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git.rm.cloudns.org Git - xonotic/xonotic-data.pk3dir.git/log
terencehill [Mon, 9 Jan 2023 12:11:07 +0000 (13:11 +0100)]
Save 3 bytes by sending the force vector slightly compressed. Decals spawn in the same way even with this change.
terencehill [Sun, 8 Jan 2023 17:30:32 +0000 (18:30 +0100)]
Fix decals not appearing when a projectile with 0 size (blaster, crylink, hagar) hits a surface with a small angle. This fix also improves the previous fix for the same issue for hitscan weapons (
1db2592 )
Now the w_backoff factor is 2 for all weapons, except for the hook (-2) whose bomb explodes slightly below the floor
terencehill [Sun, 8 Jan 2023 10:53:01 +0000 (11:53 +0100)]
Revert
ceb39e77a "Optimize damageeffects code: when a hitscan weapon hits a surface avoid executing a client-side traceline to check where's the hit point since this point is already known server-side." in preparation to a better approach to fix the missing vortex decals on great distances
terencehill [Thu, 5 Jan 2023 16:15:48 +0000 (16:15 +0000)]
Merge branch 'z411/ctf_notif_fix' into 'master'
Fixed notification bug in 3-4 team CTF
See merge request xonotic/xonotic-data.pk3dir!1087
z411 [Thu, 5 Jan 2023 16:15:47 +0000 (16:15 +0000)]
Fixed notification bug in 3-4 team CTF
Added pickup notification for 3-4 team CTF
LegendaryGuard [Thu, 5 Jan 2023 00:21:19 +0000 (00:21 +0000)]
Merge branch 'terencehill/gibs_config' into 'master'
Gibs: tweak settings to reduce exaggerated throw velocity
See merge request xonotic/xonotic-data.pk3dir!1114
LegendaryGuard [Thu, 5 Jan 2023 00:20:57 +0000 (00:20 +0000)]
Merge branch 'terencehill/weapon_decals_fix' into 'master'
Fix #2777 and a related issue (about decals)
Closes #2777
See merge request xonotic/xonotic-data.pk3dir!1112
terencehill [Thu, 5 Jan 2023 00:02:04 +0000 (00:02 +0000)]
Merge branch 'LegendaryGuard/scale_weapon_models' into 'master'
Update and optimize Akordeon, Devastator, Fireball, Tuba and Vortex v_* files, scaled by -15%. Fix Fireball Gloss material, fix Tuba UVs scaled by -20% and scale v_kleinbottle by -35%
Closes #2786 and #2629
See merge request xonotic/xonotic-data.pk3dir!1113
LegendaryGuard [Thu, 5 Jan 2023 00:02:04 +0000 (00:02 +0000)]
Update and optimize Akordeon, Devastator, Fireball, Tuba and Vortex v_* files, scaled by -15%. Fix Fireball Gloss material, fix Tuba UVs scaled by -20% and scale v_kleinbottle by -35%
terencehill [Wed, 4 Jan 2023 20:40:42 +0000 (20:40 +0000)]
Merge branch 'z411/pickup_panel' into 'master'
Item Pickup panel
See merge request xonotic/xonotic-data.pk3dir!1094
z411 [Wed, 4 Jan 2023 20:40:42 +0000 (20:40 +0000)]
Item Pickup panel
* This panel shows the weapon or item that has been just picked up, with its icon, item name, and time of pickup.
* The time of pickup can be hidden by the client or the server (default in XPM ruleset).
* If you pick up the same item several times in a row it will show (x2, x3...) in parentheses.
* Display time, fade out time and icon size can all be configured. The size of its contents automatically change size to fit the panel size.
terencehill [Mon, 2 Jan 2023 23:58:55 +0000 (23:58 +0000)]
Merge branch 'Mario/ammo_panel_alphabetical' into 'master'
Clean up ammo sorting in the HUD to not reference items directly
See merge request xonotic/xonotic-data.pk3dir!1121
Mario [Mon, 2 Jan 2023 23:58:54 +0000 (23:58 +0000)]
Clean up ammo sorting in the HUD to not reference items directly
bones_was_here [Mon, 2 Jan 2023 16:02:47 +0000 (16:02 +0000)]
Merge branch 'Mario/no_engine_physics' into 'master'
Make all entities (such as monsters and turrets) use physics logic handled by Xonotic rather than the engine, allowing for future advancements in movement and gameplay
See merge request xonotic/xonotic-data.pk3dir!1044
terencehill [Sun, 1 Jan 2023 12:15:43 +0000 (13:15 +0100)]
More whitespace fixes
terencehill [Sun, 1 Jan 2023 12:13:54 +0000 (13:13 +0100)]
Display ammo types in the Items Stats panel in the same order as the Ammo panel
Implemented by rearranging ammo registration calls. Also fixed some whitespace.
