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git.rm.cloudns.org Git - xonotic/xonotic-data.pk3dir.git/log
Samual Lenks [Tue, 10 Dec 2013 23:57:50 +0000 (18:57 -0500)]
Whoops, forgot to also commit the config
Samual Lenks [Tue, 10 Dec 2013 23:57:13 +0000 (18:57 -0500)]
Machine Gun is not a normal weapon anymore, also weaponreplace it with arc
Samual Lenks [Tue, 10 Dec 2013 23:31:06 +0000 (18:31 -0500)]
Remove shell ammo from Shockwave
Samual Lenks [Tue, 10 Dec 2013 22:56:17 +0000 (17:56 -0500)]
Rifle is not a normal weapon, remove spawnflag
Samual Lenks [Tue, 10 Dec 2013 22:53:42 +0000 (17:53 -0500)]
Skip complain if: We don't own it, it's not normal, and it's not on the map
Samual Lenks [Tue, 10 Dec 2013 22:03:46 +0000 (17:03 -0500)]
Move New Toys to mutator config, we have the weapons in the main config
again
Samual Lenks [Tue, 10 Dec 2013 22:01:01 +0000 (17:01 -0500)]
Update config
Samual Lenks [Tue, 10 Dec 2013 21:58:26 +0000 (16:58 -0500)]
Mark mutator weapons in the config output
Samual Lenks [Tue, 10 Dec 2013 21:51:37 +0000 (16:51 -0500)]
Fix hagar primary spread
Samual Lenks [Tue, 10 Dec 2013 21:38:45 +0000 (16:38 -0500)]
Melee animtime should be 1.3, not 0.3
Samual Lenks [Tue, 10 Dec 2013 21:37:57 +0000 (16:37 -0500)]
Fix some things with HUD
Samual Lenks [Tue, 10 Dec 2013 21:28:01 +0000 (16:28 -0500)]
Some more consistency please
Samual Lenks [Tue, 10 Dec 2013 21:15:14 +0000 (16:15 -0500)]
Fixes for Crylink
Samual Lenks [Tue, 10 Dec 2013 20:59:09 +0000 (15:59 -0500)]
Add proper support for weaponstart and weaponstartoverride
Samual Lenks [Tue, 10 Dec 2013 20:45:04 +0000 (15:45 -0500)]
Fix that last one, plus update the config- now we have spawn weapons again
Samual Lenks [Tue, 10 Dec 2013 20:19:31 +0000 (15:19 -0500)]
Support weaponreplace with new properties system
Samual Lenks [Tue, 10 Dec 2013 05:36:39 +0000 (00:36 -0500)]
More work on switching over to using entity field instead of item field
for ammo
Samual Lenks [Tue, 10 Dec 2013 01:32:52 +0000 (20:32 -0500)]
Begin fixing ammo field usage
Samual Lenks [Tue, 10 Dec 2013 00:00:38 +0000 (19:00 -0500)]
Try renaming MinstaNex and Nex temporarily (to Vaporizer and Vortex)
Samual Lenks [Mon, 9 Dec 2013 23:32:05 +0000 (18:32 -0500)]
upgrade this todo to WEAPONTODO :D
Samual Lenks [Mon, 9 Dec 2013 23:19:54 +0000 (18:19 -0500)]
Move weaponstats to its own file as well
Samual Lenks [Mon, 9 Dec 2013 23:09:51 +0000 (18:09 -0500)]
Delete useless comment from 2004
Samual Lenks [Mon, 9 Dec 2013 23:07:48 +0000 (18:07 -0500)]
On second thought, no, we're not moving this
Samual Lenks [Mon, 9 Dec 2013 23:06:58 +0000 (18:06 -0500)]
More fixes/cleanup for Shockwave
Samual Lenks [Mon, 9 Dec 2013 22:37:10 +0000 (17:37 -0500)]
Don't do the full WEP_id for these, not necessary
Samual Lenks [Mon, 9 Dec 2013 22:34:08 +0000 (17:34 -0500)]
Clean up settings lists slightly
Samual Lenks [Mon, 9 Dec 2013 21:35:32 +0000 (16:35 -0500)]
Add weaponstartoverride property to weapons
Samual Lenks [Mon, 9 Dec 2013 21:12:22 +0000 (16:12 -0500)]
Start using weaponstart property now
Samual Lenks [Mon, 9 Dec 2013 18:40:13 +0000 (13:40 -0500)]
Add the properties to all weapons now
Samual Lenks [Mon, 9 Dec 2013 18:31:00 +0000 (13:31 -0500)]
Begin adding support for weaponstart and weaponreplace properties
Mario [Mon, 9 Dec 2013 07:13:48 +0000 (18:13 +1100)]
Merge branch 'samual/weapons' of http://nl.git.xonotic.org/xonotic/xonotic-data.pk3dir into samual/weapons
Mario [Mon, 9 Dec 2013 07:12:40 +0000 (18:12 +1100)]
Simplify devastator bot logic
