havoc [Thu, 4 Dec 2003 11:13:57 +0000 (11:13 +0000)]
eradicated SZ_Print, thanks to Fuh for pointing out the sheer evil of this function found in nq, qw and q2... SZ_Print is a strcat onto a sizebuf - note that it could OVERWRITE THE SIZEBUF STRUCT if it is empty (but it was never empty where quake used it).
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@3688
d7cf8633-e32d-0410-b094-
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havoc [Thu, 4 Dec 2003 10:05:12 +0000 (10:05 +0000)]
removed need for gfx/menuplyr.lmp (this code wasn't even used anymore, since the menu loads it directly on demand and that is optional)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@3687
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havoc [Thu, 4 Dec 2003 09:47:38 +0000 (09:47 +0000)]
console parsing now behaves like qwcl, thanks to Fuh for pointing out the problems with the winquake COM_ParseToken (it treated : as a single character keyword, thus breaking connect commands involving a port, for example), so I added COM_ParseTokenConsole for the console parsing
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@3686
d7cf8633-e32d-0410-b094-
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havoc [Wed, 3 Dec 2003 02:00:15 +0000 (02:00 +0000)]
fix a severe bug with 16bit modes (VID_InitMode in vid_glx.c was taking a stencil parameter which does not exist, and thus stencil was in general always on even in 16bit)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@3676
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havoc [Mon, 1 Dec 2003 00:17:32 +0000 (00:17 +0000)]
added a note about the Creative Technology Ltd patent (US Patent #
6384822) on the Carmack's Reverse approach to stencil shadow volume rendering, and changed the rendering algorithm to further distance it from Creative's patent.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@3675
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black [Sun, 30 Nov 2003 18:33:26 +0000 (18:33 +0000)]
The menu isnt initialized for dedicated servers
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@3674
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havoc [Sun, 30 Nov 2003 06:33:33 +0000 (06:33 +0000)]
now uses q3bsp surfaceflags when possible instead of shaders (but the trans flag still exists only in shader surfaceparms so they are still read for that)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@3673
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havoc [Sun, 30 Nov 2003 01:56:29 +0000 (01:56 +0000)]
added GAME_FNIGGIUM and GAME_SETHERAL
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@3672
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havoc [Sun, 30 Nov 2003 01:48:34 +0000 (01:48 +0000)]
fix a little bug in the FS_Search code (it was checking the pak case sensitivity flag even if it was looking at a directory listing)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@3671
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havoc [Sun, 30 Nov 2003 01:14:47 +0000 (01:14 +0000)]
now parses q3 shaders for surfaceparms (this mainly fixes up the many falsely transparent walls in shader tricks, and also detects nodraw shaders properly)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@3670
d7cf8633-e32d-0410-b094-
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havoc [Sun, 30 Nov 2003 01:10:51 +0000 (01:10 +0000)]
added comment support to COM_ReadAndTokenizeLine
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@3669
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havoc [Sat, 29 Nov 2003 05:32:06 +0000 (05:32 +0000)]
added dir and ls console commands (yes they are different), these search paks (although not very good at pattern matching), and FS_Search and FS_FreeSearch functions
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@3667
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havoc [Sat, 29 Nov 2003 05:30:13 +0000 (05:30 +0000)]
added a quick hack for nodraw support in q3bsp (I hope this is right)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@3666
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black [Wed, 19 Nov 2003 14:59:56 +0000 (14:59 +0000)]
vid_hardwaregammasupported is now a read-only cvar
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@3662
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black [Wed, 19 Nov 2003 13:56:38 +0000 (13:56 +0000)]
Cvars can be read-only now.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@3661
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havoc [Wed, 19 Nov 2003 10:07:39 +0000 (10:07 +0000)]
fixed oriented sprite problems (no longer uses entity angles for them) by rewriting the whole R_SpriteSetup function, it is now VERY optimized and more readable
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@3659
d7cf8633-e32d-0410-b094-
