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git.rm.cloudns.org Git - xonotic/xonotic-data.pk3dir.git/log
Samual Lenks [Wed, 27 Feb 2013 17:46:54 +0000 (12:46 -0500)]
Trash some junk, junk some trash
Rudolf Polzer [Tue, 26 Feb 2013 15:57:34 +0000 (16:57 +0100)]
add a $is_dedicated cvar
Samual Lenks [Mon, 25 Feb 2013 18:40:35 +0000 (13:40 -0500)]
New defaults for weapon panel complainbubble
Samual Lenks [Mon, 25 Feb 2013 18:32:54 +0000 (13:32 -0500)]
Merge remote-tracking branch 'origin/terencehill/misc_hud_fixes'
Samual Lenks [Mon, 25 Feb 2013 18:30:29 +0000 (13:30 -0500)]
Merge remote-tracking branch 'origin/terencehill/minelayer_bugfixes'
Samual Lenks [Mon, 25 Feb 2013 18:28:43 +0000 (13:28 -0500)]
Merge remote-tracking branch 'origin/Mario/radar_cvars'
Samual Lenks [Mon, 25 Feb 2013 18:27:59 +0000 (13:27 -0500)]
New defaults
Samual Lenks [Mon, 25 Feb 2013 18:16:14 +0000 (13:16 -0500)]
Add missing cvars to hud_config.qc
Samual Lenks [Mon, 25 Feb 2013 18:14:53 +0000 (13:14 -0500)]
Merge remote-tracking branch 'origin/master' into Mario/radar_cvars
Samual Lenks [Mon, 25 Feb 2013 17:35:13 +0000 (12:35 -0500)]
Fix uninitialized var
Mircea Kitsune [Mon, 25 Feb 2013 15:23:10 +0000 (17:23 +0200)]
Update player sounds when selecting a character of the same model but a different skin (per-skin voices)
Rudolf Polzer [Mon, 25 Feb 2013 15:47:13 +0000 (16:47 +0100)]
Merge branch 'master' of http://nl.git.xonotic.org/xonotic/xonotic-data.pk3dir
Rudolf Polzer [Mon, 25 Feb 2013 15:45:47 +0000 (16:45 +0100)]
Fix team damage complaints to also work if mirror damage is off, closes #1433 (thanks, Taoki)
Rudolf Polzer [Sun, 24 Feb 2013 19:05:46 +0000 (20:05 +0100)]
disable up/down aiming while dead, fixes #1420
Rudolf Polzer [Sun, 24 Feb 2013 18:56:46 +0000 (19:56 +0100)]
fix some parts about hidden/forbidden maps
terencehill [Sat, 23 Feb 2013 10:51:31 +0000 (11:51 +0100)]
Fade the map voting cursor away when opening the menu, just like in hud config mode
terencehill [Sat, 23 Feb 2013 10:33:36 +0000 (11:33 +0100)]
Create hud_cursormode cvar to get rid of a developer warning
Rudolf Polzer [Thu, 21 Feb 2013 08:59:37 +0000 (09:59 +0100)]
fix compile with fteqcc
Mario [Thu, 21 Feb 2013 02:27:29 +0000 (13:27 +1100)]
Add cvars to change maximized radar zoom/rotation
terencehill [Mon, 18 Feb 2013 21:57:01 +0000 (22:57 +0100)]
Reset mines count on WR_RESETPLAYER request too: it fixes the same bug described in the previous commit when a new round starts and in other situations
terencehill [Mon, 18 Feb 2013 21:19:53 +0000 (22:19 +0100)]
Fix this bug reported by matthiaskrgr long time ago: "when I shoot a mine out of the map, the mine-counter around the cursor isn't reset". Code is basically the same used by the rocketlauncher to clear .lastrocket
terencehill [Mon, 18 Feb 2013 17:02:49 +0000 (18:02 +0100)]
Fix bots spamming the console with a warning after they have launched g_balance_minelayer_limit mines
terencehill [Mon, 18 Feb 2013 11:40:32 +0000 (12:40 +0100)]
Fix font issues coming from the weapons panel
terencehill [Mon, 18 Feb 2013 11:32:18 +0000 (12:32 +0100)]
