]>
git.rm.cloudns.org Git - xonotic/xonotic-maps.pk3dir.git/log
cbrutail [Mon, 24 Oct 2011 21:56:19 +0000 (23:56 +0200)]
Hints. Lot's of. Still needs some more items probably. PLAYTESTING.
cbrutail [Mon, 24 Oct 2011 20:33:36 +0000 (22:33 +0200)]
Finally. Details of neutral zone finished.
cbrutail [Sun, 23 Oct 2011 16:53:14 +0000 (18:53 +0200)]
Some fixes here, merging there...
cbrutail [Sun, 23 Oct 2011 16:27:06 +0000 (18:27 +0200)]
Merge branch 'master' into cbrutail/map-8bit_arena
cbrutail [Sun, 23 Oct 2011 13:47:43 +0000 (15:47 +0200)]
I've forgotten lol, but surely some fixes and new stuff
cbrutail [Sat, 22 Oct 2011 11:54:34 +0000 (13:54 +0200)]
Fixed a lot of stuff, and optimised func_bobbings. Ready to playtest NEXBALL!
cbrutail [Wed, 19 Oct 2011 14:15:36 +0000 (16:15 +0200)]
Worst visual problems fixed.
cbrutail [Tue, 18 Oct 2011 22:02:56 +0000 (00:02 +0200)]
Ready for testing of nexball and ctf modes. ONS might come later.
Rudolf Polzer [Tue, 18 Oct 2011 13:18:57 +0000 (15:18 +0200)]
Merge remote-tracking branch 'origin/cbrutail/textures-facility114inx-additionals'
cbrutail [Sat, 15 Oct 2011 22:30:06 +0000 (00:30 +0200)]
Half neutral zone now really done.
cbrutail [Fri, 14 Oct 2011 13:49:52 +0000 (15:49 +0200)]
Merge branch 'cbrutail/textures-facility114inx-additionals' into cbrutail/map-8bit_arena
cbrutail [Fri, 14 Oct 2011 13:49:41 +0000 (15:49 +0200)]
Merge branch 'master' into cbrutail/map-8bit_arena
cbrutail [Fri, 14 Oct 2011 13:43:07 +0000 (15:43 +0200)]
Red and green jumppad textures + shaders.
cbrutail [Fri, 14 Oct 2011 06:36:38 +0000 (08:36 +0200)]
Fixing the warpzone issue. Half of the neutral zone is done.
cbrutail [Wed, 12 Oct 2011 15:38:37 +0000 (17:38 +0200)]
experimental commit +build. might eat your kitten.
Rudolf Polzer [Sun, 9 Oct 2011 14:21:34 +0000 (16:21 +0200)]
Merge remote-tracking branch 'origin/cbrutail/texturesex2x-greentrims'
cbrutail [Sun, 9 Oct 2011 13:32:47 +0000 (15:32 +0200)]
Merge branch 'cbrutail/warpzone-green' into cbrutail/map-8bit_arena
cbrutail [Sun, 9 Oct 2011 13:31:05 +0000 (15:31 +0200)]
Greenedge warpzone
cbrutail [Sun, 9 Oct 2011 13:26:51 +0000 (15:26 +0200)]
Mapping towards multy-gametype support
cbrutail [Thu, 6 Oct 2011 20:38:51 +0000 (22:38 +0200)]
Merge branch 'cbrutail/texturesex2x-greentrims' into cbrutail/map-8bit_arena
cbrutail [Thu, 6 Oct 2011 20:27:24 +0000 (22:27 +0200)]
HAH! I LIED! These are not trim recolors, but light. Green, to be precise. Shader modified too.
cbrutail [Thu, 6 Oct 2011 20:20:09 +0000 (22:20 +0200)]
new branch, as I don't want to fuck up already working 8-bit Arena :D
cbrutail [Thu, 6 Oct 2011 08:31:38 +0000 (10:31 +0200)]
Added bot waypoints. Modified blocksize, and added new hint brushes, optimising the vis a bit more.