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havoc [Wed, 19 Nov 2003 08:50:19 +0000 (08:50 +0000)]
ignore vid_restart commands in configs
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@3658
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molivier [Wed, 19 Nov 2003 07:50:53 +0000 (07:50 +0000)]
ClearAllStates cleared the key states twice in vid_wgl.c, and vid_glx.c didn't do that when he closes its window (which caused missed key strokes with vid_restart and the video options menu)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@3657
d7cf8633-e32d-0410-b094-
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molivier [Wed, 19 Nov 2003 07:45:46 +0000 (07:45 +0000)]
Updated MSVC6 DSP file
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@3656
d7cf8633-e32d-0410-b094-
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havoc [Tue, 18 Nov 2003 17:48:40 +0000 (17:48 +0000)]
fix an input bug that prevented function keys from working inside console
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@3653
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havoc [Mon, 17 Nov 2003 05:00:50 +0000 (05:00 +0000)]
now includes quake palette as a fallback if no gfx/palette.lmp is loaded
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@3650
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havoc [Sat, 15 Nov 2003 04:17:54 +0000 (04:17 +0000)]
*** empty log message ***
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@3649
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havoc [Sat, 15 Nov 2003 04:16:30 +0000 (04:16 +0000)]
*** empty log message ***
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@3648
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havoc [Sat, 15 Nov 2003 01:03:37 +0000 (01:03 +0000)]
fixed flipped sound (stupid bug in S_Update call)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@3647
d7cf8633-e32d-0410-b094-
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havoc [Fri, 14 Nov 2003 14:02:56 +0000 (14:02 +0000)]
r_refdef.vieworg and r_refdef.viewangles replaced by r_refdef.viewentitymatrix
fixed intermission camera bug (now the right place and angles by copying the entity matrix directly to r_refdef)
fixed intermission listener bug (now the right place by copying the entity matrix to listener variables)
fixed envmap command saving (now reads the correct part of the screen according to GL's bottom to top coordinates, so this works again)
fixed envmap command rendering (it was not hiding view and exterior models)
fixed timerefresh command rendering (it was not properly setting up the view)
merged chase.c into view.c because it really didn't have any good reasons to be separate
renamed listener_forward to listener_viewforward, listener_up to listener_viewup, listener_origin to listener_vieworigin, and converted listener_right to listener_viewleft
renamed vpn to r_viewforward, vup to r_viewup, vright to r_viewright (deprecated, trying to use just r_viewleft but haven't finished converting things over to it yet), r_origin to r_vieworigin
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@3646
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havoc [Fri, 14 Nov 2003 13:55:44 +0000 (13:55 +0000)]
removed double newlines (don't have a clue how this file got them)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@3645
d7cf8633-e32d-0410-b094-
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havoc [Fri, 14 Nov 2003 13:46:28 +0000 (13:46 +0000)]
fix a couple signed/unsigned comparison warnings
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@3644
d7cf8633-e32d-0410-b094-
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havoc [Fri, 14 Nov 2003 13:19:24 +0000 (13:19 +0000)]
don't draw viewmodel during intermission
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@3643
d7cf8633-e32d-0410-b094-
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molivier [Wed, 12 Nov 2003 11:37:53 +0000 (11:37 +0000)]
Options menu has a width of 320, not 640
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@3639
d7cf8633-e32d-0410-b094-
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havoc [Wed, 12 Nov 2003 08:44:54 +0000 (08:44 +0000)]
make quake completable again (killtarget problem with double remove call, now just a developer warning instead of an error)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@3638
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black [Tue, 11 Nov 2003 20:20:11 +0000 (20:20 +0000)]
Added {0,0} to vid_resolutions and added the macro/constant VID_RES_COUNT
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@3637
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black [Tue, 11 Nov 2003 20:18:37 +0000 (20:18 +0000)]
Added 2 builtins.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@3636