Fix weapons panel in onlyowned mode showing an empty weapon if player joins the game within 5 seconds after server connection. Code to detect complain weapon is now less dispersive
terencehill [Mon, 18 Feb 2013 11:05:55 +0000 (12:05 +0100)]
Improve resizing of weapons panel when onlyowned is enabled, previous code reduced weapon size too much
Rudolf Polzer [Sat, 16 Feb 2013 21:00:15 +0000 (22:00 +0100)]
add a "loadconfig" alias that mirrors "saveconfig" from the engine (idea by matthiaskrgr)
Rudolf Polzer [Fri, 15 Feb 2013 14:39:56 +0000 (15:39 +0100)]
onground detection: match engine cl_input.c
Rudolf Polzer [Wed, 13 Feb 2013 16:18:35 +0000 (17:18 +0100)]
oops, we no longer support animinfo... why was this still there
Rudolf Polzer [Tue, 12 Feb 2013 16:50:39 +0000 (17:50 +0100)]
smooth up/down aiming
Rudolf Polzer [Tue, 12 Feb 2013 16:03:29 +0000 (17:03 +0100)]
kill more dead code
Rudolf Polzer [Tue, 12 Feb 2013 16:01:18 +0000 (17:01 +0100)]
get rid of sv_use_csqc_players cvar, as the legacy-player code is now quite broken anyway
Rudolf Polzer [Tue, 12 Feb 2013 15:54:53 +0000 (16:54 +0100)]
animation blending makes headshots pointless; so let's remove them
Rudolf Polzer [Tue, 12 Feb 2013 11:18:05 +0000 (12:18 +0100)]
support up to 4 aim bones
Rudolf Polzer [Tue, 12 Feb 2013 10:36:05 +0000 (11:36 +0100)]
support up to 2 aim bones
Rudolf Polzer [Tue, 12 Feb 2013 10:29:35 +0000 (11:29 +0100)]
enable animation blending; do up/down aiming with it well now
Rudolf Polzer [Tue, 12 Feb 2013 09:33:57 +0000 (10:33 +0100)]
move up/down aiming clientside
Rudolf Polzer [Tue, 12 Feb 2013 09:15:31 +0000 (10:15 +0100)]
load animblending info from txt file
Rudolf Polzer [Tue, 12 Feb 2013 08:29:51 +0000 (09:29 +0100)]
fixbone: simplify, and keep only one method
Rudolf Polzer [Mon, 11 Feb 2013 15:37:16 +0000 (16:37 +0100)]
add _animblend_fixbone 3
terencehill [Sun, 10 Feb 2013 17:29:12 +0000 (18:29 +0100)]
Correctly show particle fx and decal when a mine stuck on the ceil explodes (.oldvelocity can't be used anymore as it's updated every frame in the function CreatureFrame)
Samual Lenks [Sun, 10 Feb 2013 00:51:38 +0000 (19:51 -0500)]
Merge remote-tracking branch 'origin/terencehill/misc_hud_fixes'
Samual Lenks [Sun, 10 Feb 2013 00:45:24 +0000 (19:45 -0500)]
Merge remote-tracking branch 'origin/divVerent/csad'
Samual Lenks [Sat, 9 Feb 2013 02:20:02 +0000 (21:20 -0500)]
Merge remote-tracking branch 'origin/master' into divVerent/csad
Samual Lenks [Fri, 8 Feb 2013 01:44:41 +0000 (20:44 -0500)]
Merge remote-tracking branch 'origin/samual/respawn_improvements'
Samual Lenks [Fri, 8 Feb 2013 01:42:44 +0000 (20:42 -0500)]
Cvar updates
Samual Lenks [Fri, 8 Feb 2013 01:03:10 +0000 (20:03 -0500)]
Stuff and things
Samual Lenks [Fri, 8 Feb 2013 00:58:01 +0000 (19:58 -0500)]
Remove this setmodel stuff here
Samual Lenks [Thu, 7 Feb 2013 22:44:28 +0000 (17:44 -0500)]
Merge remote-tracking branch 'origin/master' into samual/respawn_improvements
Samual Lenks [Thu, 7 Feb 2013 20:51:23 +0000 (15:51 -0500)]
CTS is not a mod, it is a game mode.