Mario [Sun, 1 Jan 2023 08:48:14 +0000 (18:48 +1000)]
Revert "Add brackets around the nested viewmodel draw call, seems to fix a strange case of weapon models disappearing"
This reverts commit
e02b28a21e077b9d74bcd6bb610e684ae6abd4ba .
Mario [Sun, 1 Jan 2023 04:10:25 +0000 (14:10 +1000)]
Add brackets around the nested viewmodel draw call, seems to fix a strange case of weapon models disappearing
terencehill [Sat, 31 Dec 2022 23:37:05 +0000 (23:37 +0000)]
Merge branch 'bones_was_here/gunoffset' into 'master'
Implement cl_gunoffset and related fixes and refactoring
Closes #2374 and #2017
See merge request xonotic/xonotic-data.pk3dir!1100
terencehill [Sat, 31 Dec 2022 17:49:15 +0000 (17:49 +0000)]
Merge branch 'Mario/simple_ammo_pickupevalfunc' into 'master'
Clean up ammo_pickupevalfunc to not reference items directly
See merge request xonotic/xonotic-data.pk3dir!1120
Mario [Sat, 31 Dec 2022 17:49:15 +0000 (17:49 +0000)]
Clean up ammo_pickupevalfunc to not reference items directly
bones_was_here [Sat, 31 Dec 2022 12:17:55 +0000 (12:17 +0000)]
Merge branch 'z411/annce_queue' into 'master'
Implemented announcer queue
Closes #1358
See merge request xonotic/xonotic-data.pk3dir!1075
Mario [Sat, 31 Dec 2022 04:46:49 +0000 (14:46 +1000)]
Update gameplay hash
Mario [Sat, 31 Dec 2022 03:45:37 +0000 (13:45 +1000)]
Merge branch 'master' into Mario/no_engine_physics
terencehill [Fri, 30 Dec 2022 14:32:07 +0000 (14:32 +0000)]
Merge branch 'Mario/undeprecate_weapon_cleanup' into 'master'
Add a registry field for renamed weapons to define their previous name to maintain compatibility
See merge request xonotic/xonotic-data.pk3dir!1119
Mario [Fri, 30 Dec 2022 14:32:07 +0000 (14:32 +0000)]
Add a registry field for renamed weapons to define their previous name to maintain compatibility
terencehill [Thu, 29 Dec 2022 16:49:15 +0000 (16:49 +0000)]
Merge branch 'drjaska/fireball-bot-firing-flip-fix' into 'master'
flip bot_primary_fireballmooth boolean so bots are able to fire fireball alt fire randomly
See merge request xonotic/xonotic-data.pk3dir!1104
Dr. Jaska [Thu, 29 Dec 2022 16:49:15 +0000 (16:49 +0000)]
flip bot_primary_fireballmooth boolean so bots are able to fire fireball alt fire randomly
bones_was_here [Tue, 27 Dec 2022 16:07:36 +0000 (02:07 +1000)]
trigger_hurt q3compat: always damage player at 20hz in "fast" mode
Although Q3A and Q3TA damage the player at the ticrate, CPMA and DeFRaG
hard-code trigger_hurt to 20hz (matching Q3A/Q3TA default ticrate) to
make gameplay consistent across all ticrates.
On higher ticrate servers, this fixes the torches on dfwc04-3, the lava
on ct3dm5, etc.