cbrutail [Wed, 5 Oct 2011 16:26:38 +0000 (18:26 +0200)]
Added mapimage, mapinfo, few fixes here and there, brush cleanup. Ready to beta-test.
cbrutail [Wed, 5 Oct 2011 14:40:42 +0000 (16:40 +0200)]
Brush / texture cleanup.
cbrutail [Wed, 5 Oct 2011 13:48:10 +0000 (15:48 +0200)]
Merge branch 'master' into cbrutail/map-arena
cbrutail [Mon, 3 Oct 2011 18:55:25 +0000 (20:55 +0200)]
Hints. Lot's of.
Rudolf Polzer [Mon, 3 Oct 2011 14:17:24 +0000 (16:17 +0200)]
Merge remote-tracking branch 'origin/cbrutail/newtexture-facility114inxtrim_green'
cbrutail [Mon, 3 Oct 2011 14:00:09 +0000 (16:00 +0200)]
Added armor pickups, and details.
cbrutail [Mon, 3 Oct 2011 13:56:32 +0000 (15:56 +0200)]
Merge branch 'cbrutail/newtexture-facility114inxtrim_green' into cbrutail/map-arena
cbrutail [Mon, 3 Oct 2011 13:53:59 +0000 (15:53 +0200)]
New green trim textures + shaders.
cbrutail [Mon, 3 Oct 2011 13:47:37 +0000 (15:47 +0200)]
one new file I've forgot in previous commit
cbrutail [Mon, 3 Oct 2011 13:47:01 +0000 (15:47 +0200)]
trying to add armors
Rudolf Polzer [Mon, 3 Oct 2011 13:36:42 +0000 (15:36 +0200)]
Merge remote-tracking branch 'origin/cbrutail/leavefix220911'
cbrutail [Mon, 3 Oct 2011 13:29:38 +0000 (15:29 +0200)]
Added some items, weapons, spawnpoints, minor changes.
cbrutail [Mon, 3 Oct 2011 13:07:24 +0000 (15:07 +0200)]
small map fixes
cbrutail [Mon, 3 Oct 2011 12:27:58 +0000 (14:27 +0200)]
shader fix
cbrutail [Mon, 3 Oct 2011 08:12:42 +0000 (10:12 +0200)]
Basically finished map hull. Map name: 8bit_arena. Todo: VIS, adding items, cleaning up, detailing, PLAYTESTING.
Rudolf Polzer [Sun, 2 Oct 2011 18:48:34 +0000 (20:48 +0200)]
Merge branch 'master' of git://git.xonotic.org/xonotic/xonotic-maps.pk3dir
Rudolf Polzer [Sun, 2 Oct 2011 18:47:21 +0000 (20:47 +0200)]
add "botclip" shader
cbrutail [Sat, 1 Oct 2011 11:15:33 +0000 (13:15 +0200)]
gone coocking
cbrutail [Sat, 1 Oct 2011 10:13:22 +0000 (12:13 +0200)]
Mapping along, also, bugreport push.
cbrutail [Fri, 30 Sep 2011 20:15:44 +0000 (22:15 +0200)]
A start of a new map, with strong "tron" vibes
cbrutail [Fri, 30 Sep 2011 06:40:28 +0000 (08:40 +0200)]
Added deformVertexes wave function to slime coming out from pipes, so they look more realistic. Also, gave Cortez proper credit.
