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git.rm.cloudns.org Git - xonotic/xonotic-data.pk3dir.git/log
Rudolf Polzer [Sun, 12 Dec 2010 13:42:53 +0000 (14:42 +0100)]
possibly fix the kill indicator leak bug
Rudolf Polzer [Sun, 12 Dec 2010 13:39:30 +0000 (14:39 +0100)]
settings for the new loading screen
Rudolf Polzer [Sun, 12 Dec 2010 13:37:52 +0000 (14:37 +0100)]
Merge remote branch 'origin/fruitiex/rzde_loadscreen'
Rudolf Polzer [Sat, 11 Dec 2010 20:02:08 +0000 (21:02 +0100)]
move the antispam to a better place :P
Rudolf Polzer [Sat, 11 Dec 2010 19:52:37 +0000 (20:52 +0100)]
fix the antispam
Rudolf Polzer [Sat, 11 Dec 2010 19:45:49 +0000 (20:45 +0100)]
route selectteam through the kill delay system
Rudolf Polzer [Sat, 11 Dec 2010 19:37:43 +0000 (20:37 +0100)]
g_balance_kill_antispam
Rudolf Polzer [Sat, 11 Dec 2010 19:31:16 +0000 (20:31 +0100)]
ClientKill_TeamChange: target team -2 now means spectator
Rudolf Polzer [Fri, 10 Dec 2010 23:43:32 +0000 (00:43 +0100)]
Rudolf Polzer [Fri, 10 Dec 2010 23:43:26 +0000 (00:43 +0100)]
Rudolf Polzer [Fri, 10 Dec 2010 23:42:19 +0000 (00:42 +0100)]
fix waypointsprite alpha (why was it not set?)
Rudolf Polzer [Fri, 10 Dec 2010 23:42:30 +0000 (00:42 +0100)]
fix start ammo in weaponarena
FruitieX [Fri, 10 Dec 2010 23:19:20 +0000 (01:19 +0200)]
improve it further. I'm done with it. ;)
FruitieX [Fri, 10 Dec 2010 22:27:11 +0000 (00:27 +0200)]
make it poweroftwo...
FruitieX [Fri, 10 Dec 2010 22:09:48 +0000 (00:09 +0200)]
tweak the font color a bit
FruitieX [Fri, 10 Dec 2010 22:04:39 +0000 (00:04 +0200)]
improve the loading screen a bit :)
FruitieX [Fri, 10 Dec 2010 13:59:05 +0000 (15:59 +0200)]
loading image by rainerzufalldererste. Someone with sufficient engine knowledge please add support for downscaling the image so it fits the screen borders
Rudolf Polzer [Thu, 9 Dec 2010 20:04:43 +0000 (21:04 +0100)]
Merge remote branch 'origin/terencehill/small_cleanup'
Conflicts:
qcsrc/client/waypointsprites.qc
Rudolf Polzer [Thu, 9 Dec 2010 19:59:48 +0000 (20:59 +0100)]
Merge remote branch 'origin/mand1nga/bots/weapons-fixes'
Rudolf Polzer [Thu, 9 Dec 2010 19:59:11 +0000 (20:59 +0100)]
Merge remote branch 'origin/diabolik/credits-update'
FruitieX [Thu, 9 Dec 2010 19:52:00 +0000 (21:52 +0200)]
minelayer sprite
FruitieX [Thu, 9 Dec 2010 19:45:31 +0000 (21:45 +0200)]
minelayer hud icon
FruitieX [Thu, 9 Dec 2010 19:32:06 +0000 (21:32 +0200)]
more xonotic on campaign winner logo ;)
Rudolf Polzer [Thu, 9 Dec 2010 11:14:41 +0000 (12:14 +0100)]
properly check the player name length as utf-8 octet count
ssinghal [Thu, 9 Dec 2010 02:07:46 +0000 (21:07 -0500)]
Add theShadow and LJFHutch to the credits list.
