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git.rm.cloudns.org Git - xonotic/xonotic-maps.pk3dir.git/log
FruitieX [Mon, 27 Dec 2010 19:46:36 +0000 (21:46 +0200)]
fix missing textures
FruitieX [Mon, 27 Dec 2010 19:44:08 +0000 (21:44 +0200)]
Merge remote branch 'origin/master' into fruitiex/runningmanctf
Rudolf Polzer [Mon, 20 Dec 2010 20:02:12 +0000 (21:02 +0100)]
remove red_planet's effectinfo, as using mapname_effectinfo.txt is a problem waiting to happen
Rudolf Polzer [Sat, 18 Dec 2010 20:16:13 +0000 (21:16 +0100)]
Merge remote branch 'origin/fruitiex/campaign'
FruitieX [Sat, 18 Dec 2010 13:50:10 +0000 (15:50 +0200)]
remove space-elevator from the campaign due to it being very laggy in current bot code
Rudolf Polzer [Fri, 10 Dec 2010 06:02:42 +0000 (07:02 +0100)]
space-elevator: use cdtrack number
Rudolf Polzer [Thu, 9 Dec 2010 20:05:52 +0000 (21:05 +0100)]
Merge remote branch 'origin/fruitiex/campaigntweak'
FruitieX [Thu, 9 Dec 2010 18:50:12 +0000 (20:50 +0200)]
no godlike level in an introductory campaign :P
FruitieX [Thu, 9 Dec 2010 18:43:48 +0000 (20:43 +0200)]
call it an introductory campaign
FruitieX [Thu, 9 Dec 2010 18:39:38 +0000 (20:39 +0200)]
I think 5 minutes is enough in these, and 3 caps instead of 5. Bump bot difficulties a bit
tzork [Tue, 7 Dec 2010 18:08:46 +0000 (19:08 +0100)]
Remove accidental _gridsize, use -bouncegrid & add a bit of glowy stuf in the drains.
tzork [Tue, 7 Dec 2010 17:42:51 +0000 (18:42 +0100)]
Clean up geometry a bit, and do a workarround to hide orage edges & sparklies arround warpzones.
Rudolf Polzer [Mon, 6 Dec 2010 11:38:33 +0000 (12:38 +0100)]
"team" is always integer
Rudolf Polzer [Mon, 6 Dec 2010 11:37:47 +0000 (12:37 +0100)]
update to xonotic-data
Rudolf Polzer [Sun, 5 Dec 2010 16:18:56 +0000 (17:18 +0100)]
update entities.ent filer
Rudolf Polzer [Sun, 5 Dec 2010 14:02:22 +0000 (15:02 +0100)]
better target_speaker support
Rudolf Polzer [Sun, 5 Dec 2010 16:16:18 +0000 (17:16 +0100)]
add preliminary .ent files
Rudolf Polzer [Sun, 5 Dec 2010 15:47:37 +0000 (16:47 +0100)]
entities.def -> entities.ent convereter script beginning
Rudolf Polzer [Sun, 5 Dec 2010 15:04:08 +0000 (16:04 +0100)]
entities.def -> .ent converter script (beginning)
Rudolf Polzer [Sun, 5 Dec 2010 14:23:06 +0000 (15:23 +0100)]
fix some typos in entities.def
Rudolf Polzer [Sat, 4 Dec 2010 15:27:20 +0000 (16:27 +0100)]
Merge remote branch 'origin/mand1nga/waypoints_space-elevator'
Rudolf Polzer [Fri, 3 Dec 2010 15:10:55 +0000 (16:10 +0100)]
also add its shader back
Rudolf Polzer [Fri, 3 Dec 2010 14:51:36 +0000 (15:51 +0100)]
add back one of the textures, fixed
mand1nga [Fri, 3 Dec 2010 00:13:47 +0000 (21:13 -0300)]
Initial set of waypoints
Rudolf Polzer [Thu, 2 Dec 2010 12:41:27 +0000 (13:41 +0100)]
Merge remote branch 'origin/cbrutail/nexballcreditfix'
cbrutail [Thu, 2 Dec 2010 00:08:44 +0000 (01:08 +0100)]
Modified my name in the mapinfo file
FruitieX [Wed, 1 Dec 2010 10:04:11 +0000 (12:04 +0200)]
runningman updates by Cuinnton + small fixes
FruitieX [Wed, 1 Dec 2010 09:48:31 +0000 (11:48 +0200)]