cbrutail [Fri, 30 Sep 2011 06:00:10 +0000 (08:00 +0200)]
Fixed a texture
Jakob MG [Tue, 27 Sep 2011 04:16:33 +0000 (06:16 +0200)]
Remove courtfun-t1.map (http://dev.xonotic.org/issues/687)
Rudolf Polzer [Mon, 19 Sep 2011 14:05:04 +0000 (16:05 +0200)]
last q3map2 compile failed, revert to previous one
Rudolf Polzer [Fri, 16 Sep 2011 21:11:57 +0000 (23:11 +0200)]
oops, forgot this
Rudolf Polzer [Fri, 16 Sep 2011 21:10:20 +0000 (23:10 +0200)]
Use a different way of surface merging (-meta) to get less surfaces and improve fps
Rudolf Polzer [Tue, 13 Sep 2011 20:24:12 +0000 (22:24 +0200)]
leave em behind: 22 sec
Rudolf Polzer [Tue, 13 Sep 2011 12:46:30 +0000 (14:46 +0200)]
make messages more consistent
Rudolf Polzer [Tue, 13 Sep 2011 12:40:04 +0000 (14:40 +0200)]
hide warnings for cases where we know it's fine
Rudolf Polzer [Tue, 13 Sep 2011 12:38:27 +0000 (14:38 +0200)]
refactor erroring/warning
Rudolf Polzer [Tue, 13 Sep 2011 12:35:41 +0000 (14:35 +0200)]
improve texture blend handling
Rudolf Polzer [Tue, 13 Sep 2011 11:46:46 +0000 (13:46 +0200)]
more fixes. All EE are fixed now.
Rudolf Polzer [Tue, 13 Sep 2011 11:19:39 +0000 (13:19 +0200)]
shader audit: another fix
Rudolf Polzer [Tue, 13 Sep 2011 11:15:46 +0000 (13:15 +0200)]
shader audit script fixes (don't report same shader twice)
Rudolf Polzer [Tue, 13 Sep 2011 11:15:37 +0000 (13:15 +0200)]
some shader fixes again
Rudolf Polzer [Tue, 13 Sep 2011 07:45:58 +0000 (09:45 +0200)]
make the laser sumo level easier
Rudolf Polzer [Tue, 13 Sep 2011 07:45:10 +0000 (09:45 +0200)]
Merge branch 'master' of git://de.git.xonotic.org/xonotic/xonotic-maps.pk3dir
Rudolf Polzer [Tue, 13 Sep 2011 07:44:27 +0000 (09:44 +0200)]
campaign: adjust difficulty of the rc levels
Rudolf Polzer [Sun, 4 Sep 2011 17:54:03 +0000 (19:54 +0200)]
update shaderlist.txt
Rudolf Polzer [Sat, 3 Sep 2011 19:45:41 +0000 (21:45 +0200)]
offsetmapping baselines for xoylent
Rudolf Polzer [Sat, 3 Sep 2011 15:12:57 +0000 (17:12 +0200)]
fix another too weak offsetmapped texture
Rudolf Polzer [Sat, 3 Sep 2011 14:59:32 +0000 (16:59 +0200)]
downgrade useless normalmap to a warning (as the engine detects this now and turns off offsetmapping)
Rudolf Polzer [Sat, 3 Sep 2011 14:09:35 +0000 (16:09 +0200)]
fix one more level
Rudolf Polzer [Sat, 3 Sep 2011 14:03:41 +0000 (16:03 +0200)]
more levelling for exx and trak5x
Rudolf Polzer [Sat, 3 Sep 2011 13:46:24 +0000 (15:46 +0200)]
more trivially made offsetmapping parameters, yet to be tuned (but at least not worse than none)
Rudolf Polzer [Sat, 3 Sep 2011 13:32:51 +0000 (15:32 +0200)]
fix some more wrong ones
Rudolf Polzer [Sat, 3 Sep 2011 13:19:03 +0000 (15:19 +0200)]
fix height of floor_simplines in exx
Rudolf Polzer [Sat, 3 Sep 2011 13:09:05 +0000 (15:09 +0200)]