Rudolf Polzer [Tue, 27 Dec 2022 06:23:57 +0000 (07:23 +0100)]
Transifex autosync
Rudolf Polzer [Mon, 26 Dec 2022 06:24:02 +0000 (07:24 +0100)]
Transifex autosync
terencehill [Sun, 25 Dec 2022 22:32:31 +0000 (22:32 +0000)]
Merge branch 'z411/gamemenu_cvar' into 'master'
Add menu_gamemenu client cvar to enable/disable the in-game menu
Closes #2732
See merge request xonotic/xonotic-data.pk3dir!1101
z411 [Fri, 25 Nov 2022 03:20:06 +0000 (00:20 -0300)]
Add menu_gamemenu client cvar for the in-game menu
terencehill [Sun, 25 Dec 2022 18:27:22 +0000 (18:27 +0000)]
Merge branch 'Goodspeed/Naitlee/ChineseLocalizationUpdate' into 'master'
Localization: update translation names for zh series
See merge request xonotic/xonotic-data.pk3dir!1115
Rudolf Polzer [Sun, 25 Dec 2022 06:24:36 +0000 (07:24 +0100)]
Transifex autosync
terencehill [Sun, 25 Dec 2022 02:08:11 +0000 (02:08 +0000)]
Merge branch 'Mario/minor_fixes' into 'master'
Several fixes for minor issues
Closes #2135, #2360, #2704, #2734, #2749, and #2751
See merge request xonotic/xonotic-data.pk3dir!1095
bones_was_here [Sat, 24 Dec 2022 11:43:02 +0000 (21:43 +1000)]
Increase cl_casings_ticrate for better quality with cl_casings_sloppy 0
Closes #2374
bones_was_here [Sat, 24 Dec 2022 11:42:48 +0000 (21:42 +1000)]
Use model size for casing bbox
Fixes floating slightly off the ground or poking into solids
horizontally
bones_was_here [Sat, 24 Dec 2022 11:42:35 +0000 (21:42 +1000)]
Delete casings that spawn in a solid to avoid glitchy behaviour
This is cheaper on CPU time than doing it on the server since the client
performs the trace anyway
bones_was_here [Sat, 24 Dec 2022 11:42:32 +0000 (21:42 +1000)]
Reduce overhead when deleting casings
bones_was_here [Sat, 24 Dec 2022 11:42:29 +0000 (21:42 +1000)]
Remove unused parameters of SpawnCasing()
bones_was_here [Sat, 24 Dec 2022 11:42:24 +0000 (21:42 +1000)]
Significantly reduce the spin applied to casings
bones_was_here [Sat, 24 Dec 2022 11:42:20 +0000 (21:42 +1000)]
Make bullet cases more bouncy than shell cases
bones_was_here [Sat, 24 Dec 2022 11:42:14 +0000 (21:42 +1000)]
Save a byte on each casing message by omitting roll angle
Naitlee [Sat, 24 Dec 2022 08:42:05 +0000 (16:42 +0800)]
update translation names and coverage for Chinese
This commit is requested by Naitlee, forwarded by William Goodspeed.
terencehill [Fri, 23 Dec 2022 14:40:25 +0000 (15:40 +0100)]
Gibs: tweak settings to reduce exaggerated throw velocity
terencehill [Thu, 22 Dec 2022 23:29:52 +0000 (00:29 +0100)]
Small cleanup
terencehill [Thu, 22 Dec 2022 23:20:34 +0000 (00:20 +0100)]
Fix server icons of the first entries of each group being smaller than others if categories aren't enabled
terencehill [Thu, 22 Dec 2022 23:16:21 +0000 (00:16 +0100)]
Fix #2784 "Serverlist icon tooltips are wrongly offset" if categories aren't enabled (and slightly wrongly offset if categories are enabled). Also improve icons display:
* center only the visible icons in the icons column
* don't spawn the tooltip when mouse is hovering over the invisible IP icon
* don't show bigger icons if categories aren't enabled since the icons column can't be resized on the fly
terencehill [Sat, 17 Dec 2022 01:08:23 +0000 (02:08 +0100)]
Optimize damageeffects code: when a hitscan weapon hits a surface avoid executing a client-side traceline to check where's the hit point since this point is already known server-side.
