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git.rm.cloudns.org Git - xonotic/darkplaces.git/log
havoc [Fri, 1 Oct 2004 08:39:08 +0000 (08:39 +0000)]
save shorter rtlights lines when cubemap/corona/angles are not used, saves a bit of space
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4569
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havoc [Fri, 1 Oct 2004 07:54:54 +0000 (07:54 +0000)]
fix an accidentally removed variable, and move a couple unused variables into the #else block they're used in
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4568
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havoc [Thu, 30 Sep 2004 17:23:58 +0000 (17:23 +0000)]
made shadowvolume building about 40% faster by not using projectdistance
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4567
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havoc [Thu, 30 Sep 2004 16:38:54 +0000 (16:38 +0000)]
sped up nexuiz rtlights benchmark by 4% by optimizing box cull on models to skip triangle box cull when surface box is entirely inside light box
restructured R_Shadow_ConstructShadowVolume loops a bit to make for less stalls, this seems to have only netted a 0.5% speed gain or so
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4566
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havoc [Thu, 30 Sep 2004 10:05:01 +0000 (10:05 +0000)]
removed a few fields from q3msurface_t
added a facelist to each q3mtexture_t so that the renderer can build a list of faces of the same texture without any face->texture comparisons
rewrote R_Q3BSP_DrawSky and R_Q3BSP_Draw, this improved a nexuiz timedemo with no rtlights by 116%
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4565
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havoc [Wed, 29 Sep 2004 10:50:28 +0000 (10:50 +0000)]
recalculate model->brushq3.num_leafs during loading because some broken q3map/q3map2 compiler versions actually count submodels as leafs in the bsp file
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4564
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havoc [Tue, 28 Sep 2004 09:15:04 +0000 (09:15 +0000)]
updated darkplaces icon with 6 sizes of 32bit (XP icon) and 4 sizes of 8bit (non-XP icon), thanks de-we
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4563
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havoc [Tue, 28 Sep 2004 06:59:21 +0000 (06:59 +0000)]
324
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4561
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havoc [Tue, 28 Sep 2004 06:38:45 +0000 (06:38 +0000)]
implemented DP_EF_NODEPTHTEST extension
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4560
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havoc [Tue, 28 Sep 2004 05:34:59 +0000 (05:34 +0000)]
use a less bizarre method of byte swapping q1bsp/q3bsp headers
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4559
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tomaz [Mon, 27 Sep 2004 22:03:22 +0000 (22:03 +0000)]
325
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4558
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tomaz [Mon, 27 Sep 2004 22:00:16 +0000 (22:00 +0000)]
326
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4557
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havoc [Mon, 27 Sep 2004 13:41:21 +0000 (13:41 +0000)]
327
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4556
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havoc [Mon, 27 Sep 2004 13:39:27 +0000 (13:39 +0000)]
upgraded particle font texture to 512x512 and changed the blood texture, and made blood splats larger (to make use of the more detailed texture)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4555
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havoc [Mon, 27 Sep 2004 11:31:52 +0000 (11:31 +0000)]
fixed r_shadow_realtime_world_lightmaps cvar control to be a slider, it was a checkbox
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4554
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havoc [Mon, 27 Sep 2004 07:09:58 +0000 (07:09 +0000)]
325
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4553
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tomaz [Mon, 27 Sep 2004 06:12:30 +0000 (06:12 +0000)]
326
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4552
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havoc [Mon, 27 Sep 2004 01:29:47 +0000 (01:29 +0000)]
327 and reformatted notify list to sort by name first
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4551
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tomaz [Sun, 26 Sep 2004 23:10:06 +0000 (23:10 +0000)]
329
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4550
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havoc [Sun, 26 Sep 2004 14:02:21 +0000 (14:02 +0000)]
fix recently added notifies to say who to notify
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4549
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havoc [Sun, 26 Sep 2004 13:47:27 +0000 (13:47 +0000)]
336
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4548
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havoc [Sun, 26 Sep 2004 13:42:22 +0000 (13:42 +0000)]
static entities now light and shadow properly
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4546
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havoc [Sun, 26 Sep 2004 13:23:06 +0000 (13:23 +0000)]
minor cleanup - merged R_UpdateWorld into other places
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4545
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havoc [Sun, 26 Sep 2004 13:11:04 +0000 (13:11 +0000)]
r_fullbright 1 now works properly with r_shadow_realtime_world 1 (why anyone would want to do this? no idea)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4541
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havoc [Sun, 26 Sep 2004 12:46:40 +0000 (12:46 +0000)]
added r_rtworld, r_rtworldshadows, r_rtdlight, r_rtdlightshadows, and r_lightmapintensity cvars to greatly clean up the handling of the various rtlight/normal rendering modes
