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git.rm.cloudns.org Git - xonotic/darkplaces.git/log
havoc [Wed, 15 Feb 2006 06:04:51 +0000 (06:04 +0000)]
also accumulate impulses when receiving multiple packets per server frame
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5986
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havoc [Wed, 15 Feb 2006 03:14:42 +0000 (03:14 +0000)]
changed client input packets to be sent at a fixed 50fps (configurable by cvar) rather than in response to each server packet
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5985
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havoc [Wed, 15 Feb 2006 03:09:37 +0000 (03:09 +0000)]
improved server handling of multiple packets per client physics frame (as would be the case if the client sends more frames per second than the server sends to it)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5984
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havoc [Wed, 15 Feb 2006 02:54:14 +0000 (02:54 +0000)]
fix very stupid bug that caused entities to sometimes not be removed (priority was not being updated when deltabits were added back to an entity, so the priority remained at the no-update-necessary level despite the fact it should be sent again)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5983
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havoc [Tue, 14 Feb 2006 23:39:23 +0000 (23:39 +0000)]
fix a typo in vid_conwidth declaration
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5982
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havoc [Mon, 13 Feb 2006 18:35:43 +0000 (18:35 +0000)]
added nexuiz-agl executable name so that mac nexuiz builds work
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5981
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havoc [Mon, 13 Feb 2006 00:23:46 +0000 (00:23 +0000)]
modified Host_ServerFrame to run multiple server frames again, but with a time limit of 0.05 seconds spent on server frames per call
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5980
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havoc [Sun, 12 Feb 2006 21:03:32 +0000 (21:03 +0000)]
now make clean cleans up the nexuiz executables also
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5979
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havoc [Sun, 12 Feb 2006 20:59:15 +0000 (20:59 +0000)]
changed vorbis.dll and friends to use lib prefix (libvorbis.dll)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5978
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havoc [Sun, 12 Feb 2006 20:26:02 +0000 (20:26 +0000)]
added nexuiz icon and make rules to make use of it, and now the icon is included in dedicated and sdl builds (not just native client builds)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5977
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havoc [Sun, 12 Feb 2006 19:44:39 +0000 (19:44 +0000)]
fixed changelevel networking bug (now ignores clc_ackframe messages from clients who are not spawned, this prevents leftover entity acks from previous level from messing up netcode)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5976
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havoc [Sun, 12 Feb 2006 19:43:45 +0000 (19:43 +0000)]
moved sendsignon = true back to where it was, as it is directly related to the message writing above it
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5975
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havoc [Sun, 12 Feb 2006 18:22:42 +0000 (18:22 +0000)]
fix uninitialized specularscale in R_Shadow_RenderSurfacesLighting
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5974
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havoc [Sun, 12 Feb 2006 18:22:09 +0000 (18:22 +0000)]
fix uninitialized variables in InfoString_GetValue and InfoString_SetValue
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5973
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havoc [Sun, 12 Feb 2006 18:21:16 +0000 (18:21 +0000)]
renamed NetConn_UpdateServerStuff to NetConn_UpdateSockets and made it non-static, now called in CL_EstablishConnection so +connect on commandline works again
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5972
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havoc [Sun, 12 Feb 2006 05:35:37 +0000 (05:35 +0000)]
rollback recent network compression changes, it really does have to be reset on level change because the client expects it to be, another solution must be found
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5970
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havoc [Sun, 12 Feb 2006 05:28:19 +0000 (05:28 +0000)]
fixed glsl colormapping brightness bug when using colormod
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5969
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havoc [Sun, 12 Feb 2006 05:12:37 +0000 (05:12 +0000)]
a fix for the previous fix (don't reset host_client->latestframenum on level change)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5968
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havoc [Sun, 12 Feb 2006 03:28:52 +0000 (03:28 +0000)]
GAME_NEXUIZ scoreboard team color names patch from KadaverJack
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5967
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havoc [Sun, 12 Feb 2006 02:55:42 +0000 (02:55 +0000)]
