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14 years agoLevel 19, before the final battle.
MirceaKitsune [Fri, 24 Sep 2010 00:43:38 +0000 (03:43 +0300)]
Level 19, before the final battle.

14 years agoLevel 18 of the campaign. Yay for willing vore in the name of good!
MirceaKitsune [Thu, 23 Sep 2010 22:53:01 +0000 (01:53 +0300)]
Level 18 of the campaign. Yay for willing vore in the name of good!

14 years agoLevel 17, with more incendiary turns of events :D
MirceaKitsune [Thu, 23 Sep 2010 20:32:53 +0000 (23:32 +0300)]
Level 17, with more incendiary turns of events :D

14 years agoScoring adjustment
MirceaKitsune [Thu, 23 Sep 2010 17:04:53 +0000 (20:04 +0300)]
Scoring adjustment

14 years agoLevel 16 of the campaign, were you finally face the Vore Princess and things get...
MirceaKitsune [Thu, 23 Sep 2010 16:47:47 +0000 (19:47 +0300)]
Level 16 of the campaign, were you finally face the Vore Princess and things get more interesting :)

14 years agoPrevent a bug causing players to float if a new arena / clan arena round caught them...
MirceaKitsune [Thu, 23 Sep 2010 16:24:49 +0000 (19:24 +0300)]
Prevent a bug causing players to float if a new arena / clan arena round caught them in someone's belly / with someone in their belly.

14 years agoFix a bug (apparently from Nexuiz) that would cause a bot's team overrider to be...
MirceaKitsune [Thu, 23 Sep 2010 16:01:19 +0000 (19:01 +0300)]
Fix a bug (apparently from Nexuiz) that would cause a bot's team overrider to be ignored in Clan Arena games between rounds (the bot would be assigned to the smallest team after the first round, regardless of his team overrider).

14 years agoLevel 15, with some other small fixes.
MirceaKitsune [Thu, 23 Sep 2010 13:26:10 +0000 (16:26 +0300)]
Level 15, with some other small fixes.

14 years agoGender correction :D
MirceaKitsune [Thu, 23 Sep 2010 01:09:17 +0000 (04:09 +0300)]
Gender correction :D

14 years agoLevel 14 of the campaign. Where things start taking an interesting turn :)
MirceaKitsune [Thu, 23 Sep 2010 01:03:28 +0000 (04:03 +0300)]
Level 14 of the campaign. Where things start taking an interesting turn :)

14 years agoCredit the new song
MirceaKitsune [Wed, 22 Sep 2010 23:56:14 +0000 (02:56 +0300)]
Credit the new song

14 years agoFix the falling damage speed on BrokenWorld
MirceaKitsune [Wed, 22 Sep 2010 23:56:03 +0000 (02:56 +0300)]
Fix the falling damage speed on BrokenWorld

14 years agoPretty song for Brokenworld
MirceaKitsune [Wed, 22 Sep 2010 23:48:12 +0000 (02:48 +0300)]
Pretty song for Brokenworld

14 years agoForgot the file in last commit :P
MirceaKitsune [Wed, 22 Sep 2010 23:18:12 +0000 (02:18 +0300)]
Forgot the file in last commit :P

14 years agoBrokenworld shader
MirceaKitsune [Wed, 22 Sep 2010 23:17:49 +0000 (02:17 +0300)]
Brokenworld shader

14 years agoBrokenworld textures
MirceaKitsune [Wed, 22 Sep 2010 23:17:11 +0000 (02:17 +0300)]
Brokenworld textures

14 years agoBrokenworld models
MirceaKitsune [Wed, 22 Sep 2010 23:16:45 +0000 (02:16 +0300)]
Brokenworld models

14 years agoBrokenworld radar, though it needs to be better
MirceaKitsune [Wed, 22 Sep 2010 23:16:04 +0000 (02:16 +0300)]
Brokenworld radar, though it needs to be better

14 years agoThe non-official Nexuiz map Brokenworld
MirceaKitsune [Wed, 22 Sep 2010 23:15:19 +0000 (02:15 +0300)]
The non-official Nexuiz map Brokenworld

14 years agoBetter song for Farewell
MirceaKitsune [Wed, 22 Sep 2010 20:48:05 +0000 (23:48 +0300)]
Better song for Farewell

14 years agoSkycastle waypoints
MirceaKitsune [Wed, 22 Sep 2010 20:45:58 +0000 (23:45 +0300)]
Skycastle waypoints

14 years agoOdd... are these waypoint caches newer?
MirceaKitsune [Wed, 22 Sep 2010 20:21:31 +0000 (23:21 +0300)]
Odd... are these waypoint caches newer?

