitsune/target_changelevel'
Rudolf Polzer [Tue, 19 Oct 2010 06:37:34 +0000 (08:37 +0200)]
Merge remote branch 'refs/remotes/origin/fruitiex/tenshihanpack'
FruitieX [Mon, 18 Oct 2010 23:25:11 +0000 (02:25 +0300)]
lots of ambient map sounds from Tenshihan's GPL sound pack, rename ambient/ac_duct_wind.ogg => wind/ac_duct_wind.ogg in g-23.map as well
Rudolf Polzer [Sun, 17 Oct 2010 20:03:11 +0000 (22:03 +0200)]
NOTRACE flag for misc_laser
Rudolf Polzer [Sat, 16 Oct 2010 12:05:44 +0000 (14:05 +0200)]
enable r_water on glowplant and stormkeep for the warpzones
Rudolf Polzer [Sat, 16 Oct 2010 11:58:13 +0000 (13:58 +0200)]
glowplant: improve the hint brushes to cull off the warpzone from the arena better
Rudolf Polzer [Fri, 15 Oct 2010 18:55:21 +0000 (20:55 +0200)]
add preliminary screenshots of stormkeep and glowplant, redo g-23 screenshot as it was stretched
Rudolf Polzer [Fri, 15 Oct 2010 17:41:40 +0000 (19:41 +0200)]
cdtrack selection for g-23 and glowplant (g-23 yet to be uploaded)
Rudolf Polzer [Fri, 15 Oct 2010 17:24:02 +0000 (19:24 +0200)]
shorten g-23's description so it fits in the menu
Rudolf Polzer [Wed, 13 Oct 2010 20:04:03 +0000 (22:04 +0200)]
Added the map "glowplant" by Cuinnton, lighting settings and optimization by me, edits and performance boosts by FruitieX
Rudolf Polzer [Sun, 10 Oct 2010 17:43:00 +0000 (19:43 +0200)]
use less lights for surfacelight (sorry, doing it "exact" simply compiles too slowly)
Rudolf Polzer [Sun, 10 Oct 2010 17:33:56 +0000 (19:33 +0200)]
document the new warpzone related spawnflag
Rudolf Polzer [Wed, 6 Oct 2010 04:45:16 +0000 (06:45 +0200)]
fix light subdivision on the shaders
Rudolf Polzer [Wed, 6 Oct 2010 04:33:30 +0000 (06:33 +0200)]
g-23: fix more lightmapscale; extragalactic_planets sky: make sun color similar to its sun (experiment, maybe tone down later)
Rudolf Polzer [Tue, 5 Oct 2010 19:22:15 +0000 (21:22 +0200)]
stormkeep: let there be bounce
Rudolf Polzer [Tue, 5 Oct 2010 19:11:08 +0000 (21:11 +0200)]
fix the converter again
Rudolf Polzer [Tue, 5 Oct 2010 19:06:51 +0000 (21:06 +0200)]
speed up the converter by calling sed only once
Rudolf Polzer [Tue, 5 Oct 2010 19:00:57 +0000 (21:00 +0200)]
fix my shader messup, sorry
Rudolf Polzer [Tue, 5 Oct 2010 18:58:55 +0000 (20:58 +0200)]
fix my shader messup, sorry
Rudolf Polzer [Tue, 5 Oct 2010 18:52:07 +0000 (20:52 +0200)]
Merge branch 'master' of ssh://git.xonotic.org/xonotic-maps.pk3dir
Rudolf Polzer [Tue, 5 Oct 2010 18:51:53 +0000 (20:51 +0200)]
fix shader converter, and make it prevent a messup it did before
Rudolf Polzer [Tue, 5 Oct 2010 10:52:38 +0000 (12:52 +0200)]
g-23: try -samplesize 4 again. Maybe it's no longer smurfed now...
rpolzer [Mon, 4 Oct 2010 08:50:11 +0000 (10:50 +0200)]
stormkeep shall be recompiled too
rpolzer [Mon, 4 Oct 2010 08:45:51 +0000 (10:45 +0200)]
use -randomsamples on g-23
Rudolf Polzer [Sun, 3 Oct 2010 17:30:29 +0000 (19:30 +0200)]
Merge branch 'savagex/g-23-relight' of ssh://git.xonotic.org/xonotic-maps.pk3dir
Maik Merten [Sun, 3 Oct 2010 17:15:58 +0000 (19:15 +0200)]
introduce a normally culled variant of exx floor-grate04 to prevent that grate-surface to be backlit
retweak lighting in computer room
replace some neon-light fixture with a spotlight behind a grate
tweaked lighting-grid for higher resolution
Rudolf Polzer [Sun, 3 Oct 2010 14:19:13 +0000 (16:19 +0200)]
-filter it is, then
Rudolf Polzer [Sun, 3 Oct 2010 12:53:54 +0000 (14:53 +0200)]
-super 2 fails too on the deluxemap
Rudolf Polzer [Sat, 2 Oct 2010 20:18:55 +0000 (22:18 +0200)]
if -samplesize 4 won't work, try another way to waste cycles on -light
Rudolf Polzer [Sat, 2 Oct 2010 19:36:07 +0000 (21:36 +0200)]
revert to a working g-23
Rudolf Polzer [Sat, 2 Oct 2010 18:30:21 +0000 (20:30 +0200)]
g-23: more samples ;)