Merge branch 'master' into fruitiex/runningmanctf
Rudolf Polzer [Tue, 30 Nov 2010 21:42:27 +0000 (22:42 +0100)]
replace the autogenerated heightmaps by better ones generated with fft-normalmap-to-heightmap
Rudolf Polzer [Tue, 30 Nov 2010 21:01:09 +0000 (22:01 +0100)]
fix a badly tiling heightmap
Rudolf Polzer [Tue, 30 Nov 2010 17:09:51 +0000 (18:09 +0100)]
Squashed commit of the following:
commit
cc4b5ab2428b284ff03a8c84ed0c7345f3b22902
Author: Rudolf Polzer <divverent@alientrap.org>
Date: Tue Nov 30 18:07:28 2010 +0100
for X in */*_bump.tga; do echo "$X"; ~/Games/Xonotic/misc/tools/fft-normalmap-to-heightmap "$X" "${X%_bump.tga}_norm.tga" scharr3 -6 2; done
commit
1e3a70e7752a9ac590150369c3e35eb064555269
Author: Rudolf Polzer <divverent@alientrap.org>
Date: Tue Nov 30 18:06:57 2010 +0100
fix a bump file format
commit
bc4b77b9cfb123e0aed5e0fd6de91c9d9143cded
Author: Rudolf Polzer <divverent@alientrap.org>
Date: Tue Nov 30 18:02:35 2010 +0100
fix more of the mess
commit
1d8a972861b9062f876fa6403d54af8c28269b17
Author: Rudolf Polzer <divverent@alientrap.org>
Date: Tue Nov 30 18:00:16 2010 +0100
another buggy texture fixed
commit
1c77b1bb56703ff39ea79c82988f149e084062f5
Author: Rudolf Polzer <divverent@alientrap.org>
Date: Tue Nov 30 17:29:59 2010 +0100
fix my last fix
commit
b5f6c34ad071856251149b4429bb44ae3f929d18
Author: Rudolf Polzer <divverent@alientrap.org>
Date: Tue Nov 30 17:23:51 2010 +0100
light_1: fix too
commit
907aa89cc4e601c10796f1787e168834ebe96c31
Author: Rudolf Polzer <divverent@alientrap.org>
Date: Tue Nov 30 17:18:38 2010 +0100
delete some really hard to fix ex2x textures (no map in master uses these)
commit
a49cd504db8132eb11c5c300cfaeb58f79091ca7
Author: Rudolf Polzer <divverent@alientrap.org>
Date: Tue Nov 30 17:09:51 2010 +0100
more fixed bumps
commit
c27ff2298415a924034462468ba94178f9b09697
Author: Rudolf Polzer <divverent@alientrap.org>
Date: Tue Nov 30 16:59:19 2010 +0100
fix some more textures
commit
07edb984986ab6d6b32ca7bb0c33c40238d4cf4c
Merge:
c8ebdfb 7bdcba4
Author: Rudolf Polzer <divverent@alientrap.org>
Date: Tue Nov 30 16:49:05 2010 +0100
Merge remote branch 'origin/fruitiex/stormkeep' into divVerent/ex2x-fixes23
commit
c8ebdfb80807ef02a504f651a46aa6c1a211d554
Merge:
696b07c 5b0b940
Author: Rudolf Polzer <divverent@alientrap.org>
Date: Tue Nov 30 16:46:43 2010 +0100
Merge branch 'master' into divVerent/ex2x-fixes23
commit
696b07c188109b3e341c34837b88f7508652f108
Author: Rudolf Polzer <divverent@alientrap.org>
Date: Sun Oct 3 11:49:17 2010 +0200
wall_purple1
commit
181b58e3443dd4c1b46f35b7bab7f510ce286bc6
Author: Rudolf Polzer <divverent@alientrap.org>
Date: Sun Oct 3 11:46:22 2010 +0200
trims too
commit
e08c858c41dc01e37bd3f73ef2955ebc2a88367e
Author: Rudolf Polzer <divverent@alientrap.org>
Date: Sun Oct 3 11:35:17 2010 +0200
improve the metal3 bump
commit
57cfdb891e9b565a5fb0e06a71468f50df0f264a
Author: Rudolf Polzer <divverent@alientrap.org>
Date: Sun Oct 3 11:25:07 2010 +0200
remove the _norms that are borked anyway
commit
5ac190a08e880059bab20ccb127b4379bce4d93f
