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git.rm.cloudns.org Git - xonotic/darkplaces.git/log
havoc [Mon, 17 Jan 2005 23:17:31 +0000 (23:17 +0000)]
implemented the 'don't move projectiles on first frame' hack a different way
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4942
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havoc [Mon, 17 Jan 2005 22:52:16 +0000 (22:52 +0000)]
reverted back to per-entity prethink-think-move-postthink process to fix mods
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4941
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havoc [Mon, 17 Jan 2005 22:11:16 +0000 (22:11 +0000)]
now supports nextthink < 0 again... sigh
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4940
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havoc [Mon, 17 Jan 2005 05:35:55 +0000 (05:35 +0000)]
hush fraction out of bounds warnings in CL_SelectTraceline
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4939
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havoc [Sat, 15 Jan 2005 02:23:51 +0000 (02:23 +0000)]
added saving of particles/nexbeam.tga (commented out like the particles/particlefont.tga saver is)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4938
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havoc [Sat, 15 Jan 2005 02:11:53 +0000 (02:11 +0000)]
fixed a bug in texture generator that made all the particles too large in the particle font by one pixel (now they're smaller than their frame, like they were supposed to be), this fixes all the sharp edges on particles
changed nexbeam to be quite a bit brighter in the center than the sides (as I really wanted it all along)
nexbeam no longer scrolls its texture (looked odd)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4937
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havoc [Sat, 15 Jan 2005 02:09:46 +0000 (02:09 +0000)]
nexbeam is now white and 8 units wide (rather than two beams, one 12 units and one 5 units and each a different color)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4936
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havoc [Sat, 15 Jan 2005 02:08:45 +0000 (02:08 +0000)]
normalize after the CrossProduct
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4935
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havoc [Sat, 15 Jan 2005 01:53:55 +0000 (01:53 +0000)]
fix the odd distortion on beam polygons that tends to make their end kind of vanish to a point
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4934
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havoc [Fri, 14 Jan 2005 23:39:47 +0000 (23:39 +0000)]
fixed a crash with lights that have no clusters (a light outside the level) by allocating the clusterpvs even if there are no clusters
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4933
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havoc [Thu, 13 Jan 2005 18:26:26 +0000 (18:26 +0000)]
now skips entire rtlight rendering process if light is too dark or does not emit any surface light - another 30% speed gain
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4932
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havoc [Thu, 13 Jan 2005 08:14:54 +0000 (08:14 +0000)]
migrated push thinks back to SV_Physics_Pusher to fix a qc crash when touching a door
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4931
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havoc [Thu, 13 Jan 2005 07:06:19 +0000 (07:06 +0000)]
added Ludwig Nussel to Thanks to section
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4930
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havoc [Thu, 13 Jan 2005 07:02:00 +0000 (07:02 +0000)]
cloned and rewrote Collision_TraceLineTriangleFloat to optimize it slightly
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4929
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havoc [Thu, 13 Jan 2005 06:45:34 +0000 (06:45 +0000)]
forgot a parameter to S_FreeSfx
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4928
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havoc [Thu, 13 Jan 2005 06:40:07 +0000 (06:40 +0000)]
no longer calls S_StopAllSounds when sound system restarts, and cleaned up a sound freeing loop (just nicer code)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4927
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havoc [Thu, 13 Jan 2005 06:36:57 +0000 (06:36 +0000)]
shuffled around some SCR_BeginLoadingPlaque calls so now SV_SpawnServer causes a loading plaque and ParseServerinfo only draws a loading plaque if there's no local server (which already did one), this cleans up the loading plaque management a great deal
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4926