14 years agoSkycastle's radar
MirceaKitsune [Wed, 22 Sep 2010 20:19:02 +0000 (23:19 +0300)]
Skycastle's radar

14 years agoThe non-official Nexuiz map, Skycastle
MirceaKitsune [Wed, 22 Sep 2010 20:18:40 +0000 (23:18 +0300)]
The non-official Nexuiz map, Skycastle

14 years agoupdate cdtrack list
MirceaKitsune [Wed, 22 Sep 2010 17:01:59 +0000 (20:01 +0300)]
update cdtrack list

14 years agoCredit the new songs
MirceaKitsune [Wed, 22 Sep 2010 16:58:11 +0000 (19:58 +0300)]
Credit the new songs

14 years agoTurrets: Don't attack in RPG by default.
MirceaKitsune [Wed, 22 Sep 2010 16:49:14 +0000 (19:49 +0300)]
Turrets: Don't attack in RPG by default.

14 years agoRPG gametype for the new maps. Also a correction to the campaign.
MirceaKitsune [Wed, 22 Sep 2010 16:39:41 +0000 (19:39 +0300)]
RPG gametype for the new maps. Also a correction to the campaign.

14 years agoNew song sources, and remove sources of songs not included in Vore Tournament.
MirceaKitsune [Wed, 22 Sep 2010 15:50:02 +0000 (18:50 +0300)]
New song sources, and remove sources of songs not included in Vore Tournament.

14 years agoMore awesome music (all songs from Nexuiz, but most didn't make it in officially)
MirceaKitsune [Wed, 22 Sep 2010 15:49:27 +0000 (18:49 +0300)]
More awesome music (all songs from Nexuiz, but most didn't make it in officially)

14 years agoCorrect waypoint cache
MirceaKitsune [Wed, 22 Sep 2010 15:32:00 +0000 (18:32 +0300)]
Correct waypoint cache

14 years agoGreatwall Revisited waypoints. Bots can now play CTF here :)
MirceaKitsune [Wed, 22 Sep 2010 15:29:38 +0000 (18:29 +0300)]
Greatwall Revisited waypoints. Bots can now play CTF here :)

14 years agoOuch my grammar!
MirceaKitsune [Wed, 22 Sep 2010 14:29:09 +0000 (17:29 +0300)]
Ouch my grammar!

14 years agoLevel 13 on greatwall_revisited
MirceaKitsune [Wed, 22 Sep 2010 14:23:04 +0000 (17:23 +0300)]
Level 13 on greatwall_revisited

14 years agoLevel 12, taking place on Arahia
MirceaKitsune [Wed, 22 Sep 2010 11:20:27 +0000 (14:20 +0300)]
Level 12, taking place on Arahia

14 years agoLevel 11, taking place on greatwall_overloaded
MirceaKitsune [Wed, 22 Sep 2010 00:50:40 +0000 (03:50 +0300)]
Level 11, taking place on greatwall_overloaded

14 years agoReflect the map we re-decided on in the storyline
MirceaKitsune [Tue, 21 Sep 2010 23:59:10 +0000 (02:59 +0300)]
Reflect the map we re-decided on in the storyline

14 years agoGreatwall revisited shader
MirceaKitsune [Mon, 20 Sep 2010 17:00:51 +0000 (20:00 +0300)]
Greatwall revisited shader

14 years agoGreatwall Revisited models
MirceaKitsune [Mon, 20 Sep 2010 17:00:25 +0000 (20:00 +0300)]
Greatwall Revisited models

14 years agoGreatwall revisited textures
MirceaKitsune [Mon, 20 Sep 2010 16:59:47 +0000 (19:59 +0300)]
Greatwall revisited textures

14 years agoGreatwall revisited radar
MirceaKitsune [Mon, 20 Sep 2010 16:59:05 +0000 (19:59 +0300)]
Greatwall revisited radar

14 years agoThe outdoor map Greatwall Revisited :D
MirceaKitsune [Mon, 20 Sep 2010 16:56:44 +0000 (19:56 +0300)]
The outdoor map Greatwall Revisited :D