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havoc [Tue, 11 Nov 2003 04:56:32 +0000 (04:56 +0000)]
q3bsp transparency support (note: makes maps that abuse alpha in shaders for special effects look quite weird)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@3635
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havoc [Tue, 11 Nov 2003 02:36:21 +0000 (02:36 +0000)]
q1bsp lightmaps are now always rendered at 2x overbright like software quake and q3bsp (this means all multitexture lightmapped wall methods now require combine)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@3634
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havoc [Mon, 10 Nov 2003 08:20:04 +0000 (08:20 +0000)]
now limits animation lerp time to .1 second to fix a problem with framegroup models changing frame (which they do infrequently) and interpolating the change really slowly
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@3633
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havoc [Sat, 8 Nov 2003 08:33:41 +0000 (08:33 +0000)]
added Polygon_Divide_Double and Polygon_Divide_Float functions which take point arrays and such instead of windings, for more flexibility
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@3632
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havoc [Sat, 8 Nov 2003 03:16:11 +0000 (03:16 +0000)]
check for many invalid attempts to modify entities (like setmodel on world, or on a free entity)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@3631
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molivier [Fri, 7 Nov 2003 08:13:43 +0000 (08:13 +0000)]
When exiting the color control menu, return to the options menu instead of the main menu
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@3630
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havoc [Wed, 5 Nov 2003 08:18:54 +0000 (08:18 +0000)]
call reset functions in init code (not necessary currently, as the compilers currently being used for darkplaces clear uninitialized variables, but a good practice)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@3628
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havoc [Wed, 5 Nov 2003 08:03:27 +0000 (08:03 +0000)]
immense speedups to triangle neighbor building by using an edge hash table (this sped up rtlight loading by 10x or more in some cases)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@3627
d7cf8633-e32d-0410-b094-
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havoc [Wed, 5 Nov 2003 08:00:34 +0000 (08:00 +0000)]
fixed r_restart/vid_restart bugs with skybox (now reloads skybox as it should) and cleaned up skybox loading/unloading (no more memory leaks when changing skybox during game)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@3626
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havoc [Wed, 5 Nov 2003 04:14:55 +0000 (04:14 +0000)]
added r_fullbright (and EF_FULLBRIGHT) support to q3bsp rendering
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@3625
d7cf8633-e32d-0410-b094-
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havoc [Wed, 5 Nov 2003 04:10:10 +0000 (04:10 +0000)]
added r_ambient support to q3bsp rendering
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@3624
d7cf8633-e32d-0410-b094-
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havoc [Wed, 5 Nov 2003 03:36:38 +0000 (03:36 +0000)]
added r_shadow_showtris
added gl_texture_anisotropy to menu
changed sv_cullentities_trace and _pvs defaults to 0 and 1 respectively (now uses pvs culling because trace culling was too slow in q3bsp)
r_shadow_realtime_world now works in q3bsp (using upgraded Mod_ShadowMesh functions to combine lighting meshes)
rewrote most of R_Q3BSP_DrawFace - now supports singletexture cards, r_shadow_realtime_world, and glow textures
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@3623
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havoc [Wed, 5 Nov 2003 03:34:24 +0000 (03:34 +0000)]
added R_Mesh_Draw_ShowTris function which draws a triangle mesh as lines
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@3622
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black [Fri, 31 Oct 2003 19:24:12 +0000 (19:24 +0000)]
Added isfunction and changed callfunction so it works
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@3620
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black [Thu, 30 Oct 2003 12:49:30 +0000 (12:49 +0000)]
Added 2(3) builtin functions.
Changed the 2d mouse code, so that the relative coords are mapped into the console coord system (mouse speed is always the same in the menu qc).
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@3615
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black [Tue, 28 Oct 2003 22:29:30 +0000 (22:29 +0000)]
Fixed a bug that caused some messages to not be logged to the disk (Con_Print calls instead of Con_Printf).