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havoc [Thu, 13 Jan 2005 06:32:29 +0000 (06:32 +0000)]
bound fractions after trace code
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4925
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havoc [Thu, 13 Jan 2005 06:31:30 +0000 (06:31 +0000)]
added S_ClearBuffer to sound.h and snd_null.c
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4924
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havoc [Thu, 13 Jan 2005 06:29:28 +0000 (06:29 +0000)]
NetConn_Read no longer runs cl_packetloss rejection code if there is no packet (slight optimization/sanity improvement)
removed another SCR_BeginLoadingPlaque call
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4923
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havoc [Thu, 13 Jan 2005 06:23:32 +0000 (06:23 +0000)]
changed scr_conlines to be a local variable named conlines
now draws fullscreen console (between levels) without altering scr_con_current
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4922
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havoc [Thu, 13 Jan 2005 06:21:17 +0000 (06:21 +0000)]
removed a SCR_BeginLoadingPlaque when starting to play a demo
removed clearing of scr_conlines (useless)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4921
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havoc [Thu, 13 Jan 2005 06:17:26 +0000 (06:17 +0000)]
use vid.conheight instead of scr_conlines in history scrolling
don't call SCR_UpdateScreen twice
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4920
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havoc [Thu, 13 Jan 2005 06:13:57 +0000 (06:13 +0000)]
remove a silly scr_conlines check
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4919
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havoc [Thu, 13 Jan 2005 06:11:38 +0000 (06:11 +0000)]
bound the fractions in CL_TraceLine instead of posting a warning, as out of bounds fractions have no harmful effects during a trace (to allow the bounds in the trace code to be removed)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4918
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havoc [Thu, 13 Jan 2005 06:07:23 +0000 (06:07 +0000)]
rearranged entire SV_Physics process (which may break mods but I hope not!):
each operation (move, prethink, think, postthink) is now a separate stage (as an optimization mainly)
moves are now done before prethinks, thinks, and postthinks so that think-spawned entities do not move on their first frame (this fixes the issue that all projectiles appeared some distance from the player, dependent on server framerate, so rocket trails and other things look correct)
added a relink of any entity that moves for any reason (just an origin compare), not sure if this is a good idea but it is more consistent
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4917
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havoc [Thu, 13 Jan 2005 06:01:58 +0000 (06:01 +0000)]
changed numskins to 1 on q1bsp and q3bsp and numframes to 2 on q3bsp, to suppress some network warnings about non-existent frames/skins
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4916
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havoc [Thu, 13 Jan 2005 06:00:45 +0000 (06:00 +0000)]
no longer kicks off client if it got signon 1 twice during a reconnect (not sure why this happens occasionally though)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4915
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havoc [Thu, 13 Jan 2005 05:58:56 +0000 (05:58 +0000)]
slight optimization to CL_RelinkNetworkEntities to scan entities faster
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4914
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havoc [Thu, 13 Jan 2005 05:57:41 +0000 (05:57 +0000)]
optimizations to CL_SelectTraceLine to scan entity list faster
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4913
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havoc [Thu, 13 Jan 2005 05:55:46 +0000 (05:55 +0000)]
don't generate vertex/normal/tangents until they are needed by lighting passes, this greatly improved framerates in nexuiz because a lot of models were having nothing to draw (apparently), perhaps their light color was black (odd...)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4912
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black [Tue, 11 Jan 2005 14:47:49 +0000 (14:47 +0000)]
-Now the Nex weapon list works correctly again.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4911
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black [Tue, 11 Jan 2005 14:33:39 +0000 (14:33 +0000)]
-The NEXUIZ_PLAYERMODEL is not game specific anymore.