14 years agoUpdate some parts of defaultVoretournament.cfg from Xonotic. Should fix the sliding...
MirceaKitsune [Mon, 20 Sep 2010 13:50:11 +0000 (16:50 +0300)]
Update some parts of defaultVoretournament.cfg from Xonotic. Should fix the sliding players issue (if you sit on a small slop you keep sliding down)

14 years agoWe don't have lod models in Vore Tournament any more
MirceaKitsune [Mon, 20 Sep 2010 13:33:15 +0000 (16:33 +0300)]
We don't have lod models in Vore Tournament any more

14 years agoDebrand the Nexuiz logo from the lag clock
MirceaKitsune [Mon, 20 Sep 2010 13:26:03 +0000 (16:26 +0300)]
Debrand the Nexuiz logo from the lag clock

14 years ago_radar, not _mini
MirceaKitsune [Mon, 20 Sep 2010 13:23:43 +0000 (16:23 +0300)]
_radar, not _mini

14 years agoFix NetRadiant options. Ambient Occlusion is the default. Also use -fast for lightnin...
MirceaKitsune [Mon, 20 Sep 2010 11:19:19 +0000 (14:19 +0300)]
Fix NetRadiant options. Ambient Occlusion is the default. Also use -fast for lightning, which has the same quality and doesn't take 24 hours to Compile (yep, that literally happened to me)

14 years agoOops, forgot to commit this skybox
MirceaKitsune [Sun, 19 Sep 2010 13:54:09 +0000 (16:54 +0300)]
Oops, forgot to commit this skybox

14 years agoRevert that last change. Turrets already take damage from grabber alt fire, but we...
MirceaKitsune [Sun, 19 Sep 2010 11:55:28 +0000 (14:55 +0300)]
Revert that last change. Turrets already take damage from grabber alt fire, but we need sounds and such.

14 years agoAllow turrets to take damage by grabber alt fire.
MirceaKitsune [Sun, 19 Sep 2010 11:51:25 +0000 (14:51 +0300)]
Allow turrets to take damage by grabber alt fire.

14 years agoGive turrets a reasonable difficulty for VoreTournament. Turret maps should finally...
MirceaKitsune [Sun, 19 Sep 2010 11:44:50 +0000 (14:44 +0300)]
Give turrets a reasonable difficulty for VoreTournament. Turret maps should finally be playable now

14 years agoEither way, now that settemp_for_type all works again, don't use a cfg file for Voret...
MirceaKitsune [Sun, 19 Sep 2010 11:34:26 +0000 (14:34 +0300)]
Either way, now that settemp_for_type all works again, don't use a cfg file for Voretemple

14 years agoEither way, we only need to set this for dom in Arahia
MirceaKitsune [Sun, 19 Sep 2010 11:31:58 +0000 (14:31 +0300)]
Either way, we only need to set this for dom in Arahia

14 years agoFix settemp_for_type all. I have NO idea why that number needs to be 16383 and can...
MirceaKitsune [Sun, 19 Sep 2010 11:29:06 +0000 (14:29 +0300)]
Fix settemp_for_type all. I have NO idea why that number needs to be 16383 and can't be 8192

14 years agoWaypoints.cache and something important in mapinfo
MirceaKitsune [Sun, 19 Sep 2010 10:46:54 +0000 (13:46 +0300)]
Waypoints.cache and something important in mapinfo

14 years agoTurrets on Arahia
MirceaKitsune [Sun, 19 Sep 2010 10:39:11 +0000 (13:39 +0300)]
Turrets on Arahia

14 years agoGreatwall Overloaded waypoints (bots still can't navigate everywhere due to the map...
MirceaKitsune [Sun, 19 Sep 2010 00:42:04 +0000 (03:42 +0300)]
Greatwall Overloaded waypoints (bots still can't navigate everywhere due to the map using ladders, over which waypoints can't link).