Rudolf Polzer [Tue, 7 Dec 2010 10:19:38 +0000 (11:19 +0100)]
try fixing g_campaign_forceteam too (off by default)
Rudolf Polzer [Tue, 7 Dec 2010 10:08:31 +0000 (11:08 +0100)]
Merge remote branch 'origin/fruitiex/campaign'
Rudolf Polzer [Mon, 6 Dec 2010 11:28:26 +0000 (12:28 +0100)]
make team/invert logic identical to most other ents for trigger_multiple
Rudolf Polzer [Mon, 6 Dec 2010 10:49:26 +0000 (11:49 +0100)]
simplify a bit
Rudolf Polzer [Mon, 6 Dec 2010 08:42:02 +0000 (09:42 +0100)]
Merge branch 'master' of git://git.xonotic.org/xonotic/xonotic-data.pk3dir
Rudolf Polzer [Mon, 6 Dec 2010 08:41:56 +0000 (09:41 +0100)]
Merge remote branch 'origin/terencehill/crosshair_colors'
FruitieX [Sun, 5 Dec 2010 22:29:28 +0000 (00:29 +0200)]
what the crap? WHY OH WHY are the teams even forced in campaign?
FruitieX [Sun, 5 Dec 2010 22:23:50 +0000 (00:23 +0200)]
Revert "This seems to fix team modes in campaign. Yay." - No it didn't
This reverts commit
14800edad1a4c4e2e08ec6a2257184ea2f396d23 .
FruitieX [Sun, 5 Dec 2010 21:39:15 +0000 (23:39 +0200)]
This seems to fix team modes in campaign. Yay.
Rudolf Polzer [Sun, 5 Dec 2010 20:47:23 +0000 (21:47 +0100)]
remove the CTF win mode autocvar, not needed
Rudolf Polzer [Sun, 5 Dec 2010 20:45:08 +0000 (21:45 +0100)]
fix mess from last commit
Rudolf Polzer [Sun, 5 Dec 2010 20:44:02 +0000 (21:44 +0100)]
eliminate the g_ctf_win_mode global; campaign uses default win mode now
Rudolf Polzer [Sun, 5 Dec 2010 20:12:02 +0000 (21:12 +0100)]
fix "delay" not copying target2 to target4
Rudolf Polzer [Sun, 5 Dec 2010 17:29:42 +0000 (18:29 +0100)]
support ready-restart with the toggling speaker target
Rudolf Polzer [Sun, 5 Dec 2010 16:12:19 +0000 (17:12 +0100)]
clean up SetMovedir related code a little
Rudolf Polzer [Sun, 5 Dec 2010 15:44:12 +0000 (16:44 +0100)]
fix a compile error
Rudolf Polzer [Sun, 5 Dec 2010 14:01:35 +0000 (15:01 +0100)]
better target_speaker support
Rudolf Polzer [Sat, 4 Dec 2010 21:15:31 +0000 (22:15 +0100)]
make similar balance changes to tZork's as I did to FruitieX's (namely, faster HLAC and slightly faster seeker missiles)
Rudolf Polzer [Sat, 4 Dec 2010 19:14:13 +0000 (20:14 +0100)]
now REALLY stop bullets on weapclip
terencehill [Sat, 4 Dec 2010 19:11:03 +0000 (20:11 +0100)]
Merge branch 'master' into terencehill/crosshair_colors
mand1nga [Sat, 4 Dec 2010 18:46:42 +0000 (15:46 -0300)]
Adjusted weapon priorities slightly, in order to match new defaults
Rudolf Polzer [Sat, 4 Dec 2010 18:35:40 +0000 (19:35 +0100)]
nothing uses cl_userid any more, so remove the cvar
Rudolf Polzer [Sat, 4 Dec 2010 18:27:58 +0000 (19:27 +0100)]
fix MIME type
mand1nga [Sat, 4 Dec 2010 17:57:59 +0000 (14:57 -0300)]
Favoured secondary attack over primary
mand1nga [Sat, 4 Dec 2010 17:56:51 +0000 (14:56 -0300)]
Fix typo
mand1nga [Sat, 4 Dec 2010 17:42:08 +0000 (14:42 -0300)]
Added support for electro hitscan
Rudolf Polzer [Sat, 4 Dec 2010 17:32:09 +0000 (18:32 +0100)]
temporary hack: a cvar "popcon" - transmits info to our server about which cvars have been changed from default and which not. Should help with later tuning the menu option choice.