Samual Lenks [Mon, 9 Dec 2013 06:37:12 +0000 (01:37 -0500)]
Add reminder
Samual Lenks [Mon, 9 Dec 2013 06:32:12 +0000 (01:32 -0500)]
Fix forwardbias
Mario [Mon, 9 Dec 2013 06:18:37 +0000 (17:18 +1100)]
Fix a missing cvar
Samual Lenks [Mon, 9 Dec 2013 06:16:46 +0000 (01:16 -0500)]
EVEN FURTHER cleanup of shockwave blast function :D
Samual Lenks [Mon, 9 Dec 2013 06:04:43 +0000 (01:04 -0500)]
More cleanup for Shockwave blast attack
Samual Lenks [Mon, 9 Dec 2013 05:46:38 +0000 (00:46 -0500)]
Cleanup the next part of shockwave blast code as well
Samual Lenks [Mon, 9 Dec 2013 05:34:50 +0000 (00:34 -0500)]
Remove one of the projectile velocity setup macros
Samual Lenks [Mon, 9 Dec 2013 05:15:21 +0000 (00:15 -0500)]
Fixes to Shockwave (make it use WEP_CVAR everywhere, add _primary cvar)
Samual Lenks [Mon, 9 Dec 2013 04:40:57 +0000 (23:40 -0500)]
Fix config stuff
Samual Lenks [Mon, 9 Dec 2013 04:30:11 +0000 (23:30 -0500)]
Fix unnecessary processing with combo triggering, add midaircombo_explode
Samual Lenks [Mon, 9 Dec 2013 03:43:22 +0000 (22:43 -0500)]
We don't need to set a variable for that in this case
Samual Lenks [Mon, 9 Dec 2013 03:41:22 +0000 (22:41 -0500)]
Fix checkcvars, start cleaning up Shockwave calculations
Mario [Mon, 9 Dec 2013 00:26:34 +0000 (11:26 +1100)]
Fix missing parentheses
Mario [Mon, 9 Dec 2013 00:20:51 +0000 (11:20 +1100)]
Remove "if not"
Samual Lenks [Sun, 8 Dec 2013 22:14:24 +0000 (17:14 -0500)]
Update configs to match new system (sort of)
Samual Lenks [Sun, 8 Dec 2013 20:17:13 +0000 (15:17 -0500)]
Move MinstaNex to the new settings system as well
Samual Lenks [Sun, 8 Dec 2013 07:50:28 +0000 (02:50 -0500)]
Add reminder
Samual Lenks [Sun, 8 Dec 2013 07:15:00 +0000 (02:15 -0500)]
Avoid some unnecessary thinking
Mario [Sun, 8 Dec 2013 07:06:56 +0000 (18:06 +1100)]
Add cvars to disable plasma exploding on player touch and change midair combo radius
Mario [Sun, 8 Dec 2013 06:41:48 +0000 (17:41 +1100)]
Midair combos
Samual Lenks [Sun, 8 Dec 2013 06:19:58 +0000 (01:19 -0500)]
Cleanup shockwave pellets code
Mario [Sun, 8 Dec 2013 06:10:40 +0000 (17:10 +1100)]
Bouncing effects for mortar grenades
Mario [Sun, 8 Dec 2013 06:02:38 +0000 (17:02 +1100)]
Merge branch 'samual/weapons' of http://nl.git.xonotic.org/xonotic/xonotic-data.pk3dir into samual/weapons
Mario [Sun, 8 Dec 2013 06:01:35 +0000 (17:01 +1100)]
Rename WEP_GRENADE_LAUNCHER to WEP_MORTAR
Samual Lenks [Sun, 8 Dec 2013 05:59:08 +0000 (00:59 -0500)]
Make pellets use new cvar reading too
Samual Lenks [Sun, 8 Dec 2013 05:56:02 +0000 (00:56 -0500)]
Add comment for reminder
Mario [Sun, 8 Dec 2013 05:45:49 +0000 (16:45 +1100)]
Merge branch 'samual/weapons' of http://nl.git.xonotic.org/xonotic/xonotic-data.pk3dir into samual/weapons
Samual Lenks [Sun, 8 Dec 2013 05:46:38 +0000 (00:46 -0500)]
Another fix by Mario for previous weapon function
Mario [Sun, 8 Dec 2013 05:44:25 +0000 (16:44 +1100)]
Merge branch 'samual/weapons' of http://nl.git.xonotic.org/xonotic/xonotic-data.pk3dir into samual/weapons
Mario [Sun, 8 Dec 2013 05:43:09 +0000 (16:43 +1100)]
Attempt to fix some item linking issues
Samual Lenks [Sun, 8 Dec 2013 05:41:34 +0000 (00:41 -0500)]
Lots of work on Shockwave-- now most of it uses new settings system
Samual Lenks [Sun, 8 Dec 2013 04:49:28 +0000 (23:49 -0500)]
Raise shockwave animtime to 0.3
Samual Lenks [Sun, 8 Dec 2013 04:47:38 +0000 (23:47 -0500)]
Don't need that comment anymore
Samual Lenks [Sun, 8 Dec 2013 04:41:24 +0000 (23:41 -0500)]
Commit by Mario: Attempt to fix dropped weapon networking/spawning from
getting stuck inside walls.