ifixed lighting problems on transparent alias models in r_shadow_realtime_world mode with r_shadow_realtime_world_lightmaps < 1 (note: still does not use the rtlights entities, just bsp model light queries like lightmap mode uses)
cleaned up handling regarding RENDER_LIGHT, RENDER_SHADOW, EF_ADDITIVE, alpha, r_fullbright, RENDER_EXTERIORMODEL, and model->flags (now the EF_ADDITIVE and EF_FULLBRIGHT flags were moved to model->flags2)
tag children now inherit RENDER_EXTERIORMODEL from their parent so you can simply attach an external weapon model to the player model and it will appear/disappear according to chase_active appropriately
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4540
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havoc [Sun, 26 Sep 2004 12:14:37 +0000 (12:14 +0000)]
removed some very stale dead code
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4539
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tomaz [Sun, 26 Sep 2004 11:25:11 +0000 (11:25 +0000)]
Fixed some errors in the vid_vsync code.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4538
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havoc [Sun, 26 Sep 2004 04:06:45 +0000 (04:06 +0000)]
remove unused variable generatenormals
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4537
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havoc [Sun, 26 Sep 2004 02:23:11 +0000 (02:23 +0000)]
fix R_Shadow_UpdateWorldLight (used by editing commands) to set cubemap even if it's an empty string, otherwise it's impossible to remove a cubemap on a light
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4536
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havoc [Thu, 23 Sep 2004 01:44:33 +0000 (01:44 +0000)]
added a Mod_BuildNormals function to accelerate vertex lighting which doesn't need texture vectors
moved vertex blending function from gl_models.c to model_alias.c and renamed accordingly
model loader now compiles frame zero into raw arrays because most models are not animated, this speeds up non-animated models, and anything else idling on frame 0, this eliminates vertex processing in many cases
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4535
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havoc [Tue, 21 Sep 2004 09:34:06 +0000 (09:34 +0000)]
made quakec stuffed quake1 protocol entities work alongside newer protocols, to attempt to fix the ending of Scourge of Armagon (still not working properly yet, camera is not taking the angles except in PROTOCOL_QUAKE mode)
also fixed separator positioning in Com_HexDumpToConsole (used for packet dumps)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4534
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havoc [Tue, 21 Sep 2004 09:18:30 +0000 (09:18 +0000)]
this should fix a stupid bug with PROTOCOL_DARKPLACES4 clc_ackentities (client wasn't using the right framenum variable)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4533
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havoc [Tue, 21 Sep 2004 07:03:49 +0000 (07:03 +0000)]
corrected name of NXQ_GFX_LETTERBOX (it was misnamed PXQ_GFX_LETTERBOX, my mistake, sorry)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4532
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havoc [Tue, 21 Sep 2004 03:14:39 +0000 (03:14 +0000)]
340
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4531
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havoc [Mon, 20 Sep 2004 21:42:34 +0000 (21:42 +0000)]
341
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4530
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havoc [Mon, 20 Sep 2004 05:51:21 +0000 (05:51 +0000)]
added PXQ_GFX_LETTERBOX extension
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4529
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havoc [Mon, 20 Sep 2004 04:45:51 +0000 (04:45 +0000)]
changed net_master's to ghdigital.com and dpmaster.deathmask.net (names instead of IPs)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4528
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tomaz [Sat, 18 Sep 2004 21:25:11 +0000 (21:25 +0000)]
339
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4527
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havoc [Sat, 18 Sep 2004 20:46:33 +0000 (20:46 +0000)]
340
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4526
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tomaz [Sat, 18 Sep 2004 17:53:08 +0000 (17:53 +0000)]
341
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4525
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havoc [Sat, 18 Sep 2004 17:48:12 +0000 (17:48 +0000)]
343 (+1 -2)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4524
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havoc [Sat, 18 Sep 2004 17:44:12 +0000 (17:44 +0000)]
revert to saving normal cvar commands instead of seta, for compatibility with other quake engines
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4523
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tomaz [Sat, 18 Sep 2004 17:30:55 +0000 (17:30 +0000)]
Added confirm question to "Reset to Defaults" option.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4522
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tomaz [Fri, 17 Sep 2004 22:16:58 +0000 (22:16 +0000)]
344
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4521
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tomaz [Fri, 17 Sep 2004 22:16:00 +0000 (22:16 +0000)]
Fixed a missing \n
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4520
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tomaz [Fri, 17 Sep 2004 22:00:45 +0000 (22:00 +0000)]
344
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4519
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tomaz [Fri, 17 Sep 2004 21:56:13 +0000 (21:56 +0000)]
Renamed mod_brush to mod_brushq1.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4518
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tomaz [Fri, 17 Sep 2004 21:53:11 +0000 (21:53 +0000)]
344
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4517
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tomaz [Fri, 17 Sep 2004 21:51:20 +0000 (21:51 +0000)]