mand1nga [Sat, 4 Dec 2010 17:17:15 +0000 (14:17 -0300)]
Added support for shotgun melee
Rudolf Polzer [Sat, 4 Dec 2010 15:23:38 +0000 (16:23 +0100)]
Merge remote branch 'origin/fruitiex/glowmodreset'
Conflicts:
qcsrc/server/w_nex.qc
Rudolf Polzer [Sat, 4 Dec 2010 15:21:48 +0000 (16:21 +0100)]
Autocvarize SVQC and CSQC. 20% less CPU usage of dedicated servers with bots. Large changes, although none in behaviour. Please test! (Better to do this BEFORE the alpha...)
Rudolf Polzer [Sat, 4 Dec 2010 14:26:53 +0000 (15:26 +0100)]
remove unused/unneeded stuff
Rudolf Polzer [Sat, 4 Dec 2010 14:20:04 +0000 (15:20 +0100)]
import more changes from the autocvars branch
Rudolf Polzer [Sat, 4 Dec 2010 14:10:27 +0000 (15:10 +0100)]
rename teamplay_default to teamplay_mode, stop using the "teamplay" cvar (more cleanup), use "teams_matter" where needed
Rudolf Polzer [Sat, 4 Dec 2010 13:53:53 +0000 (14:53 +0100)]
change many uses of the teamplay cvar to teams_matter
Rudolf Polzer [Sat, 4 Dec 2010 13:50:21 +0000 (14:50 +0100)]
remove "poor man's autocvars" in sv_main.qc
Rudolf Polzer [Sat, 4 Dec 2010 13:38:25 +0000 (14:38 +0100)]
clean up some cvar uses
Rudolf Polzer [Sat, 4 Dec 2010 12:44:53 +0000 (13:44 +0100)]
config fixes
Rudolf Polzer [Sat, 4 Dec 2010 12:41:10 +0000 (13:41 +0100)]
serverbench: make it work
Rudolf Polzer [Sat, 4 Dec 2010 12:34:48 +0000 (13:34 +0100)]
also expose the last zone
Rudolf Polzer [Sat, 4 Dec 2010 12:33:16 +0000 (13:33 +0100)]
warpzonelib: expose WarpZone_trace_firstzone
FruitieX [Sat, 4 Dec 2010 12:11:54 +0000 (14:11 +0200)]
reset the weapon glowmod each frame before the WR_THINK function, let WR_THINK function eventually set it
Rudolf Polzer [Sat, 4 Dec 2010 11:51:08 +0000 (12:51 +0100)]
try renaming charge_pool to chargepool to make the cvar name a bit shorter
Rudolf Polzer [Sat, 4 Dec 2010 11:36:37 +0000 (12:36 +0100)]
merge some changes from my autocvarizer branch that change nothing but make code a bit more consistent; also removes some debug stuff and renames a campingrifle cvar to be autocvarizable
Rudolf Polzer [Sat, 4 Dec 2010 11:14:30 +0000 (12:14 +0100)]
stop firing seeker missiles if the owner switched to another gun
Rudolf Polzer [Sat, 4 Dec 2010 11:13:47 +0000 (12:13 +0100)]
seeker: make accel/decel consistent with rocket launcher and ticrate independent
Rudolf Polzer [Sat, 4 Dec 2010 10:50:27 +0000 (11:50 +0100)]
up some projectile speeds
Rudolf Polzer [Fri, 3 Dec 2010 21:03:29 +0000 (22:03 +0100)]
Cvar list dialog: hitting Enter on the listbox, or clicking a list item, transfers focus to the cvar value text box
Rudolf Polzer [Fri, 3 Dec 2010 19:26:35 +0000 (20:26 +0100)]
incorporate Taoki's adjusted bloom/HDR defaults
Rudolf Polzer [Fri, 3 Dec 2010 19:24:15 +0000 (20:24 +0100)]
try a possibly better way to identify changed files in QC source