fix problems with changelevel causing network compression to stop working (bug introduced when SV_SendReconnect was rewritten quite some time ago), this was happening because the compression database was being freed on level change and reallocated, and thus producing older entity frame numbers that the client refused
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5966
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havoc [Sun, 12 Feb 2006 00:35:46 +0000 (00:35 +0000)]
removed EntityFrame5_ResetDatabase because it was only used in EntityFrame5_AllocDatabase
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5964
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havoc [Sat, 11 Feb 2006 22:49:59 +0000 (22:49 +0000)]
fix a crash in SV_ConnectClient on bots
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5963
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havoc [Sat, 11 Feb 2006 04:24:19 +0000 (04:24 +0000)]
removed crash parameter from Host_ShudownServer, eliminated NetConn_SendToAll and SV_SendReconnect
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5962
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havoc [Sat, 11 Feb 2006 04:21:51 +0000 (04:21 +0000)]
minor cleanup of keepalive
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5961
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havoc [Sat, 11 Feb 2006 02:33:30 +0000 (02:33 +0000)]
migrated cls.message and client->message buffers into netconn_t struct
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5960
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havoc [Fri, 10 Feb 2006 18:44:19 +0000 (18:44 +0000)]
added a comment by MAX_LIGHTSTYLES about savegames
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5959
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havoc [Thu, 9 Feb 2006 13:52:17 +0000 (13:52 +0000)]
added diffuse texture alpha support to GLSL shader (dot3 and vertex still need updating)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5958
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havoc [Wed, 8 Feb 2006 16:49:07 +0000 (16:49 +0000)]
fixed bugs concerning rtlighting of transparent entities
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5957
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havoc [Wed, 8 Feb 2006 16:13:59 +0000 (16:13 +0000)]
two more 4x3 modes
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5956
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havoc [Tue, 7 Feb 2006 15:39:51 +0000 (15:39 +0000)]
changed two MAX_LIGHTSTYLE references to cl_max_lightstyle
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5951
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havoc [Tue, 7 Feb 2006 15:36:56 +0000 (15:36 +0000)]
fixed loadgame to support stock quake savegames (which have 64 lightstyles, darkplaces savegames have 256)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5950
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havoc [Tue, 7 Feb 2006 15:08:16 +0000 (15:08 +0000)]
made MAX_LIGHTSTYLES error into a warning and it now checks cl_max_lightstyle instead
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5949
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havoc [Tue, 7 Feb 2006 15:07:40 +0000 (15:07 +0000)]
added externs for more of the cl_max_ variables
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5948
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black [Sun, 5 Feb 2006 13:44:27 +0000 (13:44 +0000)]
Fix it the right way (and also remove another bug this way).
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5944
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havoc [Sun, 5 Feb 2006 05:17:54 +0000 (05:17 +0000)]
crash fix for use of $*/$0-9 when not in an alias, patch from KadaverJack
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5943
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havoc [Sat, 4 Feb 2006 14:09:38 +0000 (14:09 +0000)]
added 1280x800 resolution (2560x1600 already existed)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5941
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havoc [Fri, 3 Feb 2006 05:14:24 +0000 (05:14 +0000)]
two int casts that were missing, reported by Willis
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5940
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havoc [Thu, 2 Feb 2006 14:57:04 +0000 (14:57 +0000)]
vertex lighting path now does pants/shirt rendering faster than before
doubled brightness of vertex lighting path to make it look roughly like the other paths (unsure why it was darker however)
optimized lighting code setup a bit (less silly conditional returns)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5939
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havoc [Thu, 2 Feb 2006 13:52:00 +0000 (13:52 +0000)]
fix a bug in the GLSL colormapping setup (was feeding a tinted pants/shirt color, should feed the raw colormap colors, because the shader is doing a multiply by light color on all of this)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5938
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havoc [Thu, 2 Feb 2006 13:44:20 +0000 (13:44 +0000)]
split R_Shadow_RenderSurfacesLighting_Light_Dot3 into 3 subfunctions for different kinds of pass, and used these to do pants and shirt a little faster