-A small cosmetic change to the Nex weapon list code.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4910
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molivier [Sun, 9 Jan 2005 09:07:08 +0000 (09:07 +0000)]
- Sys_LoadLibrary now accepts several possible names for a DLL (it fixes
the PK3 and Vorbis supports on NetBSD)
- Added a check for absolute paths in FS_CheckNastyPath
- Moved "COM_Shutdown" after "Log_Close" in the shutdown process to make
sure the FS code is still active when we close the log file
- Factorized some code in the FS module
- Made the "listdirectory" parameter "const"
- Fixed a warning in "prvm_cmds.c" when compiling with GCC
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4909
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havoc [Fri, 7 Jan 2005 12:20:58 +0000 (12:20 +0000)]
added #include "snd_main.h" to make this compile again (thanks to Ludwig Nussel for the patch)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4908
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havoc [Fri, 7 Jan 2005 12:19:03 +0000 (12:19 +0000)]
changed libz.so to libz.so.1, libvorbis.so to libvorbis.so.0, and libvorbisfile.so to libvorbisfile.so.3 (thanks to Ludwig Nussel for the patch)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4907
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havoc [Fri, 7 Jan 2005 11:52:43 +0000 (11:52 +0000)]
thanks to Ludwig Nussel for this patch to add ~/.darkplaces support for non-Windows users
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4906
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havoc [Thu, 6 Jan 2005 13:31:31 +0000 (13:31 +0000)]
swapped order of incr/decr renders for static shadow volumes (for some reason I had decr first, then incr, doesn't matter since they don't clamp but looks odd in the code)
remove quotes on cubemap names in .rtlights file loader (forgot to commit this previously)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4899
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tomaz [Mon, 3 Jan 2005 15:47:00 +0000 (15:47 +0000)]
Cleaned up alot more memory leaks. (still get 720 leaks just running demo1.dem)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4897
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molivier [Mon, 3 Jan 2005 14:22:35 +0000 (14:22 +0000)]
Fixed a warning about an uninitialized variable
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4896
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molivier [Mon, 3 Jan 2005 14:20:56 +0000 (14:20 +0000)]
Added S_Terminate to free all sound resources at shutdown
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4895
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tomaz [Sat, 1 Jan 2005 21:52:27 +0000 (21:52 +0000)]
Added CL_Shutdown which took care of 14 memory leaks totaling over 30mb. (needs more added to it)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4894
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black [Sat, 1 Jan 2005 19:00:33 +0000 (19:00 +0000)]
-Added 2 builtins to make the hostcache stuff easier extensible.
More to follow soon.
-Cmd now has a shutdown function so it doesnt leak anything (hopefully).
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4893
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black [Tue, 28 Dec 2004 22:29:45 +0000 (22:29 +0000)]
-Changed the name of PingTest to Test (it now also adds a name to the entry)
-Now the test function is enabled by default (just so Vermeulen can play around
with it) - there shouldnt be any conflicts with real servers since I shift the
ping of all emulated servers by 250 ms.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4892
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black [Tue, 28 Dec 2004 16:27:50 +0000 (16:27 +0000)]
-Fixed a minor bug in ResetMasks.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4891
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black [Mon, 27 Dec 2004 16:54:32 +0000 (16:54 +0000)]
-Added support for 10 hostcache masks, which will be at the same time.
5 will be concatenated with AND and the other 5 with OR, so you'll have
plenty of possibilities to mask whatever you want.
-Changed the mask structure and function to be a bit more generic.
-Added 3 new comparison operators (NOTEQUAL, CONTAINS and NOTCONTAIN - the
latter two for strings)
-Adapted the builtins to work with multiple masks.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4890
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black [Sun, 26 Dec 2004 15:39:47 +0000 (15:39 +0000)]
-Added a couple of VM builtins.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4889
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havoc [Sat, 25 Dec 2004 23:53:10 +0000 (23:53 +0000)]
Updated email address in readme. (thanks to zarquon for pointing out that it was outdated)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4888
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havoc [Thu, 23 Dec 2004 00:18:03 +0000 (00:18 +0000)]
changed r_bloom_resolution behavior to have a non-square texture to match the view width/height aspect
changed default r_bloom_resolution from 256 to 320
changed r_bloom_blur to adapt to resolutions (using 320 as a base value - blur 8 is 8 pixel blur at resolution 320, 16 pixel blur at 640, etc)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4887
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black [Wed, 22 Dec 2004 23:10:20 +0000 (23:10 +0000)]
-Fixed a wrong parameter type in netconn.
-Made hostcache_cachecount public again.
-Added altstr_set to the new VM.
-Started work on the new hostcache interface for the menu qc.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4886
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havoc [Wed, 22 Dec 2004 18:19:59 +0000 (18:19 +0000)]
don't send a bunch of svc_precache messages in the serverinfo packet (no longer produces svc_precache messages if server state is ss_loading)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4882
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black [Wed, 22 Dec 2004 15:43:39 +0000 (15:43 +0000)]
-Fixed the binary insert in the hostcache.