Clears stainmaps on map restart/change based on cl_stainmapsclearonload cvar. Also added to effects menu.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4516
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havoc [Fri, 17 Sep 2004 21:27:58 +0000 (21:27 +0000)]
344
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4515
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havoc [Fri, 17 Sep 2004 21:25:04 +0000 (21:25 +0000)]
added set (create/set a cvar) and seta (create/set a saved cvar) commands, now config saving uses seta, and this allows mods to add their own cvars in default.cfg easily
cleaned up some of the command/cvar startup sequence, the menu commands and cvars were being registered AFTER config loading and video init, now they're registered before like they should be
cleaned up some cvar code and added developer printing of the more important cvar calls
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4514
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havoc [Fri, 17 Sep 2004 21:19:13 +0000 (21:19 +0000)]
missing \n on one dprint in ValidateState
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4513
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black [Fri, 17 Sep 2004 18:41:51 +0000 (18:41 +0000)]
Fixed str_cvar.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4512
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havoc [Fri, 17 Sep 2004 01:13:06 +0000 (01:13 +0000)]
another round angles to int bug (this time in PF_vectoyaw)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4511
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havoc [Fri, 17 Sep 2004 01:03:03 +0000 (01:03 +0000)]
fix stupid quake precision problem with PF_vectoangles (it rounded pitch to integer!)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4510
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havoc [Fri, 17 Sep 2004 00:33:05 +0000 (00:33 +0000)]
use double precision for coord and angle conversions... might help with jerky camera in some mods?
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4509
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havoc [Fri, 17 Sep 2004 00:32:25 +0000 (00:32 +0000)]
fix parser bug that read scale into alpha in PROTOCOL_DARKPLACES5
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4508
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havoc [Thu, 16 Sep 2004 20:41:06 +0000 (20:41 +0000)]
*** empty log message ***
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4507
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havoc [Thu, 16 Sep 2004 20:20:40 +0000 (20:20 +0000)]
344
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4506
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havoc [Thu, 16 Sep 2004 20:00:11 +0000 (20:00 +0000)]
optimized Mod_BuildBumpVectors slightly
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4505
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molivier [Wed, 15 Sep 2004 16:06:51 +0000 (16:06 +0000)]
Fixed project file for Dev-C++, from Kazashi
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4504
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havoc [Tue, 14 Sep 2004 23:03:30 +0000 (23:03 +0000)]
fix up another quoted commandline issue (this one being in commandline reconstruction for the cmdline cvar, not used for anything important)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4501
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havoc [Tue, 14 Sep 2004 22:57:23 +0000 (22:57 +0000)]
fixed totally mixed up vis culling (as a result of botched bmodel vis handling - oops)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4500
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havoc [Tue, 14 Sep 2004 22:41:10 +0000 (22:41 +0000)]
PROTOCOL_DARKPLACES5
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4499
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havoc [Tue, 14 Sep 2004 22:15:19 +0000 (22:15 +0000)]
344 - minor things
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4498
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molivier [Tue, 14 Sep 2004 06:19:00 +0000 (06:19 +0000)]
socklen_t is "int" in the Winsocks API
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4496
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havoc [Tue, 14 Sep 2004 01:36:23 +0000 (01:36 +0000)]
now saves r_shadow cvars that are available in the graphics options menu
separated R_Shadow_NewWorldLight into R_Shadow_NewWorldLight to allocate light and R_Shadow_UpdateWorldLight to assign properties, so that lights can be updated in place rather than reallocating them (mainly saves on hassles with r_debuglight testing while editing lights, which were being renumbered by every edit)
R_Shadow_UpdateWorldLight now tolerates radius 0, color 0 0 0, and snaps angles to the 0-360 range
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4495
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havoc [Mon, 13 Sep 2004 21:39:27 +0000 (21:39 +0000)]
341 - some hud items added
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4493
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tomaz [Sun, 12 Sep 2004 22:20:43 +0000 (22:20 +0000)]
337
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4491
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tomaz [Sun, 12 Sep 2004 18:11:24 +0000 (18:11 +0000)]
Added support for 16 joystick buttons.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4490
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tomaz [Sun, 12 Sep 2004 17:04:31 +0000 (17:04 +0000)]
Merged CL_RocketTrail2 into CL_RocketTrail.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4489
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tomaz [Sun, 12 Sep 2004 16:18:06 +0000 (16:18 +0000)]
Fixed positioning of light editing display, it's was not following the console properly.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4488
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tomaz [Sun, 12 Sep 2004 16:16:12 +0000 (16:16 +0000)]
Made cl_beams_relative only affect view-attached beams.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4487