Author: Rudolf Polzer <divverent@alientrap.org>
Date: Sun Oct 3 11:19:28 2010 +0200
base_stone_metal
commit
d304c4ac2007bd6e9cfa5a2d174bcd171e9b507c
Author: Rudolf Polzer <divverent@alientrap.org>
Date: Sun Oct 3 11:17:10 2010 +0200
more new bumps
commit
e1a5a4d83e4a38b7c095fafd266815963e808166
Author: Rudolf Polzer <divverent@alientrap.org>
Date: Sun Oct 3 11:01:41 2010 +0200
base_metal2
commit
c4e9671cc55054d34bc8225debae3589fea8b63d
Author: Rudolf Polzer <divverent@alientrap.org>
Date: Sun Oct 3 10:45:35 2010 +0200
metalmaterial
commit
67bbdfab5eabf71e61ce90839aa34efe1b7819ca
Author: Rudolf Polzer <divverent@alientrap.org>
Date: Sun Oct 3 10:41:19 2010 +0200
some first bumpmaps generated "properly"
FruitieX [Tue, 30 Nov 2010 15:24:26 +0000 (17:24 +0200)]
make the RL platform less annoying by adding an additional step. Lower lava by a couple qu to prevent it reaching above the grate texture
FruitieX [Tue, 30 Nov 2010 15:20:20 +0000 (17:20 +0200)]
Merge branch 'master' into fruitiex/stormkeep
Rudolf Polzer [Tue, 30 Nov 2010 15:18:20 +0000 (16:18 +0100)]
Merge remote branch 'origin/fruitiex/freezetag_vs_keepaway'
FruitieX [Tue, 30 Nov 2010 15:00:15 +0000 (17:00 +0200)]
Merge branch 'samual/keepaway_mapinfos' into fruitiex/freezetag_vs_keepaway
Conflicts:
maps/g-23.mapinfo
maps/glowplant.mapinfo
maps/red-planet.mapinfo
maps/stormkeep.mapinfo
FruitieX [Tue, 30 Nov 2010 12:19:44 +0000 (14:19 +0200)]
make a straight path to the electro to prevent annying falls into lava, lower the lava depth to make it easier/faster to swim out of it...
FruitieX [Mon, 29 Nov 2010 19:51:35 +0000 (21:51 +0200)]
argh set the red generator team code correct
Rudolf Polzer [Fri, 26 Nov 2010 23:58:18 +0000 (00:58 +0100)]
Merge remote branch 'origin/fruitiex/stormkeep'
FruitieX [Fri, 26 Nov 2010 23:32:15 +0000 (01:32 +0200)]
fix fail :/
FruitieX [Fri, 26 Nov 2010 22:42:42 +0000 (00:42 +0200)]
fix the lava level being too low for current stepheight, attempt fixing issues with warpzone (wasn't deep enough)
FruitieX [Fri, 26 Nov 2010 12:04:07 +0000 (14:04 +0200)]
Merge remote branch 'origin/master' into fruitiex/freezetag_mapinfo
Conflicts:
maps/g-23.mapinfo
FruitieX [Wed, 24 Nov 2010 17:52:52 +0000 (19:52 +0200)]
grr wrong gametypefilter on the armors now :)
FruitieX [Wed, 24 Nov 2010 17:49:03 +0000 (19:49 +0200)]
argh, gametype filter on the red spawns as well, NOW the map is good for merge
FruitieX [Sun, 21 Nov 2010 16:09:42 +0000 (18:09 +0200)]
fixes
FruitieX [Sun, 21 Nov 2010 14:22:15 +0000 (16:22 +0200)]
...and the warpzone glow
FruitieX [Sun, 21 Nov 2010 14:14:56 +0000 (16:14 +0200)]
correct skin on jumppad
FruitieX [Sun, 21 Nov 2010 14:13:57 +0000 (16:13 +0200)]
color the lights in the red base red
FruitieX [Sun, 21 Nov 2010 14:12:00 +0000 (16:12 +0200)]
mirror runningman
FruitieX [Sat, 20 Nov 2010 13:54:06 +0000 (15:54 +0200)]
several improvements to detail, WARNING: only half of map there, TESTING ONLY!
unknown [Sat, 20 Nov 2010 05:19:35 +0000 (00:19 -0500)]
Add gametype keepaway into the mapinfos so that keepaway can run on these maps.