-Fixed a bug in the old menu's serverlist.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4881
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havoc [Wed, 22 Dec 2004 00:12:47 +0000 (00:12 +0000)]
some cleaning of the hostcache code
made the binary search insert loop actually do something
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4880
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havoc [Tue, 21 Dec 2004 22:26:26 +0000 (22:26 +0000)]
334
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4879
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black [Tue, 21 Dec 2004 21:53:22 +0000 (21:53 +0000)]
-Fixed a minor bug in the mask function
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4878
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black [Tue, 21 Dec 2004 21:41:58 +0000 (21:41 +0000)]
-Added a new hostcache interface:
* Ascending und descending sorting by various fields is supported.
* Its possible to mask entries (substrings or comparisons for numbers).
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4877
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havoc [Tue, 21 Dec 2004 16:51:43 +0000 (16:51 +0000)]
fixed up a number of nudging bugs in Collision_TraceLineTriangleFloat
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4876
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havoc [Tue, 21 Dec 2004 16:48:37 +0000 (16:48 +0000)]
some cleanup and hopefully improved accuracy
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4875
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havoc [Mon, 20 Dec 2004 20:50:41 +0000 (20:50 +0000)]
colormod now works
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4874
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havoc [Mon, 20 Dec 2004 20:00:46 +0000 (20:00 +0000)]
save seta cvars with the seta command, and normal ones without it
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4873
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molivier [Mon, 20 Dec 2004 09:58:41 +0000 (09:58 +0000)]
- Fixed JPEG support on Mac OS X
- Fixed Ogg Vorbis support on Mac OS X (the vorbis DLL is now also loaded manually since some OSes don't do that for us)
- Fixed loading of MD3 models on big-endian CPUs
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4872
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black [Sun, 19 Dec 2004 22:55:00 +0000 (22:55 +0000)]
-Fixed a "bug" in PRVM_iscachedpic - it always returned true and thus no
images were precached (now it always returns false and the menu halts for
~4 seconds after starting)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4871
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black [Sun, 19 Dec 2004 14:40:34 +0000 (14:40 +0000)]
-Added the cvar sv_progs, which allows you to set the name of the server
progs file.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4870
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tomaz [Sun, 19 Dec 2004 02:12:08 +0000 (02:12 +0000)]
332
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4869
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havoc [Sun, 19 Dec 2004 02:10:00 +0000 (02:10 +0000)]
334
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4868
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tomaz [Sun, 19 Dec 2004 02:03:49 +0000 (02:03 +0000)]
Projects for win32 dedicated and win32 SDL builds.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4867
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tomaz [Sun, 19 Dec 2004 01:27:50 +0000 (01:27 +0000)]
Remove this file
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4866
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havoc [Sun, 19 Dec 2004 01:09:34 +0000 (01:09 +0000)]
GLX mode now supports GLX_SGI_swap_control for vid_vsync
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4865
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tomaz [Sun, 19 Dec 2004 01:08:32 +0000 (01:08 +0000)]
Adding a MSVC6 project file to build the win32 darkplaces-dedicated.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4864
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havoc [Sun, 19 Dec 2004 01:02:07 +0000 (01:02 +0000)]
fixed misnamed variables
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4863
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havoc [Sun, 19 Dec 2004 00:48:33 +0000 (00:48 +0000)]
removed videosync code from timedemo
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4862
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havoc [Sun, 19 Dec 2004 00:47:26 +0000 (00:47 +0000)]
VID_Finish in WGL now turns off videosync during timedemos
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4861
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black [Sat, 18 Dec 2004 23:59:46 +0000 (23:59 +0000)]
-CL_Video now allows multiple streams again. It is registered as a r_module
now and automatically restores the textures on r_restart.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4860
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tomaz [Sat, 18 Dec 2004 21:31:29 +0000 (21:31 +0000)]
338
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4859
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tomaz [Sat, 18 Dec 2004 21:20:51 +0000 (21:20 +0000)]
338
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4858
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tomaz [Sat, 18 Dec 2004 21:17:47 +0000 (21:17 +0000)]
Fixed the sys_ticrate bounds checking, it was constantly setting it to 0.1 when it is already 0.1
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4857
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tomaz [Sat, 18 Dec 2004 20:18:27 +0000 (20:18 +0000)]
Disabled vsync when doing a timedemo.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4856