Samual Lenks [Sun, 8 Dec 2013 04:34:20 +0000 (23:34 -0500)]
Remove some files that got left over by merge accidentally
Samual Lenks [Sun, 8 Dec 2013 04:25:57 +0000 (23:25 -0500)]
Done with Electro for now :D
Samual Lenks [Sun, 8 Dec 2013 03:56:50 +0000 (22:56 -0500)]
More progress on moving Electro to new settings system
Samual Lenks [Sun, 8 Dec 2013 02:45:00 +0000 (21:45 -0500)]
Begin moving Electro to new settings system, cleanup
Samual Lenks [Sun, 8 Dec 2013 02:23:41 +0000 (21:23 -0500)]
Use strcmp for config alphabetical sorting instead of my own solution
Samual Lenks [Sun, 8 Dec 2013 01:59:20 +0000 (20:59 -0500)]
Strip lightning gun functionality out of Electro
Samual Lenks [Sun, 8 Dec 2013 01:42:47 +0000 (20:42 -0500)]
Use greater than or equal than for electro comboradius_thruwall comparison
Samual Lenks [Sun, 8 Dec 2013 00:39:42 +0000 (19:39 -0500)]
Finish moving all Laser code to Blaster code, almost finish new settings
Samual Lenks [Sat, 7 Dec 2013 23:23:30 +0000 (18:23 -0500)]
More work on Laser->Blaster transition
Samual Lenks [Sat, 7 Dec 2013 22:41:02 +0000 (17:41 -0500)]
Further cleanup of laser, plus remove useless mode declarations
Samual Lenks [Sat, 7 Dec 2013 18:42:54 +0000 (13:42 -0500)]
More cleanup
Samual Lenks [Sat, 7 Dec 2013 18:32:18 +0000 (13:32 -0500)]
Cleanup weapon settings macros some more
Samual Lenks [Sat, 7 Dec 2013 03:40:12 +0000 (22:40 -0500)]
FINALLY it compiles
Mario [Sat, 7 Dec 2013 03:20:01 +0000 (14:20 +1100)]
Move tuba, seeker, rifle, port, nex, hook, hlac, hagar, fireball, devastator & crylink to new config system
Samual Lenks [Sat, 7 Dec 2013 02:53:51 +0000 (21:53 -0500)]
Make the minelayer use new definitions
Samual Lenks [Sat, 7 Dec 2013 02:51:45 +0000 (21:51 -0500)]
Working on new system which does not need macro defines inside macros
Samual Lenks [Fri, 6 Dec 2013 21:52:20 +0000 (16:52 -0500)]
Make it mostly compile... just gotta deal with the changes to bullet code
now
Samual Lenks [Fri, 6 Dec 2013 21:13:30 +0000 (16:13 -0500)]
Merge remote-tracking branch 'origin/master' into samual/weapons
Conflicts:
balanceXonotic.cfg
qcsrc/common/weapons/w_seeker.qc
qcsrc/server/cl_weapons.qc
qcsrc/server/miscfunctions.qc
qcsrc/server/mutators/mutator_minstagib.qc
qcsrc/server/tturrets/units/unit_machinegun.qc
qcsrc/server/tturrets/units/unit_walker.qc
qcsrc/server/w_hagar.qc
qcsrc/server/w_hlac.qc
qcsrc/server/w_hook.qc
qcsrc/server/w_laser.qc
qcsrc/server/w_minstanex.qc
qcsrc/server/w_nex.qc
qcsrc/server/w_rifle.qc
qcsrc/server/w_shotgun.qc
qcsrc/server/w_uzi.qc
qcsrc/server/weapons/tracing.qc
qcsrc/server/weapons/weaponsystem.qc
Rudolf Polzer [Sun, 24 Nov 2013 09:03:31 +0000 (10:03 +0100)]
fix scale networking
Rudolf Polzer [Sun, 24 Nov 2013 08:44:45 +0000 (09:44 +0100)]
Fix "scale" networking. Sorry for that.