Rudolf Polzer [Thu, 18 Nov 2010 12:07:57 +0000 (13:07 +0100)]
FruitieX's cdtrack changes (now using zzzzz)
Rudolf Polzer [Thu, 18 Nov 2010 12:01:34 +0000 (13:01 +0100)]
Merge remote branch 'origin/cbrutail/shaderfix-forcefileds'
cbrutail [Thu, 18 Nov 2010 11:20:21 +0000 (12:20 +0100)]
Added surfacelighted shaders for all colors. Less turbulent too.
Rudolf Polzer [Thu, 18 Nov 2010 06:25:16 +0000 (07:25 +0100)]
Merge remote branch 'origin/fruitiex/red-planet-zfight'
FruitieX [Wed, 17 Nov 2010 12:02:55 +0000 (14:02 +0200)]
playerclip the portal camera displays, it annoys me that you can crouch in them and get massive prediction errors when walking towards it :P
FruitieX [Wed, 17 Nov 2010 11:57:20 +0000 (13:57 +0200)]
fix a small brush in one door that still zfights
FruitieX [Wed, 17 Nov 2010 11:18:00 +0000 (13:18 +0200)]
Merge branch 'master' into fruitiex/runningmanctf
FruitieX [Wed, 17 Nov 2010 11:15:49 +0000 (13:15 +0200)]
use out-there (cdtrack 6) on runningman
FruitieX [Tue, 16 Nov 2010 08:46:51 +0000 (10:46 +0200)]
add freezetag into the dm mapinfos
Rudolf Polzer [Tue, 16 Nov 2010 08:45:36 +0000 (09:45 +0100)]
Merge commit '
ceb1f044b89ba79c6f5f431cd43ebcfa431486eb' (C.Brutail's launchpad fixes)
Rudolf Polzer [Mon, 15 Nov 2010 20:54:53 +0000 (21:54 +0100)]
Merge remote branch 'origin/fruitiex/stormkeep_playerclip'
Rudolf Polzer [Mon, 15 Nov 2010 20:52:52 +0000 (21:52 +0100)]
Merge remote branch 'origin/fruitiex/fruitcampaign'
Rudolf Polzer [Mon, 15 Nov 2010 20:50:52 +0000 (21:50 +0100)]
Merge remote branch 'origin/fruitiex/space-elevator'
Rudolf Polzer [Mon, 15 Nov 2010 20:49:41 +0000 (21:49 +0100)]
Merge remote branch 'origin/fruitiex/dance'
cbrutail [Mon, 15 Nov 2010 19:43:24 +0000 (20:43 +0100)]
Fixed red launcpad lod skin typo, and added glowmaps for jumppads.
FruitieX [Mon, 15 Nov 2010 16:14:51 +0000 (18:14 +0200)]
fix a slightly misaligned jumppad (and commit into this branch to cause less trouble merging)
Rudolf Polzer [Mon, 15 Nov 2010 10:53:44 +0000 (11:53 +0100)]
Merge remote branch 'origin/divVerent/map-weapon-rebalance'
Rudolf Polzer [Mon, 15 Nov 2010 10:53:41 +0000 (11:53 +0100)]
Merge remote branch 'origin/fruitiex/mapinfo_improvements'
FruitieX [Mon, 15 Nov 2010 10:40:11 +0000 (12:40 +0200)]
playerclip an outside lava area
FruitieX [Mon, 15 Nov 2010 10:11:46 +0000 (12:11 +0200)]
Merge branch 'master' into fruitiex/mapinfo_improvements
Rudolf Polzer [Sun, 14 Nov 2010 18:32:13 +0000 (19:32 +0100)]
Revert "glowplant: nex -> campingrifle" because Samual said so
This reverts commit
bd4509a4b20e176b428176a1b5e2d03709cb2b58.