14 years agoGreatwall overloaded shaders
MirceaKitsune [Sat, 18 Sep 2010 23:44:11 +0000 (02:44 +0300)]
Greatwall overloaded shaders

14 years agoGreatwall Overloaded textures
MirceaKitsune [Sat, 18 Sep 2010 23:43:29 +0000 (02:43 +0300)]
Greatwall Overloaded textures

14 years agoGreatwall Overloaded minimap
MirceaKitsune [Sat, 18 Sep 2010 23:42:49 +0000 (02:42 +0300)]
Greatwall Overloaded minimap

14 years agoThe map Greatwall Overloaded, with CTF mode too
MirceaKitsune [Sat, 18 Sep 2010 23:42:09 +0000 (02:42 +0300)]
The map Greatwall Overloaded, with CTF mode too

14 years agoLower sv_maxspeed by default
MirceaKitsune [Sat, 18 Sep 2010 14:24:16 +0000 (17:24 +0300)]
Lower sv_maxspeed by default

14 years agoNew TODO
MirceaKitsune [Sat, 18 Sep 2010 11:32:51 +0000 (14:32 +0300)]
New TODO

14 years agoArahia textures.
MirceaKitsune [Sat, 18 Sep 2010 11:15:12 +0000 (14:15 +0300)]
Arahia textures.

14 years agoArahia models
MirceaKitsune [Sat, 18 Sep 2010 11:14:11 +0000 (14:14 +0300)]
Arahia models

14 years agoArahia shader
MirceaKitsune [Sat, 18 Sep 2010 11:09:53 +0000 (14:09 +0300)]
Arahia shader

14 years agoArahia minimap image
MirceaKitsune [Sat, 18 Sep 2010 11:09:32 +0000 (14:09 +0300)]
Arahia minimap image

14 years agoMorphed's wonderful outdoor map, Arahia :) With Onslaught mode and some bug fixes...
MirceaKitsune [Sat, 18 Sep 2010 11:07:59 +0000 (14:07 +0300)]
Morphed's wonderful outdoor map, Arahia :) With Onslaught mode and some bug fixes. First ONS map in VoreTournament!

14 years agoBetter defaults for Onslaught. You can only damage generators / control points with...
MirceaKitsune [Thu, 16 Sep 2010 17:55:18 +0000 (20:55 +0300)]
Better defaults for Onslaught. You can only damage generators / control points with grabber alt fire currently, so don't make this a nightmare :P To be tested with the upcoming onslaught maps

14 years agoMerge what's been done of my campaign so far. Many levels since the mast update on...
MirceaKitsune [Wed, 15 Sep 2010 21:01:56 +0000 (00:01 +0300)]
Merge what's been done of my campaign so far. Many levels since the mast update on master :)

14 years agoForgotten parts of the Gasolinepowered map
MirceaKitsune [Wed, 15 Sep 2010 14:30:53 +0000 (17:30 +0300)]
Forgotten parts of the Gasolinepowered map

14 years agoUse the new team forcing cvar, so you don't risk ending up in the other team (that...
MirceaKitsune [Wed, 15 Sep 2010 13:44:19 +0000 (16:44 +0300)]
Use the new team forcing cvar, so you don't risk ending up in the other team (that would be a weird way to brake the storyline :P). No, it's not the same as bot_vs_human.

14 years agoMerge branch 'master' into mirceakitsune/voretournament-campaign
MirceaKitsune [Wed, 15 Sep 2010 13:39:01 +0000 (16:39 +0300)]
Merge branch 'master' into mirceakitsune/voretournament-campaign

14 years agoLog the team change too.
MirceaKitsune [Wed, 15 Sep 2010 13:38:43 +0000 (16:38 +0300)]
Log the team change too.

14 years agoAdd a cvar to allow forcing the player in a given team in campaign mode. Necessary...
MirceaKitsune [Wed, 15 Sep 2010 13:04:04 +0000 (16:04 +0300)]
Add a cvar to allow forcing the player in a given team in campaign mode. Necessary at least for my campaign.

14 years agoRemove the bot_vs_human cvars. Bot teams are forced from the bots.txt files (team...
MirceaKitsune [Tue, 14 Sep 2010 21:32:26 +0000 (00:32 +0300)]
Remove the bot_vs_human cvars. Bot teams are forced from the bots.txt files (team override)

14 years agoLevel 10 done! For Level 11, we will need to port a new map however.
MirceaKitsune [Tue, 14 Sep 2010 21:26:25 +0000 (00:26 +0300)]
Level 10 done! For Level 11, we will need to port a new map however.

14 years agoA change to the original bots.txt, to reflect our characters
MirceaKitsune [Tue, 14 Sep 2010 18:06:47 +0000 (21:06 +0300)]
A change to the original bots.txt, to reflect our characters

14 years agoChange the bots a little
MirceaKitsune [Tue, 14 Sep 2010 17:57:58 +0000 (20:57 +0300)]
Change the bots a little

14 years agoLevel 9 now up and working.
MirceaKitsune [Tue, 14 Sep 2010 17:57:29 +0000 (20:57 +0300)]
Level 9 now up and working.