Samual Lenks [Sun, 24 Nov 2013 04:55:13 +0000 (23:55 -0500)]
Merge remote-tracking branch 'origin/samual/serverlist'
* origin/samual/serverlist: (63 commits)
Use new cvar check URL; kill CVAR_POPCON.
Show recommended servers when categories are disabled too
Add a compatibility stop date to the update notification info.
Fix my breaking of emergency pk3's :D
ARGH, that really was a STUPID bug.
Make APPEND_STRING behave "sane".
Some cleanup
Properly handle the cvars for serverlist categories now
Support promoted servers in the recommendations
Switch to new format for updatenotification
Switch to recommendation mode 3
Rename "Bookmark" button to "Favorite" button (it's called favorites...)
Adjustments to category rendering- left align with colon over servername
Simplify a LOT.
Refactor item position code. Should be easier to adapt to new category handling.
ONE BYTE.
Fix bug in begin handling.
Bottom align the headings.
Give the headings 1.5 rows height.
use a proper binary search
...
Conflicts:
qcsrc/menu/xonotic/serverlist.c
qcsrc/menu/xonotic/util.qc
Samual Lenks [Sun, 24 Nov 2013 04:37:50 +0000 (23:37 -0500)]
Merge remote-tracking branch 'origin/Mario/csqc_models'
# By Mario
# Via Mario
* origin/Mario/csqc_models:
Use WriteShort for mins/maxs linking
Comment out size reset (can cause crashes with some models on first load)
Use WriteChar for mins/maxs linking & WriteByte for scale linking
Network colormod to fix sandbox object colors
Add func_breakable CSQC model linking again
Remove func_breakable CSQC model linking
Allow larger model scale
Roughly link onslaught control points
Network model scale, mins & maxs, link sandbox & breakable models with CSQC
Samual Lenks [Sun, 24 Nov 2013 04:36:52 +0000 (23:36 -0500)]
Merge remote-tracking branch 'origin/Mario/respawn_delays'
# By Mario
# Via Mario
* origin/Mario/respawn_delays:
Fix some issues brought up in the tracker
Only use g_respawn_delay_max if it's higher than normal respawn delay
Add a new option for forced respawn: g_respawn_delay_max. Forces players to spawn after this many seconds or optionally respawn after normal delay
Samual Lenks [Sun, 24 Nov 2013 04:33:51 +0000 (23:33 -0500)]
Merge remote-tracking branch 'origin/Mario/arena_nuke'
* origin/Mario/arena_nuke:
Remove arena gamemode
Conflicts:
qcsrc/server/command/cmd.qc
qcsrc/server/mutators/gamemode_arena.qc
Rudolf Polzer [Fri, 15 Nov 2013 10:02:30 +0000 (11:02 +0100)]
French tooltips update by Spike29.
Rudolf Polzer [Mon, 11 Nov 2013 16:18:58 +0000 (17:18 +0100)]
Kill g_antilag_bullets (always assume 1); kill bullet gravity.
Real code simplification to be done later.
Mario [Sat, 9 Nov 2013 12:41:18 +0000 (23:41 +1100)]
Use WriteShort for mins/maxs linking
Mario [Fri, 8 Nov 2013 20:42:14 +0000 (07:42 +1100)]
Comment out size reset (can cause crashes with some models on first load)
Mario [Fri, 8 Nov 2013 20:29:41 +0000 (07:29 +1100)]
Use WriteChar for mins/maxs linking & WriteByte for scale linking
Rudolf Polzer [Fri, 8 Nov 2013 16:28:36 +0000 (17:28 +0100)]
More stuff.
Rudolf Polzer [Fri, 8 Nov 2013 13:14:44 +0000 (14:14 +0100)]
pos_ done.
Rudolf Polzer [Fri, 8 Nov 2013 11:52:10 +0000 (12:52 +0100)]
Fix function types.
Rudolf Polzer [Thu, 7 Nov 2013 10:51:04 +0000 (11:51 +0100)]
Force sp_after_comma (only is inconsistent because of historic fteqcc
bug).
Rudolf Polzer [Thu, 7 Nov 2013 07:42:15 +0000 (08:42 +0100)]
Force // comment and if(cond)