exx offsetmapping height fixes
Rudolf Polzer [Sat, 3 Sep 2011 12:21:28 +0000 (14:21 +0200)]
proceduralx: offsetmapping parameters
Rudolf Polzer [Sat, 3 Sep 2011 12:15:05 +0000 (14:15 +0200)]
add one missing heightmap to narmorx
Rudolf Polzer [Sat, 3 Sep 2011 12:12:13 +0000 (14:12 +0200)]
narmorx: offsetmapping parameters
helps dance a LOT
Rudolf Polzer [Sat, 3 Sep 2011 11:37:21 +0000 (13:37 +0200)]
height-match ex2x (safe to do, no xonotic map uses it)
Rudolf Polzer [Sat, 3 Sep 2011 11:33:54 +0000 (13:33 +0200)]
fix more blendfunc use
Rudolf Polzer [Sat, 3 Sep 2011 11:31:02 +0000 (13:31 +0200)]
also include alphagen
Rudolf Polzer [Sat, 3 Sep 2011 11:10:38 +0000 (13:10 +0200)]
fix some shader bugs
Rudolf Polzer [Sat, 3 Sep 2011 10:39:16 +0000 (12:39 +0200)]
more fixes
Rudolf Polzer [Sat, 3 Sep 2011 10:38:07 +0000 (12:38 +0200)]
more for the audit script
Rudolf Polzer [Sat, 3 Sep 2011 10:26:20 +0000 (12:26 +0200)]
fix alpha channel auditing
Rudolf Polzer [Sat, 3 Sep 2011 08:44:12 +0000 (10:44 +0200)]
Merge branch 'master' of git://de.git.xonotic.org/xonotic/xonotic-maps.pk3dir
Rudolf Polzer [Sat, 3 Sep 2011 08:40:21 +0000 (10:40 +0200)]
also audit alpha channel for shaders
Rudolf Polzer [Fri, 2 Sep 2011 18:24:00 +0000 (20:24 +0200)]
another small and safe fix
Rudolf Polzer [Fri, 2 Sep 2011 18:22:15 +0000 (20:22 +0200)]
specify offsetmapping bias on trak7x
Rudolf Polzer [Fri, 2 Sep 2011 18:21:12 +0000 (20:21 +0200)]
texture fixes for trak7x
Rudolf Polzer [Fri, 2 Sep 2011 18:17:22 +0000 (20:17 +0200)]
ignore .sh files
Rudolf Polzer [Fri, 2 Sep 2011 18:10:25 +0000 (20:10 +0200)]
fix offsetmapping directives in decals shader
Rudolf Polzer [Fri, 2 Sep 2011 17:59:24 +0000 (19:59 +0200)]
assault campaign level: force the player red, not blue
Rudolf Polzer [Fri, 2 Sep 2011 15:40:13 +0000 (17:40 +0200)]
also disable nexball (bot AI can't do it)
Rudolf Polzer [Fri, 2 Sep 2011 15:00:24 +0000 (17:00 +0200)]
update .ent file too
Rudolf Polzer [Fri, 2 Sep 2011 14:30:12 +0000 (16:30 +0200)]
reorder trigger_warpzone fields
Rudolf Polzer [Fri, 2 Sep 2011 10:08:14 +0000 (12:08 +0200)]
remove freezetag and CA from the campaign due to bot AI failure
Rudolf Polzer [Thu, 1 Sep 2011 19:04:43 +0000 (21:04 +0200)]
better output
Rudolf Polzer [Thu, 1 Sep 2011 18:47:23 +0000 (20:47 +0200)]
shader audit: support auditing heights/normalmaps
Rudolf Polzer [Thu, 1 Sep 2011 07:42:01 +0000 (09:42 +0200)]
use match8 here too
Rudolf Polzer [Thu, 1 Sep 2011 07:33:16 +0000 (09:33 +0200)]
use match8 here too
Rudolf Polzer [Wed, 31 Aug 2011 06:58:50 +0000 (08:58 +0200)]
fix indent of dpoffsetmapping
mand1nga [Wed, 31 Aug 2011 00:02:49 +0000 (21:02 -0300)]
More waypoints ....
mand1nga [Tue, 30 Aug 2011 22:54:37 +0000 (19:54 -0300)]
Updated waypoints