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black [Sat, 18 Dec 2004 11:22:10 +0000 (11:22 +0000)]
-Castrated the new CL_Video subsystem. It doesnt allow more than 1 video
stream at a time again. I've moved the texture pool stuff into OpenVideo
and CloseVideo, so it should work exactly like the old code.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4855
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molivier [Sat, 18 Dec 2004 08:12:38 +0000 (08:12 +0000)]
- Fixed PK3 support for Mac OS X
- DP no longer considers empty PK3s as invalid
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4854
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havoc [Sat, 18 Dec 2004 06:40:21 +0000 (06:40 +0000)]
made sensitivity affect cl_prydoncursor
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4853
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havoc [Sat, 18 Dec 2004 04:11:14 +0000 (04:11 +0000)]
341
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4852
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havoc [Sat, 18 Dec 2004 02:40:48 +0000 (02:40 +0000)]
added Bloom effect (r_bloom* cvars)
added Bloom effect cvars to graphics options menu
cleaned up r_speeds variables (c_*) which were being declared and externed and cleared all over the place (that's most of these files)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4851
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havoc [Sat, 18 Dec 2004 01:37:29 +0000 (01:37 +0000)]
renamed cl_stainmapsclearonload to cl_stainmaps_clearonload to make it ignore the setting in old configs
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4850
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havoc [Sat, 18 Dec 2004 01:24:46 +0000 (01:24 +0000)]
cl_stainmapsclearonload now defaults to 1 (as it was meant to), not that this will help anyone with it already saved to their config
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4849
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havoc [Fri, 17 Dec 2004 15:51:24 +0000 (15:51 +0000)]
removed dangerous filename checks from FRIK_FILE code
added FS_CheckNastyPath function which is called by FS_Open, so now dangerous paths are rejected everywhere
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4848
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black [Fri, 17 Dec 2004 14:03:20 +0000 (14:03 +0000)]
-Fixed a bug in the centering code.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4847
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black [Fri, 17 Dec 2004 13:47:25 +0000 (13:47 +0000)]
-Added centered notify output for GAME_NEXUIZ.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4846
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black [Thu, 16 Dec 2004 17:57:04 +0000 (17:57 +0000)]
-Now playermodel and playerskin finally work correctly (hopefully).
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4845
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molivier [Wed, 15 Dec 2004 09:11:54 +0000 (09:11 +0000)]
vsprintf -> vsnprintf
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4844
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havoc [Tue, 14 Dec 2004 22:44:27 +0000 (22:44 +0000)]
339
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4843
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havoc [Tue, 14 Dec 2004 15:01:08 +0000 (15:01 +0000)]
don't warn about svc_precache failing to precache sounds if snd_initialized is false (-nosound or -safe was used)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4842
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molivier [Tue, 14 Dec 2004 09:09:41 +0000 (09:09 +0000)]
Oops... Fixed my fix to BSD makefile
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4841
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black [Mon, 13 Dec 2004 16:51:06 +0000 (16:51 +0000)]
-Fixed another bug introduced by me, affecting the detection of a valid
time global in the new VM.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4840
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black [Mon, 13 Dec 2004 16:20:15 +0000 (16:20 +0000)]
-Fixed the stupid bug introduced by my NEX_PLAYERMODEL/NEX_PLAYERSKIN commit.
-Hopefully playermodel and playerskin work still now.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4839
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molivier [Mon, 13 Dec 2004 15:41:32 +0000 (15:41 +0000)]
Fixed BSD makefile for NetBSD
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4838
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molivier [Mon, 13 Dec 2004 15:00:36 +0000 (15:00 +0000)]
Fixed a warning in MSVC6
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4837
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molivier [Mon, 13 Dec 2004 10:40:44 +0000 (10:40 +0000)]
Fixed model automatic precaching in the new network protocol
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4836
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black [Fri, 10 Dec 2004 18:43:30 +0000 (18:43 +0000)]
-Converted some of the altstring functions to builtins
-Fixed a bug in the DrawQueue - it was calculating the clip area wrongly
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4835
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molivier [Fri, 10 Dec 2004 10:55:58 +0000 (10:55 +0000)]
Added BB_Power to the Transfusion map list
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4834
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molivier [Fri, 10 Dec 2004 10:55:22 +0000 (10:55 +0000)]
Removed a couple of warnings when compiling with GCC
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4833
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