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5937
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havoc [Thu, 2 Feb 2006 13:13:36 +0000 (13:13 +0000)]
added pants/shirt layer rendering to GLSL shader, rather than calling it three times like before (which was very slow)
migrated GLSL light shader permutation selection (and correspondingly all parameter setup) into R_Shadow_RenderSurfacesLighting_Light_GLSL, this causes more setup overhead but allows specific optimization of non-colormapping and non-specular surfaces so this should be a speed gain overall
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5936
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havoc [Wed, 1 Feb 2006 15:51:37 +0000 (15:51 +0000)]
fix crash in Cvar_CompleteCvarPrint
added description printing to cvarlist
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5935
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havoc [Wed, 1 Feb 2006 15:11:46 +0000 (15:11 +0000)]
changed renderer to check ent->colormap_pantscolor and ent->colormap_shirtcolor instead of ent->colormap to detect whether to use colormapping on a model, this should reduce chance of bugs in lighting code
also optimized the R_Shadow_RenderSurfacesLighting function a bit to have separate handling of colormapped and non-colormapped surfaces (probably a small speed gain, and reduces chance of bugs in lighting code)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5934
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havoc [Wed, 1 Feb 2006 13:21:06 +0000 (13:21 +0000)]
added description string to all cvars and commands
modified tab completion to print description by each cvar, instead of just printing names
refactored tab completion code
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5933
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havoc [Mon, 30 Jan 2006 13:34:01 +0000 (13:34 +0000)]
disable hardware gamma if XF86VidModeGetGammaRampSize reports a size other than 256, for instance 1024 on Quadro
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5927
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havoc [Mon, 30 Jan 2006 13:03:47 +0000 (13:03 +0000)]
sound direction fix (negated yaw angle), submitted by div0
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5926
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havoc [Mon, 30 Jan 2006 13:01:34 +0000 (13:01 +0000)]
patch from div0 to add -sndmono and -sndstereo options to sdl sound code
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5925
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havoc [Mon, 30 Jan 2006 12:59:27 +0000 (12:59 +0000)]
fix for segfault in map name completion, submitted by div0
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5924
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havoc [Mon, 23 Jan 2006 21:34:22 +0000 (21:34 +0000)]
fix a typo, and apparently this isn't the cause of the nexuiz CTF bug
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5923
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havoc [Mon, 23 Jan 2006 21:14:04 +0000 (21:14 +0000)]
fixed SOLID_NOT relink touching triggers bug (which was causing CTF flags to be repeatedly captured in Nexuiz)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5922
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molivier [Sat, 21 Jan 2006 10:19:00 +0000 (10:19 +0000)]
Updated DSP files from Willis
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5921
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molivier [Sat, 21 Jan 2006 09:59:11 +0000 (09:59 +0000)]
A few casts and variable type changes to get rid of warnings on Win64. By Willis
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5920
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molivier [Sat, 21 Jan 2006 09:40:54 +0000 (09:40 +0000)]
Moved a couple of extern declarations outside of the body of their functions (fixes compilation on MSVC6). By Willis
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5919
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molivier [Sat, 21 Jan 2006 09:13:48 +0000 (09:13 +0000)]
Added the proper libPNG DLL name for Win64, by Willis
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5918
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molivier [Sat, 21 Jan 2006 09:10:39 +0000 (09:10 +0000)]
Fix for Win64, by Willis
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5917
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molivier [Sat, 21 Jan 2006 08:50:36 +0000 (08:50 +0000)]
Fixed drawmask for non-csqc mods. Thanks to Willis for spotting this bug
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5916
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havoc [Tue, 17 Jan 2006 20:48:39 +0000 (20:48 +0000)]
changed newmouseparms to 0 0 0, in hopes of avoiding the winxp mouse acceleration bug
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5915
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havoc [Mon, 16 Jan 2006 22:51:43 +0000 (22:51 +0000)]
changed mac libpng12.dylib to libpng12.0.dylib
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5914
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havoc [Mon, 16 Jan 2006 19:11:34 +0000 (19:11 +0000)]
added S_FindName function to make dedicated server compile again
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5913