Changed the comment of Con_Print, so it isnt misleading any more.
Fixed a bug so dp wont crash when VM_strzone/VM_strunzone is used.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@3614
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molivier [Tue, 28 Oct 2003 11:17:36 +0000 (11:17 +0000)]
Moved some sound code in preparation of adding Ogg Vorbis support
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@3611
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black [Sun, 26 Oct 2003 21:54:59 +0000 (21:54 +0000)]
Changed the way the new vm is handling the unloading of programs - respectively cleaned PRVM_ResetProgs.
Moved the key_dest reset from MR_Restart to M_Shutdown/MP_Shutdown.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@3609
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black [Sat, 25 Oct 2003 16:28:18 +0000 (16:28 +0000)]
Added a new builin function (callfunction)
Fixed my drawqueue clipping code - should work now
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@3608
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molivier [Fri, 24 Oct 2003 06:47:21 +0000 (06:47 +0000)]
Fixed FS code so that unpacked files are handled normally when AKVERSION isn't defined
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@3605
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black [Thu, 23 Oct 2003 19:47:08 +0000 (19:47 +0000)]
Changed prvm_ed_loadfromfile - it isnt really compatible with the old vm anymore (allows now loading multiple files. Fixed prvm_crashall and altered some error texts.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@3604
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molivier [Wed, 22 Oct 2003 08:41:27 +0000 (08:41 +0000)]
Factorized the code of the S_Play* functions
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@3602
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molivier [Wed, 22 Oct 2003 08:35:11 +0000 (08:35 +0000)]
Fixed 2 warnings found by MSVC6
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@3601
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havoc [Tue, 21 Oct 2003 13:02:16 +0000 (13:02 +0000)]
removed pragma that disabled signed/unsigned mismatch warnings in MSVC4, as these have all been fixed in the engine already
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@3600
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black [Tue, 21 Oct 2003 12:59:55 +0000 (12:59 +0000)]
I hope this fixes some warnings
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@3599
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havoc [Tue, 21 Oct 2003 12:21:26 +0000 (12:21 +0000)]
physics code no longer uses allsolid (mainly of concern to q3bsp which rarely set it), only startsolid (allsolid is of course kept for QC compatibility, as non-functional as it may be), and I reenabled movement when in solid (so objects can move out of obstacles they managed to end up inside)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@3598
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havoc [Tue, 21 Oct 2003 12:18:43 +0000 (12:18 +0000)]
SV_Move (and children) now only set trace.ent if there is an impact, not if it was an allsolid situation... and SV_PointQ1Contents now uses SV_PointSuperContents
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@3597
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black [Tue, 21 Oct 2003 12:08:29 +0000 (12:08 +0000)]
Added in_mouse_x and in_mouse_y, which contain the rel. coords of the mouse.
Fixed a bug where PRVM_Stacktrace/PR_Stacktrace were involved.
Added some vm builtin functions to the new vm and changed PRVM_ED_LoadFromFile, so it can load multiple files.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@3596
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havoc [Tue, 21 Oct 2003 11:43:58 +0000 (11:43 +0000)]
moved trace endpos calculation outside of RecursiveHullCheck, to improve code layout consistency between collision box and q1bsp code (no effect on results)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@3594
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havoc [Tue, 21 Oct 2003 11:34:57 +0000 (11:34 +0000)]
one more input underrun check in pvs decompression
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@3593
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black [Fri, 17 Oct 2003 15:30:22 +0000 (15:30 +0000)]
Removed some bugs (I forget to change a few pr_argc to prog->argc)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@3591
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black [Fri, 17 Oct 2003 14:02:34 +0000 (14:02 +0000)]
Updated some builtin parameter lists, added 2 functions to the menu builtins.
Added the boolean in_client_mouse (used to indicate wheter mouse position data
should be send to the client.