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tomaz [Sat, 11 Sep 2004 22:02:50 +0000 (22:02 +0000)]
343
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4486
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tomaz [Sat, 11 Sep 2004 22:02:20 +0000 (22:02 +0000)]
Added vid_vsync cvar and also to put it in the video options menu.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4485
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tomaz [Sat, 11 Sep 2004 18:31:37 +0000 (18:31 +0000)]
Fixed a bug in the commandline parser when giving it more than one + command.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4478
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tomaz [Sat, 11 Sep 2004 18:11:33 +0000 (18:11 +0000)]
Fixed a crash in R_EditLights_PasteInfo_f.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4477
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havoc [Sat, 11 Sep 2004 15:31:23 +0000 (15:31 +0000)]
rewrote Cmd_StuffCmds_f (commandline parser), it now properly handles quoted strings, + and - inside a word, and numbers beginning with + or -
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4474
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havoc [Sat, 11 Sep 2004 00:57:59 +0000 (00:57 +0000)]
apparently M_ToggleMenu_f is not what to call... Call_MR_ToggleMenu_f is
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4473
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havoc [Sat, 11 Sep 2004 00:54:00 +0000 (00:54 +0000)]
fix undefined function warning
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4472
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havoc [Sat, 11 Sep 2004 00:47:20 +0000 (00:47 +0000)]
make CL_NextDemo put up menu if there's no demo to play (this makes startdemos command put up menu if there are no demos, better than staring at console)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4471
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havoc [Sat, 11 Sep 2004 00:46:26 +0000 (00:46 +0000)]
fix very unreliable jumping (it was doing a stepdown back onto the floor instantly if framerate was too high or slowmo too low)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4470
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havoc [Sat, 11 Sep 2004 00:45:46 +0000 (00:45 +0000)]
another attempt to fix quoted strings in windows commandline, but more so a cleanup
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4469
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tomaz [Sat, 11 Sep 2004 00:42:41 +0000 (00:42 +0000)]
345
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4468
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havoc [Fri, 10 Sep 2004 18:20:06 +0000 (18:20 +0000)]
fixed unterminated character constant in my last fix
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4466
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havoc [Fri, 10 Sep 2004 18:19:05 +0000 (18:19 +0000)]
fix quoted string parsing
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4465
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havoc [Thu, 9 Sep 2004 19:20:30 +0000 (19:20 +0000)]
socklen_t is missing on windows... use size_t there, I hope this is right (winxp64 testing needed)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4464
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havoc [Thu, 9 Sep 2004 11:21:44 +0000 (11:21 +0000)]
two bugs... back to 350
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4458
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tomaz [Thu, 9 Sep 2004 06:12:00 +0000 (06:12 +0000)]
347
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4457
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tomaz [Wed, 8 Sep 2004 06:03:41 +0000 (06:03 +0000)]
350 !!!
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4452
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tomaz [Tue, 7 Sep 2004 23:30:36 +0000 (23:30 +0000)]
351
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4451
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tomaz [Tue, 7 Sep 2004 23:03:09 +0000 (23:03 +0000)]
352
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4450
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tomaz [Tue, 7 Sep 2004 18:23:35 +0000 (18:23 +0000)]
356
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4447
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tomaz [Tue, 7 Sep 2004 18:19:35 +0000 (18:19 +0000)]
Added r_editlights_copyinfo and r_editlights_pasteinfo commands to clone the properties of a light, all except for origin.
Also added a check for r_editlights.integer in R_Shadow_EditLights_EditAll_f to avoid to spam the console with warnings.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4446
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tomaz [Tue, 7 Sep 2004 17:48:04 +0000 (17:48 +0000)]
Reverting the DP_MOVETYPEWALK_NONCLIENTS commit.
How about if we actually remove todo items that are already done?
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4445
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tomaz [Tue, 7 Sep 2004 17:42:57 +0000 (17:42 +0000)]
Added an extension to indicate that MOVETYPE_WALK works on non-clients.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4444
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havoc [Tue, 7 Sep 2004 17:13:58 +0000 (17:13 +0000)]
fixed STANDALONETEST so it works again
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4443
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tomaz [Tue, 7 Sep 2004 17:00:44 +0000 (17:00 +0000)]
Made hl map loading halve the lightmap samples, to fit hl's 0-1 range into quake's 0-2 range.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4442
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tomaz [Mon, 6 Sep 2004 21:19:36 +0000 (21:19 +0000)]
358
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4441
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black [Mon, 6 Sep 2004 10:36:28 +0000 (10:36 +0000)]
Fixed fgets (before it has been ignoring the line that contained the EOF char).
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4440
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