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havoc [Mon, 16 Jan 2006 03:53:36 +0000 (03:53 +0000)]
disable EXT_CSQC extension name for now
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5911
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havoc [Mon, 16 Jan 2006 03:52:42 +0000 (03:52 +0000)]
csqc patch from [515], seems to work with [515]'s dpcsqc test mod, needs a lot of code cleanup/merging, and VF_FOV stuff is currently ignored
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5910
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havoc [Sun, 15 Jan 2006 21:02:25 +0000 (21:02 +0000)]
changed line endings from DOS to unix
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5909
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havoc [Sun, 15 Jan 2006 20:20:51 +0000 (20:20 +0000)]
added png support patch from [515] (had to rewrite most of it though)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5908
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havoc [Sun, 15 Jan 2006 16:51:37 +0000 (16:51 +0000)]
added 1440x900 and 720x450 resolutions
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5907
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havoc [Sat, 14 Jan 2006 17:45:35 +0000 (17:45 +0000)]
added DP_EF_DOUBLESIDED extension to list
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5906
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havoc [Sat, 14 Jan 2006 17:40:50 +0000 (17:40 +0000)]
added DP_SV_CUSTOMIZEENTITYFORCLIENT extension based on a patch from [515]
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5903
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havoc [Thu, 12 Jan 2006 15:19:22 +0000 (15:19 +0000)]
corrected a typo in a comment
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5902
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havoc [Thu, 12 Jan 2006 15:17:12 +0000 (15:17 +0000)]
added console editing enhancements patch from [515], except the part for special quake characters was omitted (as the engine should not assume the quake font is being used)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5901
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havoc [Wed, 11 Jan 2006 23:15:12 +0000 (23:15 +0000)]
added DrawQ_Line/DrawQ_Lines/DrawQ_LineWidth patch from [515], note: buggy, needs cleanup
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5900
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havoc [Wed, 11 Jan 2006 22:24:05 +0000 (22:24 +0000)]
added con_textsize patch from [515]
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5899
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havoc [Wed, 11 Jan 2006 18:53:22 +0000 (18:53 +0000)]
added r_replacemaptexture and r_listmaptextures commands patch from [515]
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5898
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havoc [Wed, 11 Jan 2006 16:17:29 +0000 (16:17 +0000)]
added tab-completion of map/changelevel command + maps command patch from [515], which prints map names, titles, and format (Q1/Q2/Q3/HL/MC/??)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5897
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havoc [Wed, 11 Jan 2006 14:41:42 +0000 (14:41 +0000)]
added sendcvar patch from [515]
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5896
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havoc [Tue, 10 Jan 2006 21:16:49 +0000 (21:16 +0000)]
added a warning comment about dmodel_t not matching the on-disk q1bsp format because of Sajt's MCBSP code (this does no harm because the reading code does not utilize dmodel_t in reading those structs, but it is a potential land mine to people looking at the header to study the format)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5895
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havoc [Tue, 10 Jan 2006 21:14:06 +0000 (21:14 +0000)]
correct q2dheader_t and q3dheader_t to have the correct lump array sizes
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5894
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havoc [Tue, 10 Jan 2006 14:52:21 +0000 (14:52 +0000)]
added rain splash code written by [515], and made the splash sparks a bit wider so that they are noticable
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5893
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havoc [Tue, 10 Jan 2006 14:35:45 +0000 (14:35 +0000)]
added EF_DOUBLESIDED (and internally RENDER_NOCULLFACE)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5892
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havoc [Tue, 10 Jan 2006 14:11:51 +0000 (14:11 +0000)]
added button9-16
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5891
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havoc [Sun, 8 Jan 2006 20:10:01 +0000 (20:10 +0000)]
redesigned the heart of SV_GetTagMatrix, it now makes sense
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5889
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havoc [Sun, 1 Jan 2006 15:10:01 +0000 (15:10 +0000)]
fix sp2 frame positioning
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5887
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havoc [Sun, 1 Jan 2006 13:21:55 +0000 (13:21 +0000)]
changed mouse button numbering to have MWHEELUP/MWHEELDOWN and then 4 5...