Samual Lenks [Thu, 7 Feb 2013 05:38:26 +0000 (00:38 -0500)]
Ah, so this is where to mess with to improve spawnpoints... mwahaha.
Samual Lenks [Thu, 7 Feb 2013 05:19:54 +0000 (00:19 -0500)]
Code far better handling of zoom upon spawn
Samual Lenks [Thu, 7 Feb 2013 04:34:51 +0000 (23:34 -0500)]
Allow hud_damage with eventchase camera (this was irrelevant to old bug)
Samual Lenks [Tue, 5 Feb 2013 17:02:44 +0000 (12:02 -0500)]
Merge remote-tracking branch 'origin/samual/eventchase_boxlike_tracing'
Samual Lenks [Tue, 5 Feb 2013 16:59:06 +0000 (11:59 -0500)]
Add cvars to defaultXonotic.org
Samual Lenks [Tue, 5 Feb 2013 16:56:00 +0000 (11:56 -0500)]
Re-do handling of cvars for mins/maxs with eventchase and spectating
Samual Lenks [Tue, 5 Feb 2013 16:48:26 +0000 (11:48 -0500)]
Add fallback for if tracebox starts in solid
Samual Lenks [Tue, 5 Feb 2013 16:28:24 +0000 (11:28 -0500)]
Stop manually adjusting the chase_* offset cvars, check origin normally
Samual Lenks [Tue, 5 Feb 2013 16:20:54 +0000 (11:20 -0500)]
Merge remote-tracking branch 'origin/master' into samual/eventchase_boxlike_tracing
terencehill [Tue, 5 Feb 2013 15:37:35 +0000 (16:37 +0100)]
Fix accuracy board always showing 0% average accuracy, long time bug present since Nov 22 2010 commit
0fbd36780
terencehill [Fri, 18 Jan 2013 22:33:30 +0000 (23:33 +0100)]
Bring back the possibility of showing plain white accuracy values in the scoreboard with the new cvar scoreboard_accuracy_nocolors (before it was possible by setting improperly accuracy_color_levels to "")
terencehill [Fri, 18 Jan 2013 22:29:13 +0000 (23:29 +0100)]
Put accuracy colors code in external functions in miscfunctions.qc in order to avoid duplicate code. Make so that color cvars are read only every 2 seconds, not every frame. Also fix 100% weapon accuracy color displayed black instead of green in the scoreboard
terencehill [Tue, 5 Feb 2013 10:09:39 +0000 (11:09 +0100)]
Don't draw weapons panel content if it moved off the screen leaving visible only the border
terencehill [Tue, 5 Feb 2013 09:51:52 +0000 (10:51 +0100)]
Fix condition to stop drawing weapons panel when it completely disappears
terencehill [Tue, 5 Feb 2013 09:16:35 +0000 (10:16 +0100)]
Fix blocked cursor if hud config is already active on map start
terencehill [Tue, 5 Feb 2013 08:28:01 +0000 (09:28 +0100)]
Keep the same cvar order of the current skins when saving pressedkeys panel cvars
terencehill [Tue, 5 Feb 2013 08:23:16 +0000 (09:23 +0100)]
Fix check for hud_skin change that was always true, causing initialization of hud_skin_path every frame
terencehill [Tue, 5 Feb 2013 08:17:10 +0000 (09:17 +0100)]
Get rid of a console warning joining a team game if there's a team mate already playing (hud_shownames code calls HUD_Panel_DrawProgressBar before hud_skin_path initialization)
Samual Lenks [Mon, 4 Feb 2013 22:01:58 +0000 (17:01 -0500)]
Merge remote-tracking branch 'origin/Mario/domination_mutator'
Samual Lenks [Mon, 4 Feb 2013 21:49:01 +0000 (16:49 -0500)]
Merge remote-tracking branch 'origin/master' into Mario/domination_mutator
Samual Lenks [Mon, 4 Feb 2013 21:42:32 +0000 (16:42 -0500)]
Switch to pmove_org (doesn't work)
Samual Lenks [Mon, 4 Feb 2013 03:37:55 +0000 (22:37 -0500)]
More logical cvar names...