14 years agoSome adjustments to the dialogs in level 8
MirceaKitsune [Tue, 14 Sep 2010 16:51:23 +0000 (19:51 +0300)]
Some adjustments to the dialogs in level 8

14 years agoLevel 8. Where you get your first team :)
MirceaKitsune [Tue, 14 Sep 2010 16:34:53 +0000 (19:34 +0300)]
Level 8. Where you get your first team :)

14 years agoTeam overrides for campaign bots
MirceaKitsune [Tue, 14 Sep 2010 14:33:40 +0000 (17:33 +0300)]
Team overrides for campaign bots

14 years agoLevel 7, with small tweaks to 6
MirceaKitsune [Tue, 14 Sep 2010 14:29:12 +0000 (17:29 +0300)]
Level 7, with small tweaks to 6

14 years agoAnd level 6 :D
MirceaKitsune [Tue, 14 Sep 2010 13:15:28 +0000 (16:15 +0300)]
And level 6 :D

14 years agoLevel 5 of the campaign :)
MirceaKitsune [Tue, 14 Sep 2010 11:36:15 +0000 (14:36 +0300)]
Level 5 of the campaign :)

14 years agoLevel 4 of the campaign, with a small change to basement.
MirceaKitsune [Tue, 14 Sep 2010 00:59:40 +0000 (03:59 +0300)]
Level 4 of the campaign, with a small change to basement.

14 years agoMerge branch 'master' into mirceakitsune/voretournament-campaign
MirceaKitsune [Mon, 13 Sep 2010 23:35:50 +0000 (02:35 +0300)]
Merge branch 'master' into mirceakitsune/voretournament-campaign

14 years agoThe song Total Meltdown by Sc0rp. Also add new shader to shaderlist.txt
MirceaKitsune [Mon, 13 Sep 2010 23:30:32 +0000 (02:30 +0300)]
The song Total Meltdown by Sc0rp. Also add new shader to shaderlist.txt

14 years agoWaypoints for Gasolinepowered
MirceaKitsune [Mon, 13 Sep 2010 23:28:51 +0000 (02:28 +0300)]
Waypoints for Gasolinepowered

14 years agoRadar for Gasolinepowered
MirceaKitsune [Mon, 13 Sep 2010 23:14:36 +0000 (02:14 +0300)]
Radar for Gasolinepowered

14 years agoPort the non-official Nexuiz map Gasolinepowered
MirceaKitsune [Mon, 13 Sep 2010 23:13:27 +0000 (02:13 +0300)]
Port the non-official Nexuiz map Gasolinepowered

14 years ago3rd level of the campaign
MirceaKitsune [Mon, 13 Sep 2010 21:11:25 +0000 (00:11 +0300)]
3rd level of the campaign

14 years agoCorrect dialogs for the first two campaign levels, and other tweaks
MirceaKitsune [Mon, 13 Sep 2010 17:47:24 +0000 (20:47 +0300)]
Correct dialogs for the first two campaign levels, and other tweaks

14 years agoWhy force this win mode in campaign CTF?
MirceaKitsune [Mon, 13 Sep 2010 17:23:25 +0000 (20:23 +0300)]
Why force this win mode in campaign CTF?

14 years agoBots for the second campaign level
MirceaKitsune [Mon, 13 Sep 2010 16:29:27 +0000 (19:29 +0300)]
Bots for the second campaign level

14 years agoAt last, the chat scripts for the campaign. They echo chat messages from the server...
MirceaKitsune [Mon, 13 Sep 2010 16:17:28 +0000 (19:17 +0300)]
At last, the chat scripts for the campaign. They echo chat messages from the server owner, simulating in-game dialogs with bots. Currently uses dummy messages, but it works

14 years agoCvars for that last change
MirceaKitsune [Mon, 13 Sep 2010 15:52:06 +0000 (18:52 +0300)]
Cvars for that last change

14 years agoCampaign mode hooks
MirceaKitsune [Mon, 13 Sep 2010 15:40:23 +0000 (18:40 +0300)]
Campaign mode hooks

14 years agoServer one too
MirceaKitsune [Mon, 13 Sep 2010 14:52:53 +0000 (17:52 +0300)]
Server one too