(Only Win at the moment)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@3589
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havoc [Fri, 17 Oct 2003 03:32:32 +0000 (03:32 +0000)]
read multiple frames from demo if client is falling behind
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@3588
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black [Thu, 16 Oct 2003 17:45:29 +0000 (17:45 +0000)]
Fixed crash in Host_Shutdown when MR_Shutdown was 0.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@3587
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havoc [Thu, 16 Oct 2003 11:41:18 +0000 (11:41 +0000)]
handle one error condition I forgot to code in PF_setattachment (modelindex was checked, but did not check for it resolving to a NULL model, as is the case whem modelindex is 0)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@3586
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havoc [Wed, 15 Oct 2003 07:37:05 +0000 (07:37 +0000)]
marked off some completed items and such
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@3584
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havoc [Mon, 13 Oct 2003 21:14:05 +0000 (21:14 +0000)]
added r_shadow_help and r_editlights_help commands containing documentation
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@3583
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black [Mon, 13 Oct 2003 12:43:28 +0000 (12:43 +0000)]
Fixed windows input (bad,bad hack)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@3582
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warp [Sun, 12 Oct 2003 09:05:19 +0000 (09:05 +0000)]
Whoops, fix some stupidity on my part, should work better.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@3581
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warp [Sun, 12 Oct 2003 08:43:23 +0000 (08:43 +0000)]
Change key handling, er, quite a bit.
Note, Windows is broken by this, it needs fixing up ASAP.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@3580
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warp [Sun, 12 Oct 2003 05:45:42 +0000 (05:45 +0000)]
Tweak the key handling, may need more invasive changes.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@3579
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black [Sat, 11 Oct 2003 19:46:12 +0000 (19:46 +0000)]
Added S_GetCached so the dedicated servers compiles now
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@3578
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havoc [Sat, 11 Oct 2003 19:32:36 +0000 (19:32 +0000)]
remove +use and -use commands because they prevent mods from defining them (and they never worked anyway)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@3577
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black [Sat, 11 Oct 2003 12:14:33 +0000 (12:14 +0000)]
Added the drawing functions and added also probably menu only message functions
(almost the same as the server ones, but with different param (order)).
Also added all functions to the menu builtin list (except the menu specific ones :-/).
The drawflag constants are now the drawqueue_drawflag_e enum.
Added function S_GetCached.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@3576
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havoc [Sat, 11 Oct 2003 05:34:49 +0000 (05:34 +0000)]
added DP_QC_TRACE_MOVETYPE_HITMODEL extension (and added DP_QC_TRACE_MOVETYPE_WORLDONLY to extension list) - this means traceline/tracebox can now check model geometry
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@3572
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havoc [Sat, 11 Oct 2003 05:16:19 +0000 (05:16 +0000)]
*** empty log message ***
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@3571
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havoc [Sat, 11 Oct 2003 03:39:39 +0000 (03:39 +0000)]
reverted two bugs introduced by Black (anum red digits were not being loaded, and restored the positioning of the minideathmatchoverlay to exactly where quake had it - my previous commit was 4 pixels off in positioning)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@3570
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havoc [Sat, 11 Oct 2003 03:25:09 +0000 (03:25 +0000)]
fix Sbar_MiniDeathmatchOverlay to draw to the right of the sbar (in non-Nexuiz modes) like quake did
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@3569
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havoc [Sat, 11 Oct 2003 03:12:36 +0000 (03:12 +0000)]
added another todo item for dpmod, sorted list again
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@3568
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havoc [Sat, 11 Oct 2003 03:11:49 +0000 (03:11 +0000)]
made weapon only 50% invisible in Transfusion with the invisibility powerup, and now being dead or invisible only affects the main viewmodel (not viewmodelforccient entities) to allow more flexibility in mods
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@3567
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havoc [Fri, 10 Oct 2003 04:50:00 +0000 (04:50 +0000)]
fixed a crash in PR_objerror (trying to free self when there is no self), and removed an unused prototype called "error();"
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@3563
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havoc [Fri, 10 Oct 2003 04:42:37 +0000 (04:42 +0000)]
one more reminder that nested for(i) loops are bad, mmk?