Rudolf Polzer [Thu, 22 Dec 2022 06:23:56 +0000 (07:23 +0100)]
Transifex autosync
LegendaryGuard [Wed, 21 Dec 2022 16:35:20 +0000 (17:35 +0100)]
Fix #2783 (natural/napierian logarithm)
Rudolf Polzer [Wed, 21 Dec 2022 06:23:55 +0000 (07:23 +0100)]
Transifex autosync
Rudolf Polzer [Tue, 20 Dec 2022 06:23:45 +0000 (07:23 +0100)]
Transifex autosync
Rudolf Polzer [Mon, 19 Dec 2022 06:23:45 +0000 (07:23 +0100)]
Transifex autosync
Rudolf Polzer [Sat, 17 Dec 2022 06:23:44 +0000 (07:23 +0100)]
Transifex autosync
Rudolf Polzer [Fri, 16 Dec 2022 06:23:47 +0000 (07:23 +0100)]
Transifex autosync
terencehill [Thu, 15 Dec 2022 17:44:31 +0000 (18:44 +0100)]
Fix decals not appearing if a grenade explodes slighlty above the ground as reported in #2777; fixed by reducing w_backoff factor to 1
terencehill [Thu, 15 Dec 2022 16:37:40 +0000 (17:37 +0100)]
Send force vector uncompressed to avoid missing decals when hitscan shots hit the ground with a small angle
Rudolf Polzer [Thu, 15 Dec 2022 06:23:44 +0000 (07:23 +0100)]
Transifex autosync
Rudolf Polzer [Wed, 14 Dec 2022 06:24:22 +0000 (07:24 +0100)]
Transifex autosync
Rudolf Polzer [Tue, 13 Dec 2022 06:23:48 +0000 (07:23 +0100)]
Transifex autosync
bones_was_here [Tue, 22 Nov 2022 15:26:58 +0000 (01:26 +1000)]
Check PVS before sending casings
...to players who don't own them and aren't spectating their owner
bones_was_here [Tue, 22 Nov 2022 03:50:15 +0000 (13:50 +1000)]
Some viewmodel_draw() optimisations
bones_was_here [Tue, 22 Nov 2022 03:50:09 +0000 (13:50 +1000)]
Implement cl_gunoffset: adjusts position of first person weapon viewmodel
Fixes first person viewmodel casings being drawn on spectating clients
with r_drawviewmodel 0 set.
Fixes casing bitflag(s) being sent to clients other than the intended one(s).
Includes casing-related refactoring.
Rudolf Polzer [Mon, 12 Dec 2022 06:23:45 +0000 (07:23 +0100)]
Transifex autosync
Rudolf Polzer [Sun, 11 Dec 2022 06:24:24 +0000 (07:24 +0100)]
Transifex autosync
Rudolf Polzer [Sat, 10 Dec 2022 06:23:46 +0000 (07:23 +0100)]
Transifex autosync
Rudolf Polzer [Fri, 9 Dec 2022 06:23:48 +0000 (07:23 +0100)]
Transifex autosync
Rudolf Polzer [Thu, 8 Dec 2022 06:23:47 +0000 (07:23 +0100)]
Transifex autosync
bones_was_here [Wed, 7 Dec 2022 14:30:37 +0000 (14:30 +0000)]
Merge branch 'Mario/door_rotating_fix' into 'master'
Fix error spam that occurs when standing in the way of rotating doors
See merge request xonotic/xonotic-data.pk3dir!1105
Rudolf Polzer [Wed, 7 Dec 2022 06:23:47 +0000 (07:23 +0100)]
Transifex autosync
LegendaryGuard [Wed, 7 Dec 2022 00:19:37 +0000 (00:19 +0000)]
Merge branch 'Mario/item_skins' into 'master'
Allow mappers to define item skins
See merge request xonotic/xonotic-data.pk3dir!1107
Mario [Tue, 6 Dec 2022 08:06:42 +0000 (18:06 +1000)]
Allow mappers to define item skins
Rudolf Polzer [Tue, 6 Dec 2022 06:23:37 +0000 (07:23 +0100)]
Transifex autosync
Rudolf Polzer [Mon, 5 Dec 2022 06:23:45 +0000 (07:23 +0100)]
Transifex autosync
bones_was_here [Sun, 4 Dec 2022 18:42:29 +0000 (04:42 +1000)]
Revert "Make messages translatable for trigger_hurt, target_kill, various movers"
This reverts commit
a67a9c050b8e05e2f1b49b395c83a99d22ba5d78 .