Samual Lenks [Mon, 4 Feb 2013 03:32:03 +0000 (22:32 -0500)]
Much better handling of eventchase camera
Rudolf Polzer [Fri, 1 Feb 2013 14:01:56 +0000 (15:01 +0100)]
fix typos
Rudolf Polzer [Fri, 1 Feb 2013 13:39:28 +0000 (14:39 +0100)]
oops, fix warmup
Rudolf Polzer [Fri, 1 Feb 2013 13:38:00 +0000 (14:38 +0100)]
don't count alivetime in warmup
Rudolf Polzer [Fri, 1 Feb 2013 13:35:19 +0000 (14:35 +0100)]
clear alivetime on ready-restart
Rudolf Polzer [Fri, 1 Feb 2013 13:14:14 +0000 (14:14 +0100)]
Merge branch 'divVerent/rank-change', fixes #1391, fixes #1388
Rudolf Polzer [Fri, 1 Feb 2013 11:57:54 +0000 (12:57 +0100)]
Merge branch 'master' into divVerent/rank-change
Mario [Thu, 31 Jan 2013 10:40:55 +0000 (21:40 +1100)]
Merge branch 'master' into mario/domination_mutator
Rudolf Polzer [Thu, 31 Jan 2013 09:18:45 +0000 (10:18 +0100)]
fix the CA dead-player bug
Samual Lenks [Thu, 31 Jan 2013 08:03:31 +0000 (03:03 -0500)]
Add a #message for when stuffto is enabled
Rudolf Polzer [Wed, 30 Jan 2013 13:22:46 +0000 (14:22 +0100)]
various mutator system fixes; add proper rollback of failed add, fixes #1145
Rudolf Polzer [Wed, 30 Jan 2013 13:03:25 +0000 (14:03 +0100)]
Merge remote-tracking branch 'origin/mirceakitsune/physical_entities'
Samual Lenks [Wed, 30 Jan 2013 05:40:35 +0000 (00:40 -0500)]
Fix minstanex impressive announcement
Rudolf Polzer [Tue, 29 Jan 2013 19:30:22 +0000 (20:30 +0100)]
Merge remote-tracking branch 'origin/terencehill/reload_binds', closes #1360
ItsMe [Tue, 29 Jan 2013 19:27:23 +0000 (20:27 +0100)]
make other weapon cycle impulses also change spectating speed
Mario [Tue, 29 Jan 2013 12:31:43 +0000 (23:31 +1100)]
Moving Domination into the mutator API
Rudolf Polzer [Tue, 29 Jan 2013 12:26:12 +0000 (13:26 +0100)]
remove misleading comments
Rudolf Polzer [Tue, 29 Jan 2013 12:21:15 +0000 (13:21 +0100)]
add some useless file ;)
Rudolf Polzer [Tue, 29 Jan 2013 09:47:30 +0000 (10:47 +0100)]
fix typos
Rudolf Polzer [Tue, 29 Jan 2013 09:02:06 +0000 (10:02 +0100)]
fix Arena spectator status
Rudolf Polzer [Tue, 29 Jan 2013 08:55:09 +0000 (09:55 +0100)]
Race/CTS: if you have a fastest lap, you should show up in the scoreboard any time
Rudolf Polzer [Tue, 29 Jan 2013 08:50:47 +0000 (09:50 +0100)]
add latency to ALL players!
Rudolf Polzer [Tue, 29 Jan 2013 08:46:02 +0000 (09:46 +0100)]
add a nospectator flag to rank sorting
Rudolf Polzer [Tue, 29 Jan 2013 08:43:46 +0000 (09:43 +0100)]
Merge branch 'master' into divVerent/rank-change
Conflicts:
qcsrc/server/playerstats.qc
Rudolf Polzer [Tue, 29 Jan 2013 08:33:24 +0000 (09:33 +0100)]
undo accidental commit of these files
Rudolf Polzer [Tue, 29 Jan 2013 08:32:41 +0000 (09:32 +0100)]
bump version
Rudolf Polzer [Fri, 25 Jan 2013 09:38:48 +0000 (10:38 +0100)]
fix some bad uses of "var"
Rudolf Polzer [Fri, 25 Jan 2013 08:57:30 +0000 (09:57 +0100)]
USE GMQCC
Rudolf Polzer [Fri, 25 Jan 2013 08:56:19 +0000 (09:56 +0100)]
fix crouching :)