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@3562
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havoc [Fri, 10 Oct 2003 03:07:18 +0000 (03:07 +0000)]
this should fix skybox in q3bsp (extra preprocessing pass to look for sky surfaces before rendering normal surfaces, only used if the map has sky surfaces)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@3561
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havoc [Fri, 10 Oct 2003 01:45:51 +0000 (01:45 +0000)]
q3bsp surfaces are now always rendered in the same order, made the q1bsp vis overrun/underrun warnings dprintf's, added some (unused) array merging code in q3bsp loading
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@3560
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black [Thu, 9 Oct 2003 19:48:12 +0000 (19:48 +0000)]
Sorry, forgot to remove some debug code from host.c
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@3558
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black [Thu, 9 Oct 2003 19:42:35 +0000 (19:42 +0000)]
Added a lot of builtin commands to prvm_cmds.c (mostly from pr_cmds).
Also changed the menu again, so menu_restart doesnt try to reregister cvars
and cmds any more.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@3557
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havoc [Wed, 8 Oct 2003 21:57:32 +0000 (21:57 +0000)]
added back glquake stair step up smoothing, and made it somewhat adjustable (cl_stairsmoothspeed)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@3556
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havoc [Wed, 8 Oct 2003 21:40:12 +0000 (21:40 +0000)]
fixed Apply option in video options menu (I had forgotten to renumber it)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@3555
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havoc [Wed, 8 Oct 2003 21:00:04 +0000 (21:00 +0000)]
fixed a couple warnings on memsetting shm
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@3554
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havoc [Wed, 8 Oct 2003 20:50:28 +0000 (20:50 +0000)]
collision brush generation in q3bsp is now *MUCH* faster and uses a lot less memory (technical: now uses two temp windings, repeatedly swapping between them, avoiding all the temporary allocs, to achieve this BufWinding_NewFromPlane and BufWinding_Divide were added)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@3553
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havoc [Wed, 8 Oct 2003 20:21:37 +0000 (20:21 +0000)]
fixed splashing sounds once and for all - now splashes only on transitions involving water/slime, rather than the old 'any liquid except lava' check, so this means no more sky splashing...
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@3552
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havoc [Wed, 8 Oct 2003 02:37:00 +0000 (02:37 +0000)]
snd_initialized is now checked by S_FindName and S_PrecacheSound (Thanks to Moz for reporting the -nosound crash)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@3551
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havoc [Wed, 8 Oct 2003 01:28:19 +0000 (01:28 +0000)]
added prvm_cmds.c prvm_edict.c prvm_exec.c prvm_execprogram.h
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@3550
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havoc [Wed, 8 Oct 2003 00:59:57 +0000 (00:59 +0000)]
fixed a variable declaration I forgot to move when moving some other code
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@3549
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havoc [Tue, 7 Oct 2003 23:45:14 +0000 (23:45 +0000)]
cd audio now tied to sound system
sound system now tied to video system because DirectSound needs a window to work at all (thank you Windows for another useless obstacle)
sound system can now restart (snd_restart command)
vid_stencil cvar removed (now tied to 32bit color)
vid_bitsperpixel now defaults to 32
r_shadow_shadows cvar added (default 1) for stencil shadows on dlights (since vid_stencil is gone)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@3548
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havoc [Tue, 7 Oct 2003 15:16:43 +0000 (15:16 +0000)]
removed a temporary comment from Black
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@3547
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havoc [Tue, 7 Oct 2003 15:15:33 +0000 (15:15 +0000)]
fix a signed/unsigned comparison warning
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@3546
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black [Tue, 7 Oct 2003 12:12:01 +0000 (12:12 +0000)]
*** empty log message ***
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@3545
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