Rudolf Polzer [Sun, 14 Nov 2010 18:31:57 +0000 (19:31 +0100)]
red-planet: change nex to rifle, and adjust ammo accordingly
Rudolf Polzer [Sun, 14 Nov 2010 18:24:49 +0000 (19:24 +0100)]
glowplant: nex -> campingrifle
Rudolf Polzer [Sun, 14 Nov 2010 18:22:43 +0000 (19:22 +0100)]
dance: one nex -> rifle
Rudolf Polzer [Sun, 14 Nov 2010 18:20:01 +0000 (19:20 +0100)]
red-planet: one hagar -> seeker
Rudolf Polzer [Sun, 14 Nov 2010 18:15:19 +0000 (19:15 +0100)]
remove 1 cells pickups; change one uzi to a HLAC; change one bullets pickup to cells; remove one bullets pickup
Rudolf Polzer [Sun, 14 Nov 2010 18:06:56 +0000 (19:06 +0100)]
Merge remote branch 'origin/divVerent/redplanet-recompile'
Rudolf Polzer [Sun, 14 Nov 2010 16:25:32 +0000 (17:25 +0100)]
Merge remote branch 'origin/fruitiex/cuinnton_stormkeep'
Rudolf Polzer [Sun, 14 Nov 2010 16:17:52 +0000 (17:17 +0100)]
Merge remote branch 'origin/tzork/glowplant'
Rudolf Polzer [Sun, 14 Nov 2010 16:04:13 +0000 (17:04 +0100)]
red_planet: recompile please
Rudolf Polzer [Sun, 14 Nov 2010 16:03:15 +0000 (17:03 +0100)]
add two missing surfaceparms for common/camera
FruitieX [Sun, 14 Nov 2010 14:52:38 +0000 (16:52 +0200)]
remove the degenerate patches
FruitieX [Sun, 14 Nov 2010 14:50:52 +0000 (16:50 +0200)]
stormkeep changes by cuinnton
Rudolf Polzer [Sat, 13 Nov 2010 12:57:19 +0000 (13:57 +0100)]
remove three useless (degenerate) patches from stormkeep (no visible change)
tzork [Sat, 13 Nov 2010 05:34:12 +0000 (06:34 +0100)]
Revert accidental shader change.
tzork [Sat, 13 Nov 2010 05:28:10 +0000 (06:28 +0100)]
Fix a small overcaulk
FruitieX [Fri, 12 Nov 2010 16:13:02 +0000 (18:13 +0200)]
also add arena to the supported gamemodes. It already is in the func_wall gametypefilter
FruitieX [Fri, 12 Nov 2010 16:11:36 +0000 (18:11 +0200)]
runningman: support DOM. Replace the round lights on the bottom level
FruitieX [Thu, 11 Nov 2010 22:23:30 +0000 (00:23 +0200)]
rotate a spawnpoint to not face a wall, disable strength as well in dm/arena (stupid to have the waypoint appear but no way to get there)
FruitieX [Thu, 11 Nov 2010 21:34:53 +0000 (23:34 +0200)]
try removing all spawnpoints outside the dm area when in dm/arena
FruitieX [Thu, 11 Nov 2010 21:03:37 +0000 (23:03 +0200)]
this one phoenix is supposed to be blue
FruitieX [Thu, 11 Nov 2010 20:24:40 +0000 (22:24 +0200)]
rename runningmanctf to just runningman, it's not ctf only
FruitieX [Thu, 11 Nov 2010 20:22:23 +0000 (22:22 +0200)]
mapinfo and mapshot
FruitieX [Thu, 11 Nov 2010 20:16:46 +0000 (22:16 +0200)]
scale the lights a bit
FruitieX [Thu, 11 Nov 2010 20:14:57 +0000 (22:14 +0200)]
warpzone_fadeend += 100 :)
FruitieX [Thu, 11 Nov 2010 20:13:52 +0000 (22:13 +0200)]
add func_walls for dm/arena
FruitieX [Thu, 11 Nov 2010 13:13:19 +0000 (15:13 +0200)]
move the generators back a bit, it wouldn't fit in between those rails
FruitieX [Wed, 10 Nov 2010 20:54:59 +0000 (22:54 +0200)]
same thing on space-elevator, add the blue/red edge model and a warpzone backdrop
FruitieX [Wed, 10 Nov 2010 20:48:35 +0000 (22:48 +0200)]
add the blue/red edge effects to the warpzones, plus the wavy effect
FruitieX [Wed, 10 Nov 2010 20:14:02 +0000 (22:14 +0200)]
ah, we have to push the warpzone back a bit from the other side as well to not have it look all buggy on the sides :)