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5886
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havoc [Sun, 1 Jan 2006 13:15:27 +0000 (13:15 +0000)]
added developer_entityparsing cvar to aid in debugging entitystring parsing issues (which always seem to turn out to be map bugs, but it's useful to know what the bug in the map is)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5885
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havoc [Sun, 1 Jan 2006 13:12:31 +0000 (13:12 +0000)]
hide GLSL compile warnings when developer is 0
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5884
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havoc [Sun, 1 Jan 2006 07:51:57 +0000 (07:51 +0000)]
make compile again, stupid typos
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5883
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havoc [Sun, 1 Jan 2006 07:46:47 +0000 (07:46 +0000)]
corrected some function names in error messages
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5882
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havoc [Sun, 1 Jan 2006 07:46:13 +0000 (07:46 +0000)]
added vertex bounds checking in Mod_Q1BSP_LoadEdges
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5881
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havoc [Fri, 30 Dec 2005 11:14:05 +0000 (11:14 +0000)]
disabled running of multiple server frames per host frame, because it does not handle overload gracefully (instead it makes the framerate significantly worse if the server frame is the bottleneck)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5880
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havoc [Fri, 30 Dec 2005 08:27:40 +0000 (08:27 +0000)]
refactored gettaginfo in an attempt to improve readability, and fixed scaling bug
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5879
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havoc [Thu, 29 Dec 2005 08:43:50 +0000 (08:43 +0000)]
eliminated special case for gamma 1.0 as it was making worse gamma ramps than the general case, and tweaked the code a bit to round to nearest so it should hit exactly 65535
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5874
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molivier [Wed, 28 Dec 2005 14:56:02 +0000 (14:56 +0000)]
Removed unused files
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5873
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molivier [Wed, 28 Dec 2005 13:26:28 +0000 (13:26 +0000)]
Added support for refresh rate, vsync, and hardware gamma to Mac OS X native video module. Still working on the hardware gamma though, it looks a bit broken (colors are weird with gamma = 1)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5872
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havoc [Tue, 27 Dec 2005 10:10:55 +0000 (10:10 +0000)]
reworked rtlighting code to handle transparent water lighting and transparent model lighting (doesn't properly handle alpha textures though)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5871
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havoc [Tue, 27 Dec 2005 09:56:31 +0000 (09:56 +0000)]
changed basedir and gamedir handling slightly to eliminate the need for "./" paths
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5870
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molivier [Tue, 27 Dec 2005 07:53:53 +0000 (07:53 +0000)]
Fixed CoreAudio sound module
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5869
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havoc [Tue, 27 Dec 2005 04:54:40 +0000 (04:54 +0000)]
esteel's patch used C99 lazy variable declaration, fixed
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5868
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havoc [Tue, 27 Dec 2005 04:12:47 +0000 (04:12 +0000)]
remove an unused variable
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5867
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havoc [Tue, 27 Dec 2005 02:43:33 +0000 (02:43 +0000)]
fix sprite transparency bug introduced by the palette changes
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5866
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havoc [Tue, 27 Dec 2005 02:29:40 +0000 (02:29 +0000)]
reworked transparency in palettes, made palette_complete be strictly opaque, added palette_transparent (and switched a few things over to it), made palette_font actually be used (and it no longer has a transparent color 255, only color 0 is transparent in the font, correctly matching software quake), this should hopefully fix bugs with models using color 255 in their skin
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5865
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havoc [Tue, 27 Dec 2005 02:22:56 +0000 (02:22 +0000)]
changed a palette_complete, palette_alpha reference to NULL, NULL in sprite loading
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5864
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havoc [Tue, 27 Dec 2005 02:18:35 +0000 (02:18 +0000)]
removed a duplicate ;
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5863
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