Rudolf Polzer [Fri, 3 Dec 2010 07:31:23 +0000 (08:31 +0100)]
Merge remote branch 'origin/fruitiex/menu-hud_damage'
Rudolf Polzer [Fri, 3 Dec 2010 07:30:55 +0000 (08:30 +0100)]
Merge remote branch 'origin/fruitiex/xpm_stepheight_26'
Rudolf Polzer [Fri, 3 Dec 2010 07:30:32 +0000 (08:30 +0100)]
Merge remote branch 'origin/fruitiex/balance'
Rudolf Polzer [Fri, 3 Dec 2010 07:28:25 +0000 (08:28 +0100)]
Merge remote branch 'origin/morphed/mine'
Rudolf Polzer [Fri, 3 Dec 2010 07:28:04 +0000 (08:28 +0100)]
Merge remote branch 'origin/diabolik/glow_erebus_screenie'
FruitieX [Thu, 2 Dec 2010 22:25:56 +0000 (00:25 +0200)]
allow tweaking hud_damage from the menu
FruitieX [Thu, 2 Dec 2010 21:40:24 +0000 (23:40 +0200)]
precache :P
FruitieX [Thu, 2 Dec 2010 20:58:17 +0000 (22:58 +0200)]
*sigh*
FruitieX [Thu, 2 Dec 2010 20:28:20 +0000 (22:28 +0200)]
make it all cvarrable
FruitieX [Thu, 2 Dec 2010 19:49:20 +0000 (21:49 +0200)]
tweak the glow
FruitieX [Thu, 2 Dec 2010 19:04:41 +0000 (21:04 +0200)]
change the glow on the nex depending on how charged it is (warning: looks pretty ugly currently with the blue colored background (only the glowmap should color it)
FruitieX [Thu, 2 Dec 2010 18:31:10 +0000 (20:31 +0200)]
make nex sound more badass when it's charged up
FruitieX [Thu, 2 Dec 2010 14:08:05 +0000 (16:08 +0200)]
Merge remote branch 'origin/master' into fruitiex/balance
FruitieX [Thu, 2 Dec 2010 14:04:43 +0000 (16:04 +0200)]
use stepheight 26 also in XPM
ssinghal [Thu, 2 Dec 2010 03:26:24 +0000 (22:26 -0500)]
Screenshot for glowing Erebus.
FruitieX [Wed, 1 Dec 2010 21:47:54 +0000 (23:47 +0200)]
mortar_primary_speed += 100
Morphed [Wed, 1 Dec 2010 20:44:53 +0000 (21:44 +0100)]
this mine is mine!
Rudolf Polzer [Wed, 1 Dec 2010 20:14:41 +0000 (21:14 +0100)]
Merge remote branch 'origin/fruitiex/balance'
Rudolf Polzer [Wed, 1 Dec 2010 20:14:31 +0000 (21:14 +0100)]
Merge remote branch 'origin/fruitiex/cl_vyes'
Rudolf Polzer [Wed, 1 Dec 2010 20:13:36 +0000 (21:13 +0100)]
Merge remote branch 'origin/fruitiex/perweap_xhair_centered'
Rudolf Polzer [Wed, 1 Dec 2010 20:13:31 +0000 (21:13 +0100)]
Merge remote branch 'origin/fruitiex/balance'
FruitieX [Wed, 1 Dec 2010 19:52:36 +0000 (21:52 +0200)]
tweaks
FruitieX [Wed, 1 Dec 2010 19:41:06 +0000 (21:41 +0200)]
uzi secondary = burst, let's try
FruitieX [Wed, 1 Dec 2010 17:36:42 +0000 (19:36 +0200)]
RL still needs nerfing. edgedmg 33 -> 30, speeddaccel 1600 -> 1400, guiderate 45 -> 40 deg/s. remote dmg/edgedmg from 50/16.5 to 60/20 (it felt really weak before)
FruitieX [Wed, 1 Dec 2010 17:31:24 +0000 (19:31 +0200)]
same thing for electro, 100 dps -> 92 dps
FruitieX [Wed, 1 Dec 2010 17:30:16 +0000 (19:30 +0200)]
mortar primary speed 1500 -> 1400, it has to be nerfed just a bit according to stats