bones_was_here [Sun, 4 Dec 2022 16:41:36 +0000 (02:41 +1000)]
Make messages translatable for trigger_hurt, target_kill, various movers
Closes #2778
Mario [Sun, 4 Dec 2022 11:16:20 +0000 (21:16 +1000)]
Fix error spam that occurs when standing in the way of rotating doors
Rudolf Polzer [Sun, 4 Dec 2022 06:24:24 +0000 (07:24 +0100)]
Transifex autosync
Rudolf Polzer [Sat, 3 Dec 2022 06:23:35 +0000 (07:23 +0100)]
Transifex autosync
terencehill [Sat, 3 Dec 2022 00:24:57 +0000 (01:24 +0100)]
Optimize damageeffects code a bit; also fix whitespace
bones_was_here [Fri, 2 Dec 2022 17:27:34 +0000 (17:27 +0000)]
Merge branch 'Mario/droptofloor_outofsolid' into 'master'
Make sv_gameplayfix_droptofloorstartsolid_nudgetocorrect functional again
Closes #2774
See merge request xonotic/xonotic-data.pk3dir!1084
terencehill [Fri, 2 Dec 2022 15:34:14 +0000 (16:34 +0100)]
Correctly show particle fx and decal when a grenade stuck on the ceiling explodes (see
0889fb8c for a similar fix to electro orbs)
terencehill [Fri, 2 Dec 2022 15:25:16 +0000 (16:25 +0100)]
Fix glow color of dropped weapons
bones_was_here [Fri, 2 Dec 2022 14:58:26 +0000 (00:58 +1000)]
pipeline: don't rename _init.bsp to gitlab-ci.bsp, it causes confusion
Rudolf Polzer [Fri, 2 Dec 2022 06:23:43 +0000 (07:23 +0100)]
Transifex autosync
Mario [Thu, 1 Dec 2022 11:03:57 +0000 (21:03 +1000)]
Update gameplay hash
Mario [Thu, 1 Dec 2022 10:50:14 +0000 (20:50 +1000)]
Merge branch 'master' into Mario/no_engine_physics
Rudolf Polzer [Thu, 1 Dec 2022 06:23:36 +0000 (07:23 +0100)]
Transifex autosync
terencehill [Wed, 30 Nov 2022 15:41:11 +0000 (15:41 +0000)]
Merge branch 'z411/ca-prevent-observer' into 'master'
Add option to disable freecam (observer) in Clan Arena (enabled by default in XPM)
See merge request xonotic/xonotic-data.pk3dir!1081
z411 [Wed, 30 Nov 2022 15:41:11 +0000 (15:41 +0000)]
Add option to disable freecam (observer) in Clan Arena (enabled by default in XPM)
Mario [Wed, 30 Nov 2022 01:29:08 +0000 (11:29 +1000)]
Remove no longer used g_monster_mage_heal_self cvar from configuration
Mario [Tue, 29 Nov 2022 13:03:16 +0000 (23:03 +1000)]
Fix mismatching whitespace
bones_was_here [Tue, 29 Nov 2022 07:09:06 +0000 (17:09 +1000)]
pipeline: prefer to skip gmqcc build by downloading from beta.xonotic.org and update DP URL
bones_was_here [Mon, 28 Nov 2022 20:34:03 +0000 (06:34 +1000)]
pipeline: attempt to skip DP build by downloading from beta.xonotic.org and make wget less verbose
Mario [Mon, 28 Nov 2022 02:59:56 +0000 (12:59 +1000)]
If the entity cannot be unstuck when dropping it to the floor, mark it as on ground to avoid physics attempting to drop it, work around #2774
Mario [Sun, 27 Nov 2022 16:42:05 +0000 (02:42 +1000)]
Make the controller entity for moving platforms QC-driven
Mario [Sun, 27 Nov 2022 16:16:33 +0000 (02:16 +1000)]
Remove sv_qcphysics disclaimer from sv_stepdown_maxspeed description
Rudolf Polzer [Sun, 27 Nov 2022 06:24:26 +0000 (07:24 +0